1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher?

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BlixYZ
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2016/12/27 17:14:16 (permalink)

1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher?

If I'm primarily using a 27" touchscreen monitor for Sonar, is 
1920 x 1080 Resolution  good enough, or should I pay another $250 to go to 2560 x 1440 ??
 
What I'm wondering is, given the graphics or the UI, is it pointless to go higher?   or are there benfits?

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    microapp
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/27 18:26:32 (permalink)
    If the 27" 1920x1080 is usuable (comfortable)  for you,then you have a baseline to compare.
    1920 / 27 = 71 dots per in. (horiz).
    If you actually measured your mon's horiz width, this would be more accurate, but this is valid for a ballpark comparison.
    To go to 2560 and have the screen objects remain the same size (but have more visible real estate),
    2560 / 71 = 36.
    So you would need a 36" monitor to keep objects the same size as now but on a larger desktop.
     
    If you got a 27" 2560x1440 then
    2560 / 27=94.
    Objects would be 71/94 or 0.75 times as large on a 27" 2560x1440 (compared to 27" x1920) but on a larger desktop.
     
    As far as touch goes, there are more variables having to do with the resolution of the touch screen.
    If the two monitors being compared have a similar touch technology and resolution, you can do similar calculations to get a ballpark comparison of the usable touch resolution.

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    #2
    microapp
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/27 18:39:42 (permalink)
    Also be aware that Sonar likes the Windows text size to remain at 100%.
    I am not aware that this has changed anytime recently.
    So you cannot adjust the size of screen objects in Windows.
    It makes sense to try to estimate the object sizes in relation to your current setup because you can only change the object sizes by adjusting the screen resolution. 
    If you get a hi-res small monitor and the Sonar controls appear too small, then the only option is to make the res less, so why pay for the hi-res if you have to lower the res to make it usable.
     
     

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    #3
    rezab
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/27 20:53:12 (permalink)
    microapp
    Also be aware that Sonar likes the Windows text size to remain at 100%.
    I am not aware that this has changed anytime recently.
    So you cannot adjust the size of screen objects in Windows.
    It makes sense to try to estimate the object sizes in relation to your current setup because you can only change the object sizes by adjusting the screen resolution. 
    If you get a hi-res small monitor and the Sonar controls appear too small, then the only option is to make the res less, so why pay for the hi-res if you have to lower the res to make it usable.
     
     


    I can verify that this not the case anymore.

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    #4
    MandolinPicker
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 01:55:14 (permalink)
    I have a 22-inch monitor (non-touch) and can see everything fine at 1920 x 1080. What I really want to do is get a second monitor, same size, same resolution. This would allow track view in one monitor and console view in the second. To me this would be more productive as I would no longer have to switch back and forth.
     
    YMMV

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    #5
    BRuys
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 02:11:01 (permalink)
    I had a 30" 2560 x 1600 monitor.  For me, this was the perfect size for Sonar, as you got good horizontal and vertical resolution, but Windows did not need to scale over 100%, so things stayed very readable and very sharp.  I recently "upgraded" to a 32" UHD 3840 x 2160 monitor.  Problem is, at this resolution, you need to scale Windows to make anything readable.  Sonar's UI does not scale particularly nicely, so you end up with things looking a little fuzzy.
     
    So, yeah, I think the sweat spot is 2560 x 1600.  For me, vertical real estate is important, so not sure I would gain anything from a  2560 x 1440 monitor, but I guess it's a personal preference thing too.
    #6
    Sanderxpander
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 02:11:59 (permalink)
    My previous laptop was a 15.2 inch FHD (1920x1080). I thought everything was pretty small but I enjoyed being able to fit a lot of info on the screen. My current one is a 17 inch FHD and I already feel I could have gone for a 2560x1440. It's true you sit a little closer to a laptop, but if you have reasonable eyesight (I actually have really strong glasses) I think you would be absolutely fine with 2560x1440 on a 27 inch, and you would definitely benefit from the higher resolution. Sonar's Skylight interface is good but it was really made for high resolution displays. Try opening the multidock, control bar, browser and inspector at the same time and see how much workspace you have in the track view.
    #7
    Pragi
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 04:19:36 (permalink)
    rezab
    microapp
    Also be aware that Sonar likes the Windows text size to remain at 100%.
    I am not aware that this has changed anytime recently.
    So you cannot adjust the size of screen objects in Windows.
    It makes sense to try to estimate the object sizes in relation to your current setup because you can only change the object sizes by adjusting the screen resolution. 
    If you get a hi-res small monitor and the Sonar controls appear too small, then the only option is to make the res less, so why pay for the hi-res if you have to lower the res to make it usable.
     
     


    I can verify that this not the case anymore.

     Yes, confirmed .
    #8
    soens
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 05:35:20 (permalink)
    @OP: How good are your eyes? Going higher res on a monitor that size might work for you.
     
    I have 3840x2160 4K screen on a 17.3" laptop. @100% text size Sonar can display around 70 narrowed tracks in Console View but I can't see a thing on them. Touch screen would be completely useless at this rate.
     
    In Windows 10 you can "change the size of text, apps, and other items" 100% to 350% in some cases. Doing so increases everything on screen so it's just magnifying the whole screen giving you the illusion of reducing screen resolution without actually doing so. You see less real estate the higher % you go.
     
    Go deeper into settings and you can change just the text size and/or make them bold on:
     
    Title bars
    Menus
    Palette Titles
    Icons
    Tooltips
     
    #9
    Roo Stercogburn
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 06:54:52 (permalink)
    I'm using 2 x 27" monitors at 1920 x 1080 and Sonar is fine.
     
