MIDI Reverse Effect??

Author
The_Kiss
Max Output Level: -88 dBFS
  • Total Posts : 102
  • Joined: 2008/08/15 20:14:21
  • Status: offline
2008/08/25 19:17:23 (permalink)

MIDI Reverse Effect??

I know how to reverse audio and audio samples but is it possible to reverse a MIDI recording? Like if I were to record a couple piano chords, is there an effect to actually sound as if I'm playing these in reverse?

For example, I don't want the chords to be played backwards. I just want that sound as if they are being played backwards but I'm really playing them correctly in real time. Any ideas?
#1

13 Replies Related Threads

    CJaysMusic
    Max Output Level: 0 dBFS
    • Total Posts : 30423
    • Joined: 2006/10/28 01:51:41
    • Location: Miami - Fort Lauderdale - Davie
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/25 19:21:22 (permalink)
    Just render them to audio and then reverse them. I dont think theres a midi effect for reverse. Not in sonar atleast
    Cj

    www.audio-mastering-mixing.com - A Professional Worldwide Audio Mixing & Mastering Studio, Providing Online And Attended Sessions. We also do TV commercials, Radio spots & spoken word books
    Audio Blog
    #2
    Dave Modisette
    Max Output Level: 0 dBFS
    • Total Posts : 11050
    • Joined: 2003/11/13 22:12:55
    • Location: Brandon, Florida
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/25 19:32:47 (permalink)
    I agree with CJ. No way to do this with midi. What you are trying to do is to reverse the audio that the midi device or softsynth is outputting. Render it and then use PROCESS>Audio>Reverse to reverse the notes. You might want to use Audio Snap to split the track up at each transient to save time.

    Dave Modisette ... rocks a Purrrfect Audio Studio Pro rig.

    http://www.gatortraks.com 
    My music.
    ... And of course, the Facebook page. 
    #3
    John
    Forum Host
    • Total Posts : 30467
    • Joined: 2003/11/06 11:53:17
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/25 19:50:25 (permalink)
    Is it the sound that you want to reverse or the MIDI score? As a scoring tool that might be useful.

    Best
    John
    #4
    Phrauge
    Max Output Level: -19.5 dBFS
    • Total Posts : 5562
    • Joined: 2003/11/06 11:38:29
    • Location: Texas
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/25 19:52:16 (permalink)
    If you want to reverse the order of events in a MIDI clip, select the clip and go to Process>Retrograde.

    HTH.
    post edited by Phrauge - 2008/08/25 19:53:13
    #5
    ohhey
    Max Output Level: 0 dBFS
    • Total Posts : 11676
    • Joined: 2003/11/06 16:24:07
    • Location: Fort Worth Texas USA
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/25 19:59:47 (permalink)

    ORIGINAL: Phrauge

    If you want to reverse the order of events in a MIDI clip, select the clip and go to Process>Retrograde.

    HTH.


    Yes, and anything beyond that would have to be a feature of the software synth NOT the Midi. For example a sample player or drum machine might have a way to do that with some type of midi command but it would only work on that sound module. There is nothing in the MIDI spec that all units would respond to.
    #6
    The_Kiss
    Max Output Level: -88 dBFS
    • Total Posts : 102
    • Joined: 2008/08/15 20:14:21
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/25 20:16:55 (permalink)
    Awesome. Thanks guys. I'm gonna try some of this out and share what happens.
    #7
    torhan
    Max Output Level: -32.5 dBFS
    • Total Posts : 4271
    • Joined: 2003/11/20 13:48:44
    • Location: ex-NJ, PA
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/25 21:39:11 (permalink)
    For added spice:

    Create audio clip of original phrase. Reverse the audio clip. Add Sonitus Delay to the clip, tempo synced and make sure to utilize somewhat drastic hi/lo pass filters on the delay tails. Then bounce to clip. Then reverse the clip again. (You may need to experiment a few times with Wet/Dry mix, etc.) Your parts will build up to from heavily EQ'd parts to the full sound -- all tempo synced.




    Sonar Platinum
    Premier Tracks
    ASCAP
    #8
    b rock
    Max Output Level: 0 dBFS
    • Total Posts : 8717
    • Joined: 2003/12/07 20:31:48
    • Location: Anytown (South of Miami), U.S.A.
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/26 08:51:20 (permalink)
    Like if I were to record a couple piano chords, is there an effect to actually sound as if I'm playing these in reverse? For example, I don't want the chords to be played backwards. I just want that sound as if they are being played backwards but I'm really playing them correctly in real time.
    You can do that in any of the newer Cakewalk synths. Find a preset that you like in Dimension LE, RXP, DropZone, etc. that's based on an .sfz file.
    Open up that .sfz in any text editor, and add a line like this (just above the samples stacked in <region>s).

