Re: Designing cinematic drums part 3
2016/10/17 21:30:00
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Jeff - thanks for the feedback. You are right about the velocity. Although I don't think I can randomize the velocity, I'm pretty sure I can change the velocity curve, so all instances have different velocity responses. I should have done that, but I didn't think of it at the time.
I usually don't like to put hits ahead of the beat because IMO of things are off it sounds worse than behind the beat. That said I should have explained a way to do it. You can easily do it with the method, by shifting the midi of 1 or 2 tracks by a few ms. That was some hits will be ahead and some behind.
Layering with real drums is a great idea. It gives things a more natural sound and creates a different texture. The reason I used the same reverb for all of them was just laziness and speed. It sounded ok, wasn't killing my CPU, and I didn't want to spend more time creating an extra reverb send. In actual practice doing it with 1 verb for everything would be my preference too. Unfortunately many people on YouTube have short attention spans, so I'm trying not to make my videos too long, although I might be failing on that front. Anyway, thanks for watching and commenting.