Arturia softsynths in Sonar 7PE

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PH68
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2009/03/22 16:28:09 (permalink)

Arturia softsynths in Sonar 7PE

I've downloaded some of the demo versions of the Arturia synths to use in Sonar 7PE.

The Jupiter 8V works fine and is rather nice.
I might buy the full version.

However, both the Moog demo's (Minimoog & Modular) are glitchy when I use my Edirol PCRM30 the notes play, then dropout briefly. When I use the pitch bend it gets crackly and glitchy too.
It's a shame, because some of the sounds are rather good.


I though it might be my audio buffers, but they don't get rid of the problem.

None of this glitchyness happens with the Jupiter demo.


Any thoughts/suggestions?

~ Cakewalk ~ Arturia ~ Waves ~ Overloud ~ Windows ~
#1

17 Replies Related Threads

    KWILD
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    RE: Arturia softsynths in Sonar 7PE 2009/03/22 16:51:47 (permalink)
    It's a well know problem with all Arturias (except the Jupiter).
    If u wanna play without glitches you must close the VST GUI.
    The problem it's still present with Sonar 8....sad.
    post edited by KWILD - 2009/03/22 16:58:34

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    #2
    PH68
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    RE: Arturia softsynths in Sonar 7PE 2009/03/22 18:13:18 (permalink)
    I've just tried the demo of Analogue Factory and that seems to work, as does the Jupiter.

    I can happily muck about with these and record stuff.

    So, are these worth paying for to get the full versions (I don't fancy plugging in a dongle), or should I just stick to the free demo versions?

    ~ Cakewalk ~ Arturia ~ Waves ~ Overloud ~ Windows ~
    #3
    cdickey
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    RE: Arturia softsynths in Sonar 7PE 2009/03/22 19:08:59 (permalink)
    The Arturia synths are not the only ones with the problem. I recently got Omnishpere. It can be running fine and then all of a sudden crackling starts. This often happens after an event such as loading a new patch. This is especially true if a note is played before the patch has finished loading. And the Arturia CS80 can be doing fine as a VST. Then I press the record arm (R) button and it starts crackling. If I close the CS80 GUI it appears that the crackling is gone after I do one more thing.

    Here is the odd thing. Once crackling starts with an Arturia synth or Omnisphere, the way to stop it is to choose Sonar menu item Options/Audio and then just press OK without changing any values. Doing that resets Sonar 8.3.1 in some way so that the crackling is once again gone.

    Example:
    1. playing Aruturia CS80V as a VST in Sonar PE 8.3.1 - no audio problem
    2. press the R button on the synth track to arm recording -> audio crackling starts
    3. close the CS80V properties page -> crackling still happening
    4. Sonar menu item Options/Audio press OK -> crackling stops - no parameter were changed
    5. now the CS80V can be recorded with no crackling

    A similar sequence fixes crackling when it starts with Omnisphere.

    It seems like something is wrong with Sonar 8.3.1 or both of the VST synth companies, Arturia and Spectrasonics are doing something wrong.

    I really like the Arturia synths. I think they are definitely worth the money.

    It is too bad that Cakewalk, Arturia and Spectrasonics can't get together and solve this problem. It isn't hard to re-create. I think that the software developers could identify the root cause fairly quickly. It would be good for all the companies to be able to work reliably together as a great sound system.
    post edited by cdickey - 2009/03/22 19:17:53
    #4
    Seth Perlstein [Cakewalk]
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 00:13:53 (permalink)
    What kinds of video cards do you guys have? The Arturia synths are graphics hungry, what with all that accurate rendering of the original synth's GUI ;-).
    #5
    cdickey
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 02:33:10 (permalink)
    Seth,

    I am using an OK system. I have a Nvidia Gforce 6800 with the latest drivers and a Pentium D 3.0 Ghz. During the problem times CPU usage is below 25%.

    What is odd as I described in my previous note is the fact that doing Sonar menu item Options/Audio and then OK causes the audio problem to stop.

    This problem occurs not only with the Arturia soft synths but also with the latest version of Omnisphere from Spectrasonsics. It is possible that Arturua and Spectrasonics are doing too many screen redraws. It is something you could test and verify where the problem lies. Is it a Sonar issue or an Arturia/Spectrasonics issue. I think it would be in your company's best interest to sort it out. Having the Aruria synths and Omnisphere work great with Sonar can only be good for Cakewalk business. I bought the 3 and was hoping for a great combination. I am pretty happy but would be even happier if the 3 products worked great with each other without weird audio issues. If you try out Arturia CS80V as a VST with Sonar and re-create the problem I am sure your top programmers can identify the fundamantal problem relatively quick.

