Helpful ReplyEQing Distorted guitars.

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Fendicator
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2014/01/20 08:56:24 (permalink)

EQing Distorted guitars.

I have been messing around with 2 different ways of EQing my Distorted Guitars.
 
1st. Double track (85% L/R slightly different amp settings for both) send thru a bus then use EQ on the bus.
EQ is set with a high pass filter and low pass filter then I find the sweet spot in the lower range, usually around 400 to 600hz then drop it -3.0
 
2nd. Double track (85% L/R slightly different amp settings for both), I do not use a bus this time. Instead I EQ the left guitar with a high pass and low pass filter find the mid range sweet spot and drop it -3.0. The right guitar is EQ the same way but instead of finding the mid range I find the higher range, which seems to be around 900 to 1100hz then push it up +3.0.
 
The question is, which way is better, or is it just a personal preference type of thing? Or am I going about this all wrong?
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batsbrew
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Re: EQing Distorted guitars. 2014/01/20 10:36:18 (permalink)
it's a personal thing.
 
me, i never eq guitars, IF i can get the sound i want with the amp and the mic.
 
moving the mic is the best eq you can buy.
 
 
 
that said, experimenting to find unique sounds is way cool, and it puts your personal identification on the sound
 
 
the trick is, to know what sounds good or not.
or better, or worse.
 
i would never just automatically double track something, or split it a certain way, or eq it a certain way, just because it's a 'method'
 
 
always do these things to serve the song.
 
that's why there are no templates...
no rules....
no presets......
no formula
 

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Re: EQing Distorted guitars. 2014/01/20 11:29:52 (permalink)
Regardless of the technique, the ultimate goal is to end up with subtle but distinguishable differences between the two tracks. This is what tells your brain to interpret the combination as being "wide", as if different elements are coming from different directions. EQ is the easiest and safest (read: mono-compatible) method, and applies to clean or distorted, electric or acoustic.
 
Bat's right, of course, about getting good tone at the source (and Bat does know guitar tone). But that's separate from the topic at hand. You can't always know in advance, as you're recording the tracks, exactly how they're going to fit together in the mix. That's where EQ and other tricks may come into play during the mixing stage.
 
To address the original question, yes it's a personal preference and depends on the effect you're after. You might want to experiment with more complex EQ curves, a graphic equalizer, or comb filters. If you have Voxengo's GlissEQ, it has a unique harmonic series filter option that's fun for this kind of thing. You can even try two flangers with different modulation speeds, preferably as a subtle parallel effect. 
 
Most of the time, you'll want to start off with complementary settings: whatever you do to the left side, you do exactly the opposite to the right side (except rolling off the low end, which should be the same on both sides).  The idea is that when the two tracks are added together they still represent the full spectrum.
 
Finally, you can apply a stereo widener on the bus. Stick to comb filtering algorithms rather than phase manipulation, M/S balance or delays.  Meldaproduction's MStereoSpread and PSP's StereoEnhancer are two plugins that provide this feature.
 


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ChuckC
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Re: EQing Distorted guitars. 2014/01/20 21:53:38 (permalink) ☄ Helpfulby Fendicator 2014/01/28 20:25:46
There is also no reason to stick to a hard fast rule of any particular pan rate (85%) seems far for all 4 tracks in this case....
Try this just for fun...
Take your take 1 (and a either play it twice, use 2 mics when tracking for different tones, or duplicate it as you were)  Eq them either separately or on a bus, and pan one 60% Left and the other say 70-80% left.  Often the one more towards the center I will EQ with more bottom end  and have the highs rolled off more than the other & the one that's out will have a little more of the mid-high end information.   
  Take your take #2 and do the same on the opposite side.   Also you can make those contrasting cuts/boosts as needed and desired between your left pair & right pair.  This will sound wider/fuller than what you are doing now because:
a) You have 2 different performances one clearly from one side and the other from the opposite side.  The human element and timing variations is perceived by the brain and it registers as far fatter than 4 copies of the same one take.
b)  You can EQ to accentuate the best parts of each take, find the frequencies in your tone that make that guitar what it is and let them shine.  Remove the mud!
c)  Instead of having your guitars all at 85% and similar info from left and right all the time you have differing performances on each side and a fatter wall of music.
   You had:  Guitar1@85%L<-------------------------------------------------0--------------------------------------------------------->Guitar 1@85%R
                  Guitar 2@85%L<-------------------------------------------------0-------------------------------------------------------->Guitar 2@85%R
 
