Export to MP3 Artifact Oddity with Presonus 192 and Melodyne

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highlandermak
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2017/02/23 13:28:37 (permalink)
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Export to MP3 Artifact Oddity with Presonus 192 and Melodyne

So here is the situation. I have a Presonus 192 that I have been very displeased with for almost a year now. I had hoped through firmware and driver updates it would get better which it has somewhat but still not to where I need it to be. That being when I export my projects I have noticed a troublesome issue. When using projects with ARA Melodyne enabled on my vocal tracks in random spots develop an artifact of a vocal which will pop into the mix on the mix down. So in other words after the project has been mixed down to a MP3 and as I listen to the MP3 I will hear a split second of the voice in a random few spots of the song. When listening to the song through Sonar (the project not the MP3) there are no artifacts. Now Oddly enough if I switch to my Focusrite 6i6 interface the issue is resolved when listening to the MP3. I know it sounds to be the 192 as the issue but wondering if there is a work around.
Thank you

Computer: CYBERPOWERPC Gamer Xtreme VR GXiVR8140A Gaming PC
OS: Genuine Windows 10 64 bit (Most current updates)
CPU: Intel Core i7-8700K 3.7GHz 6-Core | Intel Z370 Express Chipset
Graphic: NVIDIA GTX 1080 8GB
USB: 6 x USB 3.1 | 2 x USB 2.0 | 1x RJ-45 Network Ethernet 10/100/1000
Storage: 240GB SSD+2TB HDD
Application(DAW): Studio One 3 Pro and SONAR PLATINUM - Version (Most current update)
Audio Interfaces: PreSonus Studio 192 and Focusrite: Scarlett 6i6 (Most current updates)
#1

7 Replies Related Threads

    dcumpian
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    Re: Export to MP3 Artifact Oddity with Presonus 192 and Melodyne 2017/02/23 14:08:16 (permalink)
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    Have you tried rendering the Melodyne sections before you do a mixdown? It's been generally accepted for a while now that once you've got Melodyne parts the way you want them, bounce them so they aren't rendered "on the fly" when you mixdown.
     
    Regards,
    Dan

    Mixing is all about control.
     
    My music:
    http://dancumpian.bandcamp.com/ or https://soundcloud.com/dcumpian Studiocat Advanced Studio DAW (Intel i5 3550 @ 3.7GHz, Z77 motherboard, 16GB Ram, lots of HDDs), Sonar Plat, Mackie 1604, PreSonus Audiobox 44VSL, ESI 4x4 Midi Interface, Ibanez Bass, Custom Fender Mexi-Strat, NI S88, Roland JV-2080 & MDB-1, Komplete, Omnisphere, Lots o' plugins.    
    #2
    highlandermak
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    Re: Export to MP3 Artifact Oddity with Presonus 192 and Melodyne 2017/02/23 14:32:01 (permalink)
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    Thanks for the suggestion. I thought about it but like/need the flexibility of if I'm not pleased with an edit I can always go back and tweak it. By applying it it's locked in and as far as I know I can't go back unless I saved a different version of the project. I guess if need be once I get to that point where I'm in my final final mix down phase the vocals will be solid at that point.

    Computer: CYBERPOWERPC Gamer Xtreme VR GXiVR8140A Gaming PC
    OS: Genuine Windows 10 64 bit (Most current updates)
    CPU: Intel Core i7-8700K 3.7GHz 6-Core | Intel Z370 Express Chipset
    Graphic: NVIDIA GTX 1080 8GB
    USB: 6 x USB 3.1 | 2 x USB 2.0 | 1x RJ-45 Network Ethernet 10/100/1000
    Storage: 240GB SSD+2TB HDD
    Application(DAW): Studio One 3 Pro and SONAR PLATINUM - Version (Most current update)
    Audio Interfaces: PreSonus Studio 192 and Focusrite: Scarlett 6i6 (Most current updates)
    #3
    stevec
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    Re: Export to MP3 Artifact Oddity with Presonus 192 and Melodyne 2017/02/23 15:07:29 (permalink)
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    You could always copy and archive the original for further edits. 
     

