ran out of soft synth insertables

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dnahoy
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April 11, 08 8:30 PM (permalink)

ran out of soft synth insertables

MC4: i only have a few midi tracks and my options for soft synths have all gone gray on me in the pull down box so i can't select them to insert. what did i do? click something wrong? no tracks are hidden or selected. i have added 14 soft synths before in other projects with no problem. i'm only on soft synth track 6.

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    Beagle
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    RE: ran out of soft synth insertables April 12, 08 4:21 AM (permalink)
    there's a limit on how many you can use in MC4, but I don't know what that limit is. try bouncing one of them to an audio track and archiving the MIDI and synth output track, deleting that softsynth from the synth rack and see if your menu option is available again.

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    #2
    Guitarhacker
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    RE: ran out of soft synth insertables April 12, 08 10:54 AM (permalink)
    Yeah, it sounds like you have inserted a seperate synth for each track instead of using one synth and assigning multiple ....up to 16 voices.....to that one synth. That is the solution......Multiple synths will suck the power right out of the processor.

    read this and see if it helps: http://forum.cakewalk.com/tm.asp?m=1356181

    another forum resident had a similar issue....this may be useful to you also.

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    Robomusic
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    RE: ran out of soft synth insertables April 12, 08 8:23 PM (permalink)
    MC only hold 8 in the synth rack

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    #4
    dnahoy
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    RE: ran out of soft synth insertables April 12, 08 9:10 PM (permalink)
    it's something more than that. I have deleted all tracks, midi and audio from the whole project and the soft synths are still not available in the pull down. Adding a midi track doesn't help either.

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    #5
    Beagle
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    RE: ran out of soft synth insertables April 12, 08 9:38 PM (permalink)
    deleting the tracks won't help, you have to delete the softsynths from the SYNTH RACK.

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    Guitarhacker
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    RE: ran out of soft synth insertables April 12, 08 10:15 PM (permalink)
    restore the tracks and delete the synths, add one synth back in and assign the tracks to that synth and see what happens. You should get good results.

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    #7
    dnahoy
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    RE: ran out of soft synth insertables April 12, 08 11:42 PM (permalink)
    thank you folks. that does the trick. so, my reason for going with this question to begin with is that the Drop Zone and Triangle II Soft Synth seem to only allow one sound instance per soft synth insert. i cannot get them to assign sounds to other midi channels without having to insert another instance of DZ or T2. My terminology is probably all over the map here but the best example i can share is that what the CW TTS is able to do, per GuitarHacker's/Beagle's instructions (inserting one instance of CW TTS, then assigning multiple sounds to multiple channels using the one instance of the TTS), DZ and T2 cannot seem to do. I have looked at the on-line literature and am not getting any help there. I have one instance of DZ inserted and 2 different midi tracks with 2 different sounds assigned to each but I am only getting one sound, or the other, during play depending on which track is solo-ed.

    wisdom here? I am feeling like DZ and T2 are different animals than CW TTS, which may be obvious to others but i am very new at this. much thanks.

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    RobertB
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    RE: ran out of soft synth insertables April 13, 08 2:09 AM (permalink)
    You are absolutely correct. DZ, T2, and the vast majority of soft synths are one instrument-per-instance only.
    TTS-1 is a General MIDI synth, and it has a structure that supports the 16 channel multiple instruments.
    These instruments are standardized, which is why you can select banks/ patches from the MIDI track. With DZ and T2, the sound you get is determined inside the synth, and banks/patches do not apply. So yes, very different animals.
    You can have several synths in your project, with a different channel assigned to each one. Any one MIDI track can only be assigned to one synth, but if you are using a controller, and you set the input of the MIDI track inputs to Omni, you can trigger up to 16 (8 in MC) synths with a single keystroke. Or you can set them all to receive on the same channel and get the same effect.
    Basically, once you step outside the friendly confines of a GM synth, it's one sound per synth.

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    Guitarhacker
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    RE: ran out of soft synth insertables April 13, 08 2:07 PM (permalink)
    I don't use Drop Zone and Triangle.....just TTS......and now,...sound fonts.

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    RobertB
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    RE: ran out of soft synth insertables April 13, 08 4:38 PM (permalink)
    I hear ya, GH. Personally, I think TTS-1 is a lot better than people tend to give it credit for.
    But sometimes you want a sound outside its realm, and the others synths are nice, but behave slightly different.
    dnahoy,
    A word of warning. Be careful with synths like Triangle II, especially if you are using headphones. They can produce some very loud, pure tones,
    and they are not shy about surprising you as you adjust the oscillators, filters, etc. Protect your ears, the factory set is all you get.

