Effects Artifacts Question

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meh
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2012/04/03 18:21:38 (permalink)

Effects Artifacts Question

I am noticing that when I start a tune there are effects (Echo, reverb etc.) artifacts left over from the last time a played the tune.
I have tried resetting the audio engine, resetting midi engine, turning off all effects and then back on, and the fx button. 
The artifacts are still there.
They are not recorded on to an audio track.
It seems the biggest offenders are Guitar Rig and the Tempo Delay.
 
Any Suggestions?
 
meh
 
 

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#1

9 Replies Related Threads

    lorneyb2
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    Re:Effects Artifacts Question 2012/04/03 18:33:37 (permalink)
    If you extend the end of the song until all of the effects have played out should solve the problem.  Also adding a volume envelope on the master bus and fading the volume down to 0 where you want to end the effects trail would prevent anything that may be at a very low level from showing up at the start. 

    If you stop in the middle of the project you will still likely get some effects tails. on rewind.

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    #2
    The Maillard Reaction
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    Re:Effects Artifacts Question 2012/04/03 18:51:50 (permalink)

    Check out the bottom of page 858 of the SONAR X1 reference guide.


    best regards,
    mike


    #3
    meh
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    Re:Effects Artifacts Question 2012/04/03 19:08:26 (permalink)
    mike_mccue


    Check out the bottom of page 858 of the SONAR X1 reference guide.


    best regards,
    mike

    I tried...
     
    Always suspend on stop. When enabled the VST plug-in state will be set to suspended
    when the transport is stopped in SONAR. The default behavior is to keep VST’s always in a
    resumed state. Enabling this option will prevent effects tails from being heard when the
    transport is stopped.
     
    Always suspend on play. When Always suspend on Play is selected, the plug-in will reset
    when playback starts. Select this option for any VST instruments that have problems with stuck
    notes when stopping the transport. The Always suspend on Play property is also useful for
    effects that generate a tail, such as delays and reverbs. The effect is that you will hear the tails
    when the transport stops, but not when the transport rolls again. Always Suspend on Play is
    disabled by default.
     
     
    but neither took care of the problem....great suggestion though
    thanks  mike

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    #4
    The Maillard Reaction
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    Re:Effects Artifacts Question 2012/04/03 19:15:02 (permalink)
    I'm sorry to hear that this didn't help, and unfortunately I don't have a better suggestion.

    Good luck.


    best regards,
    mike


    #5
    cliffr
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    Re:Effects Artifacts Question 2012/04/03 20:20:11 (permalink)
    Hi there,
     
    sorry, not at my DAW right now but there is an option in the preferences somewhere.
     
    Check through the preferences, and make sure you have have 'Advanced' selected so you see all the options.
     
    Somewhere in there is an option, something like 'Play effect tails on stop'.
     
    You want that to happen, so when you hit stop, the effect tails are played out. Otherwise, the tails will play
    next time you start the transport.
     
    I'm not sure what the default setting is, but I see people come across this issue on the here from time to time.
     
    Let us know if you find it, otherwise I'll hunt it out next time I'm at my DAW and post it here.
    It should only take a couple of minutes for you to find it.
     
    Cheers - Cliff

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    #6
    meh
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    Re:Effects Artifacts Question 2012/04/04 01:24:14 (permalink)
    cliffr


    Hi there,
    Somewhere in there is an option, something like 'Play effect tails on stop'. 
     
    Dah...Playback and Recording,,,,

            'Play effect tails on stop'
     
    THX Cliff

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    Bristol_Jonesey
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    Re:Effects Artifacts Question 2012/04/04 04:53:54 (permalink)
    Yes.

    If you don't have this option checked, Sonar will store the Fx tails in  a buffer which will then empty the next time you hit play - that's why you hear them the next time you play your project.

    Having this enabled has one other benefit - you can judge exactly when your project ends and you can drag out any Midi or audio clip to this point and establish a true end point for use when Exporting or Bouncing

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    The Maillard Reaction
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    Re:Effects Artifacts Question 2012/04/04 06:56:45 (permalink)

    Yes, that's it.

    page 1561 on the Sonar reference guide. I didn't let the search go far enough yesterday.

    :-)


    #9
    FastBikerBoy
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    Re:Effects Artifacts Question 2012/04/04 08:12:10 (permalink)
    Bristol_Jonesey


    Yes.

    If you don't have this option checked, Sonar will store the Fx tails in  a buffer which will then empty the next time you hit play - that's why you hear them the next time you play your project.

    Having this enabled has one other benefit - you can judge exactly when your project ends and you can drag out any Midi or audio clip to this point and establish a true end point for use when Exporting or Bouncing


    This option will also stop the audio engine from turning off which is the cause of other issues such as not hearing SD3 drums and other synths prior to playback.
    #10
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