Are the Punch-In Audio Gaps Fixed in 8.5?

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stratton
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2010/01/16 13:30:42 (permalink)

Are the Punch-In Audio Gaps Fixed in 8.5?

Just wondering as I've just noticed gaps while doing punches in 8.3.1.  Thought it was my playing!
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    brundlefly
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/16 13:57:35 (permalink)
    No (not fixed). Still seeing it in 8.5.2 x64. Gap exactly equals buffer size in samples.

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    #2
    stratton
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/16 16:07:09 (permalink)
    Thanks Brundle!
    #3
    Dave Modisette
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/16 19:39:36 (permalink)
    I'd be willing to bet that behavior is "as intended" (or deemed not a show stopper) and will not likely be fixed.  How many versions have exhibited that behavior?  Three, four?  Maybe always?

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    #4
    krizrox
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 09:50:01 (permalink)
    Honestly, I've never paid any attention to this problem since my method for 'punching in" is apparently different than yours. Here's my method (as an example):

    The artist plays a 3 minute guitar track but there is a problem at 1:50 through 1:55. I simply cut the clip somewhere around there, slip edit away the bad notes. Then we backup a few seconds or measures, hit record and then have the guitarist start playing along with the music. Obviously when he gets to the open section he simply plays though until the bad notes have been replaced. Then I drag the ends of the new clip until they line up with the previous performance in a way that sounds seamless. There is an automatic crossfade when I align the ends of the new clip so all is as it should be. Is this method more labor intensive than other methods? Perhaps. But we're talking about a few mouse clicks. It never seemed to bother me and in the end, it seemed like a better method since I have control over where the punch in/out edges are. It's been my experience that sometimes the notes immediately before and after the punch-in locations are sometimes better than what was there before - so keep the new notes.

    Samplitude makes you define the punch-in locations before you begin recording (no sound on sound recording like in Sonar) but they provide an automatic crossfade at those punch in locations. The only potential problem with this method is that recording doesn't actually start until you hit those predefined locations. Any notes played before or after those locations are lost.

    The other option I've used on occasion is to simply play the new part on a new track and then drag the new clip to the previous track after I've established the ends of the replacement clip.

    Larry Kriz
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    #5
    CJaysMusic
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 09:54:25 (permalink)
    Honestly, I've never paid any attention to this problem since my method for 'punching in" is apparently different than yours.

    YEA!!! with the advent of track layers, you can make your punch in point a few beats before the actual punch in and then you can cross fade each clip so it seemlessly ties together with one another..This way youll get no pops or clicks at the punch in points..
    Cj

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    #6
    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 09:56:55 (permalink)
    It's not intended... it doesn't happen in WDM, it's an oversight... Cakewalk used to get the easy out; "how can SONAR tell what the ASIO devices hidden buffer is... it's the ASIO devices fault"... but now that we see the correct gap size reported by SONAR it's hard to think that the reason it can not be fixed is because the size can not be measured by SONAR.

    It seems to be a case of it just hasn't been fixed.

    It bites me in butt every time I do a over dub.

    best,
    mike


    #7
    papa2005
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 11:30:57 (permalink)
    This shoud be fixed immediately. For those of us who've done punch-in recording on analog tape decks for decades this just isn't acceptable behavior. I don't want to hear excuses like "use layers", etc.,...Punch-in is a STAPLE of what audio recording has been about for years....

    Regards,
    Papa

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    #8
    brundlefly
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 13:36:37 (permalink)

    This shoud be fixed immediately.

     
    Was going to post a response about how all possible solutions to this issue would involve compromises, none of which are really particularly more desirable than the one that's currently implemented. But in the course of thinking through the logic, I did another test, and got no gap at the end of the punch. 
     
    The difference was that I was loop recording with a loop range wider than the punch range. Previously, I just did a single pass.
     
    Have to experiment some more, but thought I'd mention it.
     
     
    post edited by brundlefly - 2010/01/17 13:39:56

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    #9
    liv4ree
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 14:48:54 (permalink)
    Believe it or not I just started using layers last night. I think it's pretty slick. Worked awesome for the singer to double his vocal. 

