Re: Designing Cinematic Drums
2016/09/25 18:11:18
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Well done again Chandler. I am keeping an eye on your videos. This second one is a good example of how you can change an individual synth sound so when you do get around to showing the multiple tracking concepts which are really the most important in my opinion the synth sounds won't all be the same. Thanks again. I picked up some great and useful ideas about how to change each synth instance slightly which is important.
I do the same thing with the live drum parts in overdubbing. I alter the tuning of each drum each time and often change what stick or mallet I am using too. I also alter how hard I play each drum part too. (and adjust gain accordingly for each overdub pass) As you play harder a real drum changes it sound quite a lot. Very soft playing is quite different from smacking it hard etc..
Not everyone will probably want or need cinematic drum grooves but I just love them! The reality is if you are into creating any form of epic soundtrack they are almost a necessity.
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