Audio Clip doesn't follow project tempo or change at all!

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jackasspenguin
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2012/08/29 12:34:52 (permalink)

Audio Clip doesn't follow project tempo or change at all!

If I insert a drum loop into my project it will not stay with project tempo. It always stays the same. And can't I set this up to do it automatically? I've sen some tutorials and in the demos, it does just do it. If I plop some drum tracks in Reason and change the temp it changes without any grief at all.

 I'm just not finding the right information in the audio snap or stretch help section. We all know how awesome the sonar manual is but I'm just not finding what I need  unlike every other time I need to find some information! Ha! 

Is there some Global button I need to engage to make imported audio chance tempo with project tempo?  

Thanks for any suggs!

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    Beagle
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    Re:Audio Clip doesn't follow project tempo or change at all! 2012/08/29 13:42:24 (permalink)
    I don't use Reason, so I don't know how it works.  but in Sonar you can't change the tempo of audio just by changing the tempo settings in sonar.  the way to change the tempo of audio loops in sonar is to right click on the clip and choose PROPERTIES then change the tempo there. (those are instructions for 8.5 and below - you do it differently in X1).

    or you can use Audio Snap

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    #2
    daveny5
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    Re:Audio Clip doesn't follow project tempo or change at all! 2012/08/29 14:09:24 (permalink)
    You can also convert the audio into a Groove Clip and it will follow the project tempo. 

    Dave
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    jackasspenguin
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    Re:Audio Clip doesn't follow project tempo or change at all! 2012/08/30 00:22:58 (permalink)
    OK, watch this youtube video.  http://www.youtube.com/watch?v=f8OaMQ0N9Gc 

     How is it that this guy can simply import an audio clip into the project change project tempo and the clip automatically follows? I watched this video a few times and I don't really see any magic going on here.  The clip isn't groove enabled either! No audio snap either. There has to be a reason.

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    SToons
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    Re:Audio Clip doesn't follow project tempo or change at all! 2012/08/30 01:27:04 (permalink)
    jackasspenguin


    OK, watch this youtube video.  http://www.youtube.com/watch?v=f8OaMQ0N9Gc 

    How is it that this guy can simply import an audio clip into the project change project tempo and the clip automatically follows? I watched this video a few times and I don't really see any magic going on here.  
     
    The clip isn't groove enabled either!
     
    Watch again carefully starting at 1:20 - 1:36. You will notice that Groove Clip looping was enabled. Also note that if you zoom full screen, even at the start of the video, you can see the edges of the clip (loop) are slightly cut off and not perfect right-angles, another indication that Groove Clip Looping is already enabled.
     
    Some loops have data written into them that indicates their original tempo, how many beats, key/root note etc. If the data is written into the loop Sonar will automatically enable Groove Clip Looping when the loop is imported. For example, import a loop from the Power FX folder in the Sample Content directory and it should automatically have Groove Clip Looping activated. Some wave editors such as Adobe Audition (formerly Cool Edit Pro) will allow you to view the data internally encoded into wave files.
     
    The video starts with the audio already imported so we do not know whether he has activated Groove Clip Looping or whether Sonar did but none the less it is enabled. Also note that in the beginning of the video the tempo in Sonar is identical to the known tempo of the clip therefore it will be interpreted better and will of course loop well. Not saying you should do that, just indicating that clearly this video was "set up" somewhat in advance for ease of demonstration. That may be fine for someone trying to sell their services but not so fine for a viewer such as yourself. I'm certainly not motivated to pay a teacher that chooses to leave out such "trivial" steps... (note your confusion).
     
    Some programs like Reason, Abelton and Acid are designed more specifically with looping in mind and therefore may try to loop audio when imported. Sonar is more of a DAW so frequently when users import audio they do not want looping automatically enabled. As far as I know there is no default to force all audio imported into Groove Clip mode, possibly in X1 but not in 8.5.3 which I use, and really it wouldn't be a good idea anyways. Well, not for me anyways as I import far fewer loops than audio which requires no looping.
     
    In reality all you have to do is activate the groove clip looping on the drum loop you import and that takes but a second or two. If Sonar does not interpret the loop properly you may have to manually set the number of beats.
     
     
    post edited by SToons - 2012/08/30 01:52:50
    #5
    daveny5
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    Re:Audio Clip doesn't follow project tempo or change at all! 2012/08/30 09:21:06 (permalink)
    Look at the clip. The rounded corners mean that its a Groove Clip. 

    Dave
    Computer: Intel i7, ASROCK H170M, 16GB/5TB+, Windows 10 Pro 64-bit, Sonar Platinum, TASCAM US-16x08, Cakewalk UM-3G MIDI I/F
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    jackasspenguin
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    Re:Audio Clip doesn't follow project tempo or change at all! 2012/09/02 12:24:52 (permalink)
    Ah, I see now.  Thanks for clearing that up for me. Now I understand why and how it works!   Cheers!

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