Crescendo Cal (solved)

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Guitarpima
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2012/11/16 17:20:26 (permalink)

Crescendo Cal (solved)

Hi guys
 
I'm been trying to get a 16 bar snare part to crescendo. I try running the cal file for it but it does not seem to work. What's worse? It only has two options and I still can't figure it out.
 
Please help!
post edited by Guitarpima - 2012/11/17 12:10:58

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    Bristol_Jonesey
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    Re:Crescendo Cal 2012/11/16 18:00:10 (permalink)
    Try using Process > Scale Velocity, then play around with it in the prv and add a bit of random variation.

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    MrMook
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    Re:Crescendo Cal 2012/11/16 19:23:39 (permalink)
    I do this by opening the snare track in PRV then adding controller 1 (wheel) and drawing a line increasing the volume as you go.

    As Jonesey said play around with it.

    I think you could use controller 7 (volume) instead of 1 if you wanted to but I've never tried that.

    Dave- 

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    jb101
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    Re:Crescendo Cal 2012/11/16 19:30:58 (permalink)
    Not sure if I'm thinking straight, as it's late here, but can't you open PRV and then right click at the bottom of the PRV where the velocities are shown, and drag from left to right.  If you start low and raise the mouse diagonally as you move left to right, it will rewrite the velocity, getting gradually louder = crescendo.
     
    Sorry if I didn't explain that well, I'm knackered..

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    Guitarpima
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    Re:Crescendo Cal 2012/11/16 20:24:57 (permalink)
    I'm not a big fan of the PRV. The "scale velocity" worked great. Although, All I have to do now is somehow randomize the velocities so the snare sounds more "real." I know I'm going to have to edit the accents.

    Thanks for you help!

    Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
     
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    jb101
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    Re:Crescendo Cal 2012/11/16 20:30:12 (permalink)
    Guitarpima


    I'm not a big fan of the PRV. The "scale velocity" worked great. Although, All I have to do now is somehow randomize the velocities so the snare sounds more "real." I know I'm going to have to edit the accents.

    Thanks for you help!
    That's why I'd use the PRV, my shaky hands will add enough randomness, even if I'm trying to make it even.
     
    You can enter the roll any way you like, then just wipe your mouse over the velocity window to get the crescendo - randomness and all.

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    Guitarpima
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    Re:Crescendo Cal 2012/11/16 20:55:02 (permalink)
    jb101


    Guitarpima


    I'm not a big fan of the PRV. The "scale velocity" worked great. Although, All I have to do now is somehow randomize the velocities so the snare sounds more "real." I know I'm going to have to edit the accents.

    Thanks for you help!
    That's why I'd use the PRV, my shaky hands will add enough randomness, even if I'm trying to make it even.
     
    You can enter the roll any way you like, then just wipe your mouse over the velocity window to get the crescendo - randomness and all.

    Thanks for the help. The PRV proved useful for me for once. It went pretty quick.
     
    Can you draw bends for guitar parts this way?

    Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
     
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    Bristol_Jonesey
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    Re:Crescendo Cal 2012/11/17 03:52:57 (permalink)
    Can you draw bends for guitar parts this way?



    Yep - pretty much anything that responds to CC's

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    Guitarpima
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    Re:Crescendo Cal 2012/11/17 12:09:59 (permalink)
    Bristol_Jonesey



    Can you draw bends for guitar parts this way?



    Yep - pretty much anything that responds to CC's


    I just wasted another evening trying to figure it out. I guess I need a controller with a pitch wheel.

    Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
     
     Win 7 x64  X2  Intel DX58SO, Intel i7 920 2.66ghz 12gb DDR3  ASUS ATI EAH5750  650w PSU 4x WD HDs 320gb  DVD, DVD RW Eleven Rack, KRK Rokit 8s and 10s sub
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