Audio Engine Stops Upon Hitting Play (Sonar Platinum)

Author
Hypocrita
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2015/09/15 10:42:22 (permalink)

Audio Engine Stops Upon Hitting Play (Sonar Platinum)

Good morning everyone, hope all is going well for you today!

I've been hit with a production-stopping issue: every time I try to play what I'm working on, the audio engine shuts off. I was wondering if anyone knew of why this may be the case.

Thanks!

Computer Specifications:
  Operating System
   Windows 10 Home 64-bit
  CPU
   AMD FX-6300
  RAM
   8.00GB Dual-Channel DDR3
  Motherboard
   MSI 760GM-P34(FX) (MS-7641) (CPU1)
  Graphics
   2048MB ATI AMD Radeon R7 360 Series (ATI AIB)
  Storage
   931GB TOSHIBA DT01ACA100 (SATA)
  Audio
   TASCAM US-1200
#1

6 Replies Related Threads

    pwalpwal
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    Re: Audio Engine Stops Upon Hitting Play (Sonar Platinum) 2015/09/15 11:02:20 (permalink)
    audio drivers up to date? if you can, a call to tech support would be useful, as apparently they're testing tascams quite well since the gibson takeover
    hth, good luck!

    just a sec

    #2
    scook
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    Re: Audio Engine Stops Upon Hitting Play (Sonar Platinum) 2015/09/15 11:08:25 (permalink)
    Are the timing masters defined correctly in Preferences > Audio > Driver Settings?
    #3
    Hypocrita
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    Re: Audio Engine Stops Upon Hitting Play (Sonar Platinum) 2015/09/15 11:39:06 (permalink)
    Thanks for your responses!

    Would you be talking about Cakewalk support, Pwalpwal?
    Scook, as far as I can tell, everything is still configured correctly in my preferences.

    I did try another project just to see if the problem persists, and to my surprise it doesn't. It appears this issue is with one project only.

    EDIT: Hm, and the plot thickens! It's not the project as a whole, only certain parts of the project. By that I mean, say, minute one plays fine, but once it gets to minute two, it just stops working. Also of note is that I can only play it if I start it from the beginning, and not in an intermediary place.

    EDIT 2: Lowering my buffers seems to have resolved the issue, fortunately!
    post edited by Hypocrita - 2015/09/15 12:35:25

    Computer Specifications:
      Operating System
       Windows 10 Home 64-bit
      CPU
       AMD FX-6300
      RAM
       8.00GB Dual-Channel DDR3
      Motherboard
       MSI 760GM-P34(FX) (MS-7641) (CPU1)
      Graphics
       2048MB ATI AMD Radeon R7 360 Series (ATI AIB)
      Storage
       931GB TOSHIBA DT01ACA100 (SATA)
      Audio
       TASCAM US-1200
    #4
    arlen2133
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    Re: Audio Engine Stops Upon Hitting Play (Sonar Platinum) 2015/09/15 18:50:48 (permalink)
    I had a similar problem a while back...
    It was with an Antares plug-in (WARM-64x).
    I tried to use it on a bus while  I was also using it on a (separate) track.
    Didn't initially give me any problems, but when I saved the file and reopened the next day.. WHAM!
    To troubleshoot I bypassed the track bins, then the bus bins and narrowed it down to the bus bins.  From there, I disabled each plugin until I found the culprit.  I don't use that plugin on the bus (at least not while using it in an individual track anyways) anymore.
     
     

    Arlen
    aka
    Mr Grant
    my music


    Cakewalk by Bandlab, Sonar Platinum (2017.09) & X3e , Windows 7 64 bit, Intel I5 3.4 Ghz, 32 Gbs RAM, Saffire Pro40, various pres and VSTi's.

    #5
    Doktor Avalanche
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    Re: Audio Engine Stops Upon Hitting Play (Sonar Platinum) 2015/09/15 18:56:41 (permalink)

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
    #6
    bitman
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    Re: Audio Engine Stops Upon Hitting Play (Sonar Platinum) 2015/09/16 00:04:14 (permalink)
    It almost assuredly a plug.
    Got a UAD in there?
    #7
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