Twigman
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Anyone use Melodyne Editor with X1?
I am fed up waiting for V-Vocal to get fixed so I have just bought Melodyne Editor.... A somewhat rash decision possibly given its relatively high price tag. It should arrive in the next couple of days. I'm just asking the forum of any user experiences with Melodyne Editor (x64 version with X1x64) so I might avoid any pitfalls or pick up any useful tips before I receive it and install it. So what have you?
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John T
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 11:50:18
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I've only tried the demo, but that has been crashy as hell for me. This is in X1 64 on W7 64. To be fair, I've not spent any time trying to work out what the problem is so far.
http://johntatlockaudio.com/Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
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yorolpal
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 12:08:33
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While I use it all the time I tend to use it "outside" of Sonar as I like a bigger GUI to work in. I'll fly my vocals out to the desktop...load them in Melodyne Editor standalone...and, once edited to my liking...import them back in to Sonar. I don't recall having any of John's crashing problems using it as a plug. Maybe I just got lucky. Melodyne is head and shoulders above VVocal or anything else out there (save, possibly, Flux Trax). You won't regret having it Twig, ol pal.
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John T
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 12:11:57
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It is absolutely fantastic, yeah. And I think the standalone gui is much preferable for any substantial work. Odd that it's so restricted when used as a plug-in. Potentially, the in-line replacement thing it does would be great, but it's just too fiddly to work in the small window.
http://johntatlockaudio.com/Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
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yorolpal
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 12:15:47
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Agree completely. They should allow you to scale the GUI and make it much bigger as a plug.
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LANEY
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 12:18:36
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I use it just like yorolpal! Works great that way!
i7/16GB ram Win 7 x64 SONAR Platinum Producer x64 VS-700 C&R Octa-Capture and VS-100 for live recording
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bapu
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 12:28:31
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I use it as a plugin. Have not tried it since I went 64bit though.
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Skyline_UK
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 12:37:24
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I posted my woes with the Editor plugin the other day: http://forum.cakewalk.com/tm.aspx?m=2370387 It seems some people have no trouble at all with it as a plugin, and others, like me, find that it hangs and also hangs X1 terminally. I've nagged Ulf at Celemony about this (one or two others have reported the same over there at the Celemony forum) but their attitude is disappointing; i.e. I don't see any visible effort on their part to put things right. I'm angry because I used their Plugin product for years without a hitch but they discontinued it and I had to lay out £112 for a new plugin that lasts 2 to 3 minutes. Yes, the standalone version is fine, but I need to hear vocal tracks in context, as I'm sure most users do. Good luck with it Twigman. Check over at Celemony for their 'use in Sonar' notes, for what they're worth: http://www.celemony.com/cms/index.php?id=host_comp It's serendipidy I'm afraid. You might find it works 100% straight out of the box, or you join the legion of the damned along with me and one or two others! John
post edited by Skyline_UK - 2011/08/23 12:39:25
My stuff Intel Sandy Bridge i7 2600 @ 3.4GHz, 4 cores, 8 threads, 16GB RAM.OS & Programs drive: 240GB SSD Data drives: 1 x 1TB drive RAID mirrored, plus extra 1TB data drive Windows 10 Home 64 bit Cakewalk by BandLab 64 bit, Studio One 3, Band In A Box 2016, Ozone 8+ too many other pluginsBandLab page
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Benny Bear
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 12:39:54
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I use Melodyne x64 as plug in all the time on W7 x64 with Sonar X1c. I use it for vocals and guitar work for pitch and timing errors - I'm not the greatest singer or guitarist and don't have a huge amount of time. It saves having to do multiple takes and all the ensuing anger and frustration. I think it is a fantastic piece of software and recommend it to anyone.
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jaydrake
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 13:24:39
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@ yorolpal and JohnT; I also prefer using it standalone, but what I REALLY want to get working is to launch it via Sonar's utilities menu. I have edited the registry so that it shows up in the menu, but it doesn't seem to work. If you could get it working this way, you could simply select a phrase you wanted to edit in Melodyne, choose Melodyne in utilities menu, it would launch Melodyne with your selection, and after editing would re-insert it in Sonar. Has anyone had any success with this in X1?
