Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers

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jackroller
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2017/03/10 15:35:46 (permalink)

Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers

I'm using Arturia's V Collection 5 and Spark2 plugins with SONAR and I've run into a very concerning issue.  Occasionally when I'm switching between preset sounds I get an EXTREMELY loud popping noise and I have no idea what's causing it.  I've mostly noticed it happening when I have multiple synths and Spark2 running together.  Once it happens, if I do anything - like click on the plugin window to change presets - it keeps happening until I've restarted SONAR.  

This is 
not the usual buffer pop sound, it happens when playback is stopped.  These are dangerously loud, like yanking cables out of a live input at full volume, and I'm afraid it's going to blow a speaker.  The mains level doesn't affect it at all, even when mains are turned all the way down the pops are still crazy loud.  I bought my first pair of studio monitors a few months ago and I can't afford to damage them.

Is the plugin crashing?  Could my buffer settings cause this?  I'm using the VST2 versions of the V Collection plugins, and Spark2 is VST2 only.  Does anyone here have a clue what is going on?  How can I protect my speakers from this?  

I've posted over in the Arturia forums about this but never got a response.  

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    Thedoccal
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 15:46:02 (permalink)
    Are they loud pops that stop or are they more like feedback loops that won't stop?

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    #2
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 15:51:09 (permalink)
    It's not a loop, it happens when I switch from one preset to another by clicking on the plugin window.

    MOTU 896mk3
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    #3
    RSMCGUITAR
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 15:52:31 (permalink)
    Can't you use a limiter?
    #4
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 15:55:45 (permalink)
    RSMCGUITAR
    Can't you use a limiter?



    The sound seems to be independent of the tracks/busses.  Limiter doesn't make a difference. That's why I'm confused about what's causing it.  Main volume doesn't affect it either.

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    #5
    Thedoccal
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:09:56 (permalink)
    Are all the separate plugin instances routed to "Midi Omni" or the same midi channel (example: midi channel 1)?  If they are, try assigning each plugin to its own midi channel (1-16) and see if you still have the problem.
     
    Also, the noise will be coming from all or one of the plugins.  Watch your VU meters for each track and see if they all spike or just one or some do. 

    http://www.catastrophelounge.com
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    #6
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:14:16 (permalink)
    I'm using separate MIDI and audio tracks for each, with each synth using a different MIDI channel.  (4 channels, two keyboards with splits.)  I'll keep an eye on the meters, but I don't remember seeing anything peak when it happens.

    MOTU 896mk3
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    #7
    Unknowen
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:27:29 (permalink)
    Can you see your CPU performance? It seemed to be the deal with me. I had to fix the CPU Core balance. :)
     

    Hay look,
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    #8
    pwalpwal
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:35:55 (permalink)
    could be a video issue if it's only happening with the gui open

    just a sec

    #9
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:38:09 (permalink)
    11Dreams
    Can you see your CPU performance? It seemed to be the deal with me. I had to fix the CPU Core balance. :)



    I hadn't thought of that.  Which settings did you adjust?  I've got a 6-core CPU, I'm pretty sure I have the horsepower for this kind of thing.

    Use Multiprocessing Engine - check
    Plug-in Load Blancing - no check
    Use MMCSS - check

    MMCSS Thread Priority - 2
    MMCSS Task Key - Pro Audio


     

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    #10
    Thedoccal
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:41:35 (permalink)
    Until this is resolved turn your speakers off and use headphones OFF your ears.
     
    What's your plug in list?  Does this happen when you try to change presets just in Spark, let's say?  Or does it happen when you change presets in any of the other plugins?
     
    Would be nice to see a screen shot of your synth rack view which will show every softsynth and the presets being used for each one.

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    #11
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:42:48 (permalink)
    Maybe I should add that this is in ASIO mode, using the MOTU legacy driver, with a buffer setting of 256.

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    #12
    Unknowen
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 16:52:00 (permalink)
    jackroller
    11Dreams
    Can you see your CPU performance? It seemed to be the deal with me. I had to fix the CPU Core balance. :)



    I hadn't thought of that.  Which settings did you adjust?  I've got a 6-core CPU, I'm pretty sure I have the horsepower for this kind of thing.

    Use Multiprocessing Engine - check
    Plug-in Load Blancing - no check
    Use MMCSS - check

    MMCSS Thread Priority - 2
    MMCSS Task Key - Pro Audio


     


    under File Menu/Preferences/Configuration files... :) 
    MMCSST thread priority is set to 2 in my case for my CPU. I don't know about your CPU, it may be set as default. I only had two options.  
    I set the Enable set thread ideal processor to false. <-- this fixed the issues for me.

    Hay look,
    Somethings are not locked in stone... lol 3/18/2019
    #13
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 17:05:27 (permalink)
    Thedoccal
    Until this is resolved turn your speakers off and use headphones OFF your ears.


    Way ahead of you.  :)

    Thedoccal
    What's your plug in list?  Does this happen when you try to change presets just in Spark, let's say?  Or does it happen when you change presets in any of the other plugins?
     
