Bounce to MP3 creating gaps for a loop music file
I'm creating some tracks that will be played as a loop in a video game.
Initially I bounced in WAV and I used Adobe Audition to convert it to MP3. In this case, the MP3 played perfectly, in a loop. No gaps.
Afterwards I tried to bounce the MP3 file directly via Sonar (using the native MP3 and also the Lame MP3).
In both cases, the MP3 generated by Sonar presented a gap (at the end or at the beginning of the file, I can not say for sure).
The result was obviously an unusable loop file.
What could be wrong?
Why do Adobe Audition can convert an MP3 file correctly and Sonar can not?
If anyone wants to test, in
this link there are two MP3 files, one generated directly by Sonar and another generated by Adobe Audition (after I exported the WAV file via sonar).
Initially they look identical, but if you turn on the loop function of your player, you'll notice that the version generated by Sonar has a gap when it goes back to the beginning.