Gideon K
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64 Bit + Dropouts = I have entered a world of pain and instability.
I'm in a serious world of pain with Sonar X3 Studio at the moment. Been using it with relatively few problems for the last 2 years or so but currently it's farting out on me and raining dropouts.
My computer is recent and pretty high (or should be high enough) spec - intel i7-4710HQ CPU @ 2.50Ghz, 16 GB RAM, running windows 8. My soundcard is an RME Fireface UC and I have the most recent drivers. My computer is not fragmented at all, I've just done a big disk clearup and removed a lot of old files from the computer, so I've got lots of hard disk space left. Not sure what the problem could be as it didn't affect previous projects. I had to struggle through the drum recording session and I'm wary and reluctant to try to carry on with the recording until I can fix this - it's a major pain losing a good take because the program has a dropout just before the bridge.
I've been experimenting with using 64bits with 44.1KHz and for this project and it was working fine until a few days ago. On the current recording it's dropouts galore and I can't figure out if it's to do with the sample rate or some other more mysterious problem. I got so fed up that I reset the audio settings to default (which includes recording audio at 44.1KHz/24bit) and that seems to have done the job for now, except for a couple of things:
- When I arm a track or two to record mode, it automatically has a dropout notificaion even though i'm not playing/recording. This is a problem because I need to see the meters so I can set appropriate levels for the recorded signal. So far the only way to solve this is by turning the Red record button on and off on the track.
- When I try to record audio, the track will play one half a second and dropout. It will do this 3-5 times in a row before recording.
- When recording audio is actually successful, the audio file is placed in the session at a starting point later than when the file was recorded. ie If I record some guitars to a track, they will be recorded at a later time than when they were played so that to get them back in time I have to play a game of drag n drop - which I am seeking to solve.
I'm quite desperate to solve these problems as I can't really carry on recording with any confidence in my equipment if it isn't working. I'd also like to find out how to record at 64bit without everything ****ing up, because evverything I recorded at 64bit sounded amazing. Any help greatly appreciated. PS If giving more specific details of settings etc might help diagnose my problems, then ask away and I will provide them.
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dwardzala
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 18:00:22
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What is your driver mode? And what are your buffer settings? I am thinking that your buffers got set too low when you reset your audio settings.
DaveMain Studio- Core i5 @2.67GHz, 16Gb Ram, (2) 500Gb HDs, (1) 360 Gb HD MotU Ultralite AVB, Axiom 49 Midi Controller, Akai MPD18 Midi Controller Win10 x64 Home Sonar 2017.06 Platinum (and X3e, X2c, X1d) Mobile Studio - Sager NP8677 (i7-6700HQ @2.67MHz, 16G Ram, 250G SSD, 1T HD) M-Box Mini v. 2 Win 10 x64 Home Sonar 2016.10 Platinum Check out my original music: https://soundcloud.com/d-wardzala/sets/d-wardzala-original-music
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 18:22:48
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Dave, thanks a bunch - that worked. Buffers were set too high on the soundcard. I don't understand why that delays the timing of the recorded audio though... Time to do some reading methinks. The Driver mode on Sonar is WDM/KS. It seems that's what it need to be for my Fireface UC to work with it. When recording 44.1/24bit the recommended bit rate is 256, which is what I've set the soundcard and Sonar to. Seems to be working.
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 18:24:04
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Sonar doesn't have any listed recommendations for buffer size at other bit depth levels than 16 and 24 though. Not that I can see.
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Anderton
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 18:42:55
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Go into device manager and see if any other audio drivers are installed. Also, can't you use ASIO with the RME? That alone might solve your issues.
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 18:55:47
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Anderton - The RME manual mentions SONAR specifically as using a WDM system and I've been using my soundcard in WDM mode for almost two years without a problem. I'm pretty sure it's simply to do with buffer size/bit depth settings and that sort of thing.
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davec69
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 18:59:33
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☄ Helpfulby tlw 2016/07/07 13:58:31
You'll definitely want to switch to RME's ASIO driver, instead of the WDM drivers.
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...wicked
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 19:10:47
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Agreed, try ASIO and see how it works for you, it's an easy test. Also, consider upgrading from Win8.
=========== The Fog People =========== Intel i7-4790 16GB RAM ASUS Z97 Roland OctaCapture Win10/64 SONAR Platinum 64-bit billions VSTs, some of which work
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dwardzala
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 19:38:19
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Definitely try to use the ASIO driver. It is far superior to either WDM or MME.
DaveMain Studio- Core i5 @2.67GHz, 16Gb Ram, (2) 500Gb HDs, (1) 360 Gb HD MotU Ultralite AVB, Axiom 49 Midi Controller, Akai MPD18 Midi Controller Win10 x64 Home Sonar 2017.06 Platinum (and X3e, X2c, X1d) Mobile Studio - Sager NP8677 (i7-6700HQ @2.67MHz, 16G Ram, 250G SSD, 1T HD) M-Box Mini v. 2 Win 10 x64 Home Sonar 2016.10 Platinum Check out my original music: https://soundcloud.com/d-wardzala/sets/d-wardzala-original-music
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Sh03e
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 19:47:24
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And don't forget to uninstall and disable the Realtek chipset audio (if you motherboard uses that chipset Brand, some others uses VIA or Creative chipsets) that thing made me some nasty things and dropouts until i disable all that integrated audio stuff, now my system is rocksolid with my Quad-Capture interface.
