EZD2...Trouble in Paradise

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yorolpal
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2014/05/09 12:25:12 (permalink)

EZD2...Trouble in Paradise

Have been messing around with EZD2 this morning and am getting fairly consistent crashes when switching to "multi-channel" or when trying to assign channels to EZs mixer outputs.  So far every dang time.  Anyone else seeing this??
 
Plus when I put EZD2 in multichannel mode I get a pronounced zittzzing/distortion on the tail of every drum hit. 
 
So far, cannot use multichannel outs at all.
 
Bummer.
 
 
post edited by yorolpal - 2014/05/09 12:38:10

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    mixmkr
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    Re: EZD2...Trouble in Paradise 2014/05/09 14:14:54 (permalink)
    I have been just using the 1st stereo pair out at this point...but started routing to check this out too.  Actually no problems.
     
    I did try a .wav export though and it didn't work...so I tried a .midi export and that worked.  Also having Toontrack solo open AND Sonar X3e, didn't seem to work together as well.   But these instance are too early to call.
     
    But, my routing seemed to work.  No crashes.  Didn't try multichannel mode yet, just the manual routing.

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    #2
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 14:28:01 (permalink)
    yorolpal
    Have been messing around with EZD2 this morning and am getting fairly consistent crashes when switching to "multi-channel" or when trying to assign channels to EZs mixer outputs.  So far every dang time.  Anyone else seeing this??
     
    Plus when I put EZD2 in multichannel mode I get a pronounced zittzzing/distortion on the tail of every drum hit. 
     
    So far, cannot use multichannel outs at all.
     
    Bummer.
     
     



    I just did this...and YES it crashed....

    I routed 1, 2, 3 ,4, 5, then 6, when I got to 7 I accidentally hit 6, so I went to change it to 7 and CRASH...

    I repeated...when I got to 7....CRASH....
     
    It's not right...that's for sure...


    #3
    yorolpal
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    Re: EZD2...Trouble in Paradise 2014/05/09 14:34:20 (permalink)
    Well, glad it's not just me.  Found out that old projects done with EZD1 and in multichannel mode seem to load and play OK.  So far.  But I can't use multichannel at all on a new EZD2 project.  I've contacted Toon but they're so swamped right now who knows when they'll get back.  It's always somethin...
     

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    #4
    batsbrew
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    Re: EZD2...Trouble in Paradise 2014/05/09 14:36:14 (permalink)
    fwiw
     
    i NEVER buy new software.
    i usually wait until at least one patch has come out.
     
    lessons learned.....

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    #5
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 14:45:27 (permalink)
    batsbrew
    fwiw
     
    i NEVER buy new software.
    i usually wait until at least one patch has come out.
     
    lessons learned.....



    Good philosophy IMO...


    #6
    Rain
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    Re: EZD2...Trouble in Paradise 2014/05/09 14:49:26 (permalink)
    Mac/Audio Unit version works fine. Maybe specific to Sonar or PC version.

    TCB - Tea, Cats, Books...
    #7
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 14:58:46 (permalink)
    Rain
    Mac/Audio Unit version works fine. Maybe specific to Sonar or PC version.



    I'm guessing Sonar EZ Interaction....


    #8
    mixmkr
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    Re: EZD2...Trouble in Paradise 2014/05/09 15:03:48 (permalink)
    Well, I only routed to 4 outputs..  let me try up to 7 and see what happens.
     
    On an aside, when I wanted to export to .wav, I noticed I had a 24 bit option.  Wonder why that is if they only have their sample in 18 bit.  I guess they figured that was a good place to upsample if people wanted 24 bit .wav files if people didn't have other options in their DAW.

    On an another aside, I'm sure Toon tested the routed etc pretty good, but will be pronto with a patch if needed.  Maybe before Superior 3   ;-D

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    #9
    Bonzos Ghost
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    Re: EZD2...Trouble in Paradise 2014/05/09 15:23:51 (permalink)
    Well, I only DL'd it last night, but I loaded a few different multi-channel kits from within EZD2, as well as an existing EZD1 setup from an old project. No crashes, but I only spent an hour or so getting familiar with the new features.
    (I'm still on Sonar 8.5 X64) Don't know if that would make any difference though.
     
