Exporting in Sonar

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Art1820m
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2010/05/17 19:35:23 (permalink)

Exporting in Sonar

Hi all, I was wondering if there is any quality difference in exporting your mixed song in sonar.  should I do a fast bounce or uncheck it? I heard from other engineers that there is a difference and you should always export without fast bounce ,unless its not the final mix. Ive heard that its not a good idea to fast bounce because the rendering process sometimes does not get all the specific details from the plug ins when fast bouncing therefore it is better to uncheck the option, I hope Im being clear on this, so please correct me If Im wrong. My main concern is to get the highest quality possible when exporting.   thank you!!

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    brundlefly
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    Re:Exporting in Sonar 2010/05/17 19:56:18 (permalink)
    Generally speaking, there is no difference between a fast bounce and real-time except for the few plug-ins (mostly streaming synths) that have issues with it, And those issues are so obvious (like the sound going missing completely, or gross distortion) that you will know immediately that the plug-in is not happy.

    I know of no verified case of Fast Bounce bounce output being degraded in some subtle way that you might miss.

    If you're still concerned, you can always re-import the export, invert the phase, route it directly to Main Outs in parallel with your Master bus, and confirm that it nulls out completely, which it should, so long as you don't have any plug-ins in the project that produce any kind of random output from one run to the next (e.g. LFOs with variable starting phase).

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    ba_midi
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    Re:Exporting in Sonar 2010/05/17 20:14:04 (permalink)
    Art1820m


    Hi all, I was wondering if there is any quality difference in exporting your mixed song in sonar.  should I do a fast bounce or uncheck it? I heard from other engineers that there is a difference and you should always export without fast bounce ,unless its not the final mix. Ive heard that its not a good idea to fast bounce because the rendering process sometimes does not get all the specific details from the plug ins when fast bouncing therefore it is better to uncheck the option, I hope Im being clear on this, so please correct me If Im wrong. My main concern is to get the highest quality possible when exporting.   thank you!!

    Best regards

    As Brundlefly said, there really is no difference between fast and realtime bounce if all the plugins are capable of a fast bounce (not all are).
     
    But I generally do realtime bounce so that I can hear any anomolies immediately - including computer hiccups ;)
    If I do a fast bounce, of course I immediately play it back to check it (which makes it fast to just do a realtime bounce in the first place).
     
    But bouncedowns are not the same as "exporting".   Exporting is after the fact.  IOW, you would do the bouncedown first to result in a stereo mix (wav) file.  Then you would export this resulting track.
     
     

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    Art1820m
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    Re:Exporting in Sonar 2010/05/17 20:19:30 (permalink)
    thank you guys for the comments I think I'll just go with     realtime bounce so that I can hear any anomolies immediately - including computer hiccups ;) 
    If I do a fast bounce, of course I immediately play it back to check it (which makes it fast to just do a realtime bounce in the first place).    




    gogood point thank you,.  


    brundlefly  Im gonna try the phase ing option thanks very helpful tip   

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    GigaGreenGad
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    Re:Exporting in Sonar 2010/05/17 22:47:48 (permalink)
    Kind of off topic... but still somewhat related to this topic: I am exporting video in Sonar for my director to see.  Every time, regardless of what I select in the Track View, I get the entire video.  I just want a scene.  I would slice the video at the beginning and end of the scene, but this isn't possible.  Ideas???

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    rbowser
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    Re:Exporting in Sonar 2010/05/17 23:01:53 (permalink)
    Here's something interesting about Fast bounce being checked or unchecked that I didn't know before Aria, the Garritan sample player, was released.

    Before Aria, GPO and the other Garritan Libraries were hosted by Native Instrument's Kontakt Player.  The more complex instruments, as in the ones with larger sample pools, such as The Stradavari, and The Gofriller Cello, always bounced/exported better with Fast bounce un-checked.  It seemed logical.  More data to crunch, so give the computer a break in doing the job.

    But when The Steinway came out as the first instrument to use Aria, and then later GPO was ported into Aria, users were noticing a lot of errors in bouncing in real time.  It was perplexing.

    Tom Hopkins, the main Garritan developer, explained to us that Aria HAS to be bounced in Fast mode.  In simple English, with Fast mode engaged, Aria understands that the host is asking for a rendering of tracks to be performed.  But with Fast disengaged, Aria isn't prepared in the right way for the rendering to be done accurately.  I remember in his explanatory post that Tom explained that "Fast" has nothing to do with the quality of a rendering/recording.  It has everything to do with the way software interacts with the request.

