Beepster
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Bouncing each kit piece of a MIDI drum track to its own audio track?
Hello, all. I've decided to start remixing some of my old test projects (Beepster Creep specifically) using the knowledge I've acquired since last fall to kind of review things before taking a jab at some more important projects. However I realize I have never bounced a whole MIDI drum track to audio and I'm not sure how to do it track by track so each kit piece and the room mics have their own audio clips. The MIDI track is routed out so the individual pieces have their own audio track which is how I mixed it the first time but obviously they are all jammed together in the MIDI track. Am I going to have to filter out the MIDI notes one piece at a time or can this be done in a single command? That's about it. Hope the question is clear enough but if not ask and I'll try to clarify. Thanks, guys.
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Bristol_Jonesey
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:20:24
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Beep, the best, quickest and easiest way is just freeze your drum vsti, Don't confuse this with bouncing the track, which has a different set of options/parameters and gives a different result. Just freeze the synth. If you system complains or you get dropouts, do a real time freeze. Are you using BFD2? If so, on the BFD interface there's what looks like a little panel at the bottom of the GUI called offline. Click it so it turns red BEFORE you start your freeze.
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:34:02
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Hi, Jonesey. Will this create waves/clips of all the parts? This isn't particularly about conserving CPU power but more wanting to work with the drums as if it were recorded material. There are some techniques I want to try out for practice (like extracting MIDI from a kick clip for doubling). Also much of the old material I need to work on uses recorded drums so I need to get used to working on things that way. I'm just gonna do some quick edits to the MIDI file to tighten things up and force myself to work with the results. May seem silly I don't know this already but I just don't recall running across this in any of my studies and I figure it's easier to ask here than spend an afternoon digging through manuals.
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MarioD
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:34:22
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Hi Beepster. There is a Cal that will separate notes to individual tracks, that is all the C4s will be in one new track, all the D4s in another new track and so on. Unfortunately I am not at my music computer and I can’t remember the name of that Cal but I think it is something like split notes to track. Good luck.
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:35:05
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Oh and I'm still on Eco (sadly).
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scook
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:38:20
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If you have not already done so, add an audio track for each BFD Eco output (setting the track input to the appropriate BFD output) and set the output selected in BFD Eco to their direct out settings (it's the drop down at the bottom of each slider). Then freeze the synth. No need to split the MIDI track.
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:41:03
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MarioD Hi Beepster. There is a Cal that will separate notes to individual tracks, that is all the C4s will be in one new track, all the D4s in another new track and so on. Unfortunately I am not at my music computer and I can’t remember the name of that Cal but I think it is something like split notes to track. Good luck.
Uh oh... I haven't read up on Cals yet either. Oops. Seems there are still large gaps in my knowledge. Oh well. After this week I'll be able to focus all my attention on the DAW again. Thanks for the tip. I guess if it requires a Calscript I'll probably have to just hide all other notes and bounce one piece at a time. Now I'm not quite sure what will happen with my room mics though because they're aren't any notes to bounce. Hmmm...
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:42:44
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scook If you have not already done so, add an audio track for each BFD Eco output (setting the track input to the appropriate BFD output) and set the output selected in BFD Eco to their direct out settings (it's the drop down at the bottom of each slider). Then freeze the synth. No need to split the MIDI track.
Okay... that's two votes for Freeze. I'm firing up the DAW and will test this way out first. Thanks.
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scook
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:47:35
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After adding the audio tracks, configuring BFD Eco for mutli-out and finished the bus routing, select the tracks/buses and save it as a track template. This will save time in your next project when you want to use BFD Eco.
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Danny Danzi
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 10:49:36
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Hi Beeps, I used to do the Freeze thing like Jonesey mentioned but these days when I have to bounce a drum track that uses a synth, this is what I do. Go to "tracks" tab, select "bounce to tracks" Then while in that menu of options, source category "tracks", make sure you have the right things checked in the boxes, click ok and it quickly creates individual wave files of your drums. I feel this works much better than freeze and is faster to process. This of course is not to take away from what Jonesey has mentioned, I just feel that in my personal use, bounce works so much better and faster for me, I don't freeze anything anymore. And....I still have my original files in tact that I can always mute and archive. The other thing you can do if you really want to is split the midi up into individual tracks. Hi-lite the midi, choose process, then look for the arrow and choose "run CAL". Select "split notes to tracks" and the original midi will be stripped out and transferred to individual midi tracks. This is really good for hybriddin multiple drum modules. Like if you wanted the kick drum from Session Drummer, the snare from BFD and the hats from EzDrummer or whatever....you would now have individual midi outputs to send things to the module of your choice. The only down side to it for me is...the stock split notes to track cal file names the tracks by midi note number instead of kick, snare, hats etc. You can edit the CAL file via notepad to make it say kick, snare etc but you'll need to experiment a bit and get your mapping down for that. I have several custom cal files that I've created that work off of my mappings, so when I have to use one, it literally says kick, snare, snare rim, snare edge, tom 1, tom 1 rim and so forth. So one of the above methods may be what you're looking for....but all of them should work and get you where you need to be. :) -Danny
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 11:08:36
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scook After adding the audio tracks, configuring BFD Eco for mutli-out and finished the bus routing, select the tracks/buses and save it as a track template. This will save time in your next project when you want to use BFD Eco.
