[Answered] Density of Controller Events...
Hi Peeps
I'm still using X2 I'm afraid, so perhaps things have moved on a bit...
I normally record my Controller Events (pitch wheel, mod wheel etc.) in real time.
Today, I want to draw modulation wheel events directly within the PRV.
When I select the straight line draw tool I select within the controller area and click my left mouse button. The draw function begins and I can draw a straight line between two points. I then let go of the mouse button and a series of controllers are drawn.
My "problem" is, the events drawn include every value , incremented by 1, between the two points I select. This creates a lot of events... Too many in my view, although I am sure that my system can handle it. But I know, from looking at my mod wheel controllers that are recording in real time, that such a high resolution is not required...
I could have sworn that there was a way of either specifying the resolution (number) of events drawn. Or at least a way of "thinning" them out somehow.
I've checked the Sonar X2 help file and it states:-
When you use the Draw tool, the speed with which you drag the mouse determines the density of controller events. To insert a larger number of controller events with relatively small changes in value, move the mouse slowly. To insert a smaller number of controller events with relatively large changes in value, drag the mouse quickly.
The thing is, this doesn't work... It doesn't matter how slow or fast I move my mouse, it still draws controller events in increments of 1.
I have seen a CAL script called "Thin Controller Data" and it seems to work, and I will use this for now, but I thought I ask the question, just in case there is an easier way or reducing the number of events drawn.
cheers
andy
post edited by synkrotron - 2015/05/31 11:16:24