     
    #10
    mixmkr
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    Re: EZD2...Trouble in Paradise 2014/05/09 15:31:47 (permalink)
    I just routed 9 outputs with no problems.  I'll fiddle more.

    some tunes: --->        www.masonharwoodproject.bandcamp.com 
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    #11
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 15:36:09 (permalink)
    Bonzos Ghost
    Well, I only DL'd it last night, but I loaded a few different multi-channel kits from within EZD2, as well as an existing EZD1 setup from an old project. No crashes, but I only spent an hour or so getting familiar with the new features.
    (I'm still on Sonar 8.5 X64) Don't know if that would make any difference though.
     
     



    I'm of the impression this is an interaction between X3 and EZ....but that's just my
    impression, as I use X3 and Olpal uses X3....


    #12
    Bonzos Ghost
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    Re: EZD2...Trouble in Paradise 2014/05/09 15:41:08 (permalink)
    batsbrew
    fwiw
     
    i NEVER buy new software.
    i usually wait until at least one patch has come out.
     
    lessons learned.....




    Ya, I'm breaking tradition here. This'll be the 1st release of any software I've ever downloaded. Curiosity got the best of me this time.
     
    If there's the odd bug that needs to be fixed, it won't be the end of the world for me. EZD isn't my 1st choice for drums as a rule, (BFD for the most part) but it serves a purpose from time to time.
    #13
    Dave Modisette
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    Re: EZD2...Trouble in Paradise 2014/05/09 15:56:41 (permalink)
    I definitely think that this is an interaction between SONAR specifically and EZD2.  I'm wondering if SONAR scans a plugin for the number of outputs it has and doesn't expect the count to change.  EZD2 is just "ezdrummer.dll" as SONAR sees it, possibly.  So, the last time SONAR scanned the plug, it had eight stereo outs and now it shows up with 16 stereo outs. 
     
    Has anyone tried, rescanning EZdrummer?  When I opened SONAR the other day, I didn't notice if it rescanned the new version.
     
    Most times when I'm using EZdrummer in SONAR, I'm throwing together ideas and building midi performances so I use just a stereo out.  When I get down to mixing, I switch to Superior and multi out.
     
    Like I've mentioned elsewhere, I've opened Studio One Projects and Pro Tools projects where I used EZdrummer (prior to the beta phase for EZD2) for Latin Percussion in multi-output  mode and everything is working as expected.
     
    I have but one computer so my testing is done on a production machine and with the exception to a common niggle that PT has with all multi-out synths and it's version of track presets (and we work around it) I didn't run into a single thing that caused a problem that stopped me dead in my tracks like you guys are experiencing.
     
    I am confident that Toon will be jumping on this right away because you never catch all the problems until you let the civilian hordes loose on a new software release.  They know that, so updates are always scheduled soon after a release.

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    #14
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 16:03:27 (permalink)
    Mod Bod
    I definitely think that this is an interaction between SONAR specifically and EZD2.  I'm wondering if SONAR scans a plugin for the number of outputs it has and doesn't expect the count to change.  EZD2 is just "ezdrummer.dll" as SONAR sees it, possibly.  So, the last time SONAR scanned the plug, it had eight stereo outs and now it shows up with 16 stereo outs. 
     
    Has anyone tried, rescanning EZdrummer?  When I opened SONAR the other day, I didn't notice if it rescanned the new version.
     
    Most times when I'm using EZdrummer in SONAR, I'm throwing together ideas and building midi performances so I use just a stereo out.  When I get down to mixing, I switch to Superior and multi out.
     
    Like I've mentioned elsewhere, I've opened Studio One Projects and Pro Tools projects where I used EZdrummer (prior to the beta phase for EZD2) for Latin Percussion in multi-output  mode and everything is working as expected.
     
    I have but one computer so my testing is done on a production machine and with the exception to a common niggle that PT has with all multi-out synths and it's version of track presets (and we work around it) I didn't run into a single thing that caused a problem that stopped me dead in my tracks like you guys are experiencing.
     
    I am confident that Toon will be jumping on this right away because you never catch all the problems until you let the civilian hordes loose on a new software release.  They know that, so updates are always scheduled soon after a release.



    Good to know MB...thanx!!!


    #15
    jatoth
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:26:01 (permalink)
    yorolpal,
     
    same here, new project, insert EZD2, open mixer, select multi-channel, crash.
     
    John
     

    John
     
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    mixmkr
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:33:22 (permalink)
    there's a blurb about this in the Toontrack forum...
    http://www.toontrack.com/...ecting-output/#p141195

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    #17
    Dave Modisette
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:42:15 (permalink)
    Ol' Pal.
     
