adamlewis723
Hello everyone!
I was wondering if someone could help me with how they set up their templates. I make only soft-synth electronic music. I am fairly new with home recording. I understand there is a tracking process, mixing process, and a mastering process. I was wondering the BASICS of how do you guys approach these tasks. Do you use ONE project for all of these steps? When do you bounce to audio? When and where do you apply compression to the master or to individual tracks (like maybe the drums).
I was wondering if anyone has any screenshots or templates they would like to share with me to get me started? I don't know exactly the point of the sends and having multiple busses.... Im not looking for any big tutorials, I am going to read the books, but just to get started, i was wondering how other people work :) What does your track view look like?
Thank You,
Adam
I do everything ITB ("In The Box") so to speak. IOW, all synths/MIDI/plugins. I do play all (or most) of the parts, as I am a musician. That being said - I don't think there's any one way that is going to work for anybody. I think you have to find your own groove, so to speak.
I do everything in the project, though I often save out some changes as #1, #2, etc. Example:
Myproject 1.cwt
Myproject 2.cwt
and so on.
This is in case I want to go back to a previous version.
What I do, though is make sure everything is in a track folder. Example:
DRUM folder contains all the drum parts (audio and MIDI, whether bounced, frozen, or not).
BASS Folder contains the bass (or basses).
LEAD folder, PAD folder, etc.
This helps maximize screen space because I can collapse the folders. And it also makes it easy to edit/copy/paste 'chunks" because you can simply choose the folder data to work on rather than each track in the folder - if you're going editing en masse on the folder's data.
I also have my normal template color code things in advance (MIDI tracks different color in the track header than Audio tracks, etc).
I do use a "normal.cwt" to start everything new. I have a few different startup templates, but basically it has my drum layouts (MIDI and AUDIO) because I know I'm going to use a certain amount of outputs in that regard.
It also has the busses I usually use (Master, Ryt Section, Synths, Drum Submix, FX, etc).
But I bet you'll find many answers to this as everyone does tend to find what works for them best. You will too.
Experiment. Be orgarnized. Think things through.
As for compression and other effects/processing... No rules here really. Though I do tend to use a lot of compression, and I usually do it on a bus if it's appropriate, but sometimes I do it on an individual track. Again, no real rules.
But for the sake of saving CPU cycles, as one example, if you can use the Bus to effect a group of tracks, that certainly can help if you need to save CPU cycles. With quad-cores and good memory, that's less an issue these days.
Sometimes I do multiple compression. I might send a kick to a bus and that bus goes to a drum submix bus. I might compress both! I go for for the sound I am trying to get and I don't limit myself in the process of doing so.
Sure there are some general guidelines we all follow, but rules are meant to be broken.
As I often point out - some of the biggest hits in the world broke a lot of rules.
Just find your own groove - and let it evolve as you do. That's my 2 cents.
post edited by ba_midi - 2010/03/09 00:21:30