    Now - I don't know if other soft synths or sample players are anything like Aria in their programming in this regard, but it makes you realize that to decide whether or not to bounce in Fast mode is a more complex question than you might have realized it is.

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    ba_midi
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    Re:Exporting in Sonar 2010/05/17 23:26:02 (permalink)
    Tom Hopkins, the main Garritan developer, explained to us that Aria HAS to be bounced in Fast mode. In simple English, with Fast mode engaged, Aria understands that the host is asking for a rendering of tracks to be performed. But with Fast disengaged, Aria isn't prepared in the right way for the rendering to be done accurately. I remember in his explanatory post that Tom explained that "Fast" has nothing to do with the quality of a rendering/recording. It has everything to do with the way software interacts with the request. Now - I don't know if other soft synths or sample players are anything like Aria in their programming in this regard, but it makes you realize that to decide whether or not to bounce in Fast mode is a more complex question than you might have realized it is.


    Randy,

    You and I both use a LOT of plugins and big ones.  The explanation as offered by Tom Hopkins (above) sounds like an excuse.  

    Though some plugins (BFD2 is an example) need to be 'set' for rendering offline (ie, fast bounce), perhaps Aria does too.  But that explanation doesn't explain why some other major/big plugins work well in either Fast Bounce OR Realtime mode.

    However, as you point out, one has to decide based on the circumstance and particular plugins being used.



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    rbowser
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    Re:Exporting in Sonar 2010/05/17 23:44:29 (permalink)
    Hi, Billy - I was only reiterating in my own words what Tom explained to us about how Aria works.  I'm not a computer whiz, so the details really don't totally compute in my brain, but I think you're on the right track when you said "...Though some plugins (BFD2 is an example) need to be 'set' for rendering offline (ie, fast bounce), perhaps Aria does too..."  I wasn't speaking to any soft synth or effect other than Aria. 

    I know from experience it Must be rendered in Fast bounce mode.  So, if one has Aria as one of the elements in a mix - how it needs to be rendered has to be part of the equation in the final mix down. 

    I don't worry about such things, because I always bounce my synths to audio before mixing.  I'm not concerned about how synths want to be treated at export time.

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    ba_midi
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    Re:Exporting in Sonar 2010/05/18 00:04:28 (permalink)
    I don't worry about such things, because I always bounce my synths to audio before mixing. I'm not concerned about how synths want to be treated at export time.



    Interestingly I used to not freeze to audio for the longest time.  But these days I've definitely gone to that approach when I'm reasonably sure I'm done with the 'parts' (though it's easy enough to unfreeze).

    Prior to 8.x, freezing forced us to freeze the FX.  I always disliked that.  Now that we can freeze without freezing the FX, it's a whole 'nother world, and a good one.

    So yeah, I now get my finished parts down to audio tracks.  It makes it much easier to work on things like Compression because we can see peaks easier, amongst other benefits.

    And this is an area where Sonar shines, of course.



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    bitflipper
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    Re:Exporting in Sonar 2010/05/18 11:06:46 (permalink)
    Tom Hopkins, the main Garritan developer, explained to us that Aria HAS to be bounced in Fast mode. In simple English, with Fast mode engaged, Aria understands that the host is asking for a rendering of tracks to be performed. But with Fast disengaged, Aria isn't prepared in the right way for the rendering to be done accurately. I remember in his explanatory post that Tom explained that "Fast" has nothing to do with the quality of a rendering/recording. It has everything to do with the way software interacts with the request.


    Interesting! Billy, it doesn't sound like an excuse to me. I'm thinking that it's like AudioSnap's dual-algorithm approach - one for realtime monitoring, a more CPU-intensive one for rendering. Could be that what the Garritan developer is talking about is the player normally takes some mathematical shortcuts for efficiency's sake but takes the long way when time is no concern, as during a fast bounce.




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    Bristol_Jonesey
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    Re:Exporting in Sonar 2010/05/18 11:22:11 (permalink)
    But bouncedowns are not the same as "exporting".   Exporting is after the fact.  IOW, you would do the bouncedown first to result in a stereo mix (wav) file.  Then you would export this resulting track.


    Really?

    I always do an export right from the Track View, with all tracks live.

    What benefit am I missing here?


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    papa2005
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    Re:Exporting in Sonar 2010/05/18 11:24:56 (permalink)
    GigaGreenGad


    Kind of off topic... but still somewhat related to this topic: I am exporting video in Sonar for my director to see.  Every time, regardless of what I select in the Track View, I get the entire video.  I just want a scene.  I would slice the video at the beginning and end of the scene, but this isn't possible.  Ideas???


