vdd
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Do I use Melodyne/SONAR the wrong way?
Hi, I am using Melodyne to transpose long pad sounds. It is working, but the performance is really bad: My machine starts with a CPU utilization of nearly 100%, then after alf a minute it drops to 40%, then to 20%. First I thought it is a thermal problem of the hardware, but the CPU speed is not reduced. If I switch to a different Melodyne-track the user interface is freezed for 15 minutes of more. SONAR is busy (Task Manager information). I tried to produce additional load to the computer via a virtual machine in order to check, if the issue is hardware-related. I can easily calculate fractals with 70+% cpu load for an hour without any problem while SONAR is running in parallel. I hope it is a configuration issue. Does anyone has an idea how I can optimize the utilization? PS: I set the asio buffer to 1024 - no effect. The pad tracks are about an hour long @24bit...
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chuckebaby
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/15 21:39:03
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after editing Melodyne using Region FX I always bounce down my edits "Bounce to clips". this frees them of recourses and issue to do with Melodyne clips freezing Sonar.
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Kalle Rantaaho
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 02:06:54
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+^ I'm, not sure. but I get the impression you use Melodyne as a permanent effect in a project/for tracks that are one hour long. If that is the case, it is,IMO, begging for trouble. Melodyne is so much more than a basic transposer, that it's far, far too heavy for such use. I'm with Chuckebaby (and many others): Always bounce Melodyne track when you've finished editing. Do not leave active Melodyne in the project.
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Rob[at]Sound-Rehab
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 02:25:03
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vdd PS: I set the asio buffer to 1024 - no effect. The pad tracks are about an hour long @24bit...
that may just be the length of the tracks causing it. you can quickly test that by splitting off the first minute and see if it does it really quickly, then it's not a system problem but just too much data to analyse ...
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BRainbow
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 02:34:53
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Totally agree with the above. I find it best to process tracks with Melodyne one fairly short section at a time, then bounce to track after each one. (Of course save your original files so you can go back to undo if you realize you screwed up several dozen changes ago.) If my talent is decent, I only need it on a few sections anyway. If it is a whole track that needs intonation correction, I just plug in Autotune. While I prefer fine surgery with Melodyne. if the patient is close to dead anyway, I just use Autotune.
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Bristol_Jonesey
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 04:55:04
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There are other, more efficient ways to transpose audio than using Melodyne.
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chuckebaby
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 06:28:01
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I feel Melodyne gets a bad rap some times because people believe it is a fix all tool. maybe it is a fix all tool. but I have never looked at Melodyne as something I would use on a whole track. Contrary, if I do need to use it on a whole track, I would chop up those sections in to something smaller and more manageable/reasonable to work with, then bounce them out using Region FX. There are some great comments above that I just read. I agree with all of you.
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vdd
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 13:08:06
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OK, I should remove the questionmark: I am using it the wrong way!I know that I can do the task with Melodyne, so I never checked another way. How do you pitch-shifting long audio files in SONAR? The scenario is: - I recorded an analog synth for more than an hour.
- Now I want to create fifth, seventh etc without recording new tracks.
Thanks!
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Bristol_Jonesey
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 15:33:54
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☼ Best Answerby vdd 2016/11/16 17:26:14
One way: Select the clip, choose Process > Transpose - Enter the amount, in semitones
- Tick Transpose Audio
- Choose a type: Radius Solo should work for this
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vdd
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 17:27:34
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OK, that was way to easy! I did not see the transpose function, because I looked at the wrong menu. It works like a charm and is really fast.
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Bristol_Jonesey
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/16 17:29:31
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dwardzala
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/19 21:05:12
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Also, if you are using Melodyne on a really long track, it is definitely best to break it up into smaller clips. Even on a 3 minute song, I edit vocals by phrase.
