Lourdo
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Coming from Reason/Live
hey there, I'm really liking what I see in sonar X2 and I'm debating wich way to go (logic, cubase, sonar) in order to work within a full featured DAW. One thing that is crucial for me (coming from Reason/Live environement) is the midi re-grooving functions that both programs excel at. I can quickly come up with interesting parts playing with the various non-destructive midi re-grooving options that both program use, quickly experimenting with an mpc feel kick part playing against an sp1200 hat part, all in real time, all tweakable... really super mucical results and QUICK. And I can't seem to find anything similar within Sonar. So far in sonar, what I've seen as far as midi groove processing is : 1) groove templates (destructive, and very limited as far as usage) 2) input quantizing, so nothing magical here 3) straight quantizing... not a fan of it, especially within a vst context, where it gets rigid very quickly, even at moderate settings... take a lot of time to get proper results. Am I missing something?
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John
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Re:Coming from Reason/Live
2013/01/12 20:33:46
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Try groove clips. Also try the Step Sequencer. Any clip can be a groove clip. Either MIDI or audio. Its easy to create a MIDI groove clip just select it and ctrl R. An audio clip can be made into a loop with the loop construction view. Also look into the Matrix. I have never used Reason so I have no way to compare them.
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Swiller
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Re:Coming from Reason/Live
2013/01/12 21:27:20
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you are not missing anything. Such quick features simply do not exist in sonar. Sonar is more about learning to program it via menus. Most of it is all possible, but requires menu diving instead of common functions being available in edit windows. A good example is the way that a double click of a standard audio clip is pretty much a useless thing to do. You would expect to be able to call up transients, slice up a loop into 16 parts, quantize to snap. You can do all that in sonar, but it involves more lengthy processes. Similarly the prv (traditional piano midi editor) is only a track editor , not a clip editor. So if you double click a midi clip to edit whilst the track is playing, it will scroll off the screen once the clip part has passed/or you wont see the clips notes if the track is playing before or after the clip. Demo it and see how you get on.
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Lourdo
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Re:Coming from Reason/Live
2013/01/12 21:45:05
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I'm aware of the groove clips, matrix and step sequencer - I'm refering to something completely different, wich is the ability to mangle with midi timing and feel on the fly, and mixing different grooves non-destructively. as so : http://www.youtube.com/watch?v=REq9GijEtQo anyone?
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John
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Re:Coming from Reason/Live
2013/01/12 21:56:04
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Swiller you are mistaken about almost everything. When I double click on an audio clip I get the loop construction editor. If you are looking for slicing up a clip this is not a Sonar ability because it is a non destructive DAW. For editing a MIDI click while playing hit the scroll lock key or use the time lime swipe to stop the time line from moving. Before one comments on a product it helps if the person knows how the product works.
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forkol
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Re:Coming from Reason/Live
2013/01/12 22:03:47
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Yeah, I thought there was some misunderstanding about what you were asking for, and I was in the process of re-searching it. What you do have is the ablilty to use Groove Quantize. You could drop your kicks into something like Session Drummer 3 (or better yet, something like Battery) and then punch out whatever MIDI drum track you wanted. Then you select that Drum Track, and do a Groove Quantize on it. I remember reading in some book that one of the Cakewalk DNA groove presets emulates exactly the MPC Setting. This would still be destructive (since it now moves the Midi notes, but you can go back and forth doing undo/redo at least. Might want to keep a copy of the original MIDI just in case.... Hope this helps!
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forkol
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Re:Coming from Reason/Live
2013/01/12 22:29:45
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John Swiller you are mistaken about almost everything. When I double click on an audio clip I get the loop construction editor. If you are looking for slicing up a clip this is not a Sonar ability because it is a non destructive DAW...... John, I agree with Swiller. IMHO, when double-clicking on an audio loop, it would be nice to have an editor like Logic does. Also, it has nothing to do with Sonar being a non-destructive DAW -- and I'm not sure what meaning that has in the context of his reply. You could have a window that provides both the capability of the Audiosnap and the loop construction view, plus maybe a few editing features from common wave and beat editors. Of course, you can split beats just in the same way you can as described here: http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR%20X2&Lang=EN&Req=AudioSnap.18.html, but that's pretty convoluted, when it could be a bit more direct.
