Ah.... the power of video. I can see exactly what is going wrong. It's an expectation thing.
You are editing the clip map in the drum track but have mis-understood the process. The beats such as 1:1, 2:1 etc in the clip map have nothing whatsoever to do with the tempo grid of the project. Neither does anything get moved stretched or changed in anyway. The clip map only relates to the internal beats of the clip to make sure that each beat in the clip, lines up with where audiosnap thinks it should be.
Audiosnap works that out by working out the average tempo of the clip. To give it the best chance of doing that correctly you need to set your project tempo to roughly the tempo of the material, slip edit and apply trimming (or bounce) the clips to get rid of any erroneous stuff at the front of the clip and manually line up the first down beat of a clip with a measure line of the tempo grid. It doesn't matter what measure anyone will do. EDIT: Remember to select and move all clips though if working with multiple clips.
Audiosnap is then pretty good at not only getting the clip tempo correct but will also line up most of the beats in the clip with the beat markers in the clip map view. Just remember Clip Map Beat markers initially have NO relationship to the tempo grid whatsoever they are a completely separate entity.
Clip map editing doesn't move or change audio or tempo in anyway. It is just a set up process to get ready for the next stage..............
.........................which is extracting a very accurate tempo map. That's what
this video explains.
After you've done that then you use audiosnap on the other tracks. Merge and lock their transients together and then moving a transient in one track either manually, applying the pool or quantizing them will move the same transient in all tracks.
To summarize.............
Set up for using audio snap by checking rough tempo and editing the clip map. At this stage *nothing* has been changed.
Extract tempo grid (as per video link)
Merge and lock transients in all clips
Adjust transients as required
When happy - bounce to clips.
HTH
post edited by FastBikerBoy - 2013/03/29 12:25:21