BenMMusTech
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-20 dbFS Meaning????
Ok we were having a conversation about render quality but we started to drift off so time to start a new thread. What confuses me still is this VU meter thing and I think it confuses a lot of people. Ok I am reading my book and we all know that -20 dBFS on a DAW corresponds to 0 on a VU meter, why? and how? I understand that if we hit 0dBFS on our DAW that means all 16/24/32/64 bits are on. Now I was advising the person who started the render thread that we need to hit around -18db (this is the average level) when we use the Sonar RMS meters, I know this is correct because I have done many tests and this is the optimum level for "most" music before we master. Ok so how do we differentiate 0 VU and our Sonar RMS meter's, is 0 VU even important any more in terms of mixing in the box? Should we only worry about 0 VU when we are using outboard equipment? The last statement does not even make sense to me I use outboard gear and I never calibrate the meters (the tracks and masters all work well on all stereo's and the like), I know that I have to punch the +10 button on my outboard compressor to get an accurate reading of what is coming out of my DAW and into my compressor. Can we get an explanation of this concept who understands it better than I do?
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The Maillard Reaction
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Re:-20 dbFS Meaning????
2011/07/05 21:14:10
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"Ok I am reading my book and we all know that -20 dBFS on a DAW corresponds to 0 on a VU meter," No we don't... but you can say so if you want to... that's called "calibration". Good Luck! best regards, mike
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BenMMusTech
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Re:-20 dbFS Meaning????
2011/07/05 21:47:45
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mike_mccue "Ok I am reading my book and we all know that -20 dBFS on a DAW corresponds to 0 on a VU meter," No we don't... but you can say so if you want to... that's called "calibration". Good Luck! best regards, mike Hey Mike, Ok I understand that it's caibration, but explain why, how and when and if it really is important in todays digital age please.
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drewfx1
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Re:-20 dbFS Meaning????
2011/07/05 22:22:49
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BenMMusTech Ok we were having a conversation about render quality but we started to drift off so time to start a new thread. What confuses me still is this VU meter thing and I think it confuses a lot of people. Ok I am reading my book and we all know that -20 dBFS on a DAW corresponds to 0 on a VU meter, why? and how? It's just an assumption that "pro" analog gear would give you roughly +20dB of headroom. Nothing more to it than that. It isn't a standard or anything. I understand that if we hit 0dBFS on our DAW that means all 16/24/32/64 bits are on. Not quite. With fixed point (such as 16bit or 24bit) the full scale in 0dBFS means "the largest number that can be represented". But with 32/64bit floating point it's defined that 0dB=1, which is not full scale, but rather just about in the middle of the humongous range of values that can be represented. Which is why you won't clip in 32bit float. So when people talk about "0dbFS" in 32bit floating point, they don't really mean "full scale in 32bit floating point", they mean "the value in 32bit floating point which would equal full scale in 16bit or 24bit fixed point". Sorry, I know it's confusing. Now I was advising the person who started the render thread that we need to hit around -18db (this is the average level) when we use the Sonar RMS meters, I know this is correct because I have done many tests and this is the optimum level for "most" music before we master. The -18dB RMS just means you will have a healthy peak to average ratio, i.e. you haven't squashed the life out of your music.
In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
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BenMMusTech
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Re:-20 dbFS Meaning????
2011/07/05 22:52:41
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Thanks Drew, I thought that this was the case, it's just people make you second guess yourself.
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kicksville
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Re:-20 dbFS Meaning????