    SONAR is not a video editor. I'm pretty sure that what you're wanting to do can't be done in SONAR.

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    Papa

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    papa2005
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    Re:Exporting in Sonar 2010/05/18 11:30:31 (permalink)
    Bristol_Jonesey



    But bouncedowns are not the same as "exporting".   Exporting is after the fact.  IOW, you would do the bouncedown first to result in a stereo mix (wav) file.  Then you would export this resulting track.


    Really?

    I always do an export right from the Track View, with all tracks live.

    What benefit am I missing here?


    Absolutely nothing. I'm not completely sure what Billy's intent was but there's no need to "bounce" a mix prior to exporting...

    Regards,
    Papa

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    johnnyV
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    Re:Exporting in Sonar 2010/05/18 11:33:54 (permalink)
    Yes, ( post #11)  this is interesting, I was told a while back that one does not need to bounce soft synths as they will export as audio. I too have been exporting from track view with a mix of audio and MIDI tracks. So far it has always come out the way it should. So is it better to bounce MIDI to Audio or not?
    Well looks like Papa and me were typing at same time, so thanks for answer..
    post edited by johnnyV - 2010/05/18 11:35:52

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    CJaysMusic
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    Re:Exporting in Sonar 2010/05/18 11:39:00 (permalink)
    Yes, ( post #11) this is interesting, I was told a while back that one does not need to bounce soft synths as they will export as audio

    That is true JohnnyV. In most synths, 99.89% of them, do not need to be rendered to audio before exporting the project to a stereo wave file for Cd burning and/or Mp3 conversion.
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    ba_midi
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    Re:Exporting in Sonar 2010/05/18 11:39:17 (permalink)
    Interesting! Billy, it doesn't sound like an excuse to me. I'm thinking that it's like AudioSnap's dual-algorithm approach - one for realtime monitoring, a more CPU-intensive one for rendering. Could be that what the Garritan developer is talking about is the player normally takes some mathematical shortcuts for efficiency's sake but takes the long way when time is no concern, as during a fast bounce.

     
    Dave,  that would suggest the plugin is aware of either the specific host or the function of the host (ie, fast or non-fast bounce).  If that were the case, wouldn't the plugin be able to take care of that under the hood?
     
    I know some plugins do make host-specific adaptations, but other than 1 or 2 plugins I can think of (considering how many I have and/or have tried) only a *very* few seem to function differently with respect to the two rendering modes.
     
    That's the only reason I say it sounds like an excuse.  I'm sure fast bounces require a different set of alogithms than realtime bounce for a plugin and the host to manage, but some do it easily and others don't.  There's got to be more to the story.
     

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    ba_midi
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    Re:Exporting in Sonar 2010/05/18 11:44:21 (permalink)
    Bristol_Jonesey



    But bouncedowns are not the same as "exporting".   Exporting is after the fact.  IOW, you would do the bouncedown first to result in a stereo mix (wav) file.  Then you would export this resulting track.


    Really?

    I always do an export right from the Track View, with all tracks live.

    What benefit am I missing here?

    How do you listen to a "playback" of the mix if you export first?   This would require another app just to check the result.   Seems to me that takes away some options.   I can't count the times I did a mixdown and decided to go back and tweak somoe parts.   If I was exporting first it would be more time consuming.
     
    So I personally don't see a benefit to that approach.
     
    But I also didn't realize you were all talking about exporting the "entire" project that way.  I thought the original post was referring to after one had a final mixdown (bouncedown).   I still don't see a benefit to exporting before mixdown, but I guess everyone has their reason to do so.
     
     

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    papa2005
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    Re:Exporting in Sonar 2010/05/18 11:57:02 (permalink)
    Billy,

    Okay, your reasoning makes a little more sense to me now. One flaw in your reasoning is that you state "this would require another app just to check the result"...Not true. You can always import the exported .wav file back into your SONAR project and SOLO it to check for mistakes...

    I guess it's a matter of personal preference & workflow methodology...The main reason I "export" instead of "bounce" is because I use Adobe Audition for cleanup & editing (and spectral analysis, etc.,)...I'm comfortable working that way, others may not be...

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    ba_midi
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    Re:Exporting in Sonar 2010/05/18 12:25:05 (permalink)
    papa2005


    Billy,

    Okay, your reasoning makes a little more sense to me now. One flaw in your reasoning is that you state "this would require another app just to check the result"...Not true. You can always import the exported .wav file back into your SONAR project and SOLO it to check for mistakes...

