EQ of reverb

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Beagle
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2010/05/15 09:34:46 (permalink)

EQ of reverb

Tarsier made a comment in one of the threads in the songs forum about cutting off the high end of reverb because the high frequencies won't reverberate in a natural setting unless you're in a tiled bathroom or similar area.  I found that statement very intriguing and wanted to understand it better.
 
anyone care to comment on this?  tarsier - I'd be especially interested in hearing more details on your thoughts about this.
 
at approx what frequency should the cut off be?  and while we're at it, does anyone cut off the lows or mids in the reverb as well to try to keep it from getting muddy in the mix?

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    Jamz0r
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    Re:EQ of reverb 2010/05/15 10:02:50 (permalink)
    Hey dog,
     
    I usually cut both high and low frequencies, to some extent. 
    It's mostly important cutting the lows to keep them tight and punchy.  For vocals I find myself cutting much more of the lows to keep part of the vocal frequencies dry, while allowing the upper mids/highs to have some space.
    #2
    papa2005
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    Re:EQ of reverb 2010/05/15 10:25:39 (permalink)
    I normally filter out everything above 8-10KHz and below 150-300Hz...It really depends on the vocal track and how it sits in the mix...There is no "standard" formula...You just have to play around with it to find what's best for each song...

    Regards,
    Papa

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    DaveClark
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    Re:EQ of reverb 2010/05/15 11:23:19 (permalink)
    Hi Reece,

    Got any rain lately??  We're having some here on the other side of the Metroplex.  From reports, it looks like you may have gotten significantly more.

    On high freqs and reverb: Although you asked Tarsier, I also have some knowledge of this subject.  Yes, this is a fairly well understood problem in acoustics wherein higher frequencies are absorbed more quickly by many materials and media so that the reverb time (e.g. "T60") varies with frequency.  In my reverb codes, I followed some advice that was probably from one or more of the classic texts (e.g. Morse and Ingard, Pierce, Kinsler, etc.) and used a linear approximation for the decay exponent determined by two T60's, one specified at 125 Hz (longer) and the other at 4000 Hz (shorter) --- at least this appears to be what I did, written several years ago and not particularly well documented at that.  Actually I thought it was piecewise linear, but doesn't look that way now!

    Edited: I should point out that this is really not the same thing as simple EQ'ing of the reverb, however.  Proper modelling incorporates dynamic EQ-ing of the reverb or the IR.  Early reflections will have more high frequency content than later reflections and the so-called "reverb tail."

    Best regards,
    Dave
     

    post edited by DaveClark - 2010/05/15 11:30:53
    #4
    gamblerschoice
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    Re:EQ of reverb 2010/05/15 12:59:54 (permalink)
    I don't have the tech knowledge to support my ideas, just practical experience, so my comments are not meant as argument against what has been said. In my work, I use as little reverb as possible and then when I am using it, it is for effects that I am trying to produce/enhance/create. Instead of overthinking things and trying to re-invent the wheel, I tend to find presets that are close to what I am looking for and then tweak them slightly. So a preset may have eq adjustments already incorporated in them, and I do not adjust the eq in these situations.

    So, my question, to add to the direction Beagle has started, is,what do you start out at? Do you insert a reverb vst, set it at clean, non-functional, and then adjust each and every setting until you get the desired result? Are you using real, outboard reverb units?

    Later
    Albert

    http://www.showcaseyourmusic.com/lothlorienfantasy
    http://www.gamblerschoice.us/



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    #5
    Beagle
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    Re:EQ of reverb 2010/05/15 14:17:58 (permalink)
    hey, guys, thanks for chiming in!

    jamz - what kind of range are you talking about - and also - since you specifically mentioned vocals - does that mean you use different EQ for instruments?  or even a different verb?  I tend to use perfect space on a reverb bus and run sends to that bus from everything to try to keep the verb cohesive.  is that a bad approach?

    dave (papa) - that's pretty much what I was thinking.  thanks!

    dave clark - actually I thought of you when I posted this as well!  I just haven't seen you a lot on the forums lately, so I didn't specifically mention you.  yeah, we got some good rain yesterday and it was about time!  it's been what over a week that the humidity and clouds have been hovering over us?

    anyway - that's great info and I know your modelling does much more than just static EQ (or at least I think I remember that from our earlier conversations!), but I just use the tools available to me like I described above.  but your post was very helpful, tho, thanks!

    Albert - which verbs do you use and how do you use them?  do you put them on each track and use the presets for dry/wet mixes?  or do you use a bus like I described above?

