sfz player skips notes
I have two groups of samples which I try to organize in sfz file. My goal is to make "round robin" kind of sample triggering. I set sequence length to 2, first group to seq_position 1 and second group to seq_position 2.
<group>
ampeg_decay=12
ampeg_sustain=0
seq_length=2
seq_position=1
<region> sample=XP30 Bass A\Xp30_FingBassA_E2.wav lokey=36 pitch_keycenter=40 hikey=40
<region> sample=XP30 Bass A\Xp30_FingBassA_G2.wav lokey=41 pitch_keycenter=43 hikey=46
<region> sample=XP30 Bass A\Xp30_FingBassA_D3.wav lokey=47 pitch_keycenter=50 hikey=52
<region> sample=XP30 Bass A\Xp30_FingBassA_G3.wav lokey=53 pitch_keycenter=55 hikey=57
<region> sample=XP30 Bass A\Xp30_FingBassA_C4.wav lokey=58 pitch_keycenter=60 hikey=61
<region> sample=XP30 Bass A\Xp30_FingBassA_D4.wav lokey=62 pitch_keycenter=62 hikey=72
<group>
ampeg_decay=12
ampeg_sustain=0
seq_length=2
seq_position=2
<region> sample=XP30 Bass C\XP30_FingBassC_G2.wav lokey=c2 pitch_keycenter=g2 hikey=g#2
<region> sample=XP30 Bass C\XP30_FingBassC_C#3.wav lokey=a2 pitch_keycenter=c#3 hikey=e3
<region> sample=XP30 Bass C\XP30_FingBassC_F#3.wav lokey=f3 pitch_keycenter=f#3 hikey=g#3
<region> sample=XP30 Bass C\XP30_FingBassC_B3.wav lokey=a3 pitch_keycenter=b3 hikey=c4
<region> sample=XP30 Bass C\XP30_FingBassC_D4.wav lokey=c#4 pitch_keycenter=d4 hikey=c5
I load it into sfz player, and when I play keyboard, some notes are silent in random order. Same with Drop Zone and Dimention LE.
Here is the archive with samples and sfz file:
http://www.box.net/shared/8sjugtzl9l