    I am trying to reproduce your problem and I'm not seeing it with a new project. 
     

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    #18
    Dave Modisette
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:48:14 (permalink)
    mixmkr
    there's a blurb about this in the Toontrack forum...
    http://www.toontrack.com/...ecting-output/#p141195


    I always work at 44.1 are you guys who are having problems using the higher sampling rates?

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    #19
    clintmartin
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:49:30 (permalink)
    EZ  crashed for me while selecting the 9th output. 48khz.

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    #20
    jatoth
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:52:39 (permalink)
    Yorolpal,
    After a VST rescan of existing plugins. Problem went away. Multi-channel works fine.
    John
     
    Edit: I am at 48kHz, 24bit
     
    post edited by jatoth - 2014/05/09 18:54:33

    John
     
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    #21
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:52:51 (permalink)
    This seems to be the "workaround" for now...
     
    I think I have been able to locate and fix this bug. Until it is released
    the workaround I can think of is to never change the routing
    so that a new output becomes used when using a sample rate
    other than 44k1. So, when you change your routing you go:
    -temporarily set sample rate to 44.1
    -change routing
    -bring sample rate back to whatever it was
     




    #22
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 18:57:15 (permalink)
    Confirmed...

    I use 96 K always...

    I switch to 44.1....changed the routing...all good...
     
    switched back to 96 K....all good...
     


    #23
    cclarry
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    Re: EZD2...Trouble in Paradise 2014/05/09 19:01:04 (permalink)
    jatoth
    Yorolpal,
    After a VST rescan of existing plugins. Problem went away. Multi-channel works fine.
    John
     
    Edit: I am at 48kHz, 24bit
     



    I tried this....input 7....CRASH...

    The way I mention earlier worked without fail...





    #24
    clintmartin
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    Re: EZD2...Trouble in Paradise 2014/05/09 19:02:45 (permalink)
    I tried it in X2a at 44khz and it worked fine. Now I will try a re-scan in X3, although I thought X3 did that automatically.

    Cakewalk, Harrison Mixbus 4, Waveform 9, ADK intel i7 2600 3.40 ghz, 8gb Ram, Win 7, Presonus Audiobox 44VSL. 
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    #25
    mixmkr
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    Re: EZD2...Trouble in Paradise 2014/05/09 19:12:00 (permalink)
    Yeah, the toontrack link talked about sample rates other than 44.1.  I'd expect them to be right on this.  (see post 17)
     
    BTW, here's a video I did showing inserting EZD2 into a session with multi outs.  Works fine and I use 44.1
    https://www.youtube.com/watch?v=VnWMmA42p6s

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    #26
    jbow
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    Re: EZD2...Trouble in Paradise 2014/05/09 19:16:15 (permalink)
    EZ Drummer 2.1... on the way!

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    #27
    jatoth
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    Re: EZD2...Trouble in Paradise 2014/05/09 19:16:54 (permalink)
    Clint,
    It depends on whether "Scan Existing Plugins" is checked in VST settings. Since EZD2 "seamlessly" replaced EZD 1 in existing projects and on the plugin menus, I assume they used the same GUID. Therefore, Sonar would not be aware the plugin is new.
    John
     

    John
     
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    #28
    clintmartin
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    Re: EZD2...Trouble in Paradise 2014/05/09 19:17:04 (permalink)
    My rescan didn't work. I got little further though. I had all outputs assigned clicked to demo a groove and...crash.

    Cakewalk, Harrison Mixbus 4, Waveform 9, ADK intel i7 2600 3.40 ghz, 8gb Ram, Win 7, Presonus Audiobox 44VSL. 
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    #29
    yorolpal
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    Re: EZD2...Trouble in Paradise 2014/05/09 19:28:12 (permalink)
    I got snake bit on my rescan. When it got to Ivory by Synthogy it hangs and says Ivory's still open...tho it's not. Worse the only way you can get out is to shut Sonar down so now I'm double screwed by two different plugs. I'm sure I'll get it all working in a day or two.


    PS...I'm at 48k too.

    https://soundcloud.com/doghouse-riley/tracks 
    https://doghouseriley1.bandcamp.com 
    Where you come from is gone...where you thought you were goin to weren't never there...and where you are ain't no good unless you can get away from it.
     
    SPLAT 64 bit running on a Studio Cat Pro System Win 10 64bit 2.8ghz Core i7 with 24 gigs ram. MOTU Audio Express.
    #30
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