Bassman002
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AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
HI:) Following Construction: In Addictive Drums: Base, Snare, OH Level, Room Level, Bus Level as Seperate Outputs In Sonar: Addictive Drums Outputs to Tracks (5): Base, Snare, OH Level, Room Level, Bus Level I have OH and Room Levels on Base and Snare! Now when I change the Snare Track Level, the OH and Room are staying so the OH and Room Level for the Snare will be more than before. The same with Base Track Level. If I group f.e. Base, Oh and Room together and I change the Track Level of the Base, the OH and Room Level for the Snare is changed too. The same, if I group Snare, OH and Room Tracks How can I fade/automate together: Base, OH Level from the Base, Room Level from the Base Snare, Oh Level from the Snare, Room Level from the Snare I can't find any solution for this problem:( thanks a lot;) Bassman.
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Sanderxpander
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 06:59:45
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To be honest I find your explanation a little cryptic, but I run separate tracks from AD2 into Sonar all the time and this works fine. Note that each drum has a separate control inside AD2 to decide how much of it hits the "room" bus. Once you have everything routed correctly you should only be using the Sonar faders to change levels, otherwise it will get very complicated.
It sounds like you may have set one of the track inputs in Sonar incorrectly (to "AD2 master" ).
EDIT: Reading your post again, I think I understand what you're on about. You could automate the AD2 parameters I guess, or simply change the midi velocity of the notes triggering those drums. To be honest I've never been in a situation where I really wanted to do what you suggest. Can you perhaps explain why? Is it just an experiment?
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Zargg
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 07:22:50
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Hi. Maybe you could use quick grouping ? Select the tracks, Ctrl click and drag fader. Hope it helps. All the best.
Ken Nilsen ZarggBBZWin 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
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Bassman002
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 08:23:03
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@Sanderxpander I found the EQ of AD unhandy, like the Prochannel much more, also because the flyout window! But with the Tracks Seperate the problem with OH, Room, Bus and Effects of AD occur... Now I will try to get it to work with Automation Lines, but they will be on different tracks, Track Volume on the Snare Track and OH and Room Level only on the MasterOut Track of AD, so I hope I can choose these 3 Envelopes at once to change it all... @Zargg Grouping doesn't help, cause if you change Snare+OH+Room at once, the OH and Room Level of the Base is changing too... Bassman
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Kamikaze
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 09:02:01
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Can you do a screen print of you console view, It's really confusing what you've written, and I feel the more you add, the more tangled it gets.
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Zargg
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 09:18:00
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Basseman @Zargg Grouping doesn't help, cause if you change Snare+OH+Room at once, the OH and Room Level of the Base is changing too... Bassman
Could offset mode be of use here?
Ken Nilsen ZarggBBZWin 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
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Bassman002
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 12:55:50
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@kamikaze I try:) 1 Base Track (Output AD Left Base) 1 Snare Track (Output AD Right Snare) 1 OH Track Stereo Output AD OH Stereo 1 Room Track Stereo Out AD Room Stereo 1 Bus Track Stereo.....doesn't matter at the moment! I have different OH Level and Room Level for Base and Snare So, if I decrease the Snare Track to make it less louder, the amount of OH and Room Level stays in OH and Room Track, cause I don't change the Level in AD, but in Sonar, the sound changes! It schould change the OH and Room Level in Ad too, but I don't know how?? Changing the Level of the Snare Track should change the Level of OH and Room amount in Ad (not in Sonar)too, but it does not! If I group Snare, OH and Room together, the level of the OH and Room amount of the Base Track is changing too, what I do not want to.... Snaretrack Level -6 dB OH Level Snare -15 dB Room Level Snare -20 dB Base Track -3 dB (just for example) OH Level Base -25 dB Room Level Base -25 dB Now if I change the Snare Track to -9 dB, OH and Room Outputs of AD are staying at -15 and -20 dB, the Sound changes If I do decrease Snare Track Level and OH and Room Level by 3 dB, the OH and Room Level for the Base are now -28 dB You know what I mean? If I decrease the Snare Track by 3 dB, the amount of the OH and Room Level in AD should decrease by 3 dB too, but NOT for the Base .....that's the