cclarry
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Addictive Drums 2 Update
New update for AD2...run the OLI to retrieve
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cclarry
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Re: Addictive Drums 2 Update
2015/06/08 14:30:34
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cclarry
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Re: Addictive Drums 2 Update
2015/06/08 14:39:44
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There's a new, more streamlined look to the graphics now also...
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Mesh
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Re: Addictive Drums 2 Update
2015/06/08 15:33:30
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Thanks Larry....looking forward to checking it out.
Platinum Gaming DAW: AsRock Z77 Overclock FormulaI7 3770k @ 4.5GHz : 16GB RAM G.Skill Ripjaws X 250GB OS SSD : 3TB HDD : 1TB Sample HDDWin 10 Pro x 64 : NH-D14 CPU Cooler HIS IceQ 2GB HD 7870Focusrite Scarlett 2i4The_Forum_Monkeys
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BassDaddy
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Re: Addictive Drums 2 Update
2015/06/08 16:45:30
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It's Bass, not Bass. i7 2700K, 16GB DDR3, 2 SSD sample drives and OS drive, HDD SATAIII for projects, 2 24" monitors Focusrite Saffire Pro 24, Focusrite VRM Box, LAVA Lamp, SONAR Platinum 64 bit, Mackie MCU and 1 MCU XT, Akai Advance 49, Windows 10, Komplete 9 Ultimate, Cakewalk, Toontrack, IK, AAS, XLN, UVI, Air Music Tech, Waves Factory, Sample Tek and Sonivox VSTi's. Overloud, T-Racks, Audio Damage, D16, Nomad Factory, Waves Gold FX
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gmon72
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Re: Addictive Drums 2 Update
2015/06/09 00:00:30
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NEW: - High resolution graphics support: That means 'Retina' on Mac, and better looking graphics in Windows when using the OS scaling (like 125/150/200%). For now mostly the fonts and vector stuff such as EQ graphs utilize this. More high def pixels coming up! - 2 additional 'Separate Out' modes: "Post Fader" and Post Fader + Master". This means you can get the basic levels from the AD2 presets even though you are routing all channels to separate outs (we know some of you have templates where this is the default). We also changed the button graphics to more clearly indicate the modes when signal is sent to both Separate out AND Master. FIXES: - Channel strip Output Level should be called Trim, not Level (only took us 9 years to figure that out) - Delerb Output Level should not have a bipolar knob (only took us 9 years to figure that out too) - The Transient Shaper's Decay knob should be called Sustain. So we changed it! - Updated names of the 3 Jazz MIDIpaks - Changed some sorting behaviour for ExploreMaps. Now it should list all ExploreMaps where ALL presets 'work' first, then the ones where some work, and then last the ones where all presets are Audio Previews. - Delerb levels can now be automated from the interface - Fancier "AD1 style" tooltips. FINALLY!!! smile emoticon - other small stuff as usual If you read all the way down here... might as well let you know that there are ExploreMaps and Audio Previews of a new ADpak in here too. (All image resources for this ADpak are high resolution/"Retina" by the way, so if you have a high PPI screen be sure to check that out!)
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Kamikaze
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Re: Addictive Drums 2 Update
2015/06/09 04:25:09
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I'm really happy to see this. I had worried that things may not have been going so well, and they were just selling their stock. It's been so long since anything new has come from them, and closing there forum made me wonder a bit. I had though that maybe they were working on a new line, Addictive Guitar or horns or something. BUt seeing that AD2 is not a finished artcle in their eyes and something they continue to develope, is really promising. The new pop kit in the pipeline too, reassures that the product is not complete. I'm still dreaming of that hot rods and mallet kit. Hopefully some of kit pieces too. I still have some to cash in on.
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BassDaddy
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Re: Addictive Drums 2 Update
2015/06/09 04:36:06
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There is a lot of nice stuff in that update.
It's Bass, not Bass. i7 2700K, 16GB DDR3, 2 SSD sample drives and OS drive, HDD SATAIII for projects, 2 24" monitors Focusrite Saffire Pro 24, Focusrite VRM Box, LAVA Lamp, SONAR Platinum 64 bit, Mackie MCU and 1 MCU XT, Akai Advance 49, Windows 10, Komplete 9 Ultimate, Cakewalk, Toontrack, IK, AAS, XLN, UVI, Air Music Tech, Waves Factory, Sample Tek and Sonivox VSTi's. Overloud, T-Racks, Audio Damage, D16, Nomad Factory, Waves Gold FX
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