This is: Guitar1/mic1 80%L<-----------Guitar1/mic2@60%L<---------------0---------------> Guitar2/mic1@60%R-------------->Guitar2/mic2@80%R
 
You can play around with how far out or in, Eq's, reverbs can set a part to the back of a mix, Compressors (though you don't need much if any on distorted guitars as they are already comped by the distortion, speaker, and mic) can put it right in your face. 
I have had distorted guitars that I highpassed as low as 75hz and others that got lopped off at around 130hz because I needed the room for other elements and they were getting in my way.   There are no set rules, mix for THAT song.  I like to roll my highs off a bit too as you mentioned above.  Sometimes as low as 7 or 8K (maybe on the inner pair in the above example) or for say a less-than-vital rhythm  track to leave some room for a lead/rhythm part above it somewhere around 9-12k  ??   Every track and every song is different.   I hope this helps you some dude!
Take care.
post edited by ChuckC - 2014/01/20 21:55:19

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Re: EQing Distorted guitars. 2014/01/21 12:39:46 (permalink)
Hopefully the guitarist is eqing his guitar before it gets to the mic to match the song.  I mean, that is his job, to fit the guitar in.
 
That being said, I'll often filter the guitar just to be sure it is out of the way of the low and top end, compacting it a bit.  Why, I've even been known to further shape the guitar w/ dips and peaks once all the overdubbing is finished.  But these are small changes of a few dB - nothing dramatic. 
 
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ChuckC
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Re: EQing Distorted guitars. 2014/01/21 19:48:29 (permalink)
I think if you can help the person shape their tone with the guitar and amp that is best, then with mic position,  If you are having to boost/cut by more than 3 or 4 Db in the mix (other than the high/low pass) I think ya kinda failed at the tracking stage unless guitars were the 1st things laid down and you had never heard the song before.... you should have some idea of the tonality you are going for on the way in.

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Re: EQing Distorted guitars. 2014/01/22 16:05:20 (permalink)
Hey guys, thanks for all the replies and advice. I decided to stick to double tracking having both track EQed differently. Changed my paning back to what it was when I started this album, 80%L 80%R. However I have a new slight problem with my lead tone. I have have found 4 harsh spots, 2260, 3311, 4170, 5159 I have taken them all down 1.5 with a Q of 12. It seems to have helped, I am wondering where all this harshness is coming from? Poor amp simulator (amplitube 3)? My hardware, old DOD FX7 pedal thru a Soundblaster Audigy gamer extreme sound card (yes I know, trust me, it hurt just to type that out lol)? Or, just bad playing on my part?
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Re: EQing Distorted guitars. 2014/01/22 20:40:26 (permalink)
Edited.... because I can be a jerk off sometimes.  Sorry.
post edited by ChuckC - 2014/01/25 01:57:32

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Danny Danzi
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Re: EQing Distorted guitars. 2014/01/28 13:13:33 (permalink) ☄ Helpfulby Fendicator 2014/01/28 20:39:40
Fendicator
However I have a new slight problem with my lead tone. I have have found 4 harsh spots, 2260, 3311, 4170, 5159 I have taken them all down 1.5 with a Q of 12. It seems to have helped, I am wondering where all this harshness is coming from? Poor amp simulator (amplitube 3)? My hardware, old DOD FX7 pedal thru a Soundblaster Audigy gamer extreme sound card (yes I know, trust me, it hurt just to type that out lol)? Or, just bad playing on my part?




It's most likely the cab emulation you've chosen. Your hardware (DOD) may be the problem too...but I can't tell without hearing it. Your Audigy is fine....I've made killer recordings with an old Sh!tBlaster Gold 64 card as well as many cool recordings using my Realtek stock cards.
 