2011/07/06 03:04:43
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Actually Drew (and Mike), there are multiple defined standards to relate digital signal levels to analog. More on that in a second.... Ben, look up the term nominal level, and you'll see why the various standards have developed the way they have. Drew touched on it in his reply, but his explanation only skims the surface. Also, try to keep in mind that a VU meter is measuring RMS levels, not peaks. When we're calibrating digital to analog levels and vice versa, we need to look at program peaks, not just RMS levels. If we were trying to quantify the signal to noise ratio of a given system, RMS would be the important value. Also, to really get why these standards have been set, it's important to understand the distinction between dBFS, dBu, dBv, dBm, and the whole bag of decibel suffixes. One note about peak/RMS values in the digital realm versus analog: a 1kHz sine wave with peak amplitude at 0 dBFS has an RMS value of -3 dBFS. In the analog domain, a sine wave's peak and RMS values are the same. I'm not an electrical engineer, so you'll have to look around for a more detailed explanation of why that's the case. But I digress.... Here's a set up to illuminate why all this technical silliness is actually pretty important: Say I'm mixing a show on my trusty ol' Midas XL4. I need to send a submix to the TV remote truck parked in the loading dock, which is using a Euphonix digital broadcast console. To calibrate our systems, I need to send broadcast world a 1kHz sine wave, output from my XL4 at 0 VU as measured by my console meters (0 dBu since it's a British console). The broadcast engineer would then set his post A/D input level so the 0 dBu signal I sent him measures -20 dBFS peak (or -18 dBFS or whatever level convention he's working with). Of course, to make this as confusing as possible, the standards are different depending on where (EU or US? Japan or Belgium?) or for what purpose the signal is used (live broadcast or post?). Now, if the broadcast engineer has set his levels appropriately, I can mix my show knowing that as long as I maintain good gain structure, the broadcast feed has a good signal to noise ratio and nothing will clip downstream. Anyhoo, here are some of the accepted standards. EBU R68 convention: 0 dBFS = +18 dBu (-18 dBFS alignment level) BBC spec: -18 dBFS = 0 VU = 0 dBu US post production: -20 dBFS = 0 VU = +4 dBu US SMPTE standard: -20 dBFS alignment level US broadcast: 0 dBFS = +24 dBu Belgium: 0 dBFS = +15 dBu (yeah, the Belgians just gotta be weird ) These are just some of the conventions.... And, I've been on plenty of gigs like the above scenario where the broadcast guy just set his levels to whatever the hell he wanted, knowing it would get cleaned up by the post engineer. And....of course, the discussion about nominal levels has nothing to do with how you work within your DAW. As Drew mentioned, you can use 32 bit floating files all day long and ream their levels through the roof if'n you wanna - full scale no longer means the same thing in that context. At some point though, that 32 bit float has to translate back down to a fixed-point calculation and get sent out to some device that moves air, so it's still a good rule of thumb to follow basic gain staging practices. If any of you fine, uber-geeky electrical engineer folks see something I screwed up, please chime in....I'm a musician masquerading as an audio engineer and system tech
post edited by kicksville - 2011/07/06 03:08:30
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Jeff Evans
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Re:-20 dbFS Meaning????
2011/07/06 04:48:39
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There is some confusion in kicksville's post. Firstly it is important to show that the word peak can have two meanings. In a continuous rms sinewave the peak is the value of the very top of the sinewave. The rms value is -3db down from that. So in the analog world a sinewave's peak and rms values are not the same. This peak is also not the same as a peak transient eg a bass guitar slap followed by a smooth note. The peak in this case is where the signal may travel well above the average rms level for a short time. And it is what our DAW peak meter is showing us. Any signal will have an average or rms value and a peak transient value. (BTW average level and rms level only differ by about 1 db so they can be considered to be the same) We elect to record our rms levels well down from 0 db FS in order to avoid digital clipping. What goes on at 0db FS is of no relevance. It is just good to avoid it period. But it is good to know that in certain circumstances it may not be clipped. Avoid it instead. In the digital world a standard has been agreed that the very peaks of a continuous sinewave are the level that we call rms. So if you generate a signal at -20 db FS it is the very tops of the sinewave that are making it up to -20 db FS. The Sonar meter will actually show the true rms value which is 3 db down from that so a correct -20 db FS signal will show up as -23 db on the Sonar meter. Very hard to read down there! In the digital world the rms value is considered to be at the very peaks of a continuous sinewave. (not 3db down from there) Hence the concept of K system. An rms meter is calibrated to read 0 db VU while the digital level is down at -20 db FS. You need a meter to actually show you something that is hitting 0 db Vu when the (rms) audio is down at -20 db FS. A real VU meter can do this and that is what I have and use. But there are digital plugins like the BlueCat meter that can do this for you as well on tracks and busses. Studio One has all this built in and the main stereo buss meters can be put into K system mode at any time without the need of a plugin. (the transient peaks are still shown) The VU meter will miss a transient that might jump up 15 db or so (because it needs 300 ms to reach FSD) above the rms level but as we have 20 db of headroom then we don't have to worry about it so much. K System has two other ref levels that one can work at and they are -14 db and -12db as well. Any meters need to be recalibrated as this digital ref level is altered. Because if you raise the average level in a digital system the meter has to be recalibrated to still show 0 db Vu at the new ref level. Bob Katz tells us that you need 12 db of headroom minimum to preserve a reasonable transient but 20 db is the better option. So that is why -12db FS is as high as you should go as a ref level. But -14 db FS is common for a lot of work and - 20db for quality work. Don't forget you also have to recalibrate the monitor ref levels in your room as you alter you digital ref levels. In digital we have great S/N ratio so we dont have to worry about keeping away from a noise floor. We can afford to work at -20 db even at 16 bit, but of course 24 bit is much better again for those reasons. None of this applies to mastered levels either. This is all about working track, buss and master levels only. Mastering brings the rms levels up above this again as high as -6db or -3db etc. But here the transient headroom is being smashed as you do this, hence the reason very loud mastered music sounds bad. 0 db VU is the 0 db marking on a VU meter. 0 dbu and 0 dbv are the actual rms levels of the analog signals that may be floating around in and out of sound cards and external analog gear. 0 dbu is actually 0.775 v rms but it can also be a level that is higher eg +4 dbu or 1.23 v rms. -10 dbv is the domestic level. eg 0.316 v rms or -7.8 dbu to just add to the confusion!
post edited by Jeff Evans - 2011/07/06 05:03:55
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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vicsant
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Re:-20 dbFS Meaning????
