Disc Cache Feature for Sonar??

Author
Hoenerbr
Max Output Level: -90 dBFS
  • Total Posts : 50
  • Joined: 2014/06/12 20:45:37
  • Status: offline
2015/12/16 18:16:49 (permalink)
1 (1)

Disc Cache Feature for Sonar??

Hi All,
I am both a Sonar Platinum user as well as a Pro Tools 12 user. One awesome feature that Pro Tools has that I'd love to see in Sonar is the Disc Cache. It allows a portion of your project (Hard Disk Tracks) to be loaded into RAM greatly enhancing the DAW experience. Anyone else want to see this???
#1

12 Replies Related Threads

    bvideo
    Max Output Level: -58 dBFS
    • Total Posts : 1707
    • Joined: 2006/09/02 22:20:02
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/16 22:01:45 (permalink)
    0
    If this is a feature request, it might be worth while to describe how it differs from Sonar's disk buffer size and cache settings options in Edit > Preferences > Audio - Sync and Caching.

    W10 pro, Sonar Platinum, Alesis Multimix 16 FW, MOTU Express 128, Gigabyte Z370 HD3P, i7 8700K, 16 Gigs, ssd + 2 X 2T disks, D50-MEX, JV80, A90EX, M1REX
    #2
    Hoenerbr
    Max Output Level: -90 dBFS
    • Total Posts : 50
    • Joined: 2014/06/12 20:45:37
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/16 22:29:12 (permalink)
    0
    Well yes 1st of all this is a feature request. In Pro Tools 12 (Or 11) you can specify in GigaBytes the amount of Ram you want dedicated to the Session Audio playback/Recording not in Kilobytes like in Sonar. If you have enough Ram you can load very Large sessions into Ram. Its great for systems with one Hard Drive (Like a Laptop) but its still of great benefit to anyone.
    #3
    mudgel
    Max Output Level: 0 dBFS
    • Total Posts : 12010
    • Joined: 2004/08/13 00:56:05
    • Location: Linton Victoria (Near Ballarat)
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/16 23:22:47 (permalink)
    0
    If you put your post in the feature request forum we get the opportunity to show our support by voting or give a rating of your idea. We can't do this here.

    Mike V. (MUDGEL)

    STUDIO: Win 10 Pro x64, SPlat & CbB x64,
    PC: ASUS Z370-A, INTEL i7 8700k, 32GIG DDR4 2400, OC 4.7Ghz.
    Storage: 7 TB SATA III, 750GiG SSD & Samsung 500 Gig 960 EVO NVMe M.2.
    Monitors: Adam A7X, JBL 10” Sub.
    Audio I/O & DSP Server: DIGIGRID IOS & IOX.
    Screen: Raven MTi + 43" HD 4K TV Monitor.
    Keyboard Controller: Native Instruments Komplete Kontrol S88.
    #4
    Hoenerbr
    Max Output Level: -90 dBFS
    • Total Posts : 50
    • Joined: 2014/06/12 20:45:37
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 00:44:18 (permalink)
    0
    Thanks Mike! 
    #5
    KPerry
    Max Output Level: -44 dBFS
    • Total Posts : 3120
    • Joined: 2011/04/26 15:13:15
    • Location: London, UK
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 01:29:10 (permalink)
    0
    Ignore - dupe.
    post edited by KPerry - 2015/12/17 05:09:49
    #6
    KPerry
    Max Output Level: -44 dBFS
    • Total Posts : 3120
    • Joined: 2011/04/26 15:13:15
    • Location: London, UK
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 01:32:02 (permalink)
    -1 (1)
    Not really, no: jumping around the timeline wouldn't benefit, and load times per project would be astronomical (*could* be, anyway), reducing usability. It would also complicate code ("is the data in cache or on disk?"), thus increasing the likelihood of bugs.