Thanks, scook. Got that one under control quite a while ago (it's part of Seth's video on MIDI drums that I used to learn about getting multi outs). I usually use some custom project templates I made for various things though usually with drums, bass and guit and associated busses set up and tweaked. Cheers. @Danny... Excellent. That's a little more what I was envisioning. Thanks, man. Hope you've been well.
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bluzdog
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 11:22:54
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For splitting up a complete kit midi drum file. CAL works great, it's pretty easy. Use "Split notes to tracks.cal" You can check out CAL in the manual and Scott's Sonar Power books all the way back to Sonar (1) Power. What Dani said about it is spot on. Rocky
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Danny Danzi
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 11:31:47
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Beepster @Danny... Excellent. That's a little more what I was envisioning. Thanks, man. Hope you've been well.
No problem brother....I'm doing ok, hope you are also. :) -Danny
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Blades
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 11:36:30
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Hey Beepster - rather than using the old split to tracks CAL, why not take a look at Drum Maps. This gives the flexibility of multiple tracks since you can mute and solo individual kit pieces, but keeps them all on the same midi track for ease of editing and being able to tell referentially which things are which - not to mention that you will often want to have groups of things together so they make any sense, like all the toms for example - spit to tracks is rather literal, so each note goes to its own track, which gets a little weird when you are trying to look at the bigger picture. I did a tutorial on how to setup and use drum maps for both external or vsti drum instruments. I think it's worth the few minutes of time investment to learn to do this. You can check it out on this page: http://blades85.com/music/sonar/88-specific-topics/79-sonar-drum-maps Hope that helps.
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mudgel
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 13:10:47
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Cats are funny creatures. So many ways to skin them.
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SuperG
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 13:15:25
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+1 on Drum maps - it really is the way to go.
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 14:01:28
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Lots of cool ideas to check out here guys and I intend to do so even if just to understand the program better. Danny does seem to have nailed what I'm looking for for the moment. On top of Calscripts being something I need to learn about Drum Maps are another aspect that I've kind of glossed over. Any time I came across entries on the subject it was a little confusing (I'm sure it'll be easier to understand now though) and I haven't actually run into any walls that required them... yet. Honestly I'm not exactly sure what they are supposed to do. I've never had a hard time setting up or using BFD in the PRV and between the note programming feature in BFD and programming my padKontrol manually to the right notes (I have a couple banks saved on the pK for my set ups) I've pretty much got things covered. However I see it brought up all the time so there has to be something I'm missing and it does kind of bug me not knowing about such a commonly used feature. Another one is ACT. I've always managed without it and although I think I do know what it does between MIDI learn or mapping parameters to my controllers as I go I'm not quite sure how it would benefit me. It also seems to mess up a lot for people... but that's no excuse not to learn the feature. All in time which I will hopefully have more of again. Not sure where I'm going with all that. Guess I'm just blathering as usual. Thanks for all the ideas guys and giving my brain a little kick in the pants. I've been looking at this project and realized although everything is edited more or less it's still pretty cluttered up and chaotic (didn't know what the heck I was doing) so I've got a bit of work ahead of me before I can even think about a remix. Should be a heck of a lot better when I'm done though... I hope. lol
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twaddle
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 14:30:51
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A couple points I would add regarding drum maps and CALS and why I no longer use them. It's hard to believe now but there was a time when all my drums in sonar were sound fonts played in livesynth. Back then if I wanted to render my drums as separate audio tracks to add effects too then CALs were essential and so much quicker. But with the dawn of VSTi's with multiple outs they became redundant as so the only one I ever use these days is a very useful one called, "UNDUPE" which will go through your midi track and remove any duplicate notes you might have inadvertently created when copy & pasting. Something I used to do a lot of Since I started using BFD2 I stopped using drums maps. They do have their uses but the fact that sonar's prv shows all the drum notes associated with BFD Eco, BFD2 & now BFD3 it's not really needed and creating midi maps in BFD3 now is really very very quick and intuitive and I'd thought BFD2 was pretty good so I'm pretty happy and have no real use for drum maps any more I'd go with Danny's method myself Steve
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/21 15:06:39