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Anderton
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 20:25:45
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Gideon K Anderton - The RME manual mentions SONAR specifically as using a WDM system and I've been using my soundcard in WDM mode for almost two years without a problem. I'm pretty sure it's simply to do with buffer size/bit depth settings and that sort of thing. First, did you check Device Manager to see if other drivers were installed? In particular, check for alleged "HD" audio drivers as described in Week 35 in " Friday's Tip of the Week." The RME manual is right, SONAR can use WDM. However SONAR can also use ASIO. In all of my experiments with audio drivers and dozens of interfaces over the years, ASIO on average gives better performance. The only real advantage of WDM is that it can aggregate interfaces. This is why it's important to check what other drivers are "co-habitating" with the WDM driver you're using, if you insist on using WDM. If you've updated Windows or your computer lately, added drivers (or re-enabling drivers that had been disabled) could enter into the picture that would interfere with performance. It's a simple matter to select ASIO in SONAR's preferences and see if that offers an improvement. But, also check Device Manager as I advised originally because "rogue" drivers can degrade ASIO as well as WDM performance. FWIW WDM was a noble experiment to try to reduce latency with native Windows drivers, a la Core Audio for Mac. It never really got much traction; several interface drivers don't support it at all. Unless you want to sit around for a couple years, which is the last timetable I've heard from Microsoft for an internal audio engine protocol that can rival Core Audio, I highly advise using ASIO.
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Anderton
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 20:29:30
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Gideon K Sonar doesn't have any listed recommendations for buffer size at other bit depth levels than 16 and 24 though. Not that I can see. There can be no recommended buffer size because it's so dependent on the computer itself. I assume in a previous post you meant 256 sample buffers, not bits. That seems high for an RME interface, as they have great ASIO drivers. Many people in this forum report using buffer sizes way under that with RME interfaces using ASIO. This is another reason I suspect you may have "unwelcome guests" in Device Manager.
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Anderton
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/06 22:10:36
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One other thing - when you get the dropout notification, do you click on the Help button and follow the various steps to see if one of those remedies solves your problem?
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/07 06:28:06
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Ok, I've switched to ASIO. Seems to be working fine. I think I've noticed a genera improvement in the playback sound quality. Is it really necessary to uninstall the realtek sound card? I also use this laptop for non-music production things.
I've been into device manager and disabled the Realtek High Definition Audio under sound, video, game controllers, rebooted. It stayed disabled. Got some more recording to do today so will report back if the problems persist. Many thanks for all the help guys.
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tenfoot
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/07 06:41:14
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Gideon K Is it really necessary to uninstall the realtek sound card? I also use this laptop for non-music production things.
There is generally no need to uninstall the soundcard driver. Disabling onboard audio in device manager works just fine on most laptops.
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...wicked
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/07 15:35:14
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Yeah I would just disable it. If for some bizarre reason you end up needing it later you it's just a reboot away.
=========== The Fog People =========== Intel i7-4790 16GB RAM ASUS Z97 Roland OctaCapture Win10/64 SONAR Platinum 64-bit billions VSTs, some of which work
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/07 17:54:02
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I disabled it. Still getting problems though.
I started out today trying to record some guitars. Current settings at 44.1/24bit - shouldn't be taxing the system too much.
I record about 10 tracks of guitars, some I keep, some I delete, stop/start, working on amp sounds, mic placement etc. I decide to scrap the earlier takes and save them in a session then start a newer version of the track with those earlier takes not in it. I'm trying to get a full-take of the whole song, which is about 4mins 30 seconds and it starts giving me dropouts. Each successive take gives me a dropout at earlier and earlier points in the song.
I'm trying to follow the help guides, but I don't know where/how to begin.
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JonD
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/07 18:29:27
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This applies to all USB2 interfaces.... Avoid using USB3 ports (Theoretically, they're backwards-compatible, but in reality, they can be flaky with USB2 devices). Try different USB2 ports, as they are not created equal (ie. If you're having problems with a USB2 port in front, try the ones on the rear panel, or vice versa).
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microapp
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/07 22:56:07
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Are you tracking with all your mix/monitor effects enabled ? If so try this... Hit the 'E' key to toggle effects to off. Start with your buffers set to 256. Record anything. If no dropouts then your effects are loading your PC then try the following... Keep lowering the buffer size and recording until you get dropouts. Double the buffer size. This is your recording buffer size. Any effects are not recorded so during tracking any effects are in the mix/monitor path only. You can also selectively power off VSTs one at a time and see. For mixing, enable your effects, increase your buffer size to 1024 and verify you are good with effects enabled. This is your playback buffer size.
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 08:18:40
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I don't have any monitor effects as I'm using a version of TotalMix which doesn't support/have them. All I'm hearing of the recorded signal is what the mics/preamps are hearing. I don't actually know how to record on Sonar so that internal effects from software are printed onto the recorded tracks. I either record with the original signal generating the sound, or I add plugins after I've recorded.
