AnsweredAD2 recorded sounds are muffled, any answers? (Resolved)

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Jesse G
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2016/10/01 19:20:42 (permalink)

AD2 recorded sounds are muffled, any answers? (Resolved)

Hello everyone.
 
I have been using AD2 for a while alternating between BFD Eco and Session drummer 3.  With all three, I set each kit piece to go to a separate track so I can mix the kit pieces individually. 
 
Lately, for some strange reason, in AD2 after laying out my Midi parts and then recording them down to their separate tracks, the sound has been extremely muffled after being recorded.   I've turned off all FX and and sends, however, I still get a muffled sound as the final audio files.
 
As log as the kit is being fed by midi, the drum sounds OK during playback.  When I record the midi to audio tracks or bounce it down to audio, mainly the kick and snare sound muffled when I play the kit pieces back.
 
Has anyone come across this before and if so, how did you resolve it?
post edited by Jesse G - 2016/10/02 17:42:12

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brundlefly
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Re: AD2 recoreded sounds are muffled, any answers? 2016/10/01 21:08:33 (permalink)
Possibly you have plugin upsampling enabled on playback, but not on render? That could make playback brighter.
 
Also, when you say 'recording' are you actually using synth recording rather than just freezing? It shouldn't make a tonal difference, but there are level and latency compensation differences between freezing and recording. In short, freezing a mono synth track will add 3dB (a bug) vs. the live or bounced level, and synth recording is not latency compensated.

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Jesse G
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Re: AD2 recoreded sounds are muffled, any answers? 2016/10/02 14:14:48 (permalink)
brundlefly
 
Also, when you say 'recording' are you actually using synth recording rather than just freezing? It shouldn't make a tonal difference, but there are level and latency compensation differences between freezing and recording. In short, freezing a mono synth track will add 3dB (a bug) vs. the live or bounced level, and synth recording is not latency compensated.




When I copy and place the midi drum patterns from AD2 to Sonar Midi track and then record enable all of the audio tracks for the Kit pieces (Kick, Snare, Hi-Hat, toms, cymbals) and press record, all of the midi is now recorded as audio for the related kit pieces.  When I play back the recorded tracks containing the audio from the drum kit pieces, that is when I hear the muffled sound.  
 
This was not the case initially with AD2

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brundlefly
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Re: AD2 recoreded sounds are muffled, any answers? 2016/10/02 14:35:54 (permalink) ☼ Best Answerby Jesse G 2016/10/02 17:49:22
Two things:
 
If you've been auditioning beats in AD2's internal pattern player, be sure to disable 'Sync Play/Stop' in AD2 after dragging patterns into SONAR.
 
And be sure to 'disconnect' the synth after recording so you aren't hearing both the live and recorded output. If your ASIO buffer is low it should mostly just sound louder, but since synth recording isn't compensated for latency, the higher the buffer, the more phase error you're going to get, which could make it sound 'muffled'
 
Other than the issue with level increase when freezing mono synth outputs, I think freezing is preferable to synth recording. It's faster, and you won't have latency issues or need to manually disconnect the synth.

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Jesse G
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Re: AD2 recoreded sounds are muffled, any answers? 2016/10/02 17:27:18 (permalink)
brundlefly
 
be sure to 'disconnect' the synth after recording so you aren't hearing both the live and recorded output.



Thanks brundlefly.
 
I don't know why I forgot to disconnect the AD2 Soft synth after recording.   The problems was in deeded that I was hearing the recorded audio as well as what was being generated through using the midi AD2 soft synth.
 
Thank for the slap on the head as I momentarily went insane and began to panic. 

Peace,
Jesse G. A fisher of men  <><
==============================
Cakewalk and I are going places together!

Cakewalk By Bandlab, Windows 10 Pro- 64 bit, Gigabyte GA-Z97X-SLI, Intel Core i5-4460 Haswell Processor, Crucial Ballistix 32 GB Ram, PNY GeForce GTX 750, Roland Octa-Capture, Mackie Big Knob, Mackie Universal Controller (MCU), KRK V4's, KRK Rockit 6, Korg TR-61 Workstation, M-Audio Code 49 MIDI keyboard controller.[/
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