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Hey, Steve. Good to see you. You haven't been around for a while. I appreciate the info. I find there are a lot of things like that that seem to be throwbacks to ways things used to be done that I guess I don't REALLY need to learn but it's hard to know as I muddle through it all. Still I think things like that are worth knowing but not at the expense of moving forward with stuff I need to do NOW so thanks for that. OT but I think you are the man to ask about this. I missed out on upgrading my BFD Eco to BFD2 and since there isn't an upgrade path to 3 (and frankly I can't afford it) for me what I was hoping to do was either... a) Maybe... perchance... possibly get a BFD2 upgrade directly through FXpansion. Unlikely I know but if there is even a remote possibility they'd be willing to sell to a lowly Beep that would be spectacular. b) Buy the boxed upgrade to BFD 2 as I'm sure I could probably find old stock somewhere... perhaps from my usual retailer BUT the problem is on those boxed upgrades they only mention it being for 1.5 users. I can't seem to figure out whether I can upgrade Eco using one of those boxes. Do you know? Otherwise I'll have to hunt down a boxed full version of 2 which would probably be fairly easy but more expensive. Just wondering if you could give me some pointers on this. PM if need be as I'm sure FXpansion would rather folks just go straight to 3 but in my case it's just not financially feasible any time soon. Hope you've been well. Cheers.
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twaddle
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/22 07:46:08
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Hi Beepster There's so much to learn with computer music production I try and keep it to a, "need to know" basis but obviously there are methods you might not be aware of that are much quicker and easier than the ones you'd adopted. As I said, sonar's prv automatically displays all the drum notes for all fxpansions drums which is really useful and it also updates when you add or remove new kit pieces, I prefer to have my kit pieces in a certain order and mapping them in BFD2 & 3 (and Eco) is a lot quicker than creating drum maps but I must say I prefer to look of drum maps and the fact that I can edit the names when they're too long but I can get by without them. One of BFD3's new midi mapping features I really like is the ability to control/select each articulation and then drag those artics on to the keyboard and it adds them in the order you clicked them. Really useful when mapping hi-hats with 13 articulations. I hate to be the harbinger of doom but I'm quite sure you won't get an upgrade to BFD2 from fxpansion as they are no longer selling BFD2 on their site but I guess there's no harm in contacting sales to see if they still have any boxed upgrade versions, however I just did a google search and found people selling BFD2 Upgrade for £84 ($135) which is well worth it and probably cheaper than you would have got through FXpansion anyway. The link I posted is in the UK but they do say it's an upgrade for BFD Eco users too. I know you're saying you can't afford to go straight to BFD3 but I would have advised you to go via BFD2 anyway as you'll be getting 10 very well recorded kits for $135 which is pretty cheap. I'm not a V-drummer but I'm sure I read that you are, or did I ? Anyway, a lot of improvements have been made for V-drummers and I read some very positive posts from very happy users. The cost of getting to BFD3 via a BFD2 upgrade may well be about the same as getting BFD3 direct with no upgrade but the difference is you get the 10 extra kits from BFD2. Christmas is coming so I'd suggest treating your self and breaking the bank for the BFD2 upgrade and then you can think about BFD3 further down the line. Did you try the BFD2 demo when it was available ? There will be a BFD3 demo available within the next week or so. It's very different from BFD2 and in some ways is more like Eco in the way it's laid out which should please you Here's a list of FXpansion Dealers from around the world, I'd suggest contacting your nearest one and using all your powers of charm and persuasion but I don't wont to get your hopes up Steve
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Taurean Mixing
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/22 09:24:01
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A quick and dirty way for bouncing each track to audio is simply solo that instrument in the VSTi module, make sure the track with the module is selected along with the MIDI, and bounce.
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Bristol_Jonesey
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/22 10:46:29
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Just one further thought on Bouncing v Freezing. If you're like me, and you "mix as you go", freezing your vsti's makes much more sense. Why? When you bounce to audio, you get a completely brand new track, leaving all your midi data intact (which then has to be muted/archived/hidden) but this audio track will then need to be panned/EQ'd/Compressed/Sends setup/Routing setup/Automation written etc. Multiply by as many audio tracks as you're bouncing. For a complete drum folders worth of tracks, this can easily run to a couple of dozen. And you now also have duplicate audio tracks which have to be muted/archived/hidden. Not great for a streamlined workflow. On the other hand, when you freeze your vsti, all of your previous mixing plugs & parameters remain in place - all you've done is removed the vsti from memory. And there's no need to hide/mute/archive anything. You want to tweak some part of your Midi performance? Unfreeze > make your edits > Re-freeze. It's that simple. I don't recall the last time I felt the need to bounce to audio.