Jay Drake www.drums2b.com Win XP Professional Sonar 8.53 Asus A8V Deluxe w/Athlon 64 X2 4800+ 2 Gig DDR 400 Ram RME Hammerfall 9652 2 UAD-1's, version 4.8 MTPAV usb Midi Interface 10k rpm sata Audio Drive ATI Radeon 9200SE 128MB Dual
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THambrecht
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 13:41:16
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I use the melodyne plugin "inside" of cakewalk to built backing voices (melodyne editor). I want to hear the harmonic voices (background choir) to the song. The plugin can be sized to 1800 x 1400 pixel. Therefore it is "near" fullscreen. I never tried V-vocal.
We digitize tapes, vinyl, dat, md ... in broadcast and studio quality for publishers, public institutions and individuals.4 x Intel Quad-CPU, 4GHz Sonar Platinum (Windows 10 - 64Bit) and 14 computers for recording tapes, vinyl ... 4 x RME Fireface 800, 2 x Roland Octa Capture and 4 x Roland Quad Capture, Focusrite .... Studer A80, RP99, EMT948 ... (Germany) http://www.hambrecht.de
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Skyline_UK
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 13:43:53
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Those that have Melodyne Editor working ok - have you got 'Use Multiprocessing engine' and 'Use MMCSS (Windows Vista - Win7)' unticked in your Prefs. by any chance? I had them ticked - which makes sense with the DAW I have - but I think Editor lasts a bit longer before freezing up if I have these unticked. I'm not sure about this, because I'm still experimenting - desparately scratting around for a solution. I'm just curious what your settings are here.
post edited by Skyline_UK - 2011/08/23 13:45:18
My stuff Intel Sandy Bridge i7 2600 @ 3.4GHz, 4 cores, 8 threads, 16GB RAM.OS & Programs drive: 240GB SSD Data drives: 1 x 1TB drive RAID mirrored, plus extra 1TB data drive Windows 10 Home 64 bit Cakewalk by BandLab 64 bit, Studio One 3, Band In A Box 2016, Ozone 8+ too many other pluginsBandLab page
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yorolpal
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 13:48:16
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Have you got the Melodyne plugin configured in the PlugIn Manager as a "time based effect"?
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michaelhanson
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 14:26:56
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I down loaded the trial version of Melodyne about 2 weeks ago; love it so much that I bought a copy today, as a matter of fact. I am using it as a plug in.
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Benny Bear
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 14:40:40
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I've have both "Use Multiprocessing Engine" and "MMCSS" ticked and Melodyne works fine. I also have "time based tempo" ticked in properties. The only thing that Melodyne struggles with in Sonar is looping.
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pagec
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 15:20:12
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Hi there. I use Melodyne a lot with Sonar. Its best as a plug in as you can edit 'in context' and hear rest of track so really flexible. However it is not very stable with Sonar. I have posted about this before, whatever boxes you are ticking. So what I do is create a new project. import my vocal tracks and a bounced track of the rest of your channels. So you can then edit the vocals in context but with only a few tracks in use and with no plug ins. Btw set buffer to 1024. This really helps stability. I can edit a whole vocal track without a crash. You can then import your corrected vocal back into you main project. Of course importing wav file into standalone Melodyne is completely stable, but not in context of the song. Hope helps
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jonny3d
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 15:55:09
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Not to many issues at all...and as reported ...the standalone is great ... I use it constantly as well as in the box ..X1 and Melodyne are fantastic!
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fooman
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 16:02:06
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Melodyne seems to give me the WSOD every so often on my new 64-bit system. It's truly one of the last issues I have to work through. It may not be melodyne, but I find that 99% of the times I run across the WSOD I'm using that plugin. Both on Sonar X1 64bit and S8.3.1 32bit. But... when it's working it's fantastic :) I bought it for a VERY VERY poor vocalist, it saved the project, and I use it regularly nowadays.
