CALL IT LAST SUMMER (unmastered)

Author
Boomin36Beatz
Max Output Level: -86 dBFS
  • Total Posts : 201
  • Joined: 2010/03/16 11:58:48
  • Status: offline
2012/10/22 13:49:38 (permalink)

CALL IT LAST SUMMER (unmastered)


i am looking for some feedback
i know it is raw not really defined
i just want to know if it's a good Idea? 
and of course i hope you will enjoy this lill loop.

http://soundcloud.com/boomin36beatz/last-summer2


Thanx
post edited by Boomin36Beatz - 2012/10/26 19:26:34
#1

4 Replies Related Threads

    tbosco
    Max Output Level: -72 dBFS
    • Total Posts : 903
    • Joined: 2011/01/06 20:42:22
    • Location: Chattanooga, TN
    • Status: offline
    Re:CALL IT LAST SUMMER (unmastered) 2012/10/22 14:07:33 (permalink)
    Hey, I like it!  And to be unmastered, it is really loud!  It has kind of a happy flavor to it.

    My little criticism is that there is just too much reverb on the whole thing.  I think it sounds good on what I think is the electric piano in this tune.  But I would have thought the kick would have been way more dry, and a shorter, less dense on on the synth strings.  If the vocals are supposed to be understood, then they are buried in the mix... BUT if they are just an effect, then I think they're OK.

    I think with a little less reverb, the parts stand out and grab your ear...makes ya wanna say "Cool.. I can hear that... what's next?"

    Thanks for posting.  Let us know what you plan to do with this.  :-)

    Cheers!

    Tony

    SONAR Platinum
    JNCS Computer with Asus X99 Motherboard (i7)
    Win10 Pro 64bit, 32GB RAM
    Motif XF7, Komplete 11, Ozone 7, 
    Komplete Kontrol 88 keys,
    Softube Console 1,
    PreSonus Faderport 8,
    Focusrite ISA 430 Mk 2 Mic Pre,
    Yamaha HS8s and Sub
    Drawmer 3.1 Monitor Controller
    Fractal Axe FX 2 XL Guitar Processor
    Lots-o-Guitars
    #2
    Boomin36Beatz
    Max Output Level: -86 dBFS
    • Total Posts : 201
    • Joined: 2010/03/16 11:58:48
    • Status: offline
    Re:CALL IT LAST SUMMER (unmastered) 2012/10/22 14:28:02 (permalink)
    Thanx Tony for your feedback.
    overall there are too much reverb in it espacially on the drums, that's right.
    i will do the changes soon.
    thanx that you Liked the Piano tune. :-)
    and the vocals are in it as an effect.
    No Great Plans at the moment but wait a min...
    finish it first of course 


    once again thanx for passing by and leaving this constructive feedback.



     



    #3
    Lynn
    Max Output Level: -14 dBFS
    • Total Posts : 6117
    • Joined: 2003/11/12 18:36:16
    • Location: Kansas City, MO
    • Status: offline
    Re:CALL IT LAST SUMMER (unmastered) 2012/10/22 18:06:14 (permalink)
    The concept is perfectly fine.  I like the melody and the soundscape you've created.  The f/x on the bass drum and snare are cool, too, though I agree with Tony about the wetness level.  Once you find the right mix this loop will take on a life of its own.  I hope I get to hear it.

    All the best,
    Lynn

    my songs
    www.soundclick.com/lynnwilson

    www.youtube.com/lywilson
    my videos

    Cakewalk by Bandlab| Sonar Platinum @ 64bits| i7 860 | 8 gigs ram | W10 @ 64 bits | RME FF 400
    #4
    Boomin36Beatz
    Max Output Level: -86 dBFS
    • Total Posts : 201
    • Joined: 2010/03/16 11:58:48
    • Status: offline
    Re:CALL IT LAST SUMMER (unmastered) 2012/10/26 19:25:32 (permalink)
    @Lynn thanx for your constructive critics and sorry for my late reply
    i did read what you wrote 
    and tried to improvise some tunes and tried to get rid off the extrem reverb (Wetness Level)  
    i know it is still raw but i think i am getting closer.
    here is an updated version

    http://soundcloud.com/boomin36beatz/last-summer2

    i hope you will enjoy it.
    and thank you very much
    for taking the time to listen to my music and leaving such a nice Feedback 


    Peace!!!

    #5
    Jump to:
    © 2024 APG vNext Commercial Version 5.1