When something is harsh, it's usually in need of a low pass. Most guitar tones can be low passed all the way down to 4k if they are harsh sounding. But you have to experiment with how far to go down. 4k may be too far...you may be better low passing to 6k or 7k. Each tone is different, so never just do a starting point.
 
You mention specific "harsh areas". What makes you think they are harsh? Are you seeing them on a graph as spiking up? If so, that doesn't always indicate there is a problem there. Be careful with graphs. The greatest looking eq curves can be the most problematic while the ugliest curves can sometimes sound the best.
 
But if I were you, I'd try to get to the source of the harshness. This harshness...would could call it a "fizz" or sorts? High end abrasiveness perhaps? If so, it's going to be 1 of 4 things...or a little of all of them.
 
1. The cab emulation you picked: Some of these are loaded with fizz. I beta test for quite a few guitar plug companies and now own a Fractal Audio AxeFx II....which is the king of processors and cab/amp emulations. Cab emulations are intimate and personal...as scary as that may sound. But what I mean by that is, you need the right cab to compliment the amp as well as other things which I'll cover. But try a few other cabs and see if the harshness goes away.
 
2. Mic placement/the right mic: Amp sims give you choices on mics as well as where they can be placed. Some harshness can be dialed out just by moving the mic AWAY from the center of the cone....just like in real life if we were to mic a cab. Closer to the cone gives you more fizz/treble, further away takes the fizz/treble away. So check the mic as well as where it's placed to see if the harshness fades.
 
3. Your DOD: I can't really comment on whether or not the DOD may be contributing here, but you very well may be over-doing it. The only thing I'd use in that DOD going into Amplitube would be a light compressor to condition your sound. Any other distortion, eq, effects, speaker sim in the DOD etc, could really be problematic and degrade your sound. What happens when you remove the DOD and just try to get a tone out of Amplitube alone?
 
4. Your ears: As bats mentioned in his great advice, you need to know what a good tone is before you can build on it. Some guys (and I know this as a teacher of sound) feel treble replaces distortion, so they over-accentuate it. The reason being, they don't yet know that distortion/drive/sustain comes from lots of things that built your sound into an entity. One thing doesn't give you a good tone...there are several. If you don't know what good tone is, you can sit here and drive yourself crazy. So make sure you can identify with what good tone means. It will save you years worth of trial and error. Also watch effects usage. Sometimes they can add harshness in as well if you're not careful. In a nutshell, all of the above can cause the problems you've been dealing with.
 
Here's how you can start to learn a bit other than having someone literally teach you about tone...
 
There are multi-track versions of pro bands you may know and love scattered on the internet. Search for them. This will give you a general idea as to what one of your hero's sounds like without all the other instruments. The first thing you'll hear is, they use WAY less gain than you think.
 
Removing excess gain in your tone cleans up your sound in seconds and is a necessity. On the other hand, too much gain removal may not be right depending on what style of music you are after. So you'll need to research that.
 
So try searching for some multi-track versions on the net and load them up in Sonar or whatever you use. Listen closely to the tones and compare them to yours. It won't be a perfect fix for what you're going through now, but it sure does help to have a general idea as to what your sound is like when compared to their sound. Best of luck Fender, I hope some of this helps.
 
-Danny
post edited by Danny Danzi - 2014/01/28 13:14:35

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Re: EQing Distorted guitars. 2014/01/28 20:40:34 (permalink)
Hey Danni, I am not sure if it is my DOD pedal, I have no effects going thru it, it's just set on a clean slate with max volume. I found the harsh points (or what I consider to be harsh) by setting my Q to 12.0, +15.0 DB then just moving around the frequency. I can hear the difference between smooth and harsh frequencies by doing this, for instance 4100 can sound smooth to me then 4200 starts to be ear piercing then 4300 can be unbearable, then moving thru to 4600 it can sound smooth again. Now, is this a good way to do it? That I don't know, but that's what I did.
 
