Anyone successfully using Izotope Stutter Edit in X1?

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rglessner
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2012/01/31 21:45:19 (permalink)

Anyone successfully using Izotope Stutter Edit in X1?

Downloaded the trial version of Izotope Stutter Edit. Followed the directions in the embedded help file for setting this up in Cakewalk Plug-in Manager as a Soft Synth rather than an Effect (Configure as Synth checked on from the Plug-In Properties tab). Following the directions, I should be able to go to the FX bin on a track and select Stutter Edit from the Soft Synths list. However, it continues to show up as an effect. Anyone successfully get this to set up as a soft synth? If so, what step am I missing. Emailed Izotope tech support but no response yet. Would like to be able to try it before the 10 day trial is up. System details in sig.

HP-500Y/Windows 7 64 bit/SONAR X1C/AMD Phenom II X6/Saffire 6/AT2035 mic/various Ovation and Alvarez guitars

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    rglessner
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/02/01 09:24:56 (permalink)
    I should add that it is step 5 in the help file here that is giving me fits (Quickstart/Cakewalk Sonar):
     
    http://www.izotope.com/support/help/stutteredit/index.html
     
    Despite following the first 4 steps to the letter, whenever I go to load as a soft synth, it doesn't show up; still shows up as an Audio FX. This despite the fact that it shows up as a VSTi Instrument along with all the other soft synths when I go into Plug-in Manager. Have tried rebooting and rescanning. Really at a loss for why this is being recognized and wont open as a soft synth.

    HP-500Y/Windows 7 64 bit/SONAR X1C/AMD Phenom II X6/Saffire 6/AT2035 mic/various Ovation and Alvarez guitars

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    #2
    AT
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/02/01 09:54:47 (permalink)
    I don't have it, but a producer I sometimes work with uses it extensively.  There have been no problems w/ it when I"ve remixed on her system, so it does work.  I do know she is still on 8.53 and I think it is 32 bit, so that may make a difference.

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    rglessner
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/02/01 09:59:23 (permalink)
    I don't doubt that it works: it the "how do I get it to load as a soft synth vs. audio fx" that is holding me up.

    HP-500Y/Windows 7 64 bit/SONAR X1C/AMD Phenom II X6/Saffire 6/AT2035 mic/various Ovation and Alvarez guitars

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    #4
    rglessner
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/02/01 18:29:44 (permalink)
    So here was the Izotope tech support response:
     
    Thank you for contacting us.

    You may need to manually force Stutter Edit to be listed as a VSTi plug-in for Sonar. You can do this by following these steps:

    1.) Open the registry editor by typing 'Regedit' in the "Start (menu) - 'Search programs and files' (dialog box)"

    2.) Navigate in the registry editor to the following directory:

    Computer\HKEY_Current_User\Software\Cakewalk Music Software\SONAR Producer\Cakewalk VST X64\Inventory\c:/program files/vstplugins/iZotope Stutter Edit.dll

    ***Please note that this directory may be slightly different as your default VST folder may include the 'Steinberg' sub-folder instead.

    3.) Once you have navigated to this directory, please find the 'registerAsSynth' key, right-click it, and select 'Modify'. Please change the value to '1' and click OK'.

    4.) Once this value is changed, please load Sonar and attempt to load Stutter Edit within the Soft Synth menu for the FX window.

    Please let me know if you have any further questions.
     
    Unfortunately, the value indicated in step 3 was already "1" so this didn't do the trick. Again, it's not that the Stutter Edit doesn't show up as a VSTi in the plug-in manager, it's that it wont load as a soft synth when I right click in the effects bin. It only shows up as an audio FX and therefore it wont work, as far as I can tell. Weird. Thankfully this was a free trial.
     

    HP-500Y/Windows 7 64 bit/SONAR X1C/AMD Phenom II X6/Saffire 6/AT2035 mic/various Ovation and Alvarez guitars

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    #5
    mmnielson
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/03/27 16:48:28 (permalink)
    Hey Rusty - I don't know if you ever found a solution, but I think I found one today.  Are you on a 64 bit system?  I realized that because I am, I have two instances of most of my plugins in the registry.  

    Computer\HKEY_Current_User\Software\Cakewalk Music Software\SONAR Producer\Cakewalk VST X64\Inventory\c:/program files (x86)cakewalk/vstplugins/iZotope Stutter Edit.dll


    The first listing I found already had the "1" in step 3 like yours did.  Then I scrolled down and found the other listing at


    Computer\HKEY_Current_User\Software\Cakewalk Music Software\SONAR Producer\Cakewalk VST X64\Inventory\c:/program files/cakewalk/vstplugins/iZotope Stutter Edit.dll


    That one still had "0" under the "isSynth" value.  I changed that to "1", went back in to Sonar, and Stutter Edit appeared in the Soft Synth list.
    #6
    Kroneborge
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/03/27 18:33:40 (permalink)
    I use Stutter in X1 64 bit fine.   And I didn't do any registry stuff to do it either.

    If I remember right what I did was go into manage plugins, select stutter edit, go into properties and click treat as a synth.  Then you should be able to load it on your audio track, and create another midi track that points to stutter edit.


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    #7
    ksbol
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/03/30 15:31:26 (permalink)
     Really at a loss for why this is being recognized and wont open as a soft synth. 
    #8
    Curtsong
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/08/28 12:45:23 (permalink)
    Was this issue ever resolved?  I'm having the same issue.  And I went into RegEdit and modified the RegisterAsSynth to 1 as well.  I left the RegisterAsPlugin as 1 too.  Don't know if that was correct.

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    #9
    Curtsong
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/08/28 13:16:54 (permalink)
    Ahhhh.  I did a search in my folders for iZotope Stutter Edit.dll.  Found all the dll files and in RegEdit manually modified all the dlls to 1 and that fixed the issue.  

    This must be due to how you have all your plugins organized in your folders.  

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    #10
    yorolpal
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/08/28 13:31:00 (permalink)
    Yup...it's due to a 64bit dll problem.  Use the registry fix above and/or search for my thread regarding this.

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    LANEY
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2012/08/28 14:50:01 (permalink)
    I called cake support and they still haven't got it going on mine. :(



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    #12
    Roneerhart
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2015/03/17 05:45:54 (permalink)
    I have the new sonar Platinum  but I  can't get working stutter edit.  I foloow the instructions  but in the miditrack  i can't find   stutter edit for the output!!! ad I think that's the reason of not working.
    Of course I make stutter as a synth and so. Please help me
    #13
    scook
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2015/03/17 18:13:29 (permalink)
    Do not use instructions for versions prior to SONAR X3. Undo, setting the plug-in as a synth. Stutter Edit should be configured as an effect.
    • Create a new project
    • Add an audio track with some audio data
    • Add Stutter Edit to the FX Bin or ProChannel of the audio track
    • In the Stutter Edit plug-in header select "Enable MIDI Input" from the VST2/3 drop down
    • Add a MIDI track, set the input to your MIDI controller, set the output to Stutter Edit, set input echo on
    • Start the transport and play some notes on your controller.
    I would recommend creating new threads rather than bumping old ones.
     
    post edited by scook - 2015/03/17 18:24:14
    #14
    kmarriott
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    Re:Anyone successfully using Izotope Stutter Edit in X1? 2016/08/25 05:14:52 (permalink)
    that worked for me!
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