Audio FX processing power... when they're not running ?!?
Hi all on this forum,
I'm a sonar X1 user since a few month and since that time I experience a strange behaviour of the DAW : the audio FXs I put in my project use more processing power when they have... nothing to process ! Is this normal ?
Exemple : When I do a song that uses several tracks (let's say so 20) and then suddenly gets into a more quiet part where only 2-3 tracks play, the CPU usage gets up and sometimes even causes dropouts, whereas it works fine while all the audio FXs are processing data (to stay in my example, when all the 20 tracks play together).
Muting channels does not solve the problems... it rather increases it !
Also some projects run out of processing power... even before I hit the play button !
Freezing tracks does not help neither as the total amount of processing power my softsynths alone (with no extra audio FX or prochannel stuff on them) do not pump more than 10% of my machines processing power.
Bypassing the audio FXs (by clicking on the "FX" button in the upper bar, in the mixing module) reduces the processing power use from dropout (or near dropout) to almost nothing (10-15% max). But of course, I have no FX on my tracks when using this...
In every other system I have seen, when less tracks are to be treated by Audio FXs, or when the song isn't playing at all, the FXs do not pump processing power... is it possible to configure Sonar to behave that way ?
If yes, How ?
Thanks in advance for your replies,
Best regards, Philippe.