problem! I have to decrease the Snare Track and , in addition in AD the amount of the OH and Room Level, so for to make the Snare less louder I have to open the AD Window and change the depending amounts.. Difficult to mix.....for to hold the same sound for the Snare or the Base Perhaps I can make a video for to clear it up;) Bassman. P.S. It's like the Base and Snare OH and Room Levels are PRE, not POST! By the way, that's it, can I switch the OH and Room Level of different Sounds in AD PRE and POST the Output L Base and Output R Snare of the Tracks in Sonar? NO! The answer will be to have Envelopes of: Base Track Volume Snare Track Volume Automation Envelope of OH Level Base Automation Envelope of OH Level Snare Automation Envelope of Room Level Base Automation Envelope of Room Level Snare Automation of Effects of Base and Snare And then change together: Base Track Volume, Automation Envelope of OH Level Base in AD, Automation Envelope of Room Level of Base in AD Snare Track Volume, Automation Envelope of OH Level Snare in AD, Automation Envelope of Room Level of Snare in AD And in Addition the Envelopes of the depending Effects in AD. Difficult:( If I do all (Volume, OH level, room Level, EQ, Effect Levels in AD itself) it is no problem! If I do Volume and EQ in Sonar and the rest in AD, IT IS!
post edited by Basseman - 2017/01/06 13:22:30
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brundlefly
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 13:17:10
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I haven't read either the original post or the responses in excruciating detail, but I see no mention of the send level from the snare to OH and Room buses within AD2. It seems the OP would need to group the send level within AD to the output level of the Snare track in SONAR to get the desired effect. That will be difficult/awkward if not impossible (?). The quicker solution would be to control the Snare level with MIDI velocity, which will affect both the direct output to the Snare track, and the send to OH and Room buses. Of course this will also affect the timbre of the snare samples that are triggered, which may not be desirable. But if you actually want the effect of the drummer hitting the snare more softly, it would actually be preferable. Also be aware that the snare has a 'Buzz' setting that makes it resonate in sympathy with Kick hits that won't be affected by anything other than the 'Buzz' level.
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Bassman002
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 13:29:50
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@brundlefly >>It seems the OP would need to group the send level within AD to the output level of the Snare track in SONAR to >>get the desired effect. That will be difficult/awkward if not impossible (?). Exactly that's the Problem;) >>The quicker solution would be to control the Snare level with MIDI velocity, which will affect both the direct output >>to the Snare track, and the send to OH and Room buses. Of course this will also affect the timbre of the snare Yessssss >>want the effect of the drummer hitting the snare more softly, it would actually be preferable. That is want I don't want in these Songs I'm working on! >>Also be aware that the snare has a 'Buzz' setting that makes it resonate in sympathy with Kick hits that won't be >>affected by anything other than the 'Buzz' level. the next Problem, but I don't want "Buzz" for that kind of music, so I set them to Zero.... But you know what I mean, it's not easy:) thanks, Bassman
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Slugbaby
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 13:38:36
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Maybe this can help. Pretending this is a real kit, the microphones have been set up around the drum kit, and fed to the control board. The mics placements are addressed in AD, and the control board is in Sonar. If you change the volume of the Snare track (in Sonar), the volume of the isolated snare will change. Essentially you’ve turned up the volume on the microphone that’s placed at the snare drum. It will keep the same volume in the OH and Room microphones, as the mic placements haven’t been moved. If you want less snare in the OH track you would have to move the microphones (or in this case decrease how much snare is fed to the OH in AD). You can edit the “microphone placement” or how much each kit piece is fed into the OH and Room, in the Edit Kitpiece view in AD. Essentially, you’ve got 4 independent feeds going into Sonar. Isolated Bass Drum, Isolated Snare Drum, OH Mics (envision a pair of mics placed near the cymbals, also picking up the other drum bleed), and Room Mics (microphones placed around the room for general ambiance and reverb). If you want to change the amount of snare going into the OH or Room tracks in the middle of a performance, the most realistic way would be to automate the velocity of the drum hits feeding that particular kit piece. Like a drummer playing softer or harder. If you want the same velocity, that would be like having an engineer actually in the drum room moving mics around during the recording of the song. Technically possible, but I’ve never heard of anyone wanting it. And I don’t think AD is set up for that capability.