    I could go higher but the text becomes a little small and as mentioned above I don't want to cock up Sonar's delicate sensibilities by changing font sizes.
     

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    #10
    paulf707
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 13:48:43 (permalink)
    I have to use 150% scaling on a 2560x1440 resolution 27" touch screen - if I run it at 100% I find the items too small to use effectively with touch. So you may be better off sticking at 1920?
    As far as I can tell Sonar X3 mostly behaves OK with Windows 10 scaling - apart from the Cakewalk TruePianos plugin - whenever I insert that plugin, it tries to force the scaling back to 100% (and then gets very confused and I have to restart Sonar).
    #11
    rogeriodec
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 16:25:20 (permalink)
    Perhaps, rather than having a higher resolution monitor, it would be better to have more monitors. I use 3 monitors, where normally on the central monitor I leave the track view, on the lower resolution monitor I leave the console view and on the third monitor I work with Piano Roll View, among others.

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    #12
    mcouture1961
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 16:38:42 (permalink)
    I also use 3 monitors:
    • 2 old 19 inches side by side : 1 for track view + 1 for PRV/notation
    • 1 newer 23 inches at 1920x1080 on the desk with a smal angle : Console view. It feels as if I had that good old console in front of me. Too bad it is not touch sensitive ! 

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    #13
    Vastman
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/28 20:12:59 (permalink)
    A great thread on the move to larger 4K screens.  I will be updating my three 27/28 inch hd screens to a Phillips 40" 4k in the new year... everyone who's done this ain't going back... my tired eyes need this clarity and screen real-estate is vastly superior... 
     
    May still use an hd or two for side info but for the main screen, a 40 4k seems the best bet at the moment... and can be had for under $800ish these days... Have seen some nice 50 inchers also...

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    #14
    abacab
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/29 13:18:49 (permalink)
    In my opinion, the higher resolution screens such as UHD 4K, etc., are designed to enhance the consumer viewing experience with movies and video games.  If you go this route, the bigger the panel is, the better!
     
    I ran into this with HD when I bought a 15" Dell laptop with a 1920 x 1080 HD screen.  Great for DVDs, but couldn't read anything, as text was way too small for me.
     
    My latest laptop (non-DAW) is also 15", but I made sure to get a 1366 x 768 screen.  Text is normal size, but screen real estate barely holds a Sonar interface.  It is usable, but it gets very crowded.  Z3TA+2 UI does not quite fit vertically.
     
    On my DAW, with 24" 1920 x 1200 and 20" 1600 x 900 screens, the Sonar GUI works well on both.
     
    I think that 1920 is probably the sweet spot for 24-27" screens, but if you go higher res, make sure to scale the screen size up as well, like microapp outlined earlier.

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    #15
    paulf707
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/29 13:30:33 (permalink)
    And for anyone considering multiple screens - be aware of issues with different resolutions / DPI....
    I've got a Surface Pro 3 for work (which has a stupidly high resolution - can't remember exactly what it is). I use an external 24" screen that is good (DELL) but nowhere near the same DPI. You have to find a compromise between screen scaling settings in W10. You can set different scales for each screen, but you get very strange artefacts when moving windows between screens: when a window spans both screens, the screen that has the larger proportion on it determines to scaling.  This means that as you drag from one to another there is a point when the scaling suddenly changes (which is very off-putting).
    I don't know they could overcome this - I think the answer is to get multiple screens with the same DPI - but this is not easy to do.
    (There is also an issue where you can set different screen scalings for docked / undocked - but they won't take effect until you log off/on - so I have to log off every time I undock which is very frustrating).

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    #16
    jimkleban
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/29 13:38:19 (permalink)
    Please be aware that if you want to use multiple monitors, you may have to change the resolution as well to keep images aligned across the monitors.
     
    I have a 4K monitor I use with one 27 inch touch screen on my setup and I had to fool around with Windows settings and resolutions to get them to line up and maintain the 4k screen resolution and lost the 4K advantages except that the screen graphics are clearer then when I was using 2 27 touch screens.

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    abacab
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/29 13:44:44 (permalink)
    paulf707
    You can set different scales for each screen, but you get very strange artefacts when moving windows between screens: when a window spans both screens, the screen that has the larger proportion on it determines to scaling.  This means that as you drag from one to another there is a point when the scaling suddenly changes (which is very off-putting).
    I don't know they could overcome this - I think the answer is to get multiple screens with the same DPI - but this is not easy to do.



    I use two screens of differing sizes (24" and 20"), but I leave everything set at 100% scaling.  When I drag from one to another everything stays the same, no artifacts or anything else odd.  I assume they must be similar DPI.  Just more dots on the larger screen; more inches = more dots.

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    #18
    rogeriodec
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/30 08:27:13 (permalink)
    And also, in some cases, at least in Windows 8, if you have a secondary monitor connected via HDMI on your video card, when turning off and reconnecting this HDMI monitor, all the Sonar windows will go back to the monitor 1. This is true for all other opened programs.
    I have tried several solutions to this, but the only one that solved this problem was using the software DeskSoft WindowManager, which allows me to completely control the movement between monitors, also including triggers when a monitor is turned on, when in this case I send all opened windows back to their previous monitors, regaining their original positions.

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    #19
    RedSkyRoad
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/30 11:01:28 (permalink)
    I use a 4K 55" TV and its great to have a console and track view more than a meter wide in front of me :)

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    abacab
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    Re: 1920 x 1080 Resolution @ 27" good enough for Sonar UI? Waste of money to go higher? 2016/12/30 11:56:29 (permalink)
    RedSkyRoad
    I use a 4K 55" TV and its great to have a console and track view more than a meter wide in front of me :)




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