What's UAD SONAR compatibility mode?

Author
SvenArne
Max Output Level: -48 dBFS
  • Total Posts : 2719
  • Joined: 2007/01/31 12:51:29
  • Location: Trondheim, Norway
  • Status: offline
2009/01/22 17:21:50 (permalink)

What's UAD SONAR compatibility mode?

Hey people!

I bought the old UAD-1 Express Pak on sale yesterday at my local store for about $120 and quickly proceeded to buy the Plate 140 reverb and LA-2A compressor, so I'm pretty much in plugin heaven right now.

The first thing I did after installing was to engage "SONAR compatibilty mode" since it seemed to be the wise thing to do. After messing about for a while I noticed that when I reached three or four plugins terrible crackling was introduced when inserting each new plug. Neither the UAD nor my system resourced were being strained.

I found I make the pops go away by changing the interface ASIO buffer to an arbitrary value and back, but I still had to do this every time I inserted another plug. Seemed like a pain in the ass!

Then I tried turning OFF "SONAR compatibility mode", and presto, everything started working perfectly!



So my question is: What does "SONAR compatibility mode" do, and am I missing anything by leaving it off?

Sven



P.S. My interface is the Focusrite Saffire Pro 10 if you believe that might have something to do with the issue.
post edited by SvenArne - 2009/01/22 17:26:56





#1

4 Replies Related Threads

    Billy Buck
    Max Output Level: -54 dBFS
    • Total Posts : 2101
    • Joined: 2003/11/05 22:25:15
    • Location: Atlanta, GA.
    • Status: offline
    RE: What's UAD SONAR compatibility mode? 2009/01/22 18:37:48 (permalink)
    UA introduced the UAD-1 SONAR Compatibility Mode for the UAD-1 for the sole reason to alleviate native CPU munching (excessive native CPU spiking & usage) which many SONAR users experienced. This was especially prevalant for multi-card users. Odds are if you only have one UAD-1 card you probably don't need it. You should not be using anymore than 3%-7% extra native CPU max when using UAD-1 plugins, even with (4) cards worth of plugins. There was a subsequent issue introduced by the UAD-1 SONAR Compatibilty Mode that caused probems with exports in earlier versions of SONAR when using it's multiprocessing mode & UAD-1 SONAR Compatibilty Mode at the same time. You needed to turn one or the other off before doing a project render. This was fixed with the 7.02 update.

    Out of habit I still keep the UAD-1 SONAR Compatibilty Mode enabled even though I only have one UAD-1 card in addition to my UAD-2 Quad. I have not encountered any native CPU munching or export issues using SONAR 8.02 working this way. It is not mandatory to use the UAD-1 SONAR Compatibilty Mode at all. It is only there in case you need it.

    BTW, if you are using a UAD-2 card exclusively there is no need to use the UAD-1 SONAR Compatibilty Mode at all, as it does not need it.

    Win 10 Pro x64 | i7 4770k | ASUS Z87 Deluxe/Quad w/ TB 2.0 | 16GB Corsair RAM | Apollo Twin Duo USB | UAD Satellite Octo USB | UAD-2 Quad + UAD-2 Solo PCIe | SONAR Platinum x64 | REAPER 5 x64| TranzPort


    #2
    Lay In Wait
    Max Output Level: -57.5 dBFS
    • Total Posts : 1764
    • Joined: 2005/09/12 23:59:19
    • Location: Victoria B.C , Canada
    • Status: offline
    RE: What's UAD SONAR compatibility mode? 2009/01/22 21:13:33 (permalink)
    Then I tried turning OFF "SONAR compatibility mode", and presto, everything started working perfectly!


    I found this to be the case with my 3 UAD-1 cards as well.

    Windows 7 Pro 64bit, Core i7 920, Asus p6td deluxe, Sonar X1c PE, Motu 2408 mk3, Apogee Mini DAC, 3x UAD-1, Digimax FS, Motu Microlite, MCU, Tranzport, Nocturn. And more...
    #3
    Scott Towns
    Max Output Level: -90 dBFS
    • Total Posts : 5
    • Joined: 2008/12/22 08:50:09
    • Status: offline
    RE: What's UAD SONAR compatibility mode? 2013/03/03 12:57:27 (permalink)
    Hi all, I am hoping (in desperation) that one of you may have an answer to my issue with Sonar X2. I seems to be the same as the original problems that forced UAD and Cakewalk to create a "sonar compatibility mode"...

