Audio to MIDI

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konradh
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2012/12/30 18:06:47 (permalink)

Audio to MIDI

Situation: A session player played some awesome guitar licks but he messed up some and is not available now.  I would like to recreate the parts.  Although I can usually listen to parts and score them, what he played is weird (chords with different notes bent different amounts, etc.)  I could analyze it but it would take a long time. I called in a player from a rock band I produce and after listening 30 seconds he said, "Sorry, man, but I will never get that."
 
I thought about upgrading Melodyne Assistant to the polyphonic version but am hesitant because I am in the middle of a project and cannot afford to risk blowing away my existing Melodyne files.  Celemony even cautioned me to wait.
 
So...any recommendations on an audio to MIDI tool that would save me some time analyzing what this guy played?  Even if the tool is not 100%, it's OK.  Getting 80% would help a lot.
 
The player is very creative but made a few mistakes and had a lot of single-coil buzz.  (If you are the ax-man in question and reading this: "Still love you, bro, but gotta fix it!  Release party is coming up soon.")

Konrad
Current album and more: http://www.themightykonrad.com/

Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka.  Rokit 6s. 
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    garrigus
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    Re:Audio to MIDI 2012/12/30 18:20:56 (permalink)
    I honestly don't know if this will work, but it might be worth checking out...
    Innovative Music Systems - IntelliScore
    http://www.digifreq.com/d...deals.asp#IntelliScore

    Scott

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    #2
    konradh
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    Re:Audio to MIDI 2012/12/31 00:56:45 (permalink)
    Thanks, Scott.  I will check it out.

    Konrad
    Current album and more: http://www.themightykonrad.com/

    Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka.  Rokit 6s. 
    #3
    scook
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    Re:Audio to MIDI 2012/12/31 01:26:40 (permalink)
    Here is a public Beta of a Guitar to Midi VST that might be useful http://www.jamorigin.com/midi-guitar/vst.html . If you install it, you need to make sure to set it up as a synth and the change generateEvents key from 0 to 1 in the HKEY_CURRENT_USER\Software\Cakewalk Music Software\SONAR Producer\Cakewalk VST X64\Inventory entry for the MIDI Guitar.dll

    To use it, drop it in the FX bin of the guitar track, click the enable MIDI output on MIDI Guitar in the synth rack, add a MIDI track, set the MIDI input to MIDI Guitar and record the MIDI output while playing the guitar track.
    post edited by scook - 2012/12/31 01:33:18
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    Bristol_Jonesey
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    Re:Audio to MIDI 2012/12/31 04:30:44 (permalink)
    IF the mistakes he made are single notes with nothing else going on in the track at that point in time, you can split & isolate the note & fix it with V-Vocal

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    daveny5
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    Re:Audio to MIDI 2012/12/31 09:21:24 (permalink)
    It will be very difficult to capture the exact same tonality with a different guitar and amp combination and a different player. Can you cut out the bad parts in the tracks you have, and cut and paste in some good parts from other takes? You might be able to EQ out most of the buzz or try R-Mix on it. And as Bristol_Jonesey said, you can fix bad notes with V-Vocal.

    Dave
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    bluzdog
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    Re:Audio to MIDI 2012/12/31 14:58:59 (permalink)
    Konradh,
    You could  make a copy of the guitar track in question and work with it in Melodyne's stand alone mode. It sounds like your considering the upgrade anyway and there would be no risk involved. The Groove 3 Melodyne tutorial has a chapter that pretty much walks you through what your after.

    Rocky
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    Sixfinger
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    Re:Audio to MIDI 2012/12/31 15:18:26 (permalink)
    I sure would like to hear these licks!  I use a program called transcribe from http://www.seventhstring.com/xscribe/download.html  to learn guitar parts and find it quite helpful. Not free but not bad... and not at all what you asked for, but it can help in figuring out what's going on.. but even when you know, executing a part is another matter...

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    MarioD
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    Re:Audio to MIDI 2012/12/31 16:50:25 (permalink)
    daveny5


    It will be very difficult to capture the exact same tonality with a different guitar and amp combination and a different player. Can you cut out the bad parts in the tracks you have, and cut and paste in some good parts from other takes? You might be able to EQ out most of the buzz or try R-Mix on it. And as Bristol_Jonesey said, you can fix bad notes with V-Vocal.


    I agree with Dave as it will be very difficult. Also I don’t think that you would be very happy with a midi guitar sound, especially after a session player.
     
    The free Audacity is excellent for taking out single coil buzz. You may want to try it.
    Is there any way that you can upload a section or two of the problem parts? That way we could listen to them and get a better idea of what you are hearing.
    #9
    F@ker
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    bluzdog
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    Re:Audio to MIDI 2013/01/01 13:36:01 (permalink)
    Konradh,

    Maybe someone here that is proficient with Melodyne Editor would be willing to take a stab at it for ya. I would be willing but I haven't worked with Polophony much in Melodyne.

    Rocky
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    konradh
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    Re:Audio to MIDI 2013/01/01 14:13:59 (permalink)
    Thanks everyone forall the advice and links.  I will work on this today.

    Regarding the offers to help transcribe or analyze the part: thanks very much, but there are a lot of licks in the song and I would not want anyone working on this without being paid.

    I think some of the software recommended here should help.  I alos like the suggestion of getting the polyphonic version of melodyne but only running it stand-along until i am sure my Melodyne Assistnat files are safe.  (BTW, I run sync toy daily to back up Melodyne files as I am quite paranoid after having lost a lot of work once due to a Melodyne reinstall.)

    To clarify: I am planning to recreate the track using RealStrat (MusicLab) and Guitar Rig 4.  I already did this to a couple of simple stand-lone lines and was able to match the sound very well.  (In fact, the RealStrat+GR version is a little fatter.) If it turns out that I keep some of the original licks and subsitute others, I will change my tone and pan the guitars so it will sound like two players.

    Konrad
    Current album and more: http://www.themightykonrad.com/

    Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka.  Rokit 6s. 
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