Very, very old and confusing topic. I haven't heard of any vendor make a piece of audio hardware design for AD/DA converters to convert analog audio to 20 bit digital since Sony dropped the Mini Disc recorders. Their theory was based on delivering better audio quality that that of a CD's standard of 8 bits per channel = 16 bit stereo file, and at a MUCH smaller compressed filed size.
It actually worked in a physical sense, but not many people have a solid grasp of "Physics" and couldn't rap their heads around the idea of a 20 bit audio recording that only needs 1.5 MB of storage space could actually sound "better" than a 16 bit audio recording that requires 650 MB.
People FLATLY REFUSED to "BELIEVE" it, so they refused to except it, and so the technology died.
And the same type of conventional wisdom still exists and is still endlessly debated today.
A perfect example is all those that falsely assume and staunchly claim that 12' vinyl albums sound and are bigger & better than any album stored digitally on a tiny little USB thumb drive.
let me be perfectly clear.. You can now store literally 1000's of albums with much superior sound quality on a tiny little USB thumb, which is now as obsolete as a vinyl.
Why bother with a USB thumb drive when you can store them on your cell phone, and walk around with an entire library of music in your pocket that would take up a large room in your house to store in vinyl records?
Today, all AD/DA bit depth settings have settled into an industry standard evenly based on multiples of "4" such as bit depths of 16, 24, 32, 64, on up respectively and frequency rates from 44.1 k/Hz on up to 192 k/Hz and beyond.
However, it's humanly impossible to tell/hear the difference in most cases at least without an oscilloscope to measure these frequencies undetectable by going over the range of the human ear even if you have state of the art top of the line audiophile grade equipment.
There have been many double blind tests using trained audio pros in near perfect listening environments, proving it's very hard to accurately to "guess-ta-mate" the difference between a high resolution .wav file compared to a high resolution .mp3 file without the help of an O-scope.
And IMPOSSIBLE listening thru consumer grade equipment.
So it's very reasonable to conclude that; "It's not really about the bit depths and sample rates, silly, it's all about AD/DA conversion and DSP (digital signal processing).
With the steady and rising advancements in technology, today's cellphones offer better and greater AD/DA conversion and DSP than yesterday's state of the art audiophile DAT recorders.
You can set SONAR/CbB up to automatically resample all audio files imported that aren't at the projects default settings, but only in multiples of "4".
Very simple solution, you'll get better/smoother performance by relieving the clock source your DAW of the additional tasks of calculating and converting several tracks of multiple sample rates in one project in real-time.
Set "import" options once, than you forget about it there after.
I also have my "export" option set to the industry standard 24/48 for professional collaboration.
And created an additional template set to 24/44.1 which is optimized for Bandlab.com for fun collaborations. The secret sauce there is 24 bit sound quality resolution, faster uploading and Bandlab's Mix Editor seems to favor and run smoothly at the 44.1k/Hz standard.
And that should leave you more time to fret about making the perfect sounding pristinely authentically life like sounding recordings, than beat and deconstruct them back down by smashing them with all you favorite flavors of vintage Harmonic Distortions we've all grown to love and expect from yesteryear.
Psst, iZotope offers a free plugin called "Vinyl". It's FUN, you can add and adjust, hum, mechanical noise, scratches and dust noises, warp and such, all based on RPM and period in decades technology, and apply spin down speed at the end to make it sound like the belt broke on your turn table.
post edited by Steev - 2018/11/30 12:08:34