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bapu
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/22 10:52:31
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Bristol_Jonesey I don't recall the last time I felt the need to bounce to audio.
In Beeps case he wants to use the audio "as if" it was actually recorded as audio to edit and possibly mangle up and so it seems that the bounce is a safety against an accidental unfreeze (and losing his work).
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/23 18:50:24
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Yes, indeed. Although all these ideas will be tried and likely used, particularly the Freeze option, for now Danny's method of bouncing down to pure audio waves is exactly what I want. This is because this will be a practice mixing session to solidify some ideas and concepts I've learned for mixing recorded audio. The goal is to be able to work with a full band with a fully mic'd drum kit because I have to mix an old album I've had on the backburner for far too long. There is absolutely no MIDI involved BUT I may do some extraction of the kick/snare and maybe toms to MIDI so I can double things up with samples. For my own in house creations though Freeze may be a better option but I'll have to see how it fits in my workflow and/or whether it'll cause my computer to glitch out. Also it's a good excuse to clean up the Beepster Creep because I basically just twisted knobs until I thought it wasn't too embarrassing. I think I could make it much better now. Cheers and thanks for all the ideas guys.
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Danny Danzi
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/23 19:03:49
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Hi Beeps, I really don't think you'll need freeze to be honest. The reason being, when you freeze, it takes longer (at least on my system) and you'd have to go on each track and un-bypass each bin. When you freeze, by default it literally freezes everything...the track fx bin and any plugs VSTi's, pro channel (though it really doesn't freeze it, it just globally shuts the track down at the top, but if you turned it back on you'd be double processing) and to me it's just the long way around really. Again, it's a cool way to do things but I think bounce to track is faster and better to do with less work and clicks to be honest. Then you can set up your fx in pro channel or in the track bins. Freezing at THAT point makes more sense to me (due to plugin use) because it would take less time to freeze/unfreeze to make changes with just plugins on top of bounced audio, ya know? With freeze at the midi/vsti stage, it takes some time to have those drum tracks process through your drum module. But like I said before, both will work. I say try both and see which one works better for how you use the program. Freeze may be better for you and may even be faster. I just hated the whole freeze and wait, unfreeze to make changes, freeze back, unfreeze to make changes....that just annoyed me to no end. So I just do a bounce, archive the original midi/vsti tracks and I'm working with old fashioned wave files and can process them in real time without freezing or the extra over-head of the drum modules I may be using. That said, with a fast enough computer, none of it really matters. My system is so bad-ass (thank you God...and Jim Roseberry lol) I never have to freeze anything even when using Sonar 32 bit. If I start going nuts with synths, of course I do...but it's rare for me to use that many synths to where I have to start freezing things. When I use lots of synths, I just use Sonar 64 and then all is well. I'd stay 64 exclusively but need some of my old 32 bit effects that have never been ported to 64. Anyway, try some of that stuff out and see what works best for you. I think you'll definitely like bounce though. Good luck man! :) -Danny
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/23 19:31:32
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You definitely know where I'm going with this Danny. Another thing for me is once I get my drum part I just want it done. Yanno? No going back and screwing around and moving notes around or cramming in a new fill here or there just... "this is the performance... work with it". Otherwise I'd be constantly going back fiddling with things when I know damned well if I was happy with a track at a certain point it's a good track. Then there is the aspect of having the slight variations of having the synth performing the track every time, especially with anti machine gun settings in place or whatever. It may not be a HUGE difference in how the effects respond to the part but I'm the kind of freak that would notice it especially if I'm going OCD and automating a specific hit or something so it pops just right at the right time ("Why does the compression sound different on this ONE HIT THAT I THINK IS SUPER IMPORTANT BLAAARGH!!!"). Just seems to take a whole pile of weirdness out of the mixing process. I may be totally wrong but I'm used to working with audio and new to MIDI so it would just make me feel more comfortable have a printed track. Am I crazy? Definitely... but I think at least some of my reasoning for wanting to do things this way are sound and you seem to be confirming my assumptions. Anyway, thanks again. I've actually been contemplating sending you some more of my wacky charts to round out what I've already sent you but haven't had much time. Just a couple tweaks to unlock the alternate modes that you may find interesting. I'll let you know. Cheers.
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John
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/23 20:35:54
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I use freeze exclusively. I also have drums going to their own audio tracks. Of course I do this for all soft synths.