    Chris

    post edited by cdickey - 2009/03/23 02:42:46
    #6
    Seth Perlstein [Cakewalk]
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 03:56:33 (permalink)
    I think your video card is not up to the task. Go with an nVidia 7k series or newer or an ATI x1k series or newer. Once upon a time I was using an nVidia 5200 and with Arturia's Minimoog GUI open I would get massive pops and clicks and even dropouts. However, I upgraded to an ATI x1600pro and all that went away.
    #7
    Fog
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 04:00:56 (permalink)
    deja vu.. maybe turn off x-ray windows PH68 , see if that helps.. I dunno , worth a try.

    http://forum.cakewalk.com/tm.asp?m=1657091&mpage=1&key=Arturia%2Csoftsynths%2CSonar%2C7PE�

    #8
    Seth Perlstein [Cakewalk]
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 04:08:07 (permalink)
    Not one person listed what graphics card they use in that thread. I'm tellin' ya, Arturia soft synths require a solid GPU because they have some major stuff going on with their GUIs.

    ATI: x1000, x2000, x3000, x4000 or newer

    nVidia: 7k, 8k, 9k, 200 or newer

    It's not SONAR's fault, and it's not Windows' fault. It's just how Arturia plugins were made. As for Omnisphere, I wouldn't be surprised if the graphics card was the issue also being that it shows the exact same symptoms as the Arturia stuff.
    post edited by Seth Perlstein [Cakewalk] - 2009/03/23 04:15:22
    #9
    KWILD
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 06:02:20 (permalink)
    I have an ATI Radeon HD2400 (256MB) with latest 9.3 drivers.
    The problem it's Sonar,and the problem it's here from a lot of years so please don't try to act as a blind fanboy...the problem it's real and the problem it's Sonar...
    But i've lost any hope for any fixing (like other various sonar bugs that exists since the day zero...).

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    #10
    Wookiee
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 06:33:20 (permalink)
    ORIGINAL: Seth Perlstein [Cakewalk]

    Not one person listed what graphics card they use in that thread. I'm tellin' ya, Arturia soft synths require a solid GPU because they have some major stuff going on with their GUIs.

    ATI: x1000, x2000, x3000, x4000 or newer

    nVidia: 7k, 8k, 9k, 200 or newer

    It's not SONAR's fault, and it's not Windows' fault. It's just how Arturia plugins were made. As for Omnisphere, I wouldn't be surprised if the graphics card was the issue also being that it shows the exact same symptoms as the Arturia stuff.


    Hi Seth,

    I have a nVidia 7300 GT card and I get exactly the same problems that are being described above with the following Arturia synths Moog Mod V, CS80, Arp 2600V, Prophet V. I should prob's say I am running a Q6600, 4Gg Ram and Windows XP SP3 on a DAW specific PC. This problem has only manifested its self since Sonar 6 on my older PC, which I now use as a VST host is a P4 2.4 with a Matrox G450 dualhead. The Moog Mod ran fine on that until Sonar 6 came out then all the problems manefested.

    SO for you to say that it is not a Sonar problem stretches it a bit for me. Also a CW a reply from CW support indicated that CW recognised there was a problem with SOnar and Artuira Plugs. See quote below

    Interestingly I did an experiment and download that shareware sequencer that so many rave about and the Arturia plugs all seem to work fine within that host. This is not an invitation to start a host war as I said in my support report I have over 15 years of investment in Cakewalk products I have no intention of jumping ship.

    My last comment is, Please fix the problem as it is a problem.

    This is the reply recieved from CW Support.
    Re: CWBRN-1324: Arturia plugin unpredictable performance

    Hi John,

    We are aware of a handful of Arturia issues that we still have open under
    investigation.  I don?t have any sort of ETA for an update or fix yet or any
    helpful notes from the Dev or QA teams to share with you at this time but
    if I hear anything or if these issues are updated I?ll pass the info along to
    you.

    Best Regards,

    Willy Jones

    Cakewalk, Inc

    617.423.9021

    post edited by Wookiee - 2009/03/23 06:40:34

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    #11
    PH68
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    RE: Arturia softsynths in Sonar 7PE 2009/03/23 17:59:34 (permalink)
    I've now ran the Arturia stuff as stand-alones (not as a VST in Sonar) and all seem to work fine.
    OK, the Moogs are rather slow to respond to the Edirol PCR, but there is no glitchy audio.

    Tried them all again in Sonar.
    Jupiter 8V and Analog Factory are flawless.
    Moogs still glitchy.
    They do gobble up CPU usage though.