    Would be nice to see a screen shot of your synth rack view which will show every softsynth and the presets being used for each one.



    Screenshots are here:  http://imgur.com/a/jkwgE
     
    I've got two keyboards, an Akai mpk61 and a Yamaha Clavinova.  SONAR's I/O is set to use MIDI channel 1 and 2 on each keyboard, and Spark is set to the mpk's pads on MIDI channel 10.  I just realized that the Analog Lab plugins are all set to MIDI omni by default.  If I set them to the correct channel it reverts back to MIDI omni when I change presets.

    This morning when it happened I was changing presets in the fourth Analog Lab instance, from an SEM patch to the Matrix-12 patch shown.  Wasn't touching the keys, transport was stopped, click on the gui - BOOM!




    MOTU 896mk3
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    #14
    Unknowen
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 17:19:37 (permalink)
    I just looked at your screen shoots. do you have images in the background in Sonar? That could be an issues.
     
    If this was me, I would start by setting my project to 16 bit. reboot my system and then try running the project.
    Buy I would create a CWB file of my project so I could go backwards to where I was before experimenting...
    If the problem was 24 bit.
    Or make a back up file and slowly remove parts of your project that you may thing could be the issues...
     
    Round and a round but I get caught up and get lost in finding the problem and the fix... lol
     

    Hay look,
    Somethings are not locked in stone... lol 3/18/2019
    #15
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 17:33:25 (permalink)
    I think my post was eaten by the forum software.

    MOTU 896mk3
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    #16
    Unknowen
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 17:37:53 (permalink)
    jackroller
    I think my post was eaten by the forum software.


    maybe it's your hair.. ;) UFO Hair...
    <
    <
    <

    Hay look,
    Somethings are not locked in stone... lol 3/18/2019
    #17
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 17:45:39 (permalink)
    Are you saying the aliens are trying to communicate with me?

    Can a moderator restore my post or do I need to redo it?
     

    MOTU 896mk3
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    #18
    Unknowen
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 17:53:02 (permalink)
    jackroller
    Are you saying the aliens are trying to communicate with me?

    Can a moderator restore my post or do I need to redo it?
     


    What's wrong with your post?  it looks ok to me...  but you can fix your posts. Mods. can as well I think?
     
    BTW, the Aliens are there.. you just have to listen for them... My Drummer is into all that... it's a cool concept...
     
    Have a goodone! :)
     

    Hay look,
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    #19
    bitflipper
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 17:55:23 (permalink)
    Restored your post.
     
    This is a most peculiar set of symptoms. The pop is almost certainly being generated within the plugin.
     
    Does it still occur when the plugin's volume control is turned down, or when the plugin is bypassed?
     
    Does it occur if you mute the master bus, as opposed to turning it way down? Some plugins have been known to generate bursts of ridiculously high levels, like +99 dB, that might remain audible even with the master fader down.
     
    Are you sure the plugin is routed through your master bus, and you haven't inadvertently sent it directly to the hardware outs? With SONAR's master bus muted, SONAR is not sending audio data to the driver. If the synth is properly routed and SONAR's master bus muted it's guaranteed there will be no sound from SONAR. It would have to be another process injecting audio into the output buffers.


    All else is in doubt, so this is the truth I cling to. 

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    #20
    scook
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 18:18:00 (permalink)
    Disable the 64bit Double Precision Engine in Preference > Audio > Driver Settings (if it is enabled)
    #21
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 19:57:29 (permalink)
    bitflipper
     This is a most peculiar set of symptoms. The pop is almost certainly being generated within the plugin.


    After messing around with it a little more, I'm pretty sure you're right. 

    I made a video of it:  https://www.youtube.com/watch?v=9xWVsoES8vg

    I don't hear it when I turn the channel volume down.  The pop doesn't always register on SONAR's meters, which is why I was confused earlier.  When I recorded the video I noticed the meters jumping.  Why would there be so much noise from just switching a preset?  

    This isn't the exact same sound that it's made before, but it's pretty close.  It's usually more of an explosive POP! sound.  I'm noticing that it happens the most with Matrix-12 presets, but I can't say for certain if that's the only one.

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    #22
    chuckebaby
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 20:00:09 (permalink)
    a lot of info here to process but I prefer the old fashion way, problem solve it.
    Un plug everything and use headphones to prevent damage to your speakers. this way youll only lose some hearing . Anyway, try some other plug ins and compare. also try some of the suggestions by others here. it could also be some sort of interference. or possibly a hardware (mouse or keyboard) or a battery dying in a mouse or keyboard.
     
    I had a wireless connection once that only screwed with me when I clicked on one kind of plug in. (im not sure if its related) but in my case, im guessing it was the plug in was checking for an update upon each time being loaded.
     
    Are you using the dongle ? that could be a part of it right there.
     

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    #23
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/10 22:12:48 (permalink)
    Thanks everyone, I've got a much better idea of what's happening now.

    When working in Analog Lab, switching to almost any Matrix-12 patch from any of the other synths causes the popping/explosion sound - some sort of quirk with Arturia's analog emulation I'm guessing.  It's avoidable by not using Analog Lab and just using each synth directly, although I'd rather have everything in one window.