I also just tested using a lowpass filter set to 7500 with a Q of 0.60 and it helped in the same way.
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Re: EQing Distorted guitars. 2014/01/29 14:50:52 (permalink)
Fendicator
Hey Danni, I am not sure if it is my DOD pedal, I have no effects going thru it, it's just set on a clean slate with max volume. I found the harsh points (or what I consider to be harsh) by setting my Q to 12.0, +15.0 DB then just moving around the frequency. I can hear the difference between smooth and harsh frequencies by doing this, for instance 4100 can sound smooth to me then 4200 starts to be ear piercing then 4300 can be unbearable, then moving thru to 4600 it can sound smooth again. Now, is this a good way to do it? That I don't know, but that's what I did.
 
I also just tested using a lowpass filter set to 7500 with a Q of 0.60 and it helped in the same way.




Yeah you're doing the right thing by moving things around and then adjusting. We just have to get to why you're getting the harshness to begin with. It's good that you can dial it out the way you're doing it or the way I told you with the low pass. The differences between the two ways are:
 
Your way, you can take care of the issue with a bit more pinpoint accuracy.
 
My way we're taking your highest frequency point and dropping the level all the way down to 7500 like you did. This takes all the frequencies above 7500 out a bit more resolving some of the harshness. My way adjusts more frequencies at once. In turn, you may affect frequencies that you DON'T want taken out completely.
 
So your way is the better way, but let's talk about a hybrid which I feel would be the over all best way.
 
Most times, (depending on the sound) you're probably not going to want much 6k (6000) on up to 8k (8000) in a guitar tone. However, there are times where you may want just a little sizzle at 10k (10,000) up to 12k. (12,000)
 
We call those (10k to 12k) the presence frequencies...some refer to them as "air" frequencies if you use a narrow Q and are careful with them. The can add just a little sparkle to a tone...but most times, you won't want them in there. See, it all depends on what the tone sounds like before you touch anything, know what I mean?
 
We don't just want to low pass down to 4k if the guitar tone in question is LACKING 4k. So you have to sweep through like you're doing. What I like to do is the hybrid method. Low pass until you get the majority of the harshness out of the tone. Then look for specific frequencies to remove (or sometimes boost a bit if need be) that will sweeten up the tone even more. This way you're removing the sizzle from the upper end of the spectrum with the low pass and then you're dialing in (or out) the other frequencies manually so that you don't just kill all the good stuff with the low pass.
 
Most guitar tones start to accentuate highs to where you hear treble at 2k to 5k. They are the prime frequencies that give guitar that presence/treble/sizzle to cut through. Anything over 5k is usually too sizzly and airy sounding, but can also help a tone depending on what it sounds like coming out of the gate. See, that's the hard thing about this...each tone is different and you'll need to evaluate it differently each time unless you hone in on something for yourself and use the same tone consistently. You'll still need to make a few changes, but they will be minimal.
 
The best thing to do Fender, is to make sure this harshness isn't even there before you even record. Though we have incredible tools to fix things in the mix these days, it's really not the right way to do it. For example, take guys like bats, Chuck and bitflipper who have given you awesome tone advice. When they record something, the sound they put in is usually not altered to the point of "ok, this no longer sounds like the sound I recorded" unless they are manipulating a sound purposely.
 
What you record as a core tone.....is what you should have for the most part. Granted, we have to fit each tone we record to the mix we are working with...but it should be minimal. Those guys know that they need to remove any excessive low end from the guitar before they record it. So they will make sure the mic they use or the way they are capturing the guitar, does not contain artifacts that would drive them crazy in a mix.
 
Even there though, sometimes we all fail. We can record the greatest guitar tone known to man....and sometimes have a problem fitting it in a mix. This is where knowing about good tones and not so good tones can help you immensely. So much so, it can save you hours, days, weeks of time. When you have your low end, your mids and your highs under control before you record, it will ALWAYS make for a good tone that is easy to work with inside of a mix.
 