2011/07/06 06:02:57
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...can one just use his ears?
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Somerset
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Re:-20 dbFS Meaning????
2011/07/06 06:08:18
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Jeff, thanks for a very informative post!
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Chregg
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Re:-20 dbFS Meaning????
2011/07/06 06:42:02
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the analog desks at my uni are callibrated to give 12 db of headroom
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The Maillard Reaction
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Re:-20 dbFS Meaning????
2011/07/06 07:20:34
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BEST THREAD EVER!!! AT LEAST FOR 2011. It's an actual technical discussion where each post built on each other rather than tearing apart previous statements with posturing. OMGoodness... I'm feeling flush. YOU GUYS ROCK!!!! best regards, mike
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jonny3d
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Re:-20 dbFS Meaning????
2011/07/06 09:38:00
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I too am trying to get a grip on the 'levels' thing! Check out Bob Katz a "masters" Master Engineer! He has developed the K-Meter system...I think we should all adopt the K-meter system IMHO. Here are a couple of links (his website) to some very enlightening articles he wrote on "Level Practices" http://www.digido.com/level-practices-part-1.html http://www.digido.com/lev...udes-the-k-system.html Mr Katz has also written great book "Mastering Audio: The Art And The Science" After reading these articles you will discover the 'why and how-come" of the VU meters and the digital meters! If we all 'standardize' our "0" level we can all basically look at the same meter levels no matter what studio we are working at.
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The Maillard Reaction
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Re:-20 dbFS Meaning????
2011/07/06 09:45:50
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There is a basic reason we can't all standardize our "0" level. Audio Engineering existed long before someone attempted to apply a self aggrandizing brand name to a generic system of calibration.
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Karyn
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Re:-20 dbFS Meaning????
2011/07/06 09:53:06
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mike_mccue There is a basic reason we can't all standardize our "0" level. Audio Engineering existed long before someone attempted to apply a self aggrandizing brand name to a generic system of calibration. Hey, I didn't sujest the name for the "K" system, you can't blame me...
Mekashi Futo. Get 10% off all Waves plugins.Current DAW. i7-950, Gigabyte EX58-UD5, 12Gb RAM, 1Tb SSD, 2x2Tb HDD, nVidia GTX 260, Antec 1000W psu, Win7 64bit, Studio 192, Digimax FS, KRK RP8G2, Sonar Platinum
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GIM Productions
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Re:-20 dbFS Meaning????
2011/07/06 10:08:17
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The Maillard Reaction
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Re:-20 dbFS Meaning????
2011/07/06 10:26:27
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I'm trying not to be disagreeable with my friend Jeff on this subject... but I have noted before that he often suggests using the K system while tracking, in spite of the fact that Mr Bob Katz himself describes his "system" as irrelevant to tracking. I think what is happening is that there is a universal and general system for calibration and it's remarkably similar to the one Mr. Katz has named after himself. The "system" seems to make good sense and so the nomenclature is being extended beyond Mr. Katz's intention. The redundancy that results from using a special name to describe the physics that existed BEFORE any human discovered the wonders of electronic audio reproduction makes it appear like the special name is applicable... when in fact it has always been good practice and contextual to what anyone should expect of any audio interconnection. It seems, to me, to be disrespectful to encourage the name branding of generic information that has historically been shared freely by the people that actually discovered and developed the application and protocol of calibration. best regards, mike
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drewfx1
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Re:-20 dbFS Meaning????
2011/07/06 12:30:30
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Jeff Evans We elect to record our rms levels well down from 0 db FS in order to avoid digital clipping. What goes on at 0db FS is of no relevance. It is just good to avoid it period. But it is good to know that in certain circumstances it may not be clipped. Avoid it instead. I'm sorry Jeff, but perhaps you've never had any exposure to plugins that saturate or alter their sound based on level, that you might want to drive harder because they sound better that way. Or are you just like the old BBC engineer back in the 60's telling the Beatles or the Stones or the Who that they shouldn't overload the console? In the digital world a standard has been agreed that the very peaks of a continuous sinewave are the level that we call rms. So if you generate a signal at -20 db FS it is the very tops of the sinewave that are making it up to -20 db FS. The Sonar meter will actually show the true rms value which is 3 db down from that so a correct -20 db FS signal will show up as -23 db on the Sonar meter. Very hard to read down there! In the digital world the rms value is considered to be at the very peaks of a continuous sinewave. (not 3db down from there) Unless this is very recent, I don't believe this is an actual "standard", and thus not all programs currently agree on what "RMS" means. Or it's a "standard" that not everyone has adopted. But peak level is always based on the actual sample level of individual samples. In digital we have great S/N ratio so we dont have to worry about keeping away from a noise floor. We can afford to work at -20 db even at 16 bit, but of course 24 bit is much better again for those reasons. And under 32/64bit floating point digital inside Sonar, we don't have to worry about headroom either! So, if we know what we're doing, we can afford to work at +20dB too. The only reason to always avoid 0dB, is if you don't understand what's going on (and for people who don't yet understand where you might run into problems, I recommend always staying below 0dB). But here the transient headroom is being smashed as you do this, hence the reason very loud mastered music sounds bad. Jeff, I know you understand this, but you're misstating it here: Headroom is completely irrelevant until you run out of it. Modern overloud music sounds bad because of ridiculously excessive digital lookahead-peak-limiting reducing the peak to average ratio, not the headroom.