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Skyline_UK
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 16:18:58
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pagec Hi there. I use Melodyne a lot with Sonar. Its best as a plug in as you can edit 'in context' and hear rest of track so really flexible. However it is not very stable with Sonar. I have posted about this before, whatever boxes you are ticking. So what I do is create a new project. import my vocal tracks and a bounced track of the rest of your channels. So you can then edit the vocals in context but with only a few tracks in use and with no plug ins. Btw set buffer to 1024. This really helps stability. I can edit a whole vocal track without a crash. You can then import your corrected vocal back into you main project. Of course importing wav file into standalone Melodyne is completely stable, but not in context of the song. Hope helps Good idea, I'll try that. Thanks. Yes, I use a 1024 buffer, and even tried higher than that, but it didn't help. John
My stuff Intel Sandy Bridge i7 2600 @ 3.4GHz, 4 cores, 8 threads, 16GB RAM.OS & Programs drive: 240GB SSD Data drives: 1 x 1TB drive RAID mirrored, plus extra 1TB data drive Windows 10 Home 64 bit Cakewalk by BandLab 64 bit, Studio One 3, Band In A Box 2016, Ozone 8+ too many other pluginsBandLab page
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Skyline_UK
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 16:21:44
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yorolpal Have you got the Melodyne plugin configured in the PlugIn Manager as a "time based effect"? Tempo based effect, yes. John
My stuff Intel Sandy Bridge i7 2600 @ 3.4GHz, 4 cores, 8 threads, 16GB RAM.OS & Programs drive: 240GB SSD Data drives: 1 x 1TB drive RAID mirrored, plus extra 1TB data drive Windows 10 Home 64 bit Cakewalk by BandLab 64 bit, Studio One 3, Band In A Box 2016, Ozone 8+ too many other pluginsBandLab page
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Poco
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 16:57:16
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After having been spoiled with the rock solid perfromance of Melodyne Plugin, I was fairly disgusted with Melodyne Editor (which, oddly enough, is a plug-in as well). To those of you saying you have no problems with ME, can you import 3.5 minutes of violin (or anything else for that matter) in polytimbre detection mode, and not have it either quit completely or go so slow as to be worthless? DNA (polytimbral analysis) is only good if you can get your work done without resorting to doing small chunks at a time or other, time consuming workarounds. Even in monotimbral mode, detection is muuuuuch slower, and the chances of it hogging all your RAM increase exponentially with the length of the imported data. What really tied it for me, is that you cannot have Plugin and Editor installed at the same time. Celemony claims that they are seperate products, and you can't have both (ummmm, you mean kind of like not having multiple versions of SONAR installed at the same time??). They said that it was an industry standard... Which industry? Anyway, for the time being, I consider Editor to be in the "not ready for prime time" category, and continue to use familiar, rock solid ol' Plugin. If you doubt me, just go on their forums and read the nightmares. I check every once in a while, and the same issues crop up over and over. User: this thing crashes Claudio: Have you set your audio buffers to 1,024 samples? User: Yes Claudio: Have you set your audio buffers to 1,024 samples real hard? There are now 5,394 posts in their "Issues and workarounds" category. That should say enough right there. The kicker: Posted Monday, August 22 - Constant Editor 1.2 crashes in Sonar 8.5 and X1 'Nuff said. (edit) I just noticed this in response to the above complaint: Hello Skyline, I just confirmed that shorter transfers under X1/64 work right through here (Win 7/i7 Quad CPU). A 3:30 min polyphonic transfer passed testing, while a 13 minute transfer with two instances didn't. I agree that there might be a time or (RAM) related issue we or Cakewalk need to get into. For now, I strongly recommend to: a. transfer only sections that need correction, transfer section by section, save inbetween b. avoid long transfer like whole tracks c. do not transfer to multiple instances Best, Ulf (Of Melodyne) It looks like Ulf has just officially joined you, John.
post edited by Poco - 2011/08/23 17:09:29
God People - God Music Where there is no peace, it is not peaceful.