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John
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Re:Coming from Reason/Live
2013/01/12 23:06:11
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Sonar is non destructive because the underlying audio file is not changed. Thats why it does not have a wave editor. I'm not clear why the Loop Construction View needs Audiosnap. It has a quantize ability built in. Now as to it doing slices this is my fault in my thinking in terms of Recycle slicing. What Loop Construction does is create Acidized loops. But clearly I was wrong in saying it didn't slice. It does. I believe that is fairly new. In the PRV yes editing is destructive but that is use most for creating MIDI not just editing. For example though transpose is non destructive. As are many things one can do to MIDI without changing the underlying MIDI. Live and Reason are niche products that have particular features that don't have an exact equivalent with Sonar. What Sonar excels at is supporting hardware and plugins and being a linear sequencer. Its merits have to be understood in context to comparable products.
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Anderton
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Re:Coming from Reason/Live
2013/01/13 03:55:29
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Actually there are a couple options. 1. ReWire!! Reason and Sonar make a great combination. Just treat Reason like a super rack of instruments working within Sonar. OctoRex, Kong...they're all great with Sonar. 2. The RXP REX File player. This seems to be a really well-kept secret, but it's fabulous. I'm not sure if it does exactly what you want, but here's how it works...you drag a REX file into it, and you can either loop the file or slice it. When sliced, you can play each slice in real time from a keyboard if you're into on-the-fly re-arranging, BUT you can also drag a MIDI file from the RXP player into Sonar, with each slice represented by a MIDI note (just like Reason). Then you can go into MIDI and mess around with the notes, jumble them around, overdub by playing slices from the keyboard, whatever. But wait! There's more!!  There's a multi-mode filter and amplitude envelope that applies globally to the slices, and all RXP parameters are automable. Also, you can transpose plus and minuse four octaves, tweak tuning in cents, and there's a cool random pitch function that can really add interest to percussion parts. So, you can lay down stuff on the fly, but then go back and tweak the slice's audio parameters. Of course, if you're into Maschine or MPC, you can trigger the slices from the pads; you're not limited to using a keyboard.
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thebiglongy
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Re:Coming from Reason/Live
2013/01/13 05:12:31
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As Mr Anderton said ... Rewire ;) Will still allow you to do what you want in Reason and you can set the outputs however you like in Sonar. Record any vocals and other instruments plugged into your interface in Sonar and once read to mix down, either freeze the Reason tracks to stems or just bounce the whole lot when you are happy and if you have enough processing power ;) That said.....why do you want to move from Reason? Using reason/record you can do most of not all of what you can with Sonar and in general, it tends to run a lot better without the need of tweaking settings, unlike in many other daw's.