    SteveC
    https://soundcloud.com/steve-cocchi
    http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163
     
    SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors;
    Focusrite 18i6 (ASIO);
    Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
     
    #4
    Mage_et_lent
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    Re: Export to MP3 Artifact Oddity with Presonus 192 and Melodyne 2017/02/23 15:16:15 (permalink)
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    +1 for Stevec !
    That's how I personnally do :
    I duplicate the track of my take and I mute one of them.
    Then I make a RegionFX out of the other one.
    When I'm done with my Melodyne Edits, I duplicate the track, I mute one and I render the other one.
    So I have three tracks instead of one, (two are muted but there in case) and I am safe.

    SONAR Platinum, Win7 Pro64, i7 2600k, 8Go, DUO-CAPTURE EX Roland / E-MU 0404, JABB3, EmulatorX3, E-MU MIDI X-Board 49, MIDI guitar Godin Nylon, Axon AX-50, Studio Projects TB1, Roland GR-55, dual screen 24, GTX970".(jac-art.com)
    #5
    highlandermak
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    Re: Export to MP3 Artifact Oddity with Presonus 192 and Melodyne 2017/02/23 15:32:36 (permalink)
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    stevec
    You could always copy and archive the original for further edits. 
     


    Great point, thank you. Ironically I got the 6i6 as a mobile alternative and now find myself relying on it more and more.



    Computer: CYBERPOWERPC Gamer Xtreme VR GXiVR8140A Gaming PC
    OS: Genuine Windows 10 64 bit (Most current updates)
    CPU: Intel Core i7-8700K 3.7GHz 6-Core | Intel Z370 Express Chipset
    Graphic: NVIDIA GTX 1080 8GB
    USB: 6 x USB 3.1 | 2 x USB 2.0 | 1x RJ-45 Network Ethernet 10/100/1000
    Storage: 240GB SSD+2TB HDD
    Application(DAW): Studio One 3 Pro and SONAR PLATINUM - Version (Most current update)
    Audio Interfaces: PreSonus Studio 192 and Focusrite: Scarlett 6i6 (Most current updates)
    #6
    dcumpian
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    Re: Export to MP3 Artifact Oddity with Presonus 192 and Melodyne 2017/02/24 09:10:19 (permalink)
    +1 (1)
    Mage_et_lent
    +1 for Stevec !
    That's how I personnally do :
    I duplicate the track of my take and I mute one of them.
    Then I make a RegionFX out of the other one.
    When I'm done with my Melodyne Edits, I duplicate the track, I mute one and I render the other one.
    So I have three tracks instead of one, (two are muted but there in case) and I am safe.




    I would suggest Archive rather than Mute. Mute keeps the track active during playback, in case you want to Unmute it while playing. Archive takes the track completely offline.
     
    Regards,
    Dan

    Mixing is all about control.
     
    My music:
    http://dancumpian.bandcamp.com/ or https://soundcloud.com/dcumpian Studiocat Advanced Studio DAW (Intel i5 3550 @ 3.7GHz, Z77 motherboard, 16GB Ram, lots of HDDs), Sonar Plat, Mackie 1604, PreSonus Audiobox 44VSL, ESI 4x4 Midi Interface, Ibanez Bass, Custom Fender Mexi-Strat, NI S88, Roland JV-2080 & MDB-1, Komplete, Omnisphere, Lots o' plugins.    
    #7
    stevec
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    Re: Export to MP3 Artifact Oddity with Presonus 192 and Melodyne 2017/02/24 22:32:54 (permalink)
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    highlandermak
    stevec
    You could always copy and archive the original for further edits. 
     


    Great point, thank you. Ironically I got the 6i6 as a mobile alternative and now find myself relying on it more and more.






    Cool!
     
    I've been using an 18i6 for a few years now and have found myself a Focusrite fan. 
     

    SteveC
    https://soundcloud.com/steve-cocchi
    http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163
     
    SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors;
    Focusrite 18i6 (ASIO);
    Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
     
    #8
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