So definitely try to do a process of elimination and find out where this harshness is coming from. Maybe it's not the DOD, but try with and without....do some experimenting and keep the things I said in mind in my last post. I still think it's in the cab sim you are using because a lot of them are VERY fizzy sounding and unrealistic. Some are killer, but the ones that are killer, you either have to search for or pay for. Redwirez has some really nice cab impulses that are worth checking out. http://redwirez.com/
 
Good luck man, I hope some of this stuff points you in the right direction and remedies your issues. :)
 
-Danny
post edited by Danny Danzi - 2014/01/29 14:53:08

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Re: EQing Distorted guitars. 2014/01/30 04:10:47 (permalink)
I always try for the best sound I can from the amp, miking a few different positions if I have to. The EQ settings will vary depending on what you want to achieve with the song and what other instruments are present.
I'll spend a few minutes with the guitarist playing while I monitor, listening for the best placement, to capture the sweetest spots, this could be several places depending on the amp sound your after.

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Re: EQing Distorted guitars. 2014/01/30 11:50:11 (permalink)
I am with the "whatever it takes" for the song approach like you guys have stated. 
Not much to add other than sometimes the guitarist's chain of effects can ruin the recorded sound due to too much stuff.  The simpler the chain the better source sound IMO.

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Re: EQing Distorted guitars. 2014/02/24 10:53:08 (permalink)
Fendicator
Hey Danni, I am not sure if it is my DOD pedal, I have no effects going thru it, it's just set on a clean slate with max volume. I found the harsh points (or what I consider to be harsh) by setting my Q to 12.0, +15.0 DB then just moving around the frequency. I can hear the difference between smooth and harsh frequencies by doing this, for instance 4100 can sound smooth to me then 4200 starts to be ear piercing then 4300 can be unbearable, then moving thru to 4600 it can sound smooth again. Now, is this a good way to do it? That I don't know, but that's what I did.
 
I also just tested using a lowpass filter set to 7500 with a Q of 0.60 and it helped in the same way.




Hi, Unsure if you've had this sorted out, but I'd be thinking could this not be an issue as well? It might be too much for the input.
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Re: EQing Distorted guitars. 2014/03/09 23:05:09 (permalink)
I have since upgraded my hardware now. I got a Focusrite Forte, I do however still have issues with my Lead tone being too harsh at some points. At least it's not 4 points anymore it's just 1 or 2. I have been messing around with my mic placements. Still have not tried RedWirez impulses yet, I will soon I though just need to do some research on the mics in Amplitube 3 compared the to the mics in redwirez and the real mics they all copy. Right now with my amplitube 3 I got a dynamic mic setup right in the center and a condenser mic just inside the far left edge of the cone (both mics close to the speaker).
 
I am wondering however if some of my harshness could be due to old strings and worn frets?
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Re: EQing Distorted guitars. 2014/03/10 18:33:43 (permalink) ☄ Helpfulby Fendicator 2014/03/12 00:38:08
Hey Fendicator!
 
I still think it's how you're eqing your sound inside Amplitube or the speaker sim choices you're making.
 
Then again, just about any sound you create (even with a real mic and cab) will need to be high passed to remove unwanted lows and and low passed to remove harsh highs. 2 points out isn't such a bad thing bro. There are times when I low pass down to 7k. So that means all the frequencies ABOVE 7k are curbed so that there is no longer harsh highs in my tone.
 
In other cases, I may not need to low pass at all or I may use the Sonar default in pro channel which is about 10k. Every situation is different. But removing frequencies by a few dB here and there is common and nothing you should worry about. The thing *I* personally worry about is when the sound I recorded, is no longer the sound I recorded once it's in a mix, understand?
 
Meaning, you start with the tone you recorded and by the time you make it work in the mix, the sound is drastically different. Even there, it's not a cause for major concern really. As long as you can make a tone work in the context of a mix, you're right where you need to be. But my point in even mentioning this is.....when you record a sound, that sound you record should be as good as you can get it before you press record. 9 times out of 10, if we end up with a tone that is totally different from what we recorded, we worked hours on it and more than likely, polished a turd to make it work. It's not supposed to work that way. What you record, is what you should end up with using minimal tweaks UNLESS you are going for a specific sound that is supposed to sound like a special effect. So just keep that in mind. Based on what you've said here, it sounds like you ARE creating a tone you're happy with that is just getting minimal adjustments. So I'd not even worry about it.
 