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Loptec
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Re:Coming from Reason/Live
2013/01/13 06:46:05
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Lourdo So far in sonar, what I've seen as far as midi groove processing is : 1) groove templates (destructive, and very limited as far as usage) 2) input quantizing, so nothing magical here 3) straight quantizing... not a fan of it, especially within a vst context, where it gets rigid very quickly, even at moderate settings... take a lot of time to get proper results. Am I missing something? Am I totally missing what you're looking for(?) cuz most answers you've gotten so far just confuses me.. For playing around (non-destructively) with midi-clips you've got the MIDI-plugin Quantize. (Right click on the MIDI-track's FX-bin to use it on the whole track or right click a clip and choose: Insert Effect -> Midi Effects -> Cakewalk Effects -> Quantize to use with an individual MIDI-clip) Here you've got settings such as strength, swing, randomizer, offset.. You can also use the step sequencer if you want different settings for each note. In there you see an icon that looks like a play-button on the left of each row. Press that one and you'll get settings like swing, flam and some other things in there. Also non-destructive, of course. Swiller you are not missing anything. Such quick features simply do not exist in sonar. just because you haven't found them doesn't mean they don't exist. Swiller Sonar is more about learning to program it via menus. Most of it is all possible, but requires menu diving instead of common functions being available in edit windows. A good example is the way that a double click of a standard audio clip is pretty much a useless thing to do. You would expect to be able to call up transients, slice up a loop into 16 parts, quantize to snap. You can do all that in sonar, but it involves more lengthy processes. "You would expect" ? .. Aren't expectations based on each individual's earlier experiences? Just because you expect something doesn't make it a standard-expectation. Choose your words.. But, well.. Maybe it's just me that totally have misunderstood the meaning of the word menu? Spliting a clip into slices: - Selecting "Audio Transients" instead of "Clips" on the track
- Press A to get the AudioSnap-window
- Adjusting the Filter->Treshold until you've got the the slices you want
- Click the Scissors -icon at the top of the window
- All done
Can you please point out where the menu gets involved? And also; In Sonar almost everything can be assigned to a keyboard short-cut Besides.. You don't need to slice the clip to quantize to snap in Sonar though.. This Sonar does non-destructively with audio-snap. Swiller Similarly the prv (traditional piano midi editor) is only a track editor , not a clip editor. So if you double click a midi clip to edit whilst the track is playing, it will scroll off the screen once the clip part has passed/or you wont see the clips notes if the track is playing before or after the clip. Demo it and see how you get on. This is also untrue. As soon you start ediding MIDI the pianoroll stops scrolling. Also, if you've choosed to use Step Sequencer for the clip it will never scroll.. edit: Please.. Do the research before replying and if you're not sure; say so or don't answer Spreading misinformations helps noone
post edited by Loptec - 2013/01/13 07:38:51
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Swiller
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Re:Coming from Reason/Live
2013/01/13 09:52:43
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just because you haven't found them doesn't mean they don't exist. Yes i get that.. So where are these intuitive interfaces then that the op is requesting?? Where is the sonar regroove realtime mixer? "You would expect" ? .. Aren't expectations based on each individual's earlier experiences? Just because you expect something doesn't make it a standard-expectation. Choose your words.. I seem to have annoyed you. These are desirable things for many people working with audio and midi and are very popular feautures of other daws/programs. But, well.. Maybe it's just me that totally have misunderstood the meaning of the word menu? Spliting a clip into slices: - Selecting "Audio Transients" instead of "Clips" on the track
- Press A to get the AudioSnap-window
- Adjusting the Filter->Treshold until you've got the the slices you want
- Click the Scissors -icon at the top of the window
- All done
Can you please point out where the menu gets involved? Menus/windows whatever. Point is , why not just have all of that when you open up a clip and edit it to hand? An built in audio editor would be beneficial is the point. forkul for one seems to agree and i suspect the op will agree if he demos the product. And also; In Sonar almost everything can be assigned to a keyboard short-cut All major daws do shortcuts and is not a sonar exclusive feature. Besides.. You don't need to slice the clip to quantize to snap in Sonar though.. This Sonar does non-destructively with audio-snap. And your point is? Swiller Similarly the prv (traditional piano midi editor) is only a track editor , not a clip editor. So if you double click a midi clip to edit whilst the track is playing, it will scroll off the screen once the clip part has passed/or you wont see the clips notes if the track is playing before or after the clip. Demo it and see how you get on. This is also untrue. As soon you start ediding MIDI the pianoroll stops scrolling. Also, if you've choosed to use Step Sequencer for the clip it will never scroll.. If you have a 40 bar midi sequence looped. Chop the first four bars and double click it whilst playing. Then grab and hold a few notes