    I guess it's a matter of personal preference & workflow methodology...The main reason I "export" instead of "bounce" is because I use Adobe Audition for cleanup & editing (and spectral analysis, etc.,)...I'm comfortable working that way, others may not be...
    I use Audition as well to do my final tweaks (or just to handle making mp3 and balancing levels to match other mixes etc).
     
    My general approach has been to do the mixdown in Sonar.   Then use the Tools menu to send that stereo track to Audition.    But the main thing I was getting at is that it seems like an extra step to do the export rather than the mixdown.  What would be the purpose of exporting the track(s) only to bring that back in ?
     
    To each his own, of course. 
    BTW, another advantage of bouncedowns/mixdowns in Sonar is the ability to quickly A/B mixes before exporting.
     

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    johnnyV
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    Re:Exporting in Sonar 2010/05/18 14:28:08 (permalink)
    As I said, I find the "export"  file sounds just like the mix I just created..Or at least I can't hear any difference. I audition the song with the console view open and write enable on tracks that might need tweaking and once it's is finished - boom- out she goes to export and yes the all important SAVE. Bouncing it down to a 2 track mix seems like an extra step to me. I usually edit ( Master) in wave lab and save it to a USB stick so I can listen on a few different set ups. If I need a re-mix I go back to Sonar, make the changes and overwrite the Wave file when I export.

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    CJaysMusic
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    Re:Exporting in Sonar 2010/05/18 14:57:14 (permalink)
    As I said, I find the "export" file sounds just like the mix I just created..

    It should and if its not, your selecting the wrong export properties.
     
    If Cake made the export sound different from your mix, what would be the point of mixing it?? If all you got was something different upon export..Damn right the export exports the same exact thing. Cake would be out of business if it didn't
    Cj
     

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    jamesg1213
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    Re:Exporting in Sonar 2010/05/18 15:55:27 (permalink)
    ba_midi


    Bristol_Jonesey



    But bouncedowns are not the same as "exporting".   Exporting is after the fact.  IOW, you would do the bouncedown first to result in a stereo mix (wav) file.  Then you would export this resulting track.


    Really?

    I always do an export right from the Track View, with all tracks live.

    What benefit am I missing here?

    How do you listen to a "playback" of the mix if you export first?   This would require another app just to check the result.   Seems to me that takes away some options.   I can't count the times I did a mixdown and decided to go back and tweak somoe parts.   If I was exporting first it would be more time consuming.
     
    So I personally don't see a benefit to that approach.
     
    But I also didn't realize you were all talking about exporting the "entire" project that way.  I thought the original post was referring to after one had a final mixdown (bouncedown).   I still don't see a benefit to exporting before mixdown, but I guess everyone has their reason to do so.
     
     

    Hi Billy,

    Not following the logic of this - if you've heard things that needed tweaking in a bounced stereo file which is still within your project, why couldn't you hear them when playing your project? I can understand making changes after listening to the mix in your car, on the stereo, iPod, whatever, but that requires an exported file.

    I don't understand the advantage of having a bounced mixdown inside your project - it's going to be exactly the same as your mix - isn't it?


     
    Jyemz
     
     
     



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    CJaysMusic
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    Re:Exporting in Sonar 2010/05/18 16:08:16 (permalink)
    I don't understand the advantage of having a bounced mixdown inside your project - it's going to be exactly the same as your mix - isn't it?


    James, that is correct. the only thing that can change is if you have your render set to 32bit. Then you'll be listening to an audio file that was bounced to 32bit float. But that doesn't change the sound or the tonal qualities of the song. It just gives a bit more room for further processing.
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    Jim Roseberry
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    Re:Exporting in Sonar 2010/05/18 16:30:08 (permalink)
    Generally speaking, there is no difference between a fast bounce and real-time except for the few plug-ins (mostly streaming synths) that have issues with it, And those issues are so obvious (like the sound going missing completely, or gross distortion) that you will know immediately that the plug-in is not happy.

     
    Exactly...
    Fast Bounce is just fine... as long as your plugins can cope.
    If not, uncheck the option.
    Fidelity is same either way

    Best Regards,

    Jim Roseberry
    jim@studiocat.com
    www.studiocat.com
    #24
    ba_midi
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    Re:Exporting in Sonar 2010/05/18 18:47:57 (permalink)
    Hi Billy, Not following the logic of this - if you've heard things that needed tweaking in a bounced stereo file which is still within your project, why couldn't you hear them when playing your project? I can understand making changes after listening to the mix in your car, on the stereo, iPod, whatever, but that requires an exported file. I don't understand the advantage of having a bounced mixdown inside your project - it's going to be exactly the same as your mix - isn't it?

