Rimshot
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24 bit 48khz 32 bit rendering (Teaching an old dog new tricks)
I am the old dog but I can learn new tricks. So this morning, I am preparing another rough mix of a new song for my commute to work. This time, I created the wave file in 24/48 with 32 bit rendering instead of my old standard of 16/44. I had two mixes to select from listening in my car. I was shocked to hear the difference. The 24/48 had a noticeable increase in high end and the mids also sounded better. I have been reading alot of online threads on this and never thought I wanted to use up my hard drive realestate going 24 bit. But now, I finally can hear what many have been talking about for so long. So this makes me very happy to have experimented with these options. I haven't gone through the CD making process yet and when I do, at least I'll know that the source was better at 24/48 than 16/44. I think it's going to help afterall. So arf arf and thanks to all that continue to enlighten others. Rimshot
post edited by Rimshot - 2012/03/27 18:15:30
Rimshot Sonar Platinum 64 (Lifer), Studio One V3.5, Notion 6, Steinberg UR44, Zoom R24, Purrrfect Audio Pro Studio DAW (Case: Silent Mid Tower, Power Supply: 600w quiet, Haswell CPU: i7 4790k @ 4.4GHz (8 threads), RAM: 16GB DDR3/1600 , OS drive: 1TB HD, Audio drive: 1TB HD), Windows 10 x64 Anniversary, Equator D5 monitors, Faderport, FP8, Akai MPK261
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mattplaysguitar
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Re:24 bit 48khz 32 bit rendering (Teaching an old dog new tricks)
2012/03/28 01:27:24
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I'm gonna go with the assumption that something in your test was flawed, because there shouldn't be a difference, especially not one you can hear through the car stereo. 24 bit doesn't add more 'detail' to your sound, it only extends the dynamic range. It's like if you have a garage that is 20ft long and you put a nice car in it. Then you have a 40ft long garage and you put the same car in it. In the 20ft one, you can fit more cars, but at the end of the day, only the car at the roller door at the front is accessible and usable. It's the same car. The same sound. The car at the back you can't get to. Of course this all changes once you talk mixing/recording (compression and increasing noise floor, not clipping etc), you need that extra room to work on the car (the analogy starts falling apart here). Even when you're talking dither. Have you done a test comparing dithering? It's really a very minute difference, in reality. It's so quiet. So far back in the mix. People get so hung up about it when a slight change in an eq can make a much more noticeable difference. 44 vs 48, theoretically we shouldn't hear the difference. If you can hear it (and it is possible), it's due to the filter algorithms involved. This gets mighty complex fast, and I don't claim to be an expert in it. At the end of the day, if the filters are good, double blind tests (run by Bob Katz) don't show a noticeable difference (great argument there haha). By the sounds of it, you are hearing a big change. I'd suggest looking more closely at your mixdown of these two samples cause there is just no way that the change you are hearing (and I don't deny you are hearing a change) is caused by simply running 24/48. At the end of the day, if there were a bit of a difference, try not listening to either tracks for a week, then listen to one track. Wait 24 hours. Then listen to the other track. Guess which one was which. You may hear a difference when compared side by side, but no listener does that. They put on a track and listen to it. The differences you're talking are so small, you're not going to have any less of an experience in real world listening. Just one man's opinion. I'm sure plenty out there will disagree!
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Rimshot
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Re:24 bit 48khz 32 bit rendering (Teaching an old dog new tricks)
2012/03/28 09:14:29
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Hi Matt, Thanks for the reply. I have been reading a lot about this and that's why I tested it. There are many people that do claim the mix is more open with better defined highs due to the increase in dynamic range and higher resolution of the wave form. I might just be really tuned into the difference because I have only used 44/16 for all these years. I was hoping to get feedback like yours just to see if I am missing something. Thanks again. Rimshot
Rimshot Sonar Platinum 64 (Lifer), Studio One V3.5, Notion 6, Steinberg UR44, Zoom R24, Purrrfect Audio Pro Studio DAW (Case: Silent Mid Tower, Power Supply: 600w quiet, Haswell CPU: i7 4790k @ 4.4GHz (8 threads), RAM: 16GB DDR3/1600 , OS drive: 1TB HD, Audio drive: 1TB HD), Windows 10 x64 Anniversary, Equator D5 monitors, Faderport, FP8, Akai MPK261
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Danny Danzi
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Re:24 bit 48khz 32 bit rendering (Teaching an old dog new tricks)
2012/03/28 09:36:59
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I'm in the same boat as you Rimshot. I can tell the difference between 16/44 and 24/48 on one of my systems and can't tell on the other. Even though the science may totally prove me wrong or maybe it's something with the converters or whatever...I've never failed a blind test on my own material and I've done this soo many times. On someone else's material, I might not be as accurate. But for my stuff, I pick the 16/44 out all the time. Now 24/96 and above, I can't tell a difference on when comparing it to 24/48 unless I record a bunch of acoustic instruments that are non-sonic like electric guitars with over-drive and basses with a DI etc. Now, I think some of the things we hear that we think are better may be due to converters. For example, when I use my old Layla 24/96 card, I can tell the difference between 16/44 and 24/48. With my RME Fireface, I hear no difference. Then again we're talking Layla converters that came out in what...1999 or whatever vs. the RME converters of today. So that could play a role in things...I don't know for sure. But I definitely hear what you hear exactly the way you described it. I definitely agree with Matt on this...but I can definitely hear what you mentioned on my Layla for sure. And like I say, what I hear on this end is the way you explained it. It's gotta be a converter thing or something. -Danny
My Site Fractal Audio Endorsed Artist & Beta Tester
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spacealf
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Re:24 bit 48khz 32 bit rendering (Teaching an old dog new tricks)
2012/03/28 09:43:19
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I'm trying 24/96 and so far I am happy with it. In fact I think it is using less processor and harddisk percentage than even 24/48 which I have not figured out yet, except I had to really increase the buffer size of the Babyface, which still comes out okay with ASIO drivers. Anything else and there would really be lag with my old computer. So I think I can hear a difference but can not quite explain it.