post edited by drewfx1 - 2011/07/06 14:10:49
In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
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Beagle
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Re:-20 dbFS Meaning????
2011/07/06 12:53:59
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drewfx1 Jeff Evans We elect to record our rms levels well down from 0 db FS in order to avoid digital clipping. What goes on at 0db FS is of no relevance. It is just good to avoid it period. But it is good to know that in certain circumstances it may not be clipped. Avoid it instead. I'm sorry Jeff, but perhaps you've never had any exposure to plugins that saturate or alter their sound based on level, that you might want to drive harder because they sound better that way. Or are you just like the old BBC engineer back in the 60's telling the Beatles or the Stones or the Who that they shouldn't overload the console? In the digital world a standard has been agreed that the very peaks of a continuous sinewave are the level that we call rms. So if you generate a signal at -20 db FS it is the very tops of the sinewave that are making it up to -20 db FS. The Sonar meter will actually show the true rms value which is 3 db down from that so a correct -20 db FS signal will show up as -23 db on the Sonar meter. Very hard to read down there! In the digital world the rms value is considered to be at the very peaks of a continuous sinewave. (not 3db down from there) Unless this is very recent, I don't believe this is an actual "standard", and thus not all programs currently agree on what "RMS" means. Or it's a "standard" that not everyone has adopted. But peak level is always based on the actual sample level of individual samples. In digital we have great S/N ratio so we dont have to worry about keeping away from a noise floor. We can afford to work at -20 db even at 16 bit, but of course 24 bit is much better again for those reasons. And we don't have to worry about headroom either! So, if we know what we're doing, we can afford to work at +20dB too. The only reason to always avoid 0dB, is if you don't understand what's going on (and for people who don't yet understand where you might run into problems, I recommend always staying below 0dB). But here the transient headroom is being smashed as you do this, hence the reason very loud mastered music sounds bad. Jeff, I know you understand this, but you're misstating it here: Headroom is completely irrelevant until you run out of it. Modern overloud music sounds bad because of ridiculously excessive digital lookahead-peak-limiting reducing the peak to average ratio, not the headroom. drew - correct me if I'm wrong, but I think you need a quantifier on that statement: "in the box" in external hardware you do have to worry about it. the A/D converters and the D/A converters should never be driven to 0dB or above. inside sonar we can work at +20dB or whatever.
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kicksville
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Re:-20 dbFS Meaning????
2011/07/06 13:00:18
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Jeff, thanks for catching that. I should have said a square wave measured in the analog domain has a crest factor of 0, not a sine wave. However, the OP's question has nothing to do with the K System. If Ben wants to know how to reference levels between his DAW and outboard compressors or other analog whatnots, then we're talking about understanding the relationship between dBFS and analog reference scales (dBu, dBV, etc.). While the K System is a useful descriptor for a standardized approach to make mixes consistent from session to session, as Mike pointed out, it has nothing to do with the practice of gain staging during recording or signal transfers from analog to digital. In the scenario I set up (sending a feed from an analog console to a digital console for broadcast), understanding the concept of nominal levels is the key. In Ben's rig, sending a signal from SONAR into an outboard compressor, the same thing applies. I have to do this kind of signal-matching every day in contexts ranging from feeding broadcast trucks to patching touring companies' consoles into house systems and so on. BTW, Ben: when you say you have to engage the "+10" button on your compressor to make the levels match your meters in SONAR, do you mean a switch between +4dBu and -10dBV? What comp are you using? Here's another good example of why understanding these fiddly bits matters....if you're engaging a -10dBV switch, your output from SONAR is either unbalanced or something else in your gain structure is wrong. A line level signal using a balanced connection should be referencing +4dBu (assuming of course, we're in the US )
post edited by kicksville - 2011/07/06 13:56:04
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drewfx1
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Re:-20 dbFS Meaning????
