Helpful ReplyAnyone With Cthulhu

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Grem
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2018/07/13 19:55:24 (permalink)

Anyone With Cthulhu

I am noticing that if I start playback with a three note chord on the very first beat of the measure, and I start playback at the start of that measure, I am not getting all the notes of the three note chord. This also happens at the very first measure. So when I rewind and hit play, it's not playing what it's suppose to.
 
Can anyone with Cthulhu confirm this?

Grem

Michael
 
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gustabo
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Re: Anyone With Cthulhu 2018/07/13 20:52:16 (permalink)
Do you have midi chase turned on?


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Grem
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Re: Anyone With Cthulhu 2018/07/13 22:06:44 (permalink)
I will have to look. Thanks for the reply.
 
Yes it is on.

Grem

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Bristol_Jonesey
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Re: Anyone With Cthulhu 2018/07/14 16:38:49 (permalink) ☄ Helpfulby tlw 2018/07/14 19:29:28
I have never started a project with data at measure 01:01:000
 
If you move everything out to 02:01:00 it gives the midi engine a chance to "breathe" before processing data

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Grem
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Re: Anyone With Cthulhu 2018/07/14 17:03:38 (permalink)
Bristol_Jonesey
I have never started a project with data at measure 01:01:000
 
If you move everything out to 02:01:00 it gives the midi engine a chance to "breathe" before processing data




That's my work-around Colin. Just wanted to see if anyone else was having the same issue or if I had a setting messed up.
 
Thanks for the reply.

Grem

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Bristol_Jonesey
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Re: Anyone With Cthulhu 2018/07/15 10:36:57 (permalink)
I don't think you've messed anything up Michael, it's been like this for, well forever 

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randyman
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Re: Anyone With Cthulhu 2018/07/15 22:39:48 (permalink)
+10 with Bristol.
 
I always start at measure 2.  Call it a chance to breathe if you'd like, but for me, it's a chance to count-in to happen and for me (really what it's about) to get ready 

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Euthymia
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Re: Anyone With Cthulhu 2018/07/16 12:37:55 (permalink) ☄ Helpfulby richardskeltmusic 2018/07/16 13:08:56
Grem
I am noticing that if I start playback with a three note chord on the very first beat of the measure, and I start playback at the start of that measure, I am not getting all the notes of the three note chord. This also happens at the very first measure. So when I rewind and hit play, it's not playing what it's suppose to.
 
Can anyone with Cthulhu confirm this?


Louisiana, cool!
 
One of the reasons I took interest in Cakewalk was because it supported the the non-Euclidean architecture VST shub-system.
 
I waited strange aeons for tek-e-li-li support because I was hearing the maddening beating of vile drums and the thin monotonous whine of accursed flutes when an idiot would have known that I just needed to uninstall the Azathoth daemon.
 
Good luck.

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Grem
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Re: Anyone With Cthulhu 2018/07/16 19:15:28 (permalink)
Euthymia
 
Louisiana, cool!
 
 
Good luck.




It ain't too cool around here now!! It's the middle of July and we "Hotter Than Hell" down here!   jk : )
 
Thanks for the replies people!!

Grem

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forkol
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Re: Anyone With Cthulhu 2018/07/17 23:19:41 (permalink)
Bristol_Jonesey
I don't think you've messed anything up Michael, it's been like this for, well forever 




I wish this could get fixed, or at least implement count-in measure. If you do any EDM-like material, you are quite reliant on the measure count to know when to break up in 8, 16, 32 measures, and having to move the measure even one bar messes up the math.  You can move it 4, but then it messes up the count by 4 then.
 
I know they have cleaned up the midi quite a bit even before BandLab days, but hopefully, then can do some more work regarding the Midi engine, it have some issues still that still need to be addressed.
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Grem
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Re: Anyone With Cthulhu 2018/07/18 12:47:46 (permalink)
forkol
 
at least implement count-in measure. If you do any EDM-like material, you are quite reliant on the measure count 
 

 
 
Many users have been asking for this for ages. I can remember asking back in the Pro Audio days. So it's not a new request.
 
I dabble in synth based music, and being able to correctly rely on measure count would make all our lives that much easier. Even with just 4/4 rock music it would help greatly.

Grem

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