     
    James, this is just my workflow.  Obviously the consensus in this thread's users is to export.  I'm not in that camp, and I did misunderstand the intial post, obviously.
    But that being said -- by mixing down within the project I can do a few things:
    1- immediately "hear" if something bothers me, which gives me the ability to stop the mix and tweak it before bouncing down again.
    2- keep multiple mixes within the project for A/B comparisons
    3- Use any of the mixes (usually the one I like most) as the reference to compare against any changes I might make to the mix (again).
    4- Organization.  I know where my main "unmastered" mixes are, so to speak.
     
    Now, once I do have a mix I like, (which is usually SOLO'd so I only hear it, not the other tracks), I just Tool copy that to Audition for any final "pre-mastering" tweaks/levelling, and also where I create final "wav" and "mp3" (and whatever else).
     
    IF I need to go back and change something later on (even a long time down the road), it's a one-stop find (the project).
     
    So that's what works for me.  Exporting is - for me (and obviously me alone here lol) not as useful or convenient.
     
    And again, I didn't realize the OP was exporting the "entire" project (like a mix) when I responded.  So my response probably wasn't in line with what the OP was looking for.
     
    But I do think my approach is one that works well for me, regardless.  I've literally never had to export anything from Sonar with regard to "mixes".
     
     
     

    Billy Arnell (ba-midi)

    http://www.ba-midi.com/music/files
    Music gives me life, so I give life Music.
    Thanks for listening - Let's Dance to the rhythm of life! :)
    #25
    Cactus Music
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    Re:Exporting in Sonar 2010/05/18 18:57:54 (permalink)
    Hmm, I'll have to try your "tool to Wave lab" as It would be faster than the way I've been doing things, But,, is that not a form of export? In other words, how does the file magically appear in the other app.? Interesting Hmmm..

    Johnny V  
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    #26
    johnnyV
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    Re:Exporting in Sonar 2010/05/18 19:10:10 (permalink)
    All I see is that when you bounce to tracks it does the same thing as an export but the file stays within Sonar. Just a different way of doing the same thing so both are fine by me.

    Sonar X3e Studio - Waiting for Professional
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    #27
    ba_midi
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    Re:Exporting in Sonar 2010/05/18 19:16:34 (permalink)
    Cactus Music


    Hmm, I'll have to try your "tool to Wave lab" as It would be faster than the way I've been doing things, But,, is that not a form of export? In other words, how does the file magically appear in the other app.? Interesting Hmmm..
    Hehe, yes it is a "form or export" but it's not the "Export" function itself.
     
    The tool copy is very fast (literally seconds) since it is only sending a copy of the audio/wav file (stereo mix).
     

    Billy Arnell (ba-midi)

    http://www.ba-midi.com/music/files
    Music gives me life, so I give life Music.
    Thanks for listening - Let's Dance to the rhythm of life! :)
    #28
    Bristol_Jonesey
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    Re:Exporting in Sonar 2010/05/19 05:53:58 (permalink)
    johnnyV


    Yes, ( post #11)  this is interesting, I was told a while back that one does not need to bounce soft synths as they will export as audio. I too have been exporting from track view with a mix of audio and MIDI tracks. So far it has always come out the way it should. So is it better to bounce MIDI to Audio or not?
    That's entirely up to you.
     
    Personally, when it come to mixing, I like to deal with just the audio wavs, that way, I will ALWAYS be able to go back and remix/re-visit a project irrespective of the availability or stability of a plugin that may be long gone.
     
    Also, when I've finished bouncing my soft synth tracks down, I'll save the new version under a different name and delete all the old MIDI tracks AND the synths, so that the resulting audio-only file is as small as possible and with a reduced memory footprint.

    CbB, Platinum, 64 bit throughout
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    #29
    bvideo
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    Re:Exporting in Sonar 2010/05/19 10:31:40 (permalink)
    The "real-time" and "audible" options are present in the export dialog. So if you need to hear the file while you create it, bounce is not better than export. Also export is what you would need for sending your mix to a different format (sample rate, bit depth, etc). (That brings up a question of the extra step Sonar would need to convert the export format to the project format during audible real-time export.)

    Next question: exactly how do the alternative rendering algorithms (e.g. for audiosnap & for those synths that recognize the difference) behave during real-time bounce/export? If the rendering algorithm changes to the higher quality mode, is it more likely to cause a CPU overload during real-time bounce/export?

    Bill B
    #30
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