2011/07/06 14:08:30
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Beagle In digital we have great S/N ratio so we dont have to worry about keeping away from a noise floor. We can afford to work at -20 db even at 16 bit, but of course 24 bit is much better again for those reasons. And we don't have to worry about headroom either! So, if we know what we're doing, we can afford to work at +20dB too. The only reason to always avoid 0dB, is if you don't understand what's going on (and for people who don't yet understand where you might run into problems, I recommend always staying below 0dB). drew - correct me if I'm wrong, but I think you need a quantifier on that statement: "in the box" in external hardware you do have to worry about it. the A/D converters and the D/A converters should never be driven to 0dB or above. inside sonar we can work at +20dB or whatever. Absolutely correct. I will correct it, thanks.
In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
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Jeff Evans
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Re:-20 dbFS Meaning????
2011/07/06 18:17:55
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I have stated that staying clear of 0db is a good idea. I am referring to the safety of the converters when I say this not so much what happens inside your DAW. You may know what is going on inside your DAW but what you dont know is how your converters are handling things that are very close to 0db FS though so why take the risk. Even though the K system may not necessarily be required for tracking it can be used anyway. Why not use a standard to track by as well. It is simple, when I am setting levels of incoming signals for tracking it is just a simple adjustment of your input gain to achieve a nice 0 db VU reading. (on the rms part of the signal of course) So why not use it. I bet many here have NO reference or standard for tracking. The reason too is if I was working with Mike (and I hope to one day) and he was using a K -14 standard it just means any tracking I did for Mike would import perfectly and playback at the right level in his system without adjustment. The K system is excellent for gain staging within all stages of a DAW session. Busses can be easily monitored and kept at the K ref level as the final masterbuss too. Some people say they are getting red lights on everywhere whereas I get none! Of course you can open up all sorts of possibilties of overdriving plugins/stages etc within your DAW and that is perfectly OK to do so for effect if required. But be aware of the final levels your converters are having to deal with though. A good point picked up here is what analog levels are floating around outside your setup while you are using any internal digital reference. (kicksville is someone who obviously has to deal with this more than most) The best way to find that out for Ben's interest is to measure them! The only thing about K system referencing is that in all three cases (-12db, -14db and -20 db) the levels running through your system are all different. And the levels leaving/and expected from your interface will all be different as well. So Ben get out a decent digital true rms volt meter and find out. It was the only way I could do it. Set up a - 14 db FS sinewave inside your DAW and while it plays measure the output signal present on your sound card. If it has balanced outputs as well make sure you measure the voltage across pins 2 and 3. That is the level. Many soundcards allow you to switch (not vary) the output levels as well. Often in software. I use a Yamaha digital mixer instead of an audio interface. It has a built in oscillator and it can send out any level. When I set the level of the oscillator to -14 db FS I get +4 dbu (1.23V) on the main outs of my mixer. Hence the reason I like the K-14db as a general rule. I know that +4 dbu is leaving the mixer when I use that ref level. So it seems Yamaha have chosen that as its internal ref level. So at K -20 I am 6db down from that eg -2dbu and at K -12 the desk goes higher at + 6 dbu. Another way to look at it Ben is to try various ref levels and see what ref level you need to be at in order to get +4 dbu (or -10 dbv depending on your settings) at your outputs. BTW watch out some devices may output the actual correct level of 0.775 Volts when ref levels are achieved. (some Tascam mixers for example) You don't need to interface at all with any outboard analog gear of you don't want to either. All this only becomes more relevant if you do. But it is good to know what levels your sound card is sending at various ref levels. I actually meant the reason why a lot of music sounds bad is because of the peak to average ratio and I just hope it can be restored back to normailty. There are some fine examples of modern jazz recordings that have a great peak to average ratio and they just sound fantastic because of it. They are not destroying all genres of music you know with mastering only some.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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John T
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Re:-20 dbFS Meaning????
2011/07/06 18:38:15
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Bit of a tangent on squashed masters: I don't think the mastering engineers are necessarily always to blame. I think a lot of modern audio sounding bad is actually to do with people coming to mixing via self tuition in home studios. There is nothing wrong with that, of course, and there are plenty of really skilled people coming up that way. But it's easy to get into habits that you would never pick up working with experienced people in a working studio. I think a lot of younger mixers are trying to get loudness at the mix stage, which is the really last thing you should be doing; you should be getting a good mix. For example, there's a thread on here with some guy worrying that his mix isn't "hot" enough, and it's fairly plain from his descriptions that looking for volume is the cause of his problems. I've been working with a really good regular mastering guy for a series of remixes I've been doing with a DJ team. From the outset, I've been sending him fairly clean mixes with not much going on at the master bus, but as we've gone along, and got to know each other better ad discussed it more and more, we've got quieter and quieter at the mix stage. Or rather, we've left more and more headroom, and on the last one, had no master bus compression or EQ at all. This meant that the mastering guy could use his far better compressors and EQs, and far better room and speakers to great effect. The final thing that came back is as loud as thunder, but still dynamic and clear as a bell. The guy told me he pretty much never gets mixes like that any more; most things are squashed to hell by the time he gets them, and all he can do is repair work.
