23.976

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Dave Allison
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2009/09/23 16:58:15 (permalink)

23.976

Does the 8.5 upgrade add support for 23.976 frames per second ?

23.976 is becoming a common requirement for post production.
No, it's not the same as 24 fps drop frame.

Plenty of info here  http://www.24p.com
especially http://www.24p.com/downloads/23-24.zip



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15 Replies Related Threads

    PenguiN42
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    Re:23.976 2009/09/23 17:01:37 (permalink)
    It looks like it doesn't.

    Here's what I see in Project Options->Clock->Timecode Format:

    24 FPS, 25 FPS, 30 FPS df, 30 FPS ndf, 29.97 FPS df, 29.97 FPS ndf
    #2
    Jose7822
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    Re:23.976 2009/09/23 17:22:30 (permalink)
    What if I want to work at 60fps, can I use one of the 30fps options and somehow make it work that way?

    Sorry, but I want to get into scoring and don't know much about this kind of workflow.  I find it much easier to work the other way around (i.e. make the video fit the music) using an NLE.

    Thanks!

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    Jose7822
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    Re:23.976 2009/09/23 17:45:22 (permalink)
    Thanks Rhythm!

    The only problem I've noticed (so far) is that my audio and video don't sync up when I import the file into Sonar.  The video was captured using a Blackmagic Intensity Pro capture card that's connected to my PS3.  The file itself shows as "Video Clip" type, but it is actually a Blackmagic MJPEG recorded in HD720 60p.  The video plays flawlessly, but again doesn't sync well with the audio.  Do you have any idea what may be causing this problem?


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    Jose7822
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    Re:23.976 2009/09/23 18:05:10 (permalink)



    Here's the G-Spot screenshot (worth 1000 words :-P)




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    thomasabarnes
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    Re:23.976 2009/09/23 18:18:12 (permalink)
    Does the 8.5 upgrade add support for 23.976 frames per second ?

     
    Looks like a great feature for SONAR to implement in the future (sooner rather than later).
     
    Would work for me. I have a audio interface that supports 192 kHz sample rate.


    "It's not a song till it touches your heart. It's not a song till it tears you apart!" Lyrics of Amy Grant.

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    Jose7822
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    Re:23.976 2009/09/23 18:24:53 (permalink)
    rhythminmind


    I would guess that it's sonars audio import process.
    I would try exporting the audio from a 3rd party app then importing that into Sonar as a test.
    Try something like
    http://www.squared5.com/svideo/mpeg-streamclip-win.html
    A must have free video utility


    I have Premier Pro CS4, is that good?

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    Jose7822
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    Re:23.976 2009/09/23 18:37:05 (permalink)
    Right!

    I already have a template set up for this.

    BRB

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    Crg
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    Re:23.976 2009/09/23 18:50:00 (permalink)
    Dave Allison


    Does the 8.5 upgrade add support for 23.976 frames per second ?

    23.976 is becoming a common requirement for post production.
    No, it's not the same as 24 fps drop frame.

    Plenty of info here  http://www.24p.com/
    especially http://www.24p.com/downloads/23-24.zip


    Just out of pure ignorance on the subject, why would you want to use 23.976 instead of 24?

    Craig DuBuc
    #9
    Jose7822
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    Re:23.976 2009/09/23 19:02:28 (permalink)
    OK, here's what I did:

    - I imported the video file into Adobe Premier in an HD720 60p, 48KHz/16 bit project. 

    - Exported the audio only to MP3 (320 Kbps).

    - Opened Sonar with the project set to 48KHz/24 bits.  Time code format set to 30FPS ndf.  Project tempo 120 bpm.
     
    - Imported the video file first (w/original audio).

    - Imported MP3 file.


    Observations:


    • The audio files (original vs MP3) are not sample matched.  The MP3 one is slightly ahead of the original by about a quarter note.
    • Both audio files play ahead of the video clip.
    • Even if I align th audio to an event on the video, it eventually loses syncronization as the file plays.
    Now the question I have for now, what's the difference between 30 FPS df & 30 FPS ndf?


