Dithering

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MorganT
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2012/09/20 09:49:55 (permalink)

Dithering

When mixing down to a stereo file, do you use the Pow-r 3 dithering?  I was told recently there are some harmonic errors created with this algorithm, and to consider using Pow-r 2.  So now when I don't like what I hear in my stereo file, I don't know if it's the quality of my work (likely) or the dithering (less likely).
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    Kalle Rantaaho
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    Re:Dithering 2012/09/20 09:56:05 (permalink)
    I'm not able to hear differences between the algorithms. I use Pow-r 3. But I know I have a slight hearing deficiency.
    I strongly doubt if the different ditherings can cause differences so big that they would make the resulting wav sound "not likable".

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    #2
    bobguitkillerleft
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    Re:Dithering 2012/09/20 09:57:55 (permalink)
    MorganT


    When mixing down to a stereo file, do you use the Pow-r 3 dithering?  I was told recently there are some harmonic errors created with this algorithm, and to consider using Pow-r 2.  So now when I don't like what I hear in my stereo file, I don't know if it's the quality of my work (likely) or the dithering (less likely).

    Hi,where did you hear about the algorithm errors?


    If I hear weirdness,I always blame my vibrato,or my new obsession to get "everything louder,than everything else".
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    Jim Roseberry
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    Re:Dithering 2012/09/20 10:02:00 (permalink)
    FWIW, I've done some (exaggerated) listening tests... and actually prefer Pow-r algorithm 1.
    Algorithms 2 and 3 produce results that "irritate" my ears (for lack of a better description).

    Take an isolated snare hit... and run that thru a reverb with a long decay.
    Take that long reverb decay (into the noise-floor)... and use it to audition various dither algorithms.
    Use headphones with the amp cranked up so you can really hear what's going on.
    Obviously you want to be careful doing this... 


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    #4
    CJaysMusic
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    Re:Dithering 2012/09/20 10:10:49 (permalink)
    I like POW-r3 for Rock and Metal genres
    I like POW-r2 for Rap, hip hop, Electronic, Trance, Reggae and Country genrea
    I like POW r-1 for Classical and Easy listening music genres

    Cj

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    #5
    bobguitkillerleft
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    Re:Dithering 2012/09/20 10:28:16 (permalink)
    Take that long reverb decay (into the noise-floor)... and use it to audition various dither algorithms.
    Jim Roseberry


    FWIW, I've done some (exaggerated) listening tests... and actually prefer Pow-r algorithm 1.
    Algorithms 2 and 3 produce results that "irritate" my ears (for lack of a better description).

    Take an isolated snare hit... and run that thru a reverb with a long decay.
    Take that long reverb decay (into the noise-floor)... and use it to audition various dither algorithms.
    Use headphones with the amp cranked up so you can really hear what's going on.
    Obviously you want to be careful doing this... 

    I like POW-r3 for Rock and Metal genres  I like POW-r2 for Rap, hip hop, Electronic, Trance, Reggae and Country genrea  I like POW r-1 for Classical and Easy listening music genres  Cj 




    This is highly intriguing,as I have been trying to get as much info on the dithering process as possible,and although at times I think I'm kidding myself,I do not like the sound of recording everything at 16/44.1.
    Bob

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    #6
    Bristol_Jonesey
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    Re:Dithering 2012/09/20 10:32:30 (permalink)
    Not surprised - you should be recording @ 24 bit and only dithering down to 16 bit as the very last step.

    If you're recording @ 16 bit and dithering down afterwards, you are seriously degrading your signal.

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    bitflipper
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    Re:Dithering 2012/09/20 10:43:59 (permalink)
    Dithering more than once does raise your noise floor unnecessarily, so you want to avoid that. But which algorithm you choose is pretty much irrelevant.


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    MorganT
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    Re:Dithering 2012/09/20 10:47:41 (permalink)
    Bobguitkillerleft -- In Scott Garrigus' guide he states Pow-r 3 is the "most accurate" processing, but to use Pow-r 2 or 1 if it "overtaxes" your PC.  I felt I was hearing some harmonic distortion in a vocal when exported to stereo track that I was not hearing while monitoring the mix.  Am certain it was not an overload on processing power, so I tried triangular dithering to go to the other extreme, and it seemed to disappear.  I asked a friend about it, he said he recalled reading "somewhere" that this algorithm can induce some mild harmonic distortions at times, but wasn't sure.  I'm pretty sure now it was some of my effects / loudness...

    Interesting that you all are noticing different impact of dithering on different styles of music.  I'll give that a whirl.

    I generally record at 48k/24 bit.  Correct me if I'm wrong, but if you record at 44.1/16 bit you don't need dithering, as that is used to adapt bit size to 16 bit?
    #9
    MorganT
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    Re:Dithering 2012/09/20 10:50:36 (permalink)
    OK, so that last comment got me thinking.  This is an older project that I pulled out to "perfect."  (Bad habit, I know.)  I recorded it at 44.1/16 bit.  So if I mixed it down to stereo using dithering, wouldn't that be inducing further distortion?  (ie, shouldn't dithering be set to "none" in this case?)
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    Bristol_Jonesey
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    Re:Dithering 2012/09/20 10:55:43 (permalink)
    Yep - if it's 16 bit, all you need to do is export it with dithering set to "none"

    CbB, Platinum, 64 bit throughout
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    Cactus Music
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    Re:Dithering 2012/09/20 11:10:55 (permalink)
    But are not all Sonar working audio tracks wave files 32 bit?? Since Sonar 6  mine are.

    Johnny V  
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    Bristol_Jonesey
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    Re:Dithering 2012/09/20 11:21:42 (permalink)
    That's just Sonar's internal math engine - it has nothing to do with what bit depth you record at.

    CbB, Platinum, 64 bit throughout
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    MorganT
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    Re:Dithering 2012/09/20 11:25:28 (permalink)
    Recording bit depth is determined in Edit -> Preferences -> Audio -> Driver settings
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    Cactus Music
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    Re:Dithering 2012/09/20 11:35:25 (permalink)
    Duh ,, I knew that, Mine is set at 24 bit. How are we supposed to keep this stuff straight? 64 bit OS, 32 bit rendering , 24 bit audio that has to be rendered to 16 bit because the rest of the world is 15 years behind in audio quality.  

    Johnny V  
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    #15
    Bristol_Jonesey
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    Re:Dithering 2012/09/20 11:44:36 (permalink)
    I know - try explaining any of it to a layman!

    CbB, Platinum, 64 bit throughout
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