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    #10
    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 15:58:35 (permalink)
    Here is a loop record test I just made a minute ago. I just activated a input... that is why there is no audio waveform... but you can see on the zoomed shots that SONAR is confused on both ends of the loop.

    So, it is worse than before.










    #11
    krizrox
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 19:01:57 (permalink)
    Mike - seeing your examples (thanks for doing that by the way), I am wondering about something else that might be related to this somehow. I noted, some versions ago, that if I tried to implement a clip gain node adjustment close to the leading edge of a clip, it wouldn't work. If the nodes were too close to the edge, they had no effect until I moved the nodes back a bit. It seemed as thought Sonar didn't recognize the volume/gain adjustment if it was too close to the beginning of the clip. Has anyone else noted this? The reason I mention it now is that I wonder if there is a bug or something related to clip edges.  Anyway now I see what you guys are talking about. I agree this isn't good and needs to be addressed.

    Larry Kriz
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    #12
    bvideo
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 20:40:51 (permalink)
    Mike,
     How far did you zoom in at the clip start ??? How many samples did it miss?
       Bill B
    #13
    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/17 23:37:02 (permalink)
    The front gap was zoomed in all the way... I didn't count the samples.

    The end was only zoomed in enough to show the gap.

    I apologize that this time I didn't count the samples... I've grown so use to working around it I forgot to measure the gaps.

    The front gap surprised me... I'm used to the rear gap.

    best,
    mike



    #14
    lfm
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/18 03:23:13 (permalink)
    Isn't this a general problem, but when you make a normal take you never start playing withing the audio buffer timerange, because it's just a millisecond or so, so you never notice it.

    I mean that you always listen to a audio buffer late data, but realtime is realtime and should be adjusted when stored to the proper spot assuming this fact.

    Maybe it is possible to set a huge latency and find out for any recording?

    It might be that all takes are off by the latency buffertime, and it just becomes obvious when doing punch-in-out.

    I think I saw some general settings for adjusting this, some general nudge thing for audio?

    Does anybody remember seeing this?
    I will have a look and come back.
    #15
    bvideo
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/18 09:03:53 (permalink)
    Mike,
      If you zoom in literally "all the way", each sample covers quite a stretch on the timeline. At that resolution you can actually see how sample boundaries don't line up with measure boundaries. Not saying that's what happened, but it can happen.
      Bill B.
    #16
    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/18 09:19:14 (permalink)
    Ok, I understand what you are saying... and that may be what is happening.

    I can tell you this, I have zoomed in all the way many times because I have to when I'm sticking the cut short tail end of one loop up against the beginning of another.

    It is the first time I noticed this gap.

    I find the SONAR time line difficult to read... but I'll take another look later today.

    Perhaps someone with better eyes can try as well.

    best,
    mike


    #17
    brundlefly
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/18 13:10:51 (permalink)
    Perhaps someone with better eyes can try as well.

     
    I do not see a gap at the start of the looped take when the tempo and sample rate are such that ticks (and therefore measure and beat lines ) fall on whole sample intervals (e.g. 125BPM at 48kHz and 960ppq --> 24 samples/tick).
     
    I do see a gap at the end, however, that increases with buffer size but is not consistently proportional to it. At 2ms, the gap is 2ms. at 4ms, it's 3ms. At 10ms, it's 12ms.
     
    But, as mentioned previously, I have no punch-out gap if the looped range is wider than the punch range.
     
     

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    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/18 20:24:45 (permalink)
    bvideo was right about the front gap I displayed earlier... this time I ran some noise and recorded it. You can see that at the tempo the 5 measure started right in the middle of a sample.





    #19
    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/18 20:27:55 (permalink)
    Brundlefly was right the rear gap is the same as the reported latency.