    Thanks for baring with me here!

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    Jose7822
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    Re:23.976 2009/09/23 20:05:20 (permalink)
    OK,

    I re-exported the audio to uncompressed wave format (48KHz/16bit).

    SMPTE in both Adobe and Sonar match exactly on the video side (00:01:00:26) at 30fps.  I had to set the project to 30fps in Adobe (even though the video is 60fps) to match the SMPTE time in Sonar. 

    As you said, the MP3 file drifted a bit cause now both audio files match perfectly.  They both also end with the video.  But, the weird part is that, if I pause and play the video from any spot, the audio will be in sync.  However, if I let the video play from start to finish, it will lose sync fast.  Stop it at any spot and play again, audio and video are back in sync.  Just weird.

    Any ideas?

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    Jose7822
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    Re:23.976 2009/09/23 20:29:13 (permalink)
    I see.

    As long as the frame rates are the same then there should be no syncing problems no matter if it's in HD or SD, correct?

    Now, what audio file format do you use to send it to the video house (or employer)? 

    Also, how do they apply it to their video project and assure that both audio and video are in sync at the correct spot?


    Thanks!

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    DonM
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    Re:23.976 2009/09/23 20:32:55 (permalink)
    Jose7822

    OK,

    I re-exported the audio to uncompressed wave format (48KHz/16bit).

    SMPTE in both Adobe and Sonar match exactly on the video side (00:01:00:26) at 30fps.  I had to set the project to 30fps in Adobe (even though the video is 60fps) to match the SMPTE time in Sonar. 

    As you said, the MP3 file drifted a bit cause now both audio files match perfectly.  They both also end with the video.  But, the weird part is that, if I pause and play the video from any spot, the audio will be in sync.  However, if I let the video play from start to finish, it will lose sync fast.  Stop it at any spot and play again, audio and video are back in sync.  Just weird.

    Any ideas?


    Jose:

    I am in the same boat as you - same software and issues - I thought of something as I was reading your post.  Print the Timecode on the export from Premier and let's see how Sonar's clock and the print on the Premier render match

    -D

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    #13
    Jose7822
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    Re:23.976 2009/09/23 21:47:37 (permalink)



    @ Rhythm,

    Took the Blackmagic MJPEG video file into Adobe and exported it to DV NTSC AVI at 29.97 FPS.  Set the time code format to the same (29.97 FPS ndf) in Sonar and now eveything syncs and plays perfectly.  So I guess Sonar doesn't like the Blackmagic codec after all.  Good call :-)


    @ DonM,

    Here's a screenshot of the comparison between the Premier render and a timecode printed export of the original audio from Sonar:



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    Jose7822
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    Re:23.976 2009/09/23 21:58:55 (permalink)
    My apologies for how the above post came out.  This forum software is just awesome .

    Anyways, what I did was first make sure that I had the same time code (29.97 FPS in this case), and sample rate in all projects.  Sonar's project bit rate was set to 24 bit, which differs from the original file, but that's not really important as it doesn't affect the results.  Then I exported the audio from the video in Premier to Uncompressed Wave format at 48 KHz/16 bit, and proceeded to do the same in Sonar by exporting the audio only to Broadcast Wave at 48 KHz/16bit (no dithering).

    Re-imported both files into Sonar, again making sure I kept the same time code throughout, and the screenshot is the result.  I think we can conclude that Sonar's time code is OK.  J/K :-P, it's perfect! :-)


    Take care!



    P.S.  Again Rhythm, thanks so much for your help.  Have a good one man!
    post edited by Jose7822 - 2009/09/23 22:00:21

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    Jose7822
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    Re:23.976 2009/09/23 22:08:32 (permalink)
    By the way, sorry for the super-hijack of your thread Dave.

    Hope you forgive me :-)

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