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Bristol_Jonesey
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/24 04:44:08
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When you freeze, by default it literally freezes everything...the track fx bin and any plugs VSTi's, pro channel (though it really doesn't freeze it, it just globally shuts the track down at the top, but if you turned it back on you'd be double processing) and to me it's just the long way around really. Sorry Danny. I have to disagree with you on this one. Let's just clear the decks, I'm talking about freezing the synth as opposed to freezing the track There is a world of difference between the 2 and you do get completely different results. But, on your Midi track, if you right click the freeze button, Sonar lets you choose what it is you want to be frozen - including Track Fx. I never include any Fx to be included in a freeze, I just pop in & out of freeze whenever I need to make Midi adjustments. All my Fx bins and Pro Channel are live constantly, whether the track is frozen or not.
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/24 07:56:31
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Bristol_Jonesey
When you freeze, by default it literally freezes everything...the track fx bin and any plugs VSTi's, pro channel (though it really doesn't freeze it, it just globally shuts the track down at the top, but if you turned it back on you'd be double processing) and to me it's just the long way around really. Sorry Danny. I have to disagree with you on this one. Let's just clear the decks, I'm talking about freezing the synth as opposed to freezing the track There is a world of difference between the 2 and you do get completely different results. But, on your Midi track, if you right click the freeze button, Sonar lets you choose what it is you want to be frozen - including Track Fx. I never include any Fx to be included in a freeze, I just pop in & out of freeze whenever I need to make Midi adjustments. All my Fx bins and Pro Channel are live constantly, whether the track is frozen or not.
I think for how my brain works Freeze would be better in the composition/tracking/editing phase. For mixing though I just wanna deal with audio because frankly MIDI is a little too weird for me sometimes and I'd rather just take it completely out of the equation at mix time. Same for other synth parts. I'm so meticulous when putting my parts together that if I got to the point of printing them they will be as good as they can get. Besides if I REALLY wanted to change something I could always dig the original MIDI out of the archive. But thanks for all your input here Jonesey. It's always a pleasure. ;-)
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Beepster
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Re: Bouncing each kit piece of a MIDI drum track to its own audio track?
2013/10/24 07:59:42
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twaddle Hi Beepster There's so much to learn with computer music production I try and keep it to a, "need to know" basis but obviously there are methods you might not be aware of that are much quicker and easier than the ones you'd adopted. As I said, sonar's prv automatically displays all the drum notes for all fxpansions drums which is really useful and it also updates when you add or remove new kit pieces, I prefer to have my kit pieces in a certain order and mapping them in BFD2 & 3 (and Eco) is a lot quicker than creating drum maps but I must say I prefer to look of drum maps and the fact that I can edit the names when they're too long but I can get by without them. One of BFD3's new midi mapping features I really like is the ability to control/select each articulation and then drag those artics on to the keyboard and it adds them in the order you clicked them. Really useful when mapping hi-hats with 13 articulations. I hate to be the harbinger of doom but I'm quite sure you won't get an upgrade to BFD2 from fxpansion as they are no longer selling BFD2 on their site but I guess there's no harm in contacting sales to see if they still have any boxed upgrade versions, however I just did a google search and found people selling BFD2 Upgrade for £84 ($135) which is well worth it and probably cheaper than you would have got through FXpansion anyway. The link I posted is in the UK but they do say it's an upgrade for BFD Eco users too. I know you're saying you can't afford to go straight to BFD3 but I would have advised you to go via BFD2 anyway as you'll be getting 10 very well recorded kits for $135 which is pretty cheap. I'm not a V-drummer but I'm sure I read that you are, or did I ? Anyway, a lot of improvements have been made for V-drummers and I read some very positive posts from very happy users. The cost of getting to BFD3 via a BFD2 upgrade may well be about the same as getting BFD3 direct with no upgrade but the difference is you get the 10 extra kits from BFD2. Christmas is coming so I'd suggest treating your self and breaking the bank for the BFD2 upgrade and then you can think about BFD3 further down the line. Did you try the BFD2 demo when it was available ? There will be a BFD3 demo available within the next week or so. It's very different from BFD2 and in some ways is more like Eco in the way it's laid out which should please you  Here's a list of FXpansion Dealers from around the world, I'd suggest contacting your nearest one and using all your powers of charm and persuasion but I don't wont to get your hopes up  Steve
Thanks, Steve. If there are indeed boxed upgrades for eco floating around out there I'm sure I can scrounge one up. It's odd that they didn't include those BFD2 kits in BFD3. You'd think since they are already recorded and ready to go they just toss them in. Weird. Cheers.
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