Auto Tune Freeze in SONAR 8.0 PE

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wxman
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2010/10/26 21:00:33 (permalink)

Auto Tune Freeze in SONAR 8.0 PE

Trying to use graphical mode of Auto-Tune Evo (VST) on Sonar PE 8 (64-bit).  It tracks and displays the wave form just fine, I can edit it, play it back, but when I try to save the project, Sonar and AT both freeze and I get a message about the Teleport Server not functioning.  After forcing a shut-down of the Sonar, I have to reboot the PC to get Sonar to start properly (or sometimes just wait long enough and it'll start again).  Never had a problem with this until I started using AT Evo.  Suggestions, anyone?

Windows 7, 64bit, Intel Core i5, X3 Producer
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    brundlefly
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    Re:Auto Tune Freeze in SONAR 8.0 PE 2010/10/27 18:06:51 (permalink)
    I get a message about the Teleport Server not functioning



    Teleport Server is Bitbridge. Googling Bitbridge, Teleport and Autotune against site:forum.cakewalk.com doesn't turn up much, so I'm guessing it's okay for most users. But you might consider trying JBridge to see if Auto-tune is any happier with it. JBridge is kind of nice to have, in any case, if only because the GUIs for bridged plug-ins are integrated into SONAR, and don't take focus away for transport operations when you're tweaking the plug-in.




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    fireberd
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    Re:Auto Tune Freeze in SONAR 8.0 PE 2010/10/27 19:53:48 (permalink)
    I am using Autotune EFX with my Win 7 64 bit system and Sonar 8.5.3 PE 64 bit.  No problems.

    Autotune EFX is in my Program Files/Cakewalk/Vstplugins folder (64 bit plugins). 

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    wxman
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    Re:Auto Tune Freeze in SONAR 8.0 PE 2010/10/27 21:07:26 (permalink)
    Thanks for trying guys.  AT works just fine otherwise, except for graphical mode.  I'll take a look at JBridge.
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    trallala
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    Re:Auto Tune Freeze in SONAR 8.0 PE 2010/11/11 11:20:03 (permalink)
    Having the same problem with auto-tune EVO. Any luck with Jbridge?

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    rickpaul
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    Re:Auto Tune Freeze in SONAR 8.0 PE 2011/03/29 11:55:20 (permalink)
    wxman


    Trying to use graphical mode of Auto-Tune Evo (VST) on Sonar PE 8 (64-bit).  It tracks and displays the wave form just fine, I can edit it, play it back, but when I try to save the project, Sonar and AT both freeze and I get a message about the Teleport Server not functioning.  After forcing a shut-down of the Sonar, I have to reboot the PC to get Sonar to start properly (or sometimes just wait long enough and it'll start again).  Never had a problem with this until I started using AT Evo.  Suggestions, anyone?

    I know I'm replying to an old message here since I just came across the post, but I'm just wondering if the original poster found any updates.  In particular, I have a similar problem, also with AutoTune Evo, and this has been occurring in SONAR 8.5 and SONAR X1 (all versions through X1b), both running in 64-bit mode. 
     
    One symptom is the one mentioned in the post, where you can't save a project if AutoTune is in it in graphical mode (note that I've only used it this way as a clip FX, not as a track FX -- I do save projects with track FX AutoTune Evo just fine, but I am only using it in automatic mode in that case).  That particular symptom typically doesn't affect my workflow because of the way I use AutoTune in graphic mode.
     
    The other symptom, that has been more bothersome to my workflow is that, when I render the clip FX of a graphically tuned AutoTune clip to audio (i.e. via Bounce to Clip), if the clip is located anywhere past a certain ways into the song (and I haven't yet figured out what the specific separation point is, but it seems to typically start around the second verse or chorus of a typical 3- to 3.5-minute pop song), then SONAR freezes after the render and before returning control to SONAR.  The clip actually does get rendered in the Audio folder of the project, so there is at least a workaround, which is basically to kill SONAR, restart it (typically no reboot is needed in this case), drag the audio file into SONAR and line it up with the original clip, then get rid of the original clip (or keep it muted, if you like).
     
    This also started for me at AutoTune Evo, but I can't definitively blame it on the upgrade from AutoTune 4 to AutoTune Evo as the reason I upgraded AutoTune versions was because I couldn't get AutoTune 4 to work at all when I upgraded from Windows XP (32-bit) to Windows 7 (64-bit) and also, in parallel, went from SONAR 8.5 x86 to SONAR 8.5 x64.  (In fact, none of my Antares plug-ins successfully made that transition, but AutoTune was the only one I used regularly enough to warrant purchasing an upgrade at the time since they didn't have an upgrade for Mic Modeler at that point, so that wasn't an option.)  Thus, at least from my perspective, it is possible that this could be a 32-bit/64-bit/BitBridge problem instead of an AutoTune Evo problem (i.e. AT-Evo as opposed to AT4, since I never had the possibility of trying AT4 in the S8.5 x64/SX x64 environment).
     
    I am also wondering if J-Bridge might work around the issue (in which case that would pretty definitively point to Bitbridge as the culprit).
     
    Rick

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