Clips seemed to be out of time?

Author
fanir
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2012/10/07 03:57:30 (permalink)

Clips seemed to be out of time?

Let's say, I'm gonna punch in a guitar part for a track. I hit record, and its a perfect take. However, when I replayed it, the clip seemed to be out of time in which it comes in milliseconds too early that I'd have to use Nudge 2 to punch it into place. Maybe it could be a bad take and my ears are playing tricks on me, I tried recording again. Same thing happened. 


Any ideas on why this is happening?

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    Danny Danzi
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    Re:Clips seemed to be out of time? 2012/10/07 04:28:22 (permalink)
    fanir, you may need to sync up your audio card to Sonar. A forum member by the name of Eric Beam posted on here showing us how to do it and he gave us an audio file to go with it to help with the sync. You may get lucky if you search the forum for it. I can't quite remember his screen name though. Rhythm In Mind I believe it is. He even has a video that explains it and shows you how to do it. I'm not sure this is your issue, but it's definitely where I would start. I sync up all my boxes in this manner and never get any drift early or late. I found his website, maybe you can click on his "contact" link and mail him about the video. It may still be on this forum somewhere if you search his posts.

    His site is: http://rhythminmind.net/ The guy is pretty incredible. Maybe he still has the video with the sync wave. If he doesn't, I saved his broadcast wave he gave us...so if he can explain the procedure to you or whatever and doesn't have the wave file, I have it and can send it to you. But it's best if you talk to him about the right way to sync up your system. You basically have to feed your out to an in and allow Sonar to record the test file he gives you. From there you set your nudge to samples and nudge forward or backward on the clip you recorded until it syncs up with the one he gives you. When you nuge, you have to count how many times you nudge and then put that number into Sonars "sync and caching" options at the bottom where it says "Record latency adjustment (samples) and you should be good to go. From there you do another recording of the wave file he gives you and it should look exactly the same time wise. That's the basics of it...but he will be much better at explaining it. Dude is brilliant.

    I'd tell you how to do it, but he explains it so well...and each situation is different. I use a mixing console with my recording rig, so you would do it differently than I would.

    That said, every once in a while Sonar WILL give me an early take. I'd say one out of every 500 presses of the R button, I get a take that sounds early that I know for a fact was played perfectly. This happens to me mostly when I just hit R while audio is playing and I play along. When Sonar starts to record from a dead stop for me while having punch-in enabled, it works fine. But I've definitely seen the early clip thing when I've done some on the fly recordings. Best of luck.

    -Danny

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    Fractal Audio Endorsed Artist & Beta Tester
    #2
    robert_e_bone
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    Re:Clips seemed to be out of time? 2012/10/07 04:37:00 (permalink)
    Howdy -= this sounded familiar, so I did a bit of digging on your behalf.

    I found a post from Noel Borthwick (Cakewalk CTO) and in it he indicated that they had provided a means for manual adjustment, if needed.  This was back in Sonar 6, so I took a look at it to see where it lives in X2.

    Go to Edit>Preferences>Audio>Sync and Caching

    Once there, you will see at the bottom a section dealing with Record Latency Adjustment.  They have it built by default to query the interface's reported latency, and they attempt to auto-adjust on your system by using that value to internally nudge things so that they line up.

    In the event that they do not line up using the auto-configured option, they have built in a manual adjustment.

    You will see it there, labelled: Manual Offset.

    Before you start playing with that, let me ask you - are you using ASIO drivers?  I know that I had WDM/KS drivers show up when I installed X2, even though I have an ASIO driver loaded into Windows with my Presonus AudioBox 1818VSL.  I had terrible latency until I saw that and changed it to use the ASIO of my interface.  I had to make no changes after that, and all lines up fine on my recording and playback.

    So, please check that first, and if you are using ASIO and still having that problem, go find out what your device's buffer size is, and for example if it 64 samples, then try setting that offset to 64.  

    Please let me know if that takes care of it for you.

    Bob Bone


    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
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