A word on modeling etc: You more than likely will NOT get identical sims. Meaning, just because you use a 57 on a cab in Amplitube....that doesn't mean that's what a real 57 would sound like on a physical cab. Look at all the mic's and cabs you have as starting points to create new tones. Don't worry so much about them being authentic or the need to do intense research. Sure, it's always good to know how a mic will make a difference and know what the stats on paper tell you. BUT...in this field...the thing that matters most is what your ears tell you. So mess with a few combinations and see how you fair. When you are ready to really mic a cab, then for sure, make sure you research how certain mic's interact with certain cabs. Even there....one man's experience may not be yours. So remember, even though what you read at times will be important, if your ears tell you something else, what you read can be a little less important in certain situations.
 
As for the strings and frets question you posted, it depends. Most times, dead strings give you dead sounding tone. Worn frets however, can force you to fret out. If you are hearing more fret buzz than actual tone and resonation coming out of your guitar, there's a good chance you are literally fretting out and buzzing which can DEFINITELY make your tone a bit more abrasive. Keep in mind though, there is a difference between "fretting out" and "a little string buzz".
 
Fretting out is nothing but buzz and very little tone coming out of the instrument. It doesn't matter whether the guitar is plugged in or not...it will buzz like mad and not give you any solid note "ring".
 
A little buzz is different. You hear the note, you hear the note ring, yet you hear a little light fret buzz going on. Most rock or metal guitar players allow a bit of this for two reasons.
 
1. They like low action which allows them to do some of the pyrotechnic licks they do.
 
2. A little string buzz also adds a bit of punch/presence to a tone. When you have 0 string buzz, the tone can be a bit too open sounding. Meaning, chocolatey and warm without any percussive string presence. When we allow a little string buzz, it literally enhances a little high end presence and gives our tone a bit more of a percussive sound. A jazz guy wouldn't want a tone like this...but a blues guy or rock/metal guy most definitely might. It depends on the style and tone you are looking for. I like a little string buzz on my guitars for tonal purposes. 0 string buzz made me have to turn up my treble and the treble you get from an amp is not the same kind of treble/presence you get from a little string buzz.
 
Hope this helps a bit. Good luck. :)
 
-Danny

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Re: EQing Distorted guitars. 2014/03/11 11:38:38 (permalink)
Hey Danni,
 
First off, thanks for the detailed response, much appreciated sir. I completely understand about not losing the initial tone during the mixing process. I make sure to keep it as natural as possible and it's what I started out with. Just those harsh points at certain times in a song stand out more then I like. That's when I start doing the minor tweaks, I'm just glad my new mic and hardware setup help take it down too just 2 points instead of 4. I just gotta learn to not be so picky cause I will end up losing my initial tone.
 
I actually have my guitar setup for low-action and it does have that slight string buzz, but I have not noticed it causing any problems with the sound. Like you said, it can add to it or help it in a way depending on the player.
 
I wanna throw a link up to my latest recording so you can hear my current guitar tone, but I am not able to yet. However if you guys don't mind searching YouTube for a vid, you can search for "Jeremy McGrew Megaman 3" I should be the first vid I'm the guy with the black shirt, red Ibanez guitar.
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Danny Danzi
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Re: EQing Distorted guitars. 2014/03/11 13:52:49 (permalink)
Hey man,
 
Not a problem. No, definitely stay picky about your tone. It will sometimes hinder your performance during tone chasing situations, but you will learn so much doing things that way. There are 3 types of players.
 
1. The tone chasers: Sometimes they are great, other times they suck...but they just about always have a cool tone that is both unique and original.
 
2. The I don't give a craps: These dudes usually have a mediocre tone and are either the worst players you ever heard, or they have incredible natural talent that comes from their fingers. They'll tell you stuff like "just buy an amp, a stomp box and play."
 
3. The gifted: These people just plug into anything and sound ferocious. They play great, they pay attention to detail and usually have such an incredible tone, you spend a year trying to cop what they've created.
 