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JohnEgan
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/20 14:18:11
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Good Day, I guess OP found transpose function worked as desired in changing the pitch the desired amount and processing entire long track(s) in one swoop, but they did mention wanting 5th's and 7th's, which may not be the same thing, (i.e. harmonies) requiring reference to a certain scale, Minor or Major (or not what they meant seeing it worked). Melodyne may require a higher level of proficiency, but believe its one of its possible functions (but with which im not yet certain of or proficient with). However, while meant for vocal harmonies, Ive been able to generate up or down 2nd to 7th's, (normally up 3rd or 5th's), melodic instrument tracks, using Izotope Nectar harmony module, as a simple FX insert. Noting, best with melodic, single note, clean material and within a limited (vocal) bandwidth, such as a simple lead guitar, or piano harmony. Its fairly simple and easy to preview if its going to work, detects and suggests scale key, minor or major, and to solo only the harmony desired, and bounce it to new track, it does require high buffer setting. Again not likely good for polyphonic, and or distorted stuff, and may be hit and miss, but Ive generated some acceptable lead guitar harmonies with it, saving me figuring them out and recording separately. Noting also there may be some better dedicated harmony VST plugin's out there to do this(?), however I believe Nectar is an included FX with Sonar. Cheers
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vdd
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/21 16:59:07
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Little update: As I stated, the way Colin explained is working well. For most of my use cases, it does what is to be done. The missing feature is the pitch correction at a cent-level. It does not sound important, BUT: The result differentiates like using a nice preamp vs. a cheapo-interface. Melodyne analyzes the actual tuning very well. This allows me to fix detunes which I always have, because I am using a modular synth. Used "normally", this detune is nice. If a lot of tracks are mixed together, bad tuning s...ks. I tried to record a track a couple of times (16 times - to be exact, which took me a hole week of my DAW-time...), than layer it and put the tracks into different areas of the stereo field. The result is a massive sound! If the tracks are detuned just a little bit, it gets noisy. But after fixing that with Melodyne, it is no problem any more: The timbre of the tracks are different, the formants of these tracks are intact. Next step is the pitch shifting. I tried all the different algorithms, but even Radius-Mix is not as good for this job as Melodyne (OK, the difference is verrrrry small). The "magic" wall where the plug-in is stopping seems to be one hour. Longer tracks let the system hang, but an hour is OK. Using Radius Mix, the speed is not really better - but stable even at two-hour-clips. Dave spoke about shorter clips, that is why I tried it. He is right... I am sure that my use-case is not what the developers of Melodyne thought about and this is, why I can't expect issue-free processing of such long clips/tracks. Thanks again for all the helpful comments and ideas...
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chuckebaby
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/21 17:33:42
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vdd The "magic" wall where the plug-in is stopping seems to be one hour. Longer tracks let the system hang, but an hour is OK. Only my opinion but I don't think the Melodyne developers ever intended the software to be used on something an hour long. That is a long time to be using Melodyne on a track (unless I misunderstood your post). We all use this plug in differently, our needs are all different but I always looked at Melodyne as tool to fix selected issues, not to be used as a plug in for extended periods of time (or at least anything longer than 3-4 minutes). Myself, I use the tool for correction and some pitch shifting but never as a plug in (used on a whole track, every track, exc). Like I said, we are all different have our own opinions, but once you start using a correction tool for the majority of your content, you lose that natural sounding element that gives material a personality.
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dwardzala
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Re: Do I use Melodyne/SONAR the wrong way?
2016/11/23 10:27:00
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You know, that is the beauty of creativity. We each use the same tool in different ways. One potter might use a hammer to build shelves to display her pottery. Another might use a hammer to break his pottery up into shards to create a mosaic.
DaveMain Studio- Core i5 @2.67GHz, 16Gb Ram, (2) 500Gb HDs, (1) 360 Gb HD MotU Ultralite AVB, Axiom 49 Midi Controller, Akai MPD18 Midi Controller Win10 x64 Home Sonar 2017.06 Platinum (and X3e, X2c, X1d) Mobile Studio - Sager NP8677 (i7-6700HQ @2.67MHz, 16G Ram, 250G SSD, 1T HD) M-Box Mini v. 2 Win 10 x64 Home Sonar 2016.10 Platinum Check out my original music: https://soundcloud.com/d-wardzala/sets/d-wardzala-original-music
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