Re: Addictive Drums Processing
2015/07/13 02:50:50
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JohnEgan
- Is there any advantage in Sonar to using separate AD midi tracks for individual kit pieces, and/or bouncing them into individual audio tracks for additional mixing/processing as individual audio tracks, having got the sound and mix levels desired from within AD software itself?
I know there are some using a workflow which utilizes separate MIDI tracks, but the "usual" way is to have all the MIDI on one track and use separate audio output tracks. That way you can use, say, side chaining or other more advanced techniques on chosen kit pieces. It depends very much on the genre of your music. In EDM it's normal to FX heavily almost any kit piece, and ADs own FX collection isn't enough for that (then again, EDM guys mostly use other software for drums, I guess).
I often have only kick and snare routed to their own audio tracks, as my stuff is quite "conservative", but I almost never bounce the drums, because I tend to edit them to the very end, still while mixing.
But in the end it all depends on what you're after.
SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre - Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
The benefit of being a middle aged amateur is the low number of years of frustration ahead of you.