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    jimmyman
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    Re:EQ of reverb 2010/05/15 14:42:50 (permalink)
    Beagle


    Tarsier made a comment in one of the threads in the songs forum about cutting off the high end of reverb because the high frequencies won't reverberate in a natural setting unless you're in a tiled bathroom or similar area.  I found that statement very intriguing and wanted to understand it better.
     
    anyone care to comment on this?  tarsier - I'd be especially interested in hearing more details on your thoughts about this.
     
    at approx what frequency should the cut off be?  and while we're at it, does anyone cut off the lows or mids in the reverb as well to try to keep it from getting muddy in the mix?


         This makes me think of concepts, aural perception
    balance, smoothness and things like that. Reverbs
    and compressors are (program dependent). Unlike
    an EQ which basically will be (for example -6 db
    at 4K) no matter how strong or weak the signal
    is.

      It may be that (technically speaking) a (verb unit)
    would work the same as an EQ as far as response
    goes. In other words the verb amount in relation to
    the signal is the same no matter how weak or
    strong it's signal is.

     In the real world (sound) approaches our ears
    from from as little as inches to miles away. true
    reverb in that since can never be done because
    one is real and the other (hardware, vst, etc)
    are simulations.

      The good news is that verbs can be used to create
    sounds to the point of "stunningly beautiful".
    The hard part is creating "smoothness"
    in a verb. We raise the verb level and it's too much
    so we lower it and then it aint enough.

      I've tried Eq on the verb buss. I've tried
    compression and multi band compression
    before or and both after the verb in the buss.
    I found that basically the (for example) vocals
    are (even when compressed) a very dynamic
    signal to a verb.

      It's sort of like the verb don't know "how
    to act". Such as when to be louder, or
    quieter, etc. more mellow, more bright
    and a world of other things. A bright verb
    might sound remarkable on a low vocal
    phrase yet sound harsh when the same
    vocalist sings a high and strong phrase.

       That's why I mention (program dependent).
    All of us have different ways and approaches
    that "work for us". If there was only one
    way for me to give my view of the verb subject
    I'd say it's (what I don't notice) in the verb
    sound. Things like artifacts, mush, brightness
    boom or whatever.

      At the risk of getting philosophical here there
    are other things that affect the verbs sound
    also. A verb like other things is an in/out
    device. One might be trying to make the verb
    sound right when in fact it's (signal) is the
    fault.

      I tried so many things trying to get a good
    verb sound with little to no success. In simple
    terms it was (me) I.E my vocal or guitar "tone"
    that was the real problem. This is a classic
    example of "garbage in garbage out".

      Bad "tone" into the verb was still bad tone.
    When I played live I carried around a rack
    (for guitar) the size of a refrigerator. I had
    so many setups like chorus,verb, delays
    that could be done at the push of a button.

      I did have some very nice effects but I was
    never "happy" with all those (dedicated
    rack mount units). I kept asking myself
    why? I know now after years of trying
    to answer that question.
     
      It was my guitar tone. It was very good
    and I had to be able to "sound like"
    so many guitarist but it wasn't "lush"
    I find the same thing to be true be it
    guitar, vocal or any instrument for that
    matter.

      It seems that I recall reading about
    "Alan Parsons" talking about the subject
    of low pass or high pass filters on verbs
    and does do that (If I'm correct). So
    I guess different people use different
    approaches.
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    papa2005
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    Re:EQ of reverb 2010/05/15 16:56:04 (permalink)
    jimmyman,

    What's up with the formatting of your posts? Ten words per line?

    Regards,
    Papa

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    jimmyman
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    Re:EQ of reverb 2010/05/15 17:40:00 (permalink)
    papa2005


    jimmyman,

    What's up with the formatting of your posts? Ten words per line?


        I don't know? but I'm glad you mention that. When I
    type in longer lines and post  it sometimes goes all
    haywire. It may look fine while I type and then after it's
    posted it looks like it's all over the place.

       I Need to look into the situation.
    #9
    jamesyoyo
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    Re:EQ of reverb 2010/05/15 17:52:12 (permalink)
    Think about this: the concert hall is very spacious. What is the likelihood of high frequencies having the energy to bounce back at all? They will bounce and lose their power quickly. Lower freqs will seem to sustain a lot longer and that energy is what you hear in a church or hall.

    Stand outside a dance club: hear any highs? No. Feel a ton of lows? Oh yeah.
    #10
    bitflipper
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    Re:EQ of reverb 2010/05/15 20:12:07 (permalink)
    Rolling off the highs in the reverb return is meant to simulate real reverberation, which tends to be muffled because a) high frequencies are more directional, b) there is much less high-frequency energy being put into the room and every extra foot traveled loses energy, c) highs are more easily absorbed by whatever surfaces they're bouncing off of, and d) high-frequency reverberation decays faster than lows.

    Most algorithmic reverbs offer a feature that attempts to simulate that last phenomenon. With Studioverb2, it's called "high decay". With the Sonitus reverb, it's the "bass multiplier" and "crossover" settings. I use these mostly when putting reverb on strings; it's not as important with vocals.

