lfm
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[ANSWERED] X3b VST3 bug docking in multidock - does not redraw full surface background
Reproduce: 1. Dock any VST3 effect or instrument in multidock, in my case I have only Waves. 2. Shift to consol tab and then back, the console will remain. You already see while tab created is active you get popup window remains as well as anything in background. Only the exact space occupied by plugin is redrawn. VST2 effects and instruments though works fine. Clears to nice background of workspace. I have a Nvidia GeForce 210 card with latest drivers if that matters. W7 Pro, i7-860 2.8GHz, 8G ram. Can anybody else confirm, please? I should add, I did not test this in X3a, so it might be that way for a while. Thanks.
post edited by Noel Borthwick [Cakewalk] - 2013/10/09 11:25:43
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CL2Zero
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 10:26:47
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I get this behavior as well.
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Sanderxpander
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 10:28:26
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Confirmed here, with all my Waves plugs. Doesn't happen with CA2A, which is also VST3.
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lfm
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 10:30:24
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Excellent, thank you. Then I might avoid getting the usuall - this is probably a system specific issue, please contact support if - making problem report.
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lfm
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 10:32:33
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Sanderxpander Confirmed here, with all my Waves plugs. Doesn't happen with CA2A, which is also VST3.
Real good, then it's Waves-related. But in your case, is it prochannel version? Prochannel is more customized to be docked with multiple plugs if I understand it right.
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Sanderxpander
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 10:36:30
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I have the Cakewalk Prochannel pack, but with it comes also a VST2 and VST3 version of CA-2A.
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hockeyjx
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 11:05:44
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lfm
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 11:21:51
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hockeyjx Known issues with Waves in particular..... http://forum.cakewalk.com/Problems-with-Waves-and-X3b-here-we-go-again-m2904119.aspx#2904321 Read Noel's reply
Thanks. Wasn't that about using Waves VST2 and 3 simulateneously? It's not what I did anyway. Any Waves VST3 create redrawing issue. Any other brand, since all Waves are VST3 as well, were used as VST2, instrument or effect - and VST2 works and clear background. I have all the VST2 versions of Waves hidden - both manually in pluginmanager and as that checkbox saying to hide same VST2 stuff. And in my case plugins were freshly added - not migrated in project from before. All done in X3a and X3b. No crashes or anomalies in audio. Please fill in your situation to help Cake out narrowing this down. I filed a link to this topic in my problem report.
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Razorwit
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 11:25:27
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Yep, confirmed here as well. As above, only with Waves. The symptom doesn't manifest with Softube stuff. Dean
Intel Core i7; 32GB RAM; Win10 Pro x64;RME HDSPe MADI FX; Orion 32 and Lynx Aurora 16; Mics and other stuff...
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rloseven
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 12:25:19
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Guys, I read this post before I upgraded to X3b, so I thought it might be a good chance to test whether it existed in X3a. Mine worked just fine. No glitches at all. So I installed the X3b patch and expected it to mess up. But it works just fine in X3b, too. I loaded and docked 5 different Waves plugins and they always cleared when I went to the Console tab and came back when I went back to their tabs. For what its worth, here are my system specs. AMD Phenom II Quad Core 3.4 Ghz 8 gb memory Windows 8 Nvidia GTX 660 graphics card with 2 gb mem Maudio 2496 PCI audio card. I wonder if the graphics card is making a difference ? Mine is fairly good because of using Autodesk products. Anyway, I thought I would let you know that it works on some systems. Ron
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Sanderxpander
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 13:40:01
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I have that same card, although MSI branded with a custom cooler, and it's still glitching for me. I'm assuming you're on x64 too? To be clear, the glitch isn't that the Waves plug doesn't come back, it's that the console is still visible (but not active) "behind" and next to it.