in prv view whilst the track plays and it will scroll off the page and the selected notes will follow the scroll by default. John has pointed out the extra steps that are required to stop the scrolling from happening. It does not stop scrolling when you start to edit notes as you have claimed. Many would see that as an unecessary step in workflow and an annoying feature. edit: Please.. Do the research before replying and if you're not sure; say so or don't answer Spreading misinformations helps noone Practice what you preach. This is a forum and i can contribute opinions on what i want when i want thankyou very much. I dont think i am being offensive or misinformed and make relevant points as to the ops original question. My contributions are based on absolute experiences of working with sonar for a few years and producing music for 15+ years in other daws and programs including reason and the regroove functionality that the op was talking about. If that annoys you.... then tough :)
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miguelito
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Re:Coming from Reason/Live
2013/01/13 10:21:27
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Second the ReWire thought and would add to it that Live can also be ReWired. It occurs to me that some of the OPs original thoughts can be quite a challange in Sonar. On the other hand I haven't been able to figure out how to do a simple cross-fade in Live...so it seems to me that each product has it's own strengths. Regards,
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Swiller
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Re:Coming from Reason/Live
2013/01/13 10:51:44
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John Swiller you are mistaken about almost everything. Before one comments on a product it helps if the person knows how the product works. I dont think i am mistaken, nor a complete novice as to how sonar and other production software works. You could argue that if you havent used reasons regroove interface as referenced by the op, you may want to take your own advice as well - re knowing how the product works. But i think its good to have a variety of opinions from a number of users with different experiences. Yes i get the loop construction view as well of course. An audio editor in its place would be way more useful to me at least and i suspect the op would as well was the point. The op is considering buying sonar and therefore should be aware of some of the things that he may assume are all included as par for the course and dead easy to use. I am not alone judging by some replies on this thread. The scroll lock thing is helpful thanks. I still cant understand why editing a midi clip, it scrolls past that clip by default whilst playing. This is not a feature in other daws and i cannot see the benefits of the PRV continually scrolling be default vs keeping a clip visible in the editing pane. But thanks for the workaround. Quite obvious windows functionality when i think about it. It is a shame that once back in track view, you have to re disable the scroll lock to get the arrangement scrolling again. But thats the price for using global windows functionality i guess. S
I7 3700k 3.5-3.9ghz, 16gb 1600 ddr3, 240gb ssd sata3, 2tb sata 3 hd, 2gb gt640 nvidia graphics, win 7 he, sonar x2 prod, a500pro, jd800,the magnificent juno 106, virus c, basstation rack, mpx1, xv5050, maschine mikro 1.8 with massive, kontakt,reaktor, mc505 groovebox, tlaudio 5021, 01x, Scarlett 8i6, prs ce24, squire classic vibe 60s.... tele,strat,jazz bass, blues jr 3 navy vintage 30 edition, orange ad5, line 6 ld15 bass amp, akg condenser mic, krk rokit 5, ns10s. Lots of thatchers gold.
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chuckebaby
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Re:Coming from Reason/Live
2013/02/08 23:36:41
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guys.i think we know better,lets just let it be.
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chuckebaby
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Re:Coming from Reason/Live
2013/02/08 23:59:54
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Anderton Actually there are a couple options. 1. ReWire!! Reason and Sonar make a great combination. Just treat Reason like a super rack of instruments working within Sonar. OctoRex, Kong...they're all great with Sonar. 2. The RXP REX File player. This seems to be a really well-kept secret, but it's fabulous. I'm not sure if it does exactly what you want, but here's how it works...you drag a REX file into it, and you can either loop the file or slice it. When sliced, you can play each slice in real time from a keyboard if you're into on-the-fly re-arranging, BUT you can also drag a MIDI file from the RXP player into Sonar, with each slice represented by a MIDI note (just like Reason). Then you can go into MIDI and mess around with the notes, jumble them around, overdub by playing slices from the keyboard, whatever. But wait! There's more!! There's a multi-mode filter and amplitude envelope that applies globally to the slices, and all RXP parameters are automable. Also, you can transpose plus and minuse four octaves, tweak tuning in cents, and there's a cool random pitch function that can really add interest to percussion parts. So, you can lay down stuff on the fly, but then go back and tweak the slice's audio parameters. Of course, if you're into Maschine or MPC, you can trigger the slices from the pads; you're not limited to using a keyboard. wow craig that is auesome man. ive wanted to dive in to RXP a little more because its kinda one of those gold mines hidden within sonar. maybe not something i would use for everyday work but really a cool program. thanks for the tips.