    FWIW my CEntrance test reports 301 samples and I made the loops shown above running thru a ADAT bus which on my system introduces a 7 sample latency...so we're in the neighborhood.






    best,
    mike



    #20
    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/19 09:41:09 (permalink)
    bump to mention that addendum have been added in the post above


    #21
    coffeemate
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/20 17:30:03 (permalink)
    If not for the layers and loop workaround, this would be a dealbreaker for me. Perhaps there is/will be a buffer latency compensator for this for a more streamlined workflow? An offshoot of latency compensation on all tracks, I/O? Otherwise, I don't see much of a point for even having punch-ins if it's not clean. This is quite a disappointment to me, I thought software was much more accurate than this. I know of aging hardware better than this.
    #22
    brundlefly
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/20 18:39:36 (permalink)
    This is quite a disappointment to me, I thought software was much more accurate than this. I know of aging hardware better than this.

     
    Personally, I think these concerns are a little oveblown. If you hear anything at the end of a punch, it's probably not the gap, it's the sudden truncation and/or mismatch between the instantaneous amplitudes of the signal at the punch point. Even without the gap, the phase and amplitude of the punched waveform arne't going to match up perfectly with the existing material; you're still going to have to massage the ends of a punch to get an audibly seamless transition.
     
    Tape (a.k.a. aging hardware) doesn't have the same problem, because there is capacitance/inductance in the analog circuits and heads that automatically smooths the transitions; it's not technically as precise, but it's musically more transparent. If you were to record a punch-in done on tape into your DAW and zoom in, I'm sure you'd see several milliseconds of amplitude and waveform weirdness at the punch points; it's just not as noticeable as the discontinuity caused by an instantaneous change in amplitude from one sample to the next.
     
    And compensating for the latency presents a logical problem when it comes to looped takes. Basically you have a choice between having a gap or having your loop end late to capture another buffer full of data to fill the gap. Pick your poison.
    #23
    Tom Riggs
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/20 21:07:35 (permalink)
    brundlefly



    This is quite a disappointment to me, I thought software was much more accurate than this. I know of aging hardware better than this.

     
    Personally, I think these concerns are a little oveblown. If you hear anything at the end of a punch, it's probably not the gap, it's the sudden truncation and/or mismatch between the instantaneous amplitudes of the signal at the punch point. Even without the gap, the phase and amplitude of the punched waveform arne't going to match up perfectly with the existing material; you're still going to have to massage the ends of a punch to get an audibly seamless transition.
     
    Tape (a.k.a. aging hardware) doesn't have the same problem, because there is capacitance/inductance in the analog circuits and heads that automatically smooths the transitions; it's not technically as precise, but it's musically more transparent. If you were to record a punch-in done on tape into your DAW and zoom in, I'm sure you'd see several milliseconds of amplitude and waveform weirdness at the punch points; it's just not as noticeable as the discontinuity caused by an instantaneous change in amplitude from one sample to the next.
     
    And compensating for the latency presents a logical problem when it comes to looped takes. Basically you have a choice between having a gap or having your loop end late to capture another buffer full of data to fill the gap. Pick your poison.


    I would have to agree... when I have used punch I have never tried to do it precisely at the point that needs replaced. I always stare the punch in well before its needed and ending well after. Mostly because I cant trust myself to play at the exact sample that the punch comes in.

    Having said that if you are using looping to try to get that perfect take I can see where this might be annoying but again I would start the beginning of the loop well before where I really need it and ending well after.

    In this way I can slip edit the clips before during and after the "punch" to get a smooth transition.


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    #24
    The Maillard Reaction
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    Re:Are the Punch-In Audio Gaps Fixed in 8.5? 2010/01/20 21:38:02 (permalink)
    The biggest problem is when you end up wanting to use the last note as a sustain with intention of picking it up from the next loop... it doesn't cut and paste into the previous loop as seamlessly as it should easily do.

    The second problem is when someone naively copies or grooves the clips and looses track of the fact that the gap will cause a significant drift over the course of many instances.

    Obviously you can do the workaround... been doing the work around for many years.
     
    bummer,
    mike

     


    #25
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