EDIT: Win7 64 bit i7 3770 (quad 3.4GHz) 8GB RAM MSI/NVidia GeForce GTX 660 TwinFrozr E-MU 1820 Sonar X3b Producer Waves Renaissance Maxx on WaveShell 9.2 x64 VST3
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lfm
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 16:21:27
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rloseven I loaded and docked 5 different Waves plugins and they always cleared when I went to the Console tab and came back when I went back to their tabs. Ron Just to be thorough - any sign of the consol strips should go away when you switch to waves plugin tab? If you run transport and have meters moving - might see consol does not move anything when plugin tab is active. It's just not cleared from the real console tab view. If you can confirm how it is it would be swell.It's not impossible it's a graphics driver issue.
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rloseven
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 18:35:01
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OK, I have to learn to read. Yes, you are correct, I do have that problem. I thought you were saying that the Waves plugin was blank. Sorry. And just so you know, X3a behave the same way. Ron
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lfm
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/05 19:58:57
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rloseven OK, I have to learn to read. Yes, you are correct, I do have that problem. I thought you were saying that the Waves plugin was blank. Sorry. And just so you know, X3a behave the same way. Ron
Excellent, thank you - and don't be sorry. My first thought about this was graphics drivers. Then there is a clean case for Cake to deal with thanks to all contributions made.
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/09 11:15:50
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lfm Reproduce: 1. Dock any VST3 effect or instrument in multidock, in my case I have only Waves. 2. Shift to consol tab and then back, the console will remain. You already see while tab created is active you get popup window remains as well as anything in background. Only the exact space occupied by plugin is redrawn. VST2 effects and instruments though works fine. Clears to nice background of workspace. I have a Nvidia GeForce 210 card with latest drivers if that matters. W7 Pro, i7-860 2.8GHz, 8G ram. Can anybody else confirm, please? I should add, I did not test this in X3a, so it might be that way for a while. Thanks.
Confirmed on my end here at HQ. We will be looking into this further. Sorry for the late response! -DG
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Noel Borthwick [Cakewalk]
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/09 11:22:11
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It only happens with certain VST3 plugins. We'll fix it
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ptheisen
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/10 16:13:23
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Since I didn't see anyone else mention it in this thread, and in case it matters, I've also seen it happen with Izotope Ozone 5. Overall, I am enjoying and having no problems with X3b. Great job, Cakewalk! I really appreciate the greatly increased presence of the Cakewalk staff here on the forum. Along with the similarly great increase in positivity on the forum, it feels like the good old days again. (I've been a Cakewalk user since Pro Audio 5 and a daily forum reader for a long time, I just don't post much.)
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Lance Riley [Cakewalk]
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/11 14:40:59
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ptheisen Since I didn't see anyone else mention it in this thread, and in case it matters, I've also seen it happen with Izotope Ozone 5.
Paul, Are you seeing this issue with Ozone 5 in X3b? Are you using the the normal or advanced version?
Lance Riley Product Manager
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ptheisen
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/11 16:56:05
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Lance, I'm using X3b 64 bit with Windows 7 on an Intel Q6600. And, since this is a graphics related issue, I have an ATI 5450 graphics card. I played around with it a bit, it actually happens with quite a few plugins and instruments, whether they are VST3 or not. I'm using the normal version of Ozone, by the way. Here's a technical description of what I see on my machine: If the width or height of the gui switched to is smaller than the width or height of the gui switched from, the light gray background is redrawn as if allowing for a gui about 1/8" larger than the actual dimension of the gui switched to, leaving that 1/8" strip of the gui switched from along the right and/or bottom edge of the gui switched to. Example: gui1 is 10" wide x 8" high; gui2 is 7" wide x 6" high. When switching from gui1 to gui2, the background redraw leaves a rectangle 7 1/8" wide x 6 1/8" high for gui2, then gui2 redraws a rectangle 7" wide x 6" high, so to the right and bottom of gui2 you see the 1/8" of gui1 that was not cleared by the background redraw. When switching from a smaller gui to a larger gui, I do not see anything unexpected. Hope this helps.
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stevec
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/11 18:24:29
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I haven't seen this problem myself, but that's a really good description!
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Noel Borthwick [Cakewalk]
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Re: X3b VST3 bug docking in multidock - does not redraw full surface background
2013/10/11 18:59:42
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If it's the same issue that happens with waves plugs, I just fixed it today...
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