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Jeff Evans
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Re:-20 dbFS Meaning????
2011/07/06 19:13:40
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John T it is relevant in a way because I agree with you in that many younger guys are trying to emulate in the mixing stage what they are hearing actually took place in a separate mastering phase. You will never get any form of mastering at the mix stage to sound as good as mastering at a separate stage. Even with your same tools you will get a better result. I honestly believe that. Once you let go of trying to make things loud during production you are free. You can track nicely and mix nicely. All you have to do is crank up your monitor volumes. The louder your monitoring levels are, the lower all the levels all become in your productions. The other secret is if you are playing loud reference material and I recommend that too, just make sure the levels that are coming from the mastered reference material are lowered to match your unmastered mix levels perfectly. That is where many go wrong. They don't level match those two things and hence the reason they are chasing volume at the mix stage. Some mastering engineers are bad also. I have sent them lovely dynamic mixes that were well clear of 0db FS and they somehow still managed to destroy them! But you are mainly right in that many mastering engineers are good and don't do that but only make it better. I refuse to master material that has already been smashed. I just say take it away it is already mastered! There is very little repair work you can really do to that. Some maybe but not a lot overall. The Hip Hop guys are guilty of it a lot. But I am in touch with them also at mixing stages and they are now getting the message and printing nice mixes without any mastering being applied. (unless I get to mix as I am doing now too and I love that because I have total control then) I think its OK to hear your mixes under compression sometimes as it can change mix decisions but take it off before printing or patch the mastering processors between your mixer and your monitors and use it there instead.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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John T
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Re:-20 dbFS Meaning????
2011/07/06 19:31:47
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Jeff Evans You will never get any form of mastering at the mix stage to sound as good as mastering at a separate stage. Even with your same tools you will get a better result. I honestly believe that. Absolutely agree with that. I think it's better to get someone else to do it - fresh ears and all that - but if that's not an option, then doing it yourself, but totally separately a week or more later is a good approach. Mastering in the mix is probably better described as "leaving out the mastering stage"; that;'s all you're really doing.
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BenMMusTech
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Re:-20 dbFS Meaning????
2011/07/06 19:59:02
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Great discussion and great that for a change we are keeping it all pleasant, ok I am almost lost on this one and I am suppose to be educated on this stuff. Here is what I am reading from all your posts in particular Jeff (hi Jeff) and Drewfx. From what I am reading we use these measurements to calibrate the input stage of our outboard gear so as to have the maximum amount of headroom. Correct or not? There seems to be two schools of consensus here, on the one hand Jeff advocates the tried and true method but I still do not understand why we need to calibrate anything these days esp if a) we use our ears and b) we know our desk or our compressor has a certain amount of headroom. If I am correct and all we are doing is measuring how much headroom our analog device has, as long as we don't clip our converters everything should be hunky dory. Once again am I correct? On the other hand Drewfx seems to be saying what I am saying, that is we don't need to calibrate anything. This digital thing has got some of the older analog heads confused and people are still carrying around the myths from the bad old days when digital first appeared. Digital has moved on from those days and Drewfx is one hundred % correct on this matter, I know because I have done so much research into this topic. This is where we have the biggest problem in the audio industry at the moment is the analog heads (and this is not a gripe or an attack just an observation) or the older engineers are still mixing as if they are in analog land even though we are in digital land. Digital is this totally different beast and we are only now realizing how different it is but on saying that it is also funnily enough the same as analog. Huh? you are saying what do you mean? Well DrewFx is correct in saying that to get the best out of our UAD Fairchild or our UAD 1176 you have to use the device as if it were "real" this means slamming it home, into the red. Which is totally the opposite of what the older analog heads are saying and whilst in your box you may not have "infinite" headroom it is much more than the +20db of most analog devices. So what are we measuring? (I know I pissed people off in one of my classes, because I could not get my head around this concept) I am pretty sure we are talking about the +20db headroom our analog devises are suppose to have but in the digital realm this has no relevance because we can't clip the converters. This leaves us with the RMS meters included with Sonar, with some of you saying that they are about 2db out in terms of accuracy. I have been advising people what we need to do is when we are recording and depending on the type of music to have peaks around -6db to -3db and the average should be around -18db. This is around about what you want with the master as well. When you are mixing the game is to get all the tracks to have a similar average across the board. Am I correct again? Finally I use an A2 TL Audio compressor (nice bit of kit, don't listen to the reviews, it is just a little hard to use and you have to run it in before it works) on this device it has a +10 button in regards to the meter (it has nothing to do with unbalanced or balanced) I read and I will find this information at some point, that to get the VU meter to accurately measure what is coming out of your DAW you have to press this button. It seems to be a truth to me (someone correct me if I am wrong) this is because when I use my UAD LA2 plug I turn the meter calibration button to plus 10 and all of sudden it is accurately keeping pace with Sonars RMS meter. Maybe what we have here is this analog world bleeding into the digital world and nobody having any real idea of what is fact and fiction and whilst the calibration thing in the past was a must and still is if you are doing recordings the way Jeff is but if we are doing it the "modern" way then the most important measurement is the RMS value within Sonar. I say this because, I know my levels are great and I use the -18db as a reference point. All my mixes are now starting to transfer from the studio to the boombox. I don't have the loudest masters on the planet in fact I usually end up with masters that average between -12db and -9db, I do this on purpose, yes I could easily push the levels higher but I don't join in the loudness wars. I have also got that dynamic range meter and it says I have an excellent amount of headroom. Ok I hope I did not go too far off topic and everyone understands my ramblings, I think what we have here is this confusion of digital and analog, whilst digital is starting to behave more like analog, it still has some nuances that we are yet to get our heads around. Just remember it took 40 years for The Beatles, Pink Floyd and Queen to get analog tape and equipment to the point where they could make the masterpieces they did. Before 1966 recordings were to of a pretty substandard (I am really talking about stuff from Bing and the like) from 1966 they knew how to make great analog recordings. It is same with digital, the first digital recordings came out in 76, it's now 2011, that is 40 odd years, so we must be close and understanding how to make great digital recordings. This topic and subject is one of the 1st and most important things we should learn and understand because this gives us the correct levels when we go to mix. Peace, and feel free to correct me if I am wrong!