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drewfx1
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Re:24 bit 48khz 32 bit rendering (Teaching an old dog new tricks)
2012/03/28 11:59:11
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mattplaysguitar I'm gonna go with the assumption that something in your test was flawed, because there shouldn't be a difference, especially not one you can hear through the car stereo. 24 bit doesn't add more 'detail' to your sound, it only extends the dynamic range. It's like if you have a garage that is 20ft long and you put a nice car in it. Then you have a 40ft long garage and you put the same car in it. In the 20ft one, you can fit more cars, but at the end of the day, only the car at the roller door at the front is accessible and usable. It's the same car. The same sound. The car at the back you can't get to. Of course this all changes once you talk mixing/recording (compression and increasing noise floor, not clipping etc), you need that extra room to work on the car (the analogy starts falling apart here). Even when you're talking dither. Have you done a test comparing dithering? It's really a very minute difference, in reality. It's so quiet. So far back in the mix. People get so hung up about it when a slight change in an eq can make a much more noticeable difference. To add to this: If you are dealing with properly dithered signals, the only difference you will hear between 16 and 24 bits, even at ridiculous volumes, is added noise. At normal/real-world/won't-get-hearing-damage-in-seconds levels this noise is almost always completely inaudible (for 16bits). The only way to hear it is generally to either use material that doesn't use the most significant of the 16 bits (i.e. lots of headroom or a very few abnormally high level peaks), or wait for a quiet point and crank up the volume. But in either of these cases, you aren't really talking about 16bit audio any more! If you have audio properly dithered down to 16bits and hear anything other than noise (and in the real world you won't even hear that), it's either in your imagination or due to something other than the bit reduction. If someone tells you otherwise, I'd suggest you find someone else as your source of information regarding how digital audio works. 44 vs 48, theoretically we shouldn't hear the difference. If you can hear it (and it is possible), it's due to the filter algorithms involved. This gets mighty complex fast, and I don't claim to be an expert in it. At the end of the day, if the filters are good, double blind tests (run by Bob Katz) don't show a noticeable difference (great argument there haha). By the sounds of it, you are hearing a big change. I'd suggest looking more closely at your mixdown of these two samples cause there is just no way that the change you are hearing (and I don't deny you are hearing a change) is caused by simply running 24/48. At the end of the day, if there were a bit of a difference, try not listening to either tracks for a week, then listen to one track. Wait 24 hours. Then listen to the other track. Guess which one was which. You may hear a difference when compared side by side, but no listener does that. They put on a track and listen to it. The differences you're talking are so small, you're not going to have any less of an experience in real world listening. Just one man's opinion. I'm sure plenty out there will disagree! One way of doing controlled testing of different sample rates is to take a higher sample rate original, downsample it to the lower rate, and finally upsample it back to the original (using a reasonable quality sample rate converter). This results in two tracks both at the same higher sample rate, but one has been downsampled/upsampled. Since they are both running at the same rate, any differences due to the converter (DAC) running at different rates is eliminated, and the only thing remaining is the sample rate conversion (SRC) itself. And I also should add that unless you do a proper double blind (or ABX) test, any results are severely suspect, no matter how obvious you think they are. It's surprisingly often that people's ability to hear what they consider "obvious differences" go away completely when they really have absolutely no way of knowing what they're listening to beforehand.
In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
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