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John
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Re:Coming from Reason/Live
2013/02/09 00:29:08
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Swiller John Swiller you are mistaken about almost everything. Before one comments on a product it helps if the person knows how the product works. I dont think i am mistaken, nor a complete novice as to how sonar and other production software works. You could argue that if you havent used reasons regroove interface as referenced by the op, you may want to take your own advice as well - re knowing how the product works. But i think its good to have a variety of opinions from a number of users with different experiences. Yes i get the loop construction view as well of course. An audio editor in its place would be way more useful to me at least and i suspect the op would as well was the point. The op is considering buying sonar and therefore should be aware of some of the things that he may assume are all included as par for the course and dead easy to use. I am not alone judging by some replies on this thread. The scroll lock thing is helpful thanks. I still cant understand why editing a midi clip, it scrolls past that clip by default whilst playing. This is not a feature in other daws and i cannot see the benefits of the PRV continually scrolling be default vs keeping a clip visible in the editing pane. But thanks for the workaround. Quite obvious windows functionality when i think about it. It is a shame that once back in track view, you have to re disable the scroll lock to get the arrangement scrolling again. But thats the price for using global windows functionality i guess. S Swiller I'm a Sonar user not a Reason user. There is no reason for me to use Reason or for me to learn it. Its preposterous to suggest that I should. After rereading this thread I am beginning to think these questions are only meant to cause conflict. The questioners don't seem to want to learn Sonar at all. Rather they try to confuse the thread. Also I'm wondering why you disregard what I am saying in how to do the things the OP is asking to do. This will be the last posting from me on this thread.
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chuckebaby
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Re:Coming from Reason/Live
2013/02/09 01:11:23
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what i dont understand is the op said hes thinking of choosing either logic,cubase or sonar. please tell me if im wrong but is he really confused about the difference in a MAC and a PC ? logic wont run on a PC its a MAC program. forgive me if im wrong and you do know that. you just didnt mention you use both MAC and PC.
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John
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Re:Coming from Reason/Live
2013/02/09 13:31:59
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Conar I think the op is talking about these kind of manipulations: http://youtu.be/vrb6WbX9K3s Why can't we do such basic operations in realtime with truly musical and USABLE results in Sonar, to THIS DAY? What is basic about that? its funny people have been making music with Sonar for many years now. Far longer than Studio One has been around yet you find nothing good about Sonar. I respectfully suggest you read the manual or if it can't be done in Sonar submit a feature request. Are you here promoting Studio One?
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Jonbouy
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Re:Coming from Reason/Live
2013/02/09 16:45:04
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1. ReWire!! Reason and Sonar make a great combination. Just treat Reason like a super rack of instruments working within Sonar. OctoRex, Kong...they're all great with Sonar. I'd agree with that, with the proviso that there is a strong likelihood of running into strange problems when using looped sections with Sonar being the rewire host. (True up until the end of X1's life but may have been fixed subsequently, you'd have to check that with someone that's using X2 rewired for the latest) Those problems have been mentioned here regularly, and have existed since at least Sonar 7 (when I first purchased Sonar) and a search will bring them up if you want futher details of the various difficulties various folks have had with that. Aside from that there's no need to move from one to the other the strength there is you get the benefits inherent in both apps. I started out using Sonar with Reason just acting like some mega multi-purpose VST via Rewire, since Reason has introduced audio capability I use it for more tasks than I did before (i.e take lanes there are more fully implemented than they are in Sonar X2 so I tend to use it for tracking instead of Sonar now) but certainly they still make great companions and you'll have more scope using Sonar as an addition rather than a replacement. You won't bother with RXP either if you do that as OctoRex is similar to having 8 instances of RXP available from a single instance. Groove quantise and groove clips are the nearest thing to ReGroove Sonar has to offer but they don't have that real time flexibility the ReGroove has but you'll get those benefits when you are Rewired.