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Jeff Evans
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Re:-20 dbFS Meaning????
2011/07/06 21:49:44
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Back in the old days we had a sort of reference and it was an analog level. We just took for granted the headroom that existed above in the various bits of hardware the analog signal was running through. That headroom existed in mixers, tape machines and outboard processing etc. You can in fact work in a complete analog way in a digital medium. The only difference is we know we have a ceiling at 0 db FS. OK maybe not in the DAW but in the converters, so overall we need to avoid getting up close to that. ( Bob Katz says no matter what is going on inside your DAW you are overall better off staying away from 0db FS. He should know. So therefore any discussion about what is happening inside your DAW around 0dbFS is really unimportant. Of course it is great that they can handle higher levels without damage but that is only part of the story. When it all ends up on a CD and playing back through some average D to A then staying away from 0 db FS is much more important) Just take the analog approach and drop it all down by the headroom we need and we now simply do it all at a digital ref level. (work with rms signals that is) We have a variety of digital ref levels to choose from. K system gives us three but you can work at others of course eg -18 db FS if you want. Ben if you want to start smashing plugins and things that is all OK but that is something you do right at the plugin for example. You don't run a digital system high just to overdrive an 1176 plugin. You run it all normal and then maybe up the signal just before the plugin itself (many have input levels anyway) and get the overdrive effect. Most likely you will have to bring the level back down to your ref level afterwards. That is how one does it. Calibration was important years ago and it is still important and definitely required today. More than ever because of the dangers of overdriving converters etc.. If you are not calibrating your digital system you are shooting blind. You might hit the spot but most often there will be a problem if not at track level then somewhere down the line. Ben do as I suggest. Create a ref sinewave eg -14 db. Import it into Sonar and play it back. (Sonar rms meters will show -17 db Note little numbers at bottom are still showing -14 db peaks but you will see rms meter will be at -17) Measure the rms level at the output of your soundcard. You will then get an idea as to what your digital internal ref level needs to be in order to generate the right voltage at the output of your audio interface. Look at the specs of your interface. See what the nominal output level is eg (+4 dbu or -10 dbv) Until you actually do some measurements you will never know what is going on really! I don't disagree with what Drewfx1 is saying either below about things happening around 0 db FS in your DAW. I think its absolutely great that most modern DAW's are coping with levels that exceed that well. There have been times I have seen some bad things happen even on my own master buss but was relieved to hear nothing bad on playback! OK the square wave thing may not be correct too. Please correct me if I am wrong. A square wave that also only reaches a digital level of -14 db FS shows +3db up on the VU meter (compared to a sinewave) so it may be incorrect. Interesting thing here is that the Sonar meters show rms and peak at the same value eg -14 db as suggested with a square wave. But not on the Blue Cat meter. It shows rms being +3db up compared to peak which is line with the VU is doing. I am more inclined to agree now with the Blue Cat and stick to sinewave test signals. Any ideas here on waveform shapes for test signals? ( Note my Yamaha digital mixer outputs a test tone and it is only a sinewave selectable. Here is what looks like a fairly seious article on how to set up and calibrate your DAW: http://www.msr-inc.com/do...al_your_system_daw.pdf They refer to the test signals definately being sine wave. But watch out here. It is using the -20 db FS as a reference and that is fine. But I like K system because there are three ref levels instead of one. And -14 db FS happens to match my digital mixing console rather well.
post edited by Jeff Evans - 2011/07/08 04:03:14
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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drewfx1
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Re:-20 dbFS Meaning????