    Note that none of this applies to convolution reverbs, because the nonlinear decays are built in to the impulse response file. Still, I do tend to roll off highs and lows even when I use PerfectSpace. Losing some highs makes the reverb less obvious, especially on "S"s. Losing some lows keeps the reverb from adding mud.

    BTW, my favorite reverb trick is to insert the Kjearhus Classic Chorus after the reverb return. It doesn't simulate anything in the natural world, it just softens the sound and takes out the metallic-ness.


    All else is in doubt, so this is the truth I cling to. 

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    #11
    mattplaysguitar
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    Re:EQ of reverb 2010/05/15 21:39:36 (permalink)
    Bit covers it all pretty well there.

    I'd like to go into a little more detail. I think it's easiest to understand how reverb works by thinking about impulses. Imagine you have an impulse of pink noise in a room. That sound has a flat frequency response (perceivable, approximately). Lets imagine it's from a three dimensional source, so it is not directional. The sound starts moving spherically outwards. As bit said, some of the highs are attenuated. This is because the air acts as a dampener. It absorbs the really high frequency content a lot, and the high just a bit, and so on. It keeps traveling till some of it hits a wall. Some of the sound is again absorbed. Probably more highs. Then it travels back again, with some of that energy going back to the source, losing highs as it keeps traveling back. It hits the source. The first early reflection. Other refecltions quickly follow. This tells the brain most of the detail about the room. By now, there are so many reflections going on that they diffuse into a smush of sound, the reverb component, all the while losing those highs in the air and probably lots from the surfaces they are refeclting off too.

    So if we record all that sound that gets back to the source, that's the reverb impulse. Lets say it's 1 second long. What if we break it up into octave bands? We get many impulses. The 100-200 impulse might still be 1 second long. The 200-400 might be 950ms, the 400-800 is 900ms, the 800-1600 is 800ms all the way to the 10,000-20,000 (which I know is not in the same octave band, just for illustrative purposes) which is only 100ms long.

    So what does an eq do to your sound? Is it natural? If you cut the 10-20khz band by 6db then that band will now only be 50ms long IF it has a linear response. It could be natural, but it limits you. Lets say at the start of that octave band, the level was -10dB and the end is -60dB with a linear response. Cut that band with eq by 6dB and it now starts at -10dB and ends at -66dB for the same length. But reverb time is to -60 (we are assuming the full impulse is normalised) so we shorten the reverb time back to the -60dB point. This effectively dampens  the high end, but also dampens those early reflections. In a reverb emulator, it could keep that band still at -10dB at the start, but shorten the decay, thus making a steaper slop. One reverb might be linear. One might act more like a fast or slow curve. All can happen in reality. Eq of a reverb can't change these things. It is very restricted. But you can edit that impulse. You could make two copies, one the same, but the other one with the highs all cut. Then cross-fade the two together. Keeps the high end high at the start of the impulse, but dampens those highs later on in the response.

    Every reverb emulator sounds different because of so many different things, one being how it deals with the decay of the different specral components. They all use shortcuts of some sort. Real life is so much more complex. Does that make eqing of a reverb pointless? Certainly not. If the emulator provides some sort of dampening control, as bit has already mentioned, using that and before and after eq gives you plenty of flexibility in changing the way the reverb breathes, among many other things. If it doesn't have a dampener control then you are much more limited, but you can still get a great sound.

    Reverb is so complex, but understanding how it works and what all those controls are trying to emulate in real life is very handy.

    As for specific frequencies to cut it at, it all depends on the source and the song and artistic considerations. Certainly some low frequency and high frequency eq can be very helpful in getting the reverb right in your mix. Just play around till it sounds right.


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    #12
    Jamz0r
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    Re:EQ of reverb 2010/05/15 22:43:55 (permalink)
    When it comes to vocals, I find that reverb helps to sit them, but I don't like it when the reverb is obvious, so I reduce the range of the reverb until it still sits, but seems more dry.  So, the range would vary...'enough' range to get it done I guess.
     
    I agree with the cohesive "space", and I've followed that rule myself, but lately it seems that all rules are meant to be broken once in a while.
     
    I may try Bit's Kjaerhus Classic Chorus trick though.
     
     
    #13
    gamblerschoice
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    Re:EQ of reverb 2010/05/16 01:03:57 (permalink)
    "which verbs do you use and how do you use them?  do you put them on each track and use the presets for dry/wet mixes?  or do you use a bus like I described above?"

    I have pared down my vst's and other toys over the last few years. I found that having too many choices was worse than having not enough, since you can audition one after another after another until you get nothing accomplished. So, now all I am using are the Kjaerhus Classics, a few other toys, and the effects that come with sonar and sound forge. So, I will use the studio verb, the impulses in sound forge and the classics, depending on the desired effect.