    ~ Cakewalk ~ Arturia ~ Waves ~ Overloud ~ Windows ~
    #12
    cdickey
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    RE: Arturia softsynths in Sonar 7PE 2009/03/28 03:31:30 (permalink)
    I think there is a loose screw in Sonar 8.3.1. I was running Dimension Pro and minimized and maxed the Properties page. This started the audio stuttering. I did Options/Audio OK, the stuttering stopped and I was able to play the synth for a long time without audio problems.

    This indicates that there is an intermittent issue where the system enters into an unstable state. I first noticed this the most with the Arturia CS80V and Omnishphere synths, but now I recently also observed the problem happening with Dimension Pro. If it was totally a problem with an underpowered Video card, then I should not have been able to right the situation with the Options/Audio OK sequence and then be able to play the synth without problems. There appear to be sequences of operations that cause the audio engine to get stuck in the stuttering situation. I am not knocking Sonar. But I think the Sonar developers need to understand that this problem is real and fix it. I know that real time software especially with multiple threads running can have problems that are hard to re-create and diagnose. But ...

    post edited by cdickey - 2009/03/28 03:39:08
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    DaneStewart
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    RE: Arturia softsynths in Sonar 7PE 2009/03/28 04:32:02 (permalink)
    I think ALL the Arturia synths are a bit twitchy...

    But MAN DO THEY SOUND GOOD!

    That's all...no help...sorry.

    To thine own self be true. ~TheDane
    #14
    cdickey
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    RE: Arturia softsynths in Sonar 7PE 2009/03/31 03:21:02 (permalink)
    It isn't just the Arturia synths. There appears to be a random instability with VST synths. Today I had a similar issue with a GSi synth. The problem appeared to be related to changing the synth patch. This is similar to what I observed with the Omnishere synth. When I changed the synth to a different patch, I started to get a lot of audio crackeling. The work around was to do Options/Audio OK. After I pressed OK, the problems with the audio stopped. So, changing patches with a synth appears to cause the audio to go into an unstable mode where it is crackeling. To get it back to good audio I have to go to the menu option Option/Audio and press the OK button. Without any other changes, the audio crackling stops.

    This is not a latency setting issue. If it was, the doing the Options/Audio OK thing would not stop the problem.

    I think this is something that the Cakewalk support people and developers could easily re-create and look into. My guess is that it is a multi-cpu programming issue.

    post edited by cdickey - 2009/03/31 03:29:44
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    jackn2mpu
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    RE: Arturia softsynths in Sonar 7PE 2009/03/31 08:44:28 (permalink)
    Seth:
    Hate to argue with someone as knowledgeable as you, but it's not totally the video card's fault. I have a Toshiba Satellite 1955 laptop with geForce 440 go onboard video card that shares system ram, of which I have the computer's max of 1 gig. That's about as low end as one can go on the video end. Yes, I do get crackling, but if I run my latency up to the high end of my Edirol UA1000 USB2.0 sound I/O the crackling goes away. And that's with the minimoog (there's a new version coming soon), Moog Modular and CS80. Sonar 8.3, 2.53 GHZ P4, XP Home SP1 tweaked to the max, TC Powercore FW.

    Jack
    Qapla!
    #16
    mapoftampa
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    Re:Arturia softsynths in Sonar 7PE 2012/06/25 09:14:38 (permalink)
    I've had similar problems, and here's been my experience... I have Sonar X1 Studio (patched up to "X1D") and the Arturia Analog Factory and Mimimoog modules. At first I had the 32-bit version of the Arturia products (only option) and the Windows 7 64-bit version of Sonar X1 installed. Hardware is top of the line, except for a semi-outdated sound card (Creative Labs SB X-Fi). The card does have Asio support though, so it's not that old.

    At first, when I would run the Arturia synths standalone, I would get the crackling and popping. Then I switched the drivers to Asio and played around with the sample rate and latency until the crackling went away. No problems at all now with the Arturia standalone synths. However, if I load the synths as soft synths through Sonar, I get the crackling w/o the ability to change the driver setting (those options don't seem to be available in VST plug-in mode). So, I tried opening it standalone while it was running in Sonar. Not a good idea. The entire computer freezes up and I have to switch my machine off and reboot. I'm assuming it's b/c they are trying to use the same dll?

    I also thought it might be a mix between Arturia 32-bit and Sonar 64-bit, so I reinstalled Sonar as 32-bit, but ran into the same issues. So I've solved the standalone Arturia crackling problem, but can't solve the Arturia plug-in crackling problem. I also don't think it's possible to have Sonar w/the Arturia softsynth and Arturia standalone open at the same time.
    post edited by mapoftampa - 2012/06/25 09:15:53
    #17
    Bristol_Jonesey
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    Re:Arturia softsynths in Sonar 7PE 2012/06/25 10:16:18 (permalink)
    Ditch the Soundblaster. Get a decent interface and report back

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