stxx
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Bug with Plugin-Alliance new bx_console - ATTN Cakewalk
I just got the new Plugin-Alliance (P.A./Brainworx) bx_console plugin. This thing is AMAZING. I have almost all the console plugs by UAD and waves and this is just the smoothest best sounding one overall with some very cool new technology! (go here read up and download the trial: https://plugin-alliance.com/) ISSUE: The bx_console is supposed to generate a mono instance for mono channels and stereo instance for stereo channels. That said, I reported an issue to P.A. that in SONAR, the bx_console only renders stereo version regardless of the track being mono. Fortunately the plugin still works but its just not how it should be. Here is the reply from Jeremy from The Plugin Alliance Support Team. According to him, this is only a Sonar bug (figures...) Any insight from either Cakewalk or users? Thanks! --------------------------------------------- Hi Allen Lind, Just wanted to let you know that I did verify this bug on my end, so I will report it to the dev team and hopefully we'll have a fix for it in a future version. I still think you should try contacting Cakewalk as well, as they might be able to provide some insight into why this only seems to happen in Sonar. Cheers, Jeremy The Plugin Alliance Support Team On Tue, 3 Nov at 2:51 PM , Plugin Alliance < support@plugin-alliance.com> wrote: Hi Allen,
Thanks for the info. I'll investigate this issue on my end, and if we do find a bug, it will be fixed in a future version. I'll let you know if we make any progress. In the meantime, I'd recommend you also contact Cakewalk about this to see if they have any suggestions. Also, keep in mind that if you switch the analog mode to "Digital," the left and right will be processed exactly the same, which means that it will be effectively the same as mono (assuming the input is mono). The only difference is that there might be an increase in cpu usage. Cheers, Jeremy The Plugin Alliance Support Team
On Tue, 3 Nov at 1:38 PM , Allen Lind < stxx@comcast.net> wrote:The screen shot show a Sonar Mono Track with the stereo instance of bx_console. In Sonar, a mono track is pretty much sdefined by the input type and also by symbol which is either a small circle (Mono) with down arrow or two overlapping circles (Stereo). A Sonar channel can be switched from Mono to Stereo by clicking that symbol but you can get wierd results if you mix stereo and mono sources or plugins. That said, the console plug seems to work OK other than the fact that its always a stereo channel and should not be. Maybe the boys a Cakewalk/Sonar can help determine what really signals a stereo track from a software point of view. Sonar is now an amazing DAW btw... I've used many of them, and Sonar deserves to be up there or even surpass some of the more popular ones. Its time is coming. :) Thanks for your help and hope we can find a solution. Let me know if I can help. There is a forum http://forum.cakewalk.com/ that you might get answers but I would also think that as a major plugin developer your should get access to the info you need somehow directly from them,
Allen 540-336-4233 Facebook: http://www.facebook.com/profile.php?id=1584074292
Sonar Platinum, RME UFX, UAD 2, Waves, Soundtoys, Fronteir Alphatrack, X-Touch as Contl Srfc, , Console 1, Sweetwater Creation Station Quad Core Win 8.1, Mackie 824, KRK RP5, AKG 240 MKII, Samson C-Control, Sennheiser, Blue, AKG, RODE, UA, Grace, Focusrite, Audient, Midas, ART Song Portfolio: https://soundcloud.com/allen-lind/sets/oth-short
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scook
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Re: Bug with Plugin-Alliance new bx_console - ATTN Cakewalk
2015/11/04 13:53:36
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stxx
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Re: Bug with Plugin-Alliance new bx_console - ATTN Cakewalk
2015/11/04 14:22:56
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Right which is why maybe I put it here as Cakewalk (they read this forum) might have some other (casual) insight even though the issue actually is on PA's end. I think having PA fix it may not be too high a priority for them since Sonar currently seems to be off their radar. Actually Jeremy from PA might sort of be looking for a hint from CW as in a previous thread he said he was very unfamiliar w/Sonar which is also why I gave my little dissertation as to how great it is and it will (hopefully) get more popular! More popular = better 3rd party support which unfortunately Sonar lacks for some reason and seems to be an afterthought for many companies. This is just another example.
Sonar Platinum, RME UFX, UAD 2, Waves, Soundtoys, Fronteir Alphatrack, X-Touch as Contl Srfc, , Console 1, Sweetwater Creation Station Quad Core Win 8.1, Mackie 824, KRK RP5, AKG 240 MKII, Samson C-Control, Sennheiser, Blue, AKG, RODE, UA, Grace, Focusrite, Audient, Midas, ART Song Portfolio: https://soundcloud.com/allen-lind/sets/oth-short
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Dan Cate [Cakewalk]
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Re: Bug with Plugin-Alliance new bx_console - ATTN Cakewalk
2015/11/04 14:58:19
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☄ Helpfulby zybermark 2015/11/04 19:57:09
Hi Allen, There's a current issue with VST3 and processing mono interleave. This has since been addressed and will be fixed in the next update to Sonar (update 10). I tested the latest build of Sonar with the bx_console plugin and it now handles interleave correctly. Thanks Daniel [Cakewalk]
Thanks! Daniel Cate [Cakewalk]
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stxx
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Re: Bug with Plugin-Alliance new bx_console - ATTN Cakewalk
2015/11/04 15:42:37
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Nice!! I'll pass this along! Thank you for the GREAT work!
Sonar Platinum, RME UFX, UAD 2, Waves, Soundtoys, Fronteir Alphatrack, X-Touch as Contl Srfc, , Console 1, Sweetwater Creation Station Quad Core Win 8.1, Mackie 824, KRK RP5, AKG 240 MKII, Samson C-Control, Sennheiser, Blue, AKG, RODE, UA, Grace, Focusrite, Audient, Midas, ART Song Portfolio: https://soundcloud.com/allen-lind/sets/oth-short
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Noel Borthwick [Cakewalk]
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Re: Bug with Plugin-Alliance new bx_console - ATTN Cakewalk
2015/11/04 19:51:38
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Yes there was a problem with mono VST3 plugins that was reported to us by the EIOSIS developer and I fixed it. I assume you are referring to the VST3 version of the plugin? It should work in VST2...
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mikedocy
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Re: Bug with Plugin-Alliance new bx_console - ATTN Cakewalk
2015/11/04 22:05:37
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Noel Borthwick [Cakewalk] Yes there was a problem with mono VST3 plugins that was reported to us by the EIOSIS developer and I fixed it. I assume you are referring to the VST3 version of the plugin? It should work in VST2...
Hmmm. I wonder if that will fix this similar problem that I reported in this thread: http://forum.cakewalk.com/Problem-with-Voxengo-VST3-and-Sonar-Platinum-m3244995.aspxThe problem occurred when the vst3 was used in mono.
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