    I usually work track by track, seldom use sends, and will use bus reverb if I have several things going to the same sounding reverb. I like "simple, easy to duplicate, easy to remember" things.

    In that sort of mindset, and I don't want to minimize the amount of information, the thought process, or the value of the knowledge that people like mattplaysguitar have at their disposal, but for me, it is too much information. I want something that works, sounds good, can be adjusted, and has few buttons and switches. I know how an internal combustion engine works, I understand hybrid, hydrogen, solar and electrical powered vehicles, lithium batteries and that nasty dirty gas we use for the fuel, but I really just want to get in the car and go.

    One other thing on the reverb, I am not married to the idea that all of the reverb for the different instruments and vocals in a particular song match up, I don't need to have the song sound like it was recorded in the same room at the same time. The mixing process is as much of the creative process as the recording, playing and writing in my mind.

    Unless, of course, I want the song to sound like it was recorded in the same room all at once, or the client tells me to do it "his way", and then all bets are off.

    Later
    Albert

    http://www.showcaseyourmusic.com/lothlorienfantasy
    http://www.gamblerschoice.us/



    He's a walking contradiction,
    partly truth and partly fiction, takin' every wrong direction on that
    lonesome road back home.
    #14
    Beagle
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    Re:EQ of reverb 2010/05/16 08:45:08 (permalink)
    excellent info, gentlemen.  in the past I've not been rolling off the highs, but I see now that I probably should start doing so.  and according to what I've gathered from this, the cut off freq is "it depends!"

    bit - that's an interesting tip - using the chorus after the verb.  I'll have to try that - of course, I just searched and cannot find the Classic Chorus.  seems like the only classic plugin I have is the limiter and now Kjaerhuas is now gone.  

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    Jamz0r
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    Re:EQ of reverb 2010/05/16 10:24:36 (permalink)
    I PMed you.
    #16
    papa2005
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    Re:EQ of reverb 2010/05/16 10:35:20 (permalink)
    Jamz0r
     
    I may try Bit's Kjaerhus Classic Chorus trick though. 
      
     
    While I have the greatest respect for Dave (bitflipper), the "trick" of using chorusing (or flanging, or phasing) on reverbs has been around for decades...Just thought I'd point that out for the younger members of our forum family...


    Regards,
    Papa

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    #17
    Jamz0r
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    Re:EQ of reverb 2010/05/16 10:39:14 (permalink)
    LOL younger?
     
    I think most of us know that Bit probably didn't invent the idea...  More like he reminded us to try it.
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    DaveClark
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    Re:EQ of reverb 2010/05/16 10:47:20 (permalink)
    Hi all,

    Just wanted to comment on Dave's (bitflipper's) comment below to clarify what is something I feel is important to understand:

    Note that none of this applies to convolution reverbs, because the nonlinear decays are built in to the impulse response file.


    Actually this doesn't apply to "convolution reverbs" but to "measured IR's."  Convolution is, as Dave knows, purely a mathematical operation not a physical phenomenon, so depending upon where your IR's come from, you may or may not need to apply EQ (and once again, this is dynamic, not a one-time shot).  Note that Dave said he did EQ his even though they include freq dependencies for T60's (decay times).  Of course, what Dave said is true most of the time because most IR's "out there" are measured. 

    Also in Dave's list, only (c) actually affects T60's and the result is his (d).  His (a) and (b) affect the frequency spectra at all times and in more complex ways than a simple rolloff of highs compared to lows.  (a) for example could cause you to hear an increase and apparent sustain in highs during reflections if you're positioned at the "wrong place" in a reflective room.  For example, you miss the direct wave highs but start getting intense early or mid reflections.

    Regards,
    Dave






    #19
    tarsier
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    Re:EQ of reverb 2010/05/17 11:41:23 (permalink)
    anyone care to comment on this? tarsier - I'd be especially interested in hearing more details on your thoughts about this. at approx what frequency should the cut off be?

    Cut it off where it sounds good.

    Ok, flippant response aside, others have covered it pretty well and I don't have a whole lot to add.  Some people like to eq the signal before it hits the reverb, some after. I tend to eq before.

    I did find a nice Atmospheric sound absorption calculator where you can play around with choosing frequencies and finding out how much the atmosphere will absorb them over distance. Combine that with charts of sound reflection characteristics of various materials at various frequencies and you can start to get a better understanding of how reverb decays.

    And everyone should read Spaces Speak. Are You Listening? by Dr. Barry Blesser of Lexicon and EMT fame. And read his whole website. And listen to spaces. Neat ones show up in the oddest places.
    #20
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