    <group> reverse_locc1=63 reverse_hicc1=127

    That will playback all of the samples backwards when your Mod Wheel position is above halfway.
    Alternatively, you can add a line that will trigger the reverse on any note, at any velocity beyond a note off message:

    <group> reverse_locc131=1 reverse_hicc131=127

    Careful what you wish for here. Since we're talking about reversed piano samples, those are going to have a sharp attack, followed by a long decay. Played backwards, your trigger notes will initiate a long buildup in amplitude for each note. In some cases, it sounds much better to offset the notes themselves so that the 'reversed attack' lands on your intended targeted positions in the timeline.

    With shorter samples in reverse, you may be able to get away without the offsets.
    #9
    The_Kiss
    Max Output Level: -88 dBFS
    • Total Posts : 102
    • Joined: 2008/08/15 20:14:21
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/30 03:02:07 (permalink)
    b rock thank you so much! I had no idea Sonar 7 PE had such personalized features to where you could type in codes like that. I'm gonna try this out and then report back my findings. Thanks again bro.
    #10
    papa2004
    Max Output Level: -10.5 dBFS
    • Total Posts : 6475
    • Joined: 2005/03/23 12:40:47
    • Location: Southeastern U.S.
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/30 09:06:39 (permalink)

    ORIGINAL: The_Kiss

    b rock thank you so much! I had no idea Sonar 7 PE had such personalized features to where you could type in codes like that.


    That actually has nothing to do with SONAR. It's a feature of SFZ opcodes and can be used with any application that is capable of using softsythns that can utilize SFZ files.

    Regards,
    Papa
    #11
    Marah Mag
    Max Output Level: -71 dBFS
    • Total Posts : 1000
    • Joined: 2008/07/12 18:27:12
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/30 14:11:11 (permalink)

    ORIGINAL: b rock

    Like if I were to record a couple piano chords, is there an effect to actually sound as if I'm playing these in reverse? For example, I don't want the chords to be played backwards. I just want that sound as if they are being played backwards but I'm really playing them correctly in real time.
    You can do that in any of the newer Cakewalk synths. Find a preset that you like in Dimension LE, RXP, DropZone, etc. that's based on an .sfz file.
    Open up that .sfz in any text editor, and add a line like this (just above the samples stacked in <region>s).

    <group> reverse_locc1=63 reverse_hicc1=127

    That will playback all of the samples backwards when your Mod Wheel position is above halfway.
    Alternatively, you can add a line that will trigger the reverse on any note, at any velocity beyond a note off message:

    <group> reverse_locc131=1 reverse_hicc131=127

    Careful what you wish for here. Since we're talking about reversed piano samples, those are going to have a sharp attack, followed by a long decay. Played backwards, your trigger notes will initiate a long buildup in amplitude for each note. In some cases, it sounds much better to offset the notes themselves so that the 'reversed attack' lands on your intended targeted positions in the timeline.

    With shorter samples in reverse, you may be able to get away without the offsets.


    What a cool trick, b rock! Now if only Sonar provided an sfz editor worthy of sfz's potential.

    ORIGINAL: papa2004

    That actually has nothing to do with SONAR. It's a feature of SFZ opcodes and can be used with any application that is capable of using softsythns that can utilize SFZ files.



    That's true. But it does have tons to do with Cakewalk, which basically owns and controls the usability and the fate of sfz.

    #12
    orangesporanges
    Max Output Level: -84 dBFS
    • Total Posts : 342
    • Joined: 2007/02/22 16:13:05
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/31 02:12:09 (permalink)
    If you want to keep the order of the midi events and just want the effect of playing backwards make areverse envelope on your synths patch. You know that adsr thing. The attack portio would be at the end.

    --
    - - -- - -
    ----- -
    - - - -
    - - - -
    - -
    - -

    starts at 0 gradually rises sharp cuttoff

    the sharp cuttoff will leave a percussive "key struck" sound
    Tim
    #13
    kayehl
    Max Output Level: -74 dBFS
    • Total Posts : 846
    • Joined: 2007/02/13 14:37:41
    • Status: offline
    RE: MIDI Reverse Effect?? 2008/08/31 02:28:11 (permalink)
    That's right, to simulate a reverse sound on a synthesizer that has an ADSR amplifier envelope generator, set a medium long attack, 0 decay and 0 sustain, and medium to short release. You may have to lengthen the midi notes to hear the effect, and you may want to match the same settings on the filter envelope as well to make the effect more pronounced. (and fiddle with the settings till it's just right)

    I am not an expert
    #14
    Jump to:
    © 2025 APG vNext Commercial Version 5.1