post edited by Jonbouy - 2013/02/09 16:51:39
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chuckebaby
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Re:Coming from Reason/Live
2013/02/09 16:50:56
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Conar I think the op is talking about these kind of manipulations: http://youtu.be/vrb6WbX9K3s Why can't we do such basic operations in realtime with truly musical and USABLE results in Sonar, to THIS DAY? no con ar your putting words in the OP's mouth and speaking for him. do you also know Logic only runs on PC?
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backwoods
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Re:Coming from Reason/Live
2013/02/09 16:56:19
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If you want real-time flexibility then you are already using the best- Ableton Live.
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bvideo
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Re:Coming from Reason/Live
2013/02/09 17:07:05
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FYI: Groove quantizing, while it is destructive, can match the groove of any existing track, not just a predefined template, by first extracting the groove (from midi or audiosnap) and then applying it -- with various strength applied to timing, velocity, and note length. There's also an audition feature.
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Jonbouy
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Re:Coming from Reason/Live
2013/02/09 17:17:38
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bvideo FYI: Groove quantizing, while it is destructive, can match the groove of any existing track, not just a predefined template, by first extracting the groove (from midi or audiosnap) and then applying it -- with various strength applied to timing, velocity, and note length. There's also an audition feature. Yes that's what I was trying to say by it being the closest thing in Sonar to Reason's regroove, it just lacks the realtime flexibility Regroove has but does a very similar job nonetheless. John had already covered the ground in his first post I can't see any worthwhile purpose for why he got challenged for it further down the line, he already grasped it and had conveyed the gist of it perfectly well.
"We can't do anything to change the world until capitalism crumbles. In the meantime we should all go shopping to console ourselves" - Banksy
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SuperG
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Re:Coming from Reason/Live
2013/02/09 18:12:45
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So it's basically the issue of 'live' requantization, and if extended to audio, live time stretch acid/rex...
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bvideo
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Re:Coming from Reason/Live
2013/02/09 19:33:34
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The ground I saw covered initially was "looping", which is a different thing called "groove clip" in Sonar. The OP was talking about groove quantizing, c.f. matching timing & emphasis qualities ("feel") between a source and target clip. Two different things are called "groove" in Sonar. The part that I wished to emphasize was the fact that one is not limited to Sonar's built-in "groove" templates of timing & emphasis.
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John
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Re:Coming from Reason/Live
2013/02/09 19:37:21
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I have no idea what its about anymore.
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Jonbouy
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Re:Coming from Reason/Live
2013/02/09 23:02:58
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John I have no idea what its about anymore. Nor me...
"We can't do anything to change the world until capitalism crumbles. In the meantime we should all go shopping to console ourselves" - Banksy
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Fog
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Re:Coming from Reason/Live
2013/02/09 23:15:32
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lourdo , have you tried the trial of x2 ? I think that's the best solution... remember though if you are using a 64 bit reason (which the new version installs by default) , you have to use 64 bit sonar. You can also install the 32 bit version of reason as well though. as well as the bouncing side to mix.. well there are synths that will never appear in reason that I use a fair bit.. u-he diva and d16's lush to name 2... folk like eXode and Lizard etc have done some excellent reason synths... but some vst's I like still. you can work a number of ways with rewire.. regardless of what DAW it's hooked up to. the MPC swing grooves you can use pretty much in any DAW also, as long as it supports using them as a template.. as they are just midi files.
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backwoods
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Re:Coming from Reason/Live
2013/02/09 23:30:32
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Sell Reason (as long as you have no Rack extensions which the Swedish Mafia won't let you sell) and get Max for live. It is 1000 times more powerful than Reason. For someone who wants a powerful DAW with fluid realtime tweakibility it is the only real choice.
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