On the playback in my software, I'm using very minimal effects - some compression for levelling and balance, but using very low-cpu usage plugins like the sonitus compressor, and some hi-pass filtering on the pro channel eq strip. I like to record with external effects and processors about 50% of the time and pedals/rack units play no part in CPU/Sonar performance.
I'm going to try the buffer size tip you suggested.
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Kalle Rantaaho
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 11:46:43
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Maybe too obvious, but as it's not been mentioned: You are using RMEs own ASIO drivers, not ASIO4ALL? Quotes:"I've been experimenting with using 64bits with 44.1KHz and for this project and it was working fine until a few days ago " "...because everything I recorded at 64bit sounded amazing. Any help greatly appreciated." I'm not sure I understand this correctly. You mean you have installed both 64 bit SONAR and 32 bit SONAR? Using 32 bit or 64 bit OS and/or SONAR version does not affect the recording quality in any way, AFAIK. There are no soundcards that can go above 24 bits anyway. The higher bit rates have an effect in the internal processing of VSTs or SONAR.
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 12:02:21
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I've installed the RME Drivers and have them on my system. I think the card/program are running off the RME one rather than ASIO4ALL. I'm not really sure how I would check though as I have both installed (my other soundcard I occasionally use for editing with headphones uses ASIO4ALL). Kalle Rantaaho Quotes:"I've been experimenting with using 64bits with 44.1KHz and for this project and it was working fine until a few days ago " "...because everything I recorded at 64bit sounded amazing. Any help greatly appreciated." I'm not sure I understand this correctly. You mean you have installed both 64 bit SONAR and 32 bit SONAR? Using 32 bit or 64 bit OS and/or SONAR version does not affect the recording quality in any way, AFAIK. There are no soundcards that can go above 24 bits anyway. The higher bit rates have an effect in the internal processing of VSTs or SONAR.
I do have both 32 and 64 installed. If you're correct in what you've written (and I'm not saying you aren't, merely that I am confused), then maybe it's to do with how the software renders or otherwise presents and saves audio. I have files that I have recorded from Sonar which are 64 bit files and others which are 24 bit. If it doesn't make any difference on the way in then I won't bother. Would be good to know.
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Anderton
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 12:20:06
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FWIW I have encountered situations where merely having ASIO4ALL installed has interfered with other drivers to the point where you had to increase latency with the "real" drivers to unreasonable amounts so as not to have dropouts. Standard disclaimer: ASIO4ALL works very well for some people with some systems, and horribly for other people with other systems. Like all kludges, performance is subject to change without notice depending on what else is happening with your system.
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kitekrazy1
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 12:29:54
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intel i7-4710HQ CPU @ 2.50Ghz - there is your bottleneck. You seem to mention more the bitrate instead of the buffer size. You may have trouble having the ASIO set a 64. Record dry add effects later. You will not get desktop performance using a laptop.
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Gideon K
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 13:09:05
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Anderton FWIW I have encountered situations where merely having ASIO4ALL installed has interfered with other drivers to the point where you had to increase latency with the "real" drivers to unreasonable amounts so as not to have dropouts. Standard disclaimer: ASIO4ALL works very well for some people with some systems, and horribly for other people with other systems. Like all kludges, performance is subject to change without notice depending on what else is happening with your system.
The system and setup have been working fairly painlessly for almost two years with ASIO4ALL also installed, so I don't think that is the primary cause of my issues. kitekrazy1 intel i7-4710HQ CPU @ 2.50Ghz - there is your bottleneck. You seem to mention more the bitrate instead of the buffer size. You may have trouble having the ASIO set a 64. Record dry add effects later. You will not get desktop performance using a laptop.
I do record dry. I mentioned this earlier. I'm not expecting desktop performance, but is it unreasonable to want a relatively stable recording system from a laptop?
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scook
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 13:21:10
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I see no mention of adjusting the file system buffers. Pretty sure it is mentioned in the help linked to the Dropout TOAST. The adjustments are made in Preferences > Audio > Sync and Caching. To see "Sync and Caching" make sure to select the Advanced button at the bottom of the Preference screen.
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robert_e_bone
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Re: 64 Bit + Dropouts = I have entered a world of pain and instability.
2016/07/08 14:04:15
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In addition to scook's suggestion to look at the file system buffer sizes (not the same thing as the ASIO Buffer Size), I would suggest you try temporarily turning off or disabling your laptop's WiFi adapter, as that is often a problem for folks - where a WiFi adapter spikes the DPC Latency and causes audio streaming performance issues. When I used to gig or record with a laptop, I would always go into Windows Device Manager and open the Properties for the WiFi, and then I would click Disable - just prior to launching Sonar, and that cleared up a bunch of audio problems - when finished with that Sonar session I would simply go back into Device Manager and click Enable on the WiFi, and all was back to normal for general use. Bob Bone
Wisdom is a giant accumulation of "DOH!" Sonar: Platinum (x64), X3 (x64) Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22 Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64 Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms
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