    There's also increased chance of memory use clashes with large, sample-based plug-ins, reducing stability (try loading even a smallish sized BFD2 kit into memory and watch an 8GB machine crash and burn).
    #7
    slartabartfast
    Max Output Level: -22.5 dBFS
    • Total Posts : 5289
    • Joined: 2005/10/30 01:38:34
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 02:16:23 (permalink)
    +1 (1)
    This sounds like a ram disk built into the ProTools application. A disk cache does not typically hold a full project, and really just acts as a very large buffer, but this feature apparently does. I can't think of a good reason not to do this except that I have never had a problem with my hard drives performance not permitting me to do what I do. It may well be helpful to someone. 
    #8
    THambrecht
    Max Output Level: -73 dBFS
    • Total Posts : 867
    • Joined: 2010/12/10 06:42:03
    • Location: Germany
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 05:13:11 (permalink)
    +3 (3)
    With a SSD-Disc you can record and read over more than 100 tracks at the same time, so there is no need for a RAM-Disc. That comes from ancient times as there where no SSDs.
    But you can create a RAM-Disc by yourself. There are many tools in the Internet for making RAM-Discs. Don't Forget to save the sessions to the real Disc after work - or it will be lost after rebooting the Computer.
     
     
     

    We digitize tapes, vinyl, dat, md ... in broadcast and studio quality for publishers, public institutions and individuals.
    4 x Intel Quad-CPU, 4GHz Sonar Platinum (Windows 10 - 64Bit) and 14 computers for recording tapes, vinyl ...

    4 x RME Fireface 800, 2 x Roland Octa Capture and 4 x Roland Quad Capture, Focusrite .... Studer A80, RP99, EMT948 ...

    (Germany)  http://www.hambrecht.de
    #9
    BobF
    Max Output Level: 0 dBFS
    • Total Posts : 8124
    • Joined: 2003/11/05 18:43:11
    • Location: Missouri - USA
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 08:26:51 (permalink)
    0
    No thanks.  Too many other solutions out there, but honestly, the fact that PT 12 performance requires the use of RAMDisk isn't a Good Thing IMO.
     
    I've never thought to myself that a RAMDisk would improve my experience with Sonar.

    Bob  --
    Angels are crying because truth has died ...
    Illegitimi non carborundum
    --
    Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64
    Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s 
    Waves Gold/IKM Max/Nomad Factory IS3/K11U

    #10
    mettelus
    Max Output Level: -22 dBFS
    • Total Posts : 5321
    • Joined: 2005/08/05 03:19:25
    • Location: Maryland, USA
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 10:56:11 (permalink)
    0
    I definitely prefer dynamic allocation and release of memory. As mentioned above, this is requiring the user to guess, which is bound to be wrong, and takes memory away from samplers. If I say 8GB but only use 2GB, then 6GB is "locked out" for no reason.

    What would be cool is something similar to Geist's RAM footprint. Geist tells you on the UI just how much memory it currently has allocated for the samples loaded. The user doesn't control this but can easily monitor how hungry Geist is while loading samples.

    If only every VSTi had such a thing it would let users monitor more specifically than SONAR as a whole. SONAR is a host, so has very limited ability to "enforce" any VSTi's behavior.

    ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
    #11
    Hoenerbr
    Max Output Level: -90 dBFS
    • Total Posts : 50
    • Joined: 2014/06/12 20:45:37
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/17 11:23:55 (permalink)
    0
    It isn't a requirement to Run PT12 just a feature! Yes it does cache the Timeline as well
    The problem with using another program to create a RAM disk cache is you have to save it somewhere else later
    I've loaded 4gig plus sessions into Ram and it doesn't take long
    And if you don't want to wait you don't have to! It just fills it in as your working
    #12
    TheSteven
    Max Output Level: -55 dBFS
    • Total Posts : 2037
    • Joined: 2005/03/05 01:17:06
    • Location: Southern California
    • Status: offline
    Re: Disc Cache Feature for Sonar?? 2015/12/20 18:38:11 (permalink)
    0
    THambrecht
    With a SSD-Disc you can record and read over more than 100 tracks at the same time, so there is no need for a RAM-Disc. That comes from ancient times as there where no SSDs.
     
     

    +1
     
    RamDisks are obsolete. You can get a 128GB SSD for $68 that's larger that any RAMDisk you're going to create.
     
    Using SSD drives you can have Terabytes of storage as opposed to gigabytes and not have any load time penalties.
     
     

    "Time is a great teacher, but unfortunately it kills all its pupils" Loius-Hector Berlioz

    www.AgitatedState.com MenuMagic - plug-in management powertools!
    My Tunes
    #13
    Jump to:
    © 2024 APG vNext Commercial Version 5.1