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    #11
    dnahoy
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    RE: ran out of soft synth insertables April 14, 08 12:01 AM (permalink)
    thanks all. consider me educated on this subject. the only thing left that is confusing me but i'm sure could be easily answered by you all: DZ is a great tool for sampling and playing back user created sounds. The TTS and T2 have, what, 128 different sounds each? but i can't seem to locate them in any of the software packaging to be tinkered with in the DZ program. Where do TTS and T2 "hide" their sounds in the software? Are they not set up as wav (or other compatible) file extensions?

    And then, why could one not import user created sounds into a TTS bank to be used by the TTS?

    RobertB: sorry, did you say something? my hearing seems to be on the fritz.

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    #12
    Guitarhacker
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    RE: ran out of soft synth insertables April 14, 08 4:12 PM (permalink)
    With TTS when you click on the track (double click) a track properties window opens and in it you have access to the voices in TTS. They will be in the BANK & PATCH options.

    I think when you first open that window the patch & bank are empty, clicking on them opens another window and there you will see your options.
    post edited by Guitarhacker - April 14, 08 4:32 PM

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    #13
    dnahoy
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    RE: ran out of soft synth insertables April 14, 08 4:49 PM (permalink)
    understood. I see the default bank and its patches for the TTS. Why could one not assign a different bank to the TTS? Is it not possible to control another bank, created elsewhere, by the TTS? GH refers to "sound fonts." Are these triggered by the TTS or a different controller?

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    Beagle
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    RE: ran out of soft synth insertables April 14, 08 8:42 PM (permalink)
    TTS-1 is a GM/GM2 mapped softsynth. you can only load the banks and patches which are already available according to the GM/GM2 soundset.

    you can't load soundfonts with TTS, you can load those with the free rgc:audio's SFZ player.

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    gamblerschoice
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    RE: ran out of soft synth insertables April 14, 08 11:44 PM (permalink)
    Sound fonts are usually wave recordings of real instruments that are triggered by midi data. So, if you have a piano part, with a steinway grand sound font, the piano you hear is an actual steinway grand piano. Lots of instruments available for free, and you need the free sound font player beagle mentions, inserts the same as a midi instrument, very cool.
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    Guitarhacker
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    RE: ran out of soft synth insertables April 15, 08 2:57 PM (permalink)
    I don't know about your version, but in my version of MC4 I have many banks and all of them have 127 patches...but don't let that fool you. You still only have 127 patches in one bank. All the others I see are duplicates. we had a big discussion about that some time back...and discovered the duplication factor. It would be cool if you could insert or load new banks in TTS.....so my search for more sound choice has led me to discover Sound Fonts as the solution for me.

    I may be wrong about this...but I think there are other synths out there that DO have many different banks and each patch is a new and wonderful instrument voice. Emu patchmix comes to mind.

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    57Gregy
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    RE: ran out of soft synth insertables April 15, 08 10:52 PM (permalink)
    Synths such as my Yamaha's, using the instrument definition for it, I have 6 different banks, plus GM, but not all the slots are patches, some are numbers, placeholders waiting to be filled. But it does give me more, better sounds than GM, and when you add the other soft synths, the world is my orchestra.

    Greg 
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    Guitarhacker
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    RE: ran out of soft synth insertables April 16, 08 7:53 AM (permalink)
    Greg,

    Are you saying that your Yamaha (is this a keyboard synth?) is where you can add new patches for sounds? I have a DX27S Yamaha that allows me to program and store my own patches, but this is an outboard synth. If I want to record it I have to send midi out and record it's audio output.


    I was referring to the patches I have in MC4.....I seem to be limited to 127 presets. Other banks show up but they are duplicates. It would be cool if there was a way to save new patches into those banks.

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    #19
    Robomusic
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    RE: ran out of soft synth insertables April 16, 08 12:30 AM (permalink)
    GM has 127 patches, GM2 had 254, on Yamaha keyboards you also have the option of XG patch maps, this is Yamaha's version of GM, they usually have 128 patches, due to not using "0" I think they too have an extended mapping of 256.

    One of the reasons Sound Fonts sound better than Gm sets is usually they have larger, more layered samples, as the GM samples are built to be compact and easy to use.

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    57Gregy
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    RE: ran out of soft synth insertables April 16, 08 9:38 PM (permalink)
    Yeah, Herb, that's my keyboard. Whether I can add more patches is yet to be determined. This keyboard has no provision for loading data, so this is probably it, as far as the keyboard's patches.

    Greg 
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