    [id="yui_3_7_2_1_1362328424481_4348"]I had purchased a brand new Carillon AC1 audio PC with quad core, 8 threads, Gigabyte mother board, 16GB RAM working on windows 7 64 bit in May 2012 brand new. I have just (Feb 22nd 2013) received a brand new Carillon PC of the same very high spec but with an ASUS MB to replace this one in it's entirety as I believed part of the problem I am about to share was down to the PC... it seems it wasn't - and the guys at Carillon have worked very hard to try and help. I have always run Sonar, starting with Sonar 4 back in 2007 and progressing through 8, 8.5, X1 and now X2. I always keep updated with the latest patches etc. I have a UAD-2 quad card fitted in the PC and did have a brand new Focusrite Saffire 56 interface when I did the upgrade last May - but again, As I was advised over the months that the Focusrite could be an issue with my problem, I swapped this out last week (Feb 2013) for a UAD Apollo Duo. So I am now running my very High Spec, brand new Carillon Audio PC, with a UAD-2 quad PCIE card and a UAD Apollo duo interface. Here's the issue... I have the same issues with ALL tracks I have recorded, old or new but for this example, I have created a brand new project with 15 tracks of pure audio. 7 vocals and 8 acoustic guitars. I load on an instance of UAD 1176LN on every channel and also add one on to the master bus as I have always done - I really like the way that compressor works and sounds - I also add a UAD Precision Limiter instance on to the Master bus. In addition, I created a bus for reverb and I send each of the channels to there where there is an instance of UAD Realverb pro. Then I press play... It starts off the track and then the audio regularly drops out and spits and splutters and on some occasions when doing so, my 8 thread CPU meters SPIKE in to the red on the performance monitor in X2. the playback is completely unusable. The Disk reads 5% usage and the RAM 8%, so these are not even being slightly troubled... Carillon support have dialled in and can find no issue with the build of PC (don't forget, I have swapped it out to a brand new one just in case...) They have used a couple of testers like DCP Latency checker etc  but there are no PC issues. it's hardly being tickled... If I disable the UAD plugins, it still does it but not quite as bad - however it is still not usable. I have tried disabling the UAD completely (when I had the FR Saffire 56) but it still did it, so it is not anything specifically to do with the UAD kit being faulty etc. I have the ASIO setting set at default 512 on the Apollo - when I change it to 1024, it is better but still happens. When I go to 2048 it is now pretty much OK but this makes it impossible for me to therefore record MIDI etc at such a high buffer. i should be easily capable of running at 128 or even lower. I have spoken with the team at Cakewalk support numerous times in Boston over the last 10 months and get continually conflicting answers. Some say they have never had the issue before, others seem to have heard of it on many occasions. It has been suggested that I move my Synch and Caching up from 256 to 512 / 1024 / 2048 etc. I did this and whilst it seemed to make a little bit of difference, it is still there...


    I have an open support ticket with CW Tech support There doesn't seem to be any other suggestions. As I said at the start, I have replaced my PC completely and it still does it. My PC vendor (Carillon) say that they have no other users with issues, although they don't see many people using Sonar much nowadays, mainly Cubase.


    However, it looks like this fault CAN be replicated on other machines - Carillon are working hard to verify this and will update soon no doubt. PS - I have tried downloading X1 again - AND IT IS THE SAME. Any ideas? I REALLY want to use X2 as I have learned DAW with sonar since day one. 


    However, I am at my wits end (it's actually starting to affect my health..., honestly) and I'm very close to either moving to Cubase / Protools or even moving to MAC / Logic etc. However, I don't want to do this... I actually really like Sonar, when it works.



    [id="yui_3_7_2_1_1362328424481_4361"]Finally, I see on this Cakewalk post from Billy Buck that the "Sonar Compatibility mode" that used to be around on UAD was there because of this exact issue... If so, there must be a problem again.


    I do hope someone can help - currently, my studio (www.irismusic.co.uk) is not accepting any new business as I can't offer a service until this is put right


    Yours, in absolute desperation...


    Scott 


    Billy Buck


    UA introduced the UAD-1 SONAR Compatibility Mode for the UAD-1 for the sole reason to alleviate native CPU munching (excessive native CPU spiking & usage) which many SONAR users experienced. This was especially prevalant for multi-card users. Odds are if you only have one UAD-1 card you probably don't need it. You should not be using anymore than 3%-7% extra native CPU max when using UAD-1 plugins, even with (4) cards worth of plugins. There was a subsequent issue introduced by the UAD-1 SONAR Compatibilty Mode that caused probems with exports in earlier versions of SONAR when using it's multiprocessing mode & UAD-1 SONAR Compatibilty Mode at the same time. You needed to turn one or the other off before doing a project render. This was fixed with the 7.02 update.

    Out of habit I still keep the UAD-1 SONAR Compatibilty Mode enabled even though I only have one UAD-1 card in addition to my UAD-2 Quad. I have not encountered any native CPU munching or export issues using SONAR 8.02 working this way. It is not mandatory to use the UAD-1 SONAR Compatibilty Mode at all. It is only there in case you need it.

    BTW, if you are using a UAD-2 card exclusively there is no need to use the UAD-1 SONAR Compatibilty Mode at all, as it does not need it.



    #4
    Scott Towns
    Max Output Level: -90 dBFS
    • Total Posts : 5
    • Joined: 2008/12/22 08:50:09
    • Status: offline
    RE: What's UAD SONAR compatibility mode? 2013/03/05 07:42:24 (permalink)
    It looks like Sonar X1/X2 cannot work on a machine with hyper threading enabled on either Focusrite or UAD Apollo interfaces. After some fantastic detective work by the guys at Carillon, we disabled hyper threading in BIOS and all is now perfect. I don't need all 8 threads at the moment but I do hope that CW look in to this as I will no doubt miss it in the future. Thanks to all who tried to help. Really appreciated. Best wishes
    #5
    Jump to:
    © 2025 APG vNext Commercial Version 5.1