2011/07/06 21:54:58
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You don't want to maximize headroom; you just want to make absolutely sure you always have enough. 24bit converters mean you don't have to worry much about quantization errors if your signal is too soft, so you can leave plenty of headroom at the converter. And inside Sonar, or any 32/64 bit floating point DAW, you don't have to worry about the headroom of the DAW itself. I'm not sure that Jeff and I are advocating entirely different things. I just want to make absolutely clear that there are places you can go over 0dB with no issues - there's a difference between saying "you can" and "you should". But if Jeff or someone says "you shouldn't go over 0dB" as part of a comprehensive mixing strategy (which I think is where Jeff is coming from), then I want to make sure that we differentiate between that and "you can't". Otherwise people just get confused when you tell them something like, "Nothing bad will happen if you go over 0dB inside Sonar, but you shouldn't do it anyway". What? But I do recommend trying to push your plugins so you learn what happens with them. If they add saturation/distortion it's almost always because the programmers did so intentionally, which implies it at least might be desirable distortion. I want to know what distorts and what doesn't, and whether I like it or not. And it's amusing how you'll find people who will swear how certain plugins (including some of the UAD ones) add analog-style distortion/saturation, and then go on and on about how great it sounds - when in fact they don't distort at all, no matter how hard you push them. Which you'll find out, if you actually test them at high levels (or analyze what they're actually doing to your signal). The RMS thing is just a matter of whether 0dB RMS is calibrated to a sine wave or a square wave. To get a sine wave with the same area under the curve as a square wave, you need to increase the amplitude (or peak level) of the sine wave +3dB, so that's where the 3dB difference comes from. Sonar, and most DAW's (but not necessarily all), use a square wave to define 0dB RMS. So if you feed it a sine wave, it's RMS level will be -3dB compared to the calibrated RMS level (and peak level). But if you test with a square wave, everything will match.
post edited by drewfx1 - 2011/07/06 22:00:16
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BenMMusTech
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Re:-20 dbFS Meaning????
2011/07/06 22:46:36
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Hey Jeff, I am still confused. I have a Motu Ultra Lite, and as far as I know it is +4 dbu which is balanced, yea? My compressor is balanced so what am I trying to mesure. I have around 6-3 db of headroom on the master buss. Sorry if I am coming accross as thick but I just don't understand what I am suppose to be mesureing. I know that we are trying to optimize the levels but in relation to what? What is the reference point? As for Drew, I was not meaning that UAD plugs add distortion but the plug works best at certain levels just as on the original. This then means that there is hopefully some harmonics going on that the plug designer has put into the program on purpose. Cheers Ben
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Jeff Evans
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Re:-20 dbFS Meaning????
2011/07/06 23:33:45
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Hi Ben You are not coming across as thick. It can all be a bit confusing for sure. If you PM me with an email address I can shoot you off some test level wave files at various levels. (through You Send It) It is pretty straight forward actually. You simply import say the -14 db FS file onto a track. It will be stereo. Just make sure there is no FX or anything on tracks and busses. And all faders need to be at unity gain. If it is a sine wave it will show -17 db on the Sonar rms meters both on tracks and the masterbuss. (I might make it a square wave which should show -14 db fs then) So that is our initial test level and it is at -14db referenced to 0db FS. Now if you can get a hold of an rms voltmeter it would be good to measure the output voltage that appears on either output 1 or 2 from your MOTU. And the voltage across the balanced output eg the hot pin and the return pin. That will tell you then what the output level is. Say it puts out exactly +4dbu (1.23v) then we know that -14db is also your ref level as is mine with the Yamaha digital mixer. But suppose it is not +4dbu. Then it is a matter of looking at that voltage to see wether it is above or below +4dbu and by how much. You might get say +10dbu out which means that your internal ref level is actually -20 db FS and not -14 db FS. So if you drag the -20 db wave in which I will supply you with, then the output should come back to +4 dbu. So that means you should be thinking of -20db FS as your average rms level reference. (I am not talking about transient peaks now, they can be anywhere above your rms levels) I doubt the output would be lower than +4 dbu with a -14 db FS test signal. That means you will need to run at a higher ref level in order to get +4 dbu out which I doubt very much. Suppose though with a -14db fs test wave you are getting +8dbu out. That means we are 4 db higher. So it means MOTU are thinking that -18 db FS is the correct test level for +4 dbu out. I will include full range pink noise (at -20 db FS. You can also download this from Bob Katz's website FYI. I have created two extra files from this at -14 db fs and -12 db fs). Then you can also calibrate your monitors. The pink noise is better for setting SPL levels in your room.
post edited by Jeff Evans - 2011/07/06 23:43:32
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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The Maillard Reaction
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Re:-20 dbFS Meaning????
2011/07/07 06:59:01
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This is still the best thread ever for 2011!!!
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