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Bassman002
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 13:40:09
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Would the solution be to open 2 instances of AD?? One for the Base and one for the Snare?? For each of them 3 Tracks, Base, OH, Room, let us forget the Bus! Then group them together, 3 for Base, 3 for Snare. Hmmmmm, now that I write it down, it could be the solution:) Maybe, I'll give it a try tomorrow!! Bassman.
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Kamikaze
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 14:10:18
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Slugbaby has summed it pretty well. The overheads are a set of mics, instead of say and fx send. If you work in the mixer I AD2, you still have the same situation. It's only when you go into the instrument editor itself, that you control the amount of bleed from the bass, or the snare. The bleed in the overheads from the Bass, Snare, hats and Toms, are for tone. So when you have the over all sound you want, for say the bass with the bass mic, the bleed into the overheads and the room mics, then you don't generally want to change those levels separately from each other. If they all feed into a drum bus, you can then automate this. and keep the tone of the kit, but change the volume in the mix. You could also automate the Volume of AD2 in the midi track, and that would effect the whole kit. That would change the toe subtly if you are using compressor on the faders If you want individual drums to be played softer or harder dynamically, then Velocity would be the way to go. the tone would change, but it would keep the balance between the individual drums and the overheads and room. And would sound more natural. You don't mention hats or tom, even though they spill into the overheads, I wouldn't treat the overheads as a hats and toms source. The overheads pick up the cymbals, and spill from the kit. I set mine up as All mono 1 Bassdrum 2 Snare 3 HiHat 4,5,6,7 Toms and group the faders (I set their pans, then hide 5,6 and 7 to keep it tidy) 8 Flexi 1 (hidden) 9 Flexi 2 (hidden) All Stereo 10 Overheads 11 Room (I don't always use this, as I feel it's basically a reverb, and I am using 2-3 reverbs to ty the whole mix together, so I don't room from the drums is another reverb that no other instruments can share. Also I mix and match the drum kits in AD2, and they weren't all recorded in the same space) I don't use bus as I'm using the console in sonar and it's fx, the FX in AD2 are turned off
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Sanderxpander
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 14:30:37
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I don't think the OP is looking for the most realistic sounding/working solution. He's going for a specific effect and it's kinda tricky to do. EDIT: Here's a thought - if you don't like that using midi velocity changes the timbre, you can modify that in AD2, making it so that all different velocities trigger nearly the same sample. This will still allow you to use midi velocity to control volume.
post edited by Sanderxpander - 2017/01/06 14:53:16
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Slugbaby
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/06 14:33:32
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Sanderxpander I don't think the OP is looking for the most realistic sounding/working solution. He's going for a specific effect and it's kinda tricky to do.
If he's looking to change the OH and Room feeds mid-performance, I don't know if that's possible in AD.
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Bassman002
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Re: AD2 Changing OH and Room Level dependent from the Snare(Seperate Output) Track Fader??
2017/01/07 18:51:48
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After trying, thinking, thinking trying I come to a result: 1. two instances of AD, one for the Base one for the Snare, grouping Base Track, OH level and room Level together! that works for Base and Snare, not if you do both together in one instance! 2. Make Envelopes of Base Track and the automation of OH and Room Level and increase or decrease them together I don't see any other solution!! But thanks for all who was involved in thinking about:) Thanks, Bassman.
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