I like tone chasing. I just got a Fractal Audio Axe Fx II in August and I've actually had more fun programming and tweaking it than I've had actually playing through it.....go figure. Just when I thought I wouldn't be tweaking tones anymore...this thing comes a long and totally takes me by surprise. I have some of the best tones I've ever had in my life and am so glad I bought this thing, the money I spent for it and the pedal board and Mission pedals doesn't even phase me. I cringed at the $3300 price tag I've paid for the entire rig at first....but now I'd be lost without it as there is nothing I can't get out of it.
 
That said, it's VERY easy to lose some of your skills if you tone chase bad enough. You're so busy tweaking, your chops suffer. So remember to take a little break and get some work done. Worst case scenario, limit your tweak time like you would a video game. You know how easy it is to get lost in Xbox 360 or Playstation etc. I have to limit myself on my games or I'll become a loser in 1 day. LOL! Same with tone chasing. I love it....and one of the down sides of it is how much time passes and you don't even realize it.
 
So definitely stay picky brother.....just make sure you use the time wisely and tweak in the right areas without allowing your playing to suffer.
 
I checked out your video. I assume this is you? http://youtu.be/70tihyDTg9M
 
If so, I don't hear any problems with that tone at all. Tone will always be subjective man, so it's hard to comment on another mans baby. Especially when you put weeks or months into it. That said, when I comment on a tone, I try not to ever be harsh in my comments because of the subjectivity of tone. But, I WOULD tell you if I felt it was too bass heavy, too much mids or had too much harsh highs. Even there, who am I (or anyone else) to tell you what sounds good to you? But I look/listen for blatant areas of "uggh that needs work" when I listen to something. It's your art brother, it should sound the way YOU want it to sound regardless of what anyone says, know what I mean? But honestly, that's a healthy enough tone to where I wouldn't stress about anything. I don't hear any bass pumping or "whoomfing" and I don't hear any of the harsh high end you've been talking about. So it's safe to say you've corrected it. Nice job and nice playing too! :)
 
-Danny

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Re: EQing Distorted guitars. 2014/03/12 00:39:00 (permalink)
Hey Danny,
 
Yeah, that video is me. I have been doing a lot of video game covers to try and help promote my original songs.
 
I am happy to hear my tone sounds good to you. I feel my rhythm guitars are solid and my lead is really close to what I want. I have been messing around with my lead tone trying to add some mid range to it. As of right now it's light on the bass end and mid-to-high on the high & presence levels. It has no mid at all, I feel adding mid will help separate it from the rest of the mix but too much and it starts to sounds to twangy for my liking. There's my pickiness creeping up again lol.
 
I have also experienced that loss of time when it comes to tweaking and trying to find that perfect tone. While your doing it, you think to yourself, this will only take a few minutes, next thing you know 2 hours have gone by and in the end all you did was turn the treble up 1.0db. LOL, at least you learn a few things while your doing it.
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Danny Danzi
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Re: EQing Distorted guitars. 2014/03/12 01:24:20 (permalink)
Right on, covers are lots of fun. Especially video game covers.
 
On the mid range thing, you shouldn't be getting twang from it. It should be making your tone thicker if you add just the right amount. If you're hearing twang, that sounds more like upper mids or the beginning of the high end spectrum. When I add mids to my tone, it makes it thicker and gives it more body. The mids *I* add in my tone are anywhere from 640 Hz up to about 860 Hz. Those to me, are the "meat" of the mids for guitar. Anything higher than that and you're going to start getting high end and this may be what you're experiencing.
 
Too much mids can give you boxy congestion as I like to call it. Try adding those frequencies I mentioned in excess and you'll hear what I mean. If you add just the right amount, it warms things up....too much....it's like a blanket gets thrown over your cab and you definitely don't want that. :)
 
Hahaha....I hear ya on the 2 hours worth of 1 dB! I got one worse....you're sitting there tweaking like mad, think you have a killer tone that's better than your last tone and you find out what you thought you were messing with....was bypassed all along. The last thing you want to do is tweak stuff when you're tired. It can really be a long way back...especially if you save something. Thankfully I have back ups of all my stuff so if I do screw up, I can get back to where I was. Whew....thank God for back-up ability! :)
 
-Danny

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