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Skyline_UK
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 17:38:36
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Yes, but that was a month ago and I haven't heard anything since. I posted again the other day but no reply at all this time... maybe they're on holiday. They certainly seem to be in denial. What a pity they didn't keep the old Plugin product and worked on that solid base to make it 64 bit, etc. John
My stuff Intel Sandy Bridge i7 2600 @ 3.4GHz, 4 cores, 8 threads, 16GB RAM.OS & Programs drive: 240GB SSD Data drives: 1 x 1TB drive RAID mirrored, plus extra 1TB data drive Windows 10 Home 64 bit Cakewalk by BandLab 64 bit, Studio One 3, Band In A Box 2016, Ozone 8+ too many other pluginsBandLab page
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Gaffpro
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 20:03:05
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I just bought Melodyne because VVocal was ineffective.......Now I'm worried about the above posts....that program was expensive and I hope I don't have an issue with it
Dell Studio XPS intel i7860, 8 gigs dual ram, Sonar X2 (x64), Windows 7 RME UCX Yamaha NS10, Equator D5, JBL LSR 2325 monitors Vintech X73i, Great River ME-1NV, Joe Meek VC3Q preamps RNC 1773, DBX 163x, Joe Meek VC3Q compressors DBX 263x deesser Neumann U87, TLM 103, AKG 214, CAD E100s Peluso 2247SE AT4050 and 4051 Shure KSM27, SM7, SM57, and UnidyneIII (from the 60's) Other assorted mikes
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dke
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 21:01:00
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John T It is absolutely fantastic, yeah. And I think the standalone gui is much preferable for any substantial work. Odd that it's so restricted when used as a plug-in. Potentially, the in-line replacement thing it does would be great, but it's just too fiddly to work in the small window. Are you using an old version of Melodyne Editor plugin? The current version supports as large a window as your monitor will allow. Dan
Sonar Platinum ( x64), Windows 10 x64, HP Envy i5 2.9GHZ, 8GB, Tascam 4x4 USB, BX5a Monitors.
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yorolpal
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 22:26:12
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Well, I just went and opened Melodyne within Sonar X1C and it said I needed to update...which I did...I also downloaded the latest iLok drivers as requested. Now the 121 update shows up as standalone but even tho I've removed Melodyne in the PlugIn Manager then rescanned all plugs and then reinstated Melodyne in the PlugIn Manager it still shows up as version 120 and not 121. Is this normal? And how do you make the GUI bigger? ...And I'm talking about the plugin GUI not the standalone.
post edited by yorolpal - 2011/08/23 23:32:54
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Kreative
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 22:54:21
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I've used Editor as a plugin with Sonar X1b and had no issues whatsoever. Melodyne is an absolutely amazing piece of software that works very seamlessly within X1 64 bit and provides powerful and useful features. It is a creative goldmine, in my opinion, and well worth having for vocal and music editing. I like to use it for vocal harmonies, pitch correction, or just to simply rework loops into something different.
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Phonic
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Re:Anyone use Melodyne Editor with X1?
2011/08/23 23:30:24
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I have had my share of crashes with Sonar but Melodyne is and has always been rock solid stable for me. I have not changed any of the defaults and I have been just fine, I am running it as a plugin as well. I love Melodyne and think it was worth the money.
i7 4770k @ 3.5 Ghz 24 GB DDR 3 Windows 7 64 bit Sonar Platinum Foxboro 64 bit MOTU 828 MK3 UAD-2 Quad
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bapu
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Re:Anyone use Melodyne Editor with X1?
2011/08/24 00:13:34
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yorolpal And how do you make the GUI bigger? ...And I'm talking about the plugin GUI not the standalone. myolpal, drag the lower right corner of the plugin window (with the mouse over the little square you'll see the cursor change to a lower right pointing arrow). Also, I'm fully up to date (with a fresh install). The plug and standalone are 1.2.1. Don't know if that is the difference on the window expansion.
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yorolpal
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Re:Anyone use Melodyne Editor with X1?
2011/08/24 00:21:28
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Yea, I can't get the plugin to show up as 121. My standalone does. I've tried deleting and rescaning a couple of times but now love. Hmmmm.
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bysbox1
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Re:Anyone use Melodyne Editor with X1?
2011/08/24 00:25:53
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I use Melodyne . . wait let me rephrase . . . I ABUSE Melodyne. I have used it for years; I think it blows V-Vocal away. I use both as stand alone and as a plugin. I use it with multiprocessor engine and mmcss checked with no problems. That said there are a few things I do prior to running it. - It works best at higher buffer rates. I always change my buffer to 512 or 1024 prior to using it.
- Make sure the buffer size in Melodyne is set to 512 or 1024 as well.
- To me, it works best with monophonic material. It absolutely rocks on Vocals. It works with polyphonic material, just not as well as monophonic, to me anyway.
- Be patient if you are using large files. I like to chop up my vocals in phrases and feed it into the plugin in phrases as opposed to dumping a large sample into it. If I use large samples, I do that in stanalone mode.
All in all it's a great tool and definitely worth the money. And to me it works great in Sonar X1C.
Byron Thomas X-1/Velocity/Curve Recordings Altitude Studios www.altitudegrooves.com 2 Computers, 2 Intel Core2Quads, 8 UAD Cards . . . What more can one ask for?
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