Here's an video example of a "landscape" I made to match a budget a few years ago... 200 man hours, 50 hours rendering at 30p 1920x1080, everything made from scratch in 3dMax and compositied in After Effects:
http://www.harmoniccycle.com/hc/images/seidler/fire/fire-ani-2008-400x225.html Here's a privately distributed tutorial for digital elevation modeling I authored for in house use:
http://www.harmoniccycle..../LEV_road_tutorial.htm Here are some real time landscapes I have made for 3d games:
video of dirt road racetrack:
http://www.harmoniccycle....at/AbuggyRACE_01a.html this is a photo of a forest themed 3d motorcycle racetrack that one could ride thru at 60fps:
Here's the sort of lite art I make for relaxation:
rendered in Bryce with buildings made in 3d Max on terrain made in Photoshop.
The mountains out side are made in Bryce everything else is from scratch in 3D max
I also like making trees... which for close up use I feel must be made leaf by leaf in something like 3dMax rather than with a tree modeling package:
If you want to make animated video you'll probably end up using a video layer compositor like After Effects to merge layers... its the way to manage render times most effectively.
Once you start thinking in terms of video compositing you'll see that you will want to have a familiarity with dozens of programs. Each will have a specific beneficial use.
For example; Bryce may have primitive animation capabilities but it has fantastic 3d fractal DEM processing... so I often launch Bryce just to run a fractal process on a DEM. Leveller is a sepacialty DEM modeler... but's it's fractal processing is clunky.
None of the procedural textures seen to work for foreground use... so you'll often end up using Photoshop or Painter to fashion foreground textures.
Tree building software exists... I originally bought VUE becuase they introduced trees at the consumer price point before any one else. ( but I threw VUE away ;-)) I now have several dedicated tree modeling packages... because each works best on certain shaped tree.
Beware of any program that suggests it has a turn key solution.
If you want to get into it for cheap... get the legal Bryce v5 license that is floating around the net for free. Also be sure to try out
Terragen... it is fantastic but often overlooked because it doesn't pretend to be turn key. It HAS been used on big projects. ;-)
My best recommendation for full features on a budget is Blender... it is truly professional and it gets right to the nut of it all... you are gonna have to use a lot of other programs in coordination with Blender if you want to get finish quality results... so Blender doesn't have a lot of built in distractions with tools that aren't going to take you all the way. It does what it does best and then you bring in your assets from every where... the very same way as if you would if you ran 3dMax, Maya, etc.
all the best,
mike
post edited by mike_mccue - 2010/01/06 10:11:03