    I posted about it (again) on the Arturia forums, but I'm doubtful anyone over there will respond.  (Not trying to badmouth Arturia, but the forum community here is much better.)

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    RockinMillie
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/11 10:50:30 (permalink)
    I would suggest that you put this excellent, free auto-mute plug-in at the very end of you signal chain on your master bus: 
    Ice9 by Cerebus Audio (sorry I am unable to post a link as this is my first post on this forum).
     
    Google 'Cerberus Audio Ice9'.
     
    You should use it even after you have found the root cause of your issue. It could save your both speakers and your hearing.
    I personally would most definitely not try to save my speakers by using headphones.
    You can replace damaged speakers. Your ears are the most important piece of equipment that you own.
    They are irreplaceable.
    #25
    Noel Borthwick [Cakewalk]
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/11 18:26:11 (permalink)
    Looking at your video this really looks like a bug in the plugin when its loading a preset.
    SONAR isn't typically aware of the preset change in the plugin. However it is streaming audio through the plugin. If the plugin doesn't properly handle streaming while a preset is loaded it could cause problems. It could also be a multiprocessing issue in the plugin.
    I'll forward this thread to Arturia as well.

    Noel Borthwick
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    Thedoccal
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/11 18:57:33 (permalink)
    jackroller
    Thanks everyone, I've got a much better idea of what's happening now.

    When working in Analog Lab, switching to almost any Matrix-12 patch from any of the other synths causes the popping/explosion sound - some sort of quirk with Arturia's analog emulation I'm guessing.  It's avoidable by not using Analog Lab and just using each synth directly, although I'd rather have everything in one window.

    I posted about it (again) on the Arturia forums, but I'm doubtful anyone over there will respond.  (Not trying to badmouth Arturia, but the forum community here is much better.)




    Analog Lab!  Aha!!!!!  Makes sense.  AL has been weird for me too...BTW great screen shots.  I use AL when I want to use presets that combine for me multiple Arturia synths.  Since you were using it for only one synth in each of the 4 instances, you had an easy recovery by just swapping out AL for the SEM. Prophet, etc.
     
    This thread is amazing.  I thought this problem was a real head scratcher, but it was diagnosed and solved.
    Analog Lab!  I have all those plugs and will see if I can duplicate.

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    #27
    Thedoccal
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/11 19:13:37 (permalink)
    jackroller

    After messing around with it a little more, I'm pretty sure you're right. 

    I made a video of it:  https://www.youtube.com/watch?v=9xWVsoES8vg

    I don't hear it when I turn the channel volume down.  The pop doesn't always register on SONAR's meters, which is why I was confused earlier.  When I recorded the video I noticed the meters jumping.  Why would there be so much noise from just switching a preset?  

    This isn't the exact same sound that it's made before, but it's pretty close.  It's usually more of an explosive POP! sound.  I'm noticing that it happens the most with Matrix-12 presets, but I can't say for certain if that's the only one.




    That sound...does it sound like a convolution reverb "background" to you?  Then there is the popping...does the tempo of the popping match your project tempo, or perhaps the tempo somewhere in the settings for that preset?  Since Analog Lab is forcing all it's presets to be routed to "omni", could the preset change involving the Matrix 12 to one of your other tracks, be triggering a reverb or delay artifact?  Just guessing here.  Great video.  Really helpful.  Goin' in now to investigate...
     
    I have Analog Lab 2 ver. 2.0.2.98...don't know yet if that's up to date.  Will check.
    Added:  Notice your meter, on the 4th AL instance track, jumps a full second after the sound is heard...
    Added:  You are using "simple instrument" tracks.  Try "split instrument track" on track 10 and see if you get  readings on both the audio and midi meters when you change the preset.
     
    Result:  Duplicated your settings and tracks exactly and works fine.  The only difference is you used the floating window for viewing Analog Lab 2 and I put each one including Spark in the Multidock after setting them up.  Used simple instrument tracks too.
    post edited by Thedoccal - 2017/03/11 20:28:54

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    #28
    RockinMillie
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/11 21:19:38 (permalink)
    NM
    post edited by RockinMillie - 2017/03/12 20:32:26
    #29
    jackroller
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    Re: Dangerous behavior with SONAR and Arturia plugins - potential to blow speakers 2017/03/12 15:14:17 (permalink)
    Thedoccal
     
    Added:  You are using "simple instrument" tracks.  Try "split instrument track" on track 10 and see if you get  readings on both the audio and midi meters when you change the preset.
     
    Result:  Duplicated your settings and tracks exactly and works fine.  The only difference is you used the floating window for viewing Analog Lab 2 and I put each one including Spark in the Multidock after setting them up.  Used simple instrument tracks too.



    My tracks are split, I just have the MIDI tracks hidden in the Console View.   I double checked and there is no reading on the MIDI track meters when it happens.

    MOTU 896mk3
    Win 10 x64, Intel 5820k 4.0Ghz, MSI x99a Krait Mobo, 32GB RAM, JBOD from Hell.  
    #30
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