Cheat Sheet

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Bill Tillman
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September 24, 10 6:50 AM (permalink)

Cheat Sheet

I opened a new file and used the TTS-1 Soft Synth. When I set one of the channels to the Standard Drum set and then played the sample it was so cool that I wanted to have that sample to play around with. Mainly to see how it would be setup in the Step Sequencer. So my question becomes is there a way to examine the samples in Sonar particularly I would like to see what it looks like with the Step Sequencer?
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    rbowser
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    Re:Cheat Sheet September 24, 10 10:15 AM (permalink)
    Hi, Bill - It sounds like you're misunderstanding how the Step Sequencer works, and what samples are exactly.  In the Help file, look up "Step Sequencer Interface."  It probably has all the info you need to straighten this out for you.  The short answer is that the Step Sequencer will play the TTS-1 or any other drum module you want to use.  But you don't move samples into it.  Go have a look at that Help file.

    Randy B.

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    #2
    CJaysMusic
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    Re:Cheat Sheet September 24, 10 11:15 AM (permalink)
    I think there are some videos for the step sequencer also
    Cj

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    #3
    Bill Tillman
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    Re:Cheat Sheet September 24, 10 3:18 PM (permalink)
    Thanks guys. But maybe I didn't explain it too well.
     
    So I open up the TTS-1 soft-synth and then the TTS-1 display comes up with all 16 channels. All of them set to Piano 1 except #10 which is set to Standard Set. I don't remember if this was something I saved a long time ago or if that's the way it comes up in default. In any case I click and hold the green note button on channel 10 and a really cool drum riff plays.
     
    Now I'd like to have that drum riff in to play around with but when I bring up the Step Sequencer it's empty which means I'd have to re-create this riff note by note. So my question is, is there a way to transfer this sample riff in TTS-1 to the Step Sequencer or could I somehow record it. What I'd like to end up with is the riff in the Step Sequencer so I can see it and experiment with it.
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    Beagle
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    Re:Cheat Sheet September 24, 10 3:54 PM (permalink)
    no, there's no way to transfer that riff from TTS-1, nor is there a way to record the MIDI from it.  MIDI has to be recorded by keyboard or controller into the MIDI track or by using the mouse to click or paint patterns (or by using the step sequencer on a MIDI track).

    the green button is for auditioning only.  same applies for the GUI kits in Session Drummer 3, etc.  you can't record the hits on the kit pieces by clicking the mouse - those are for auditioning only,just like the TTS-1 auditions are.

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    rbowser
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    Re:Cheat Sheet September 24, 10 4:06 PM (permalink)
    Ah - Yes, it's confusing to use the word "sample" when you were talking about the "example" or "demo" of a sample set in the synth.  I can see how it could seem that those bits could be extracted, since they had to be in standard MIDI format at some point.  But now they're somehow encoded into the synth where they can't be extracted.

    Randy B.

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    John
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    Re:Cheat Sheet September 24, 10 4:41 PM (permalink)
    What you are working with with the TTS-1 is a Softwear version of the Sound Canvas line of hardware sound modules from Roland. The Sound Canvas is a General MIDI device meant to play GM files. That is the reason that channel 10 is for drums sounds alone. Look up GM for an understanding of how this all works.

    The riff played by the TTS-1 for auditioning patches is a Sound Canvas ability that all Roland sound modules have. The TTS -1 is not based on samples like a sampler but is called a rompler with the sounds (patches) hard coded into the ROM of the device. Because there is no ROM in a software synth it is hard coded in the code of synth itself.

    Other synths for example use oscillators to produce the sound or read a wave file as a sample and can produce sounds in various ways as.

    The Session Drummer 3 is a sample based drum machine for example.

    Getting an understanding of the different kinds of sound producing synths is a study in and of itself. Then add to that the ability to record live musical instruments as well as using loops one has a nearly inexhaustible palette of sounds to works with.

    What you have with Sonar is a program that can do just about anything dealing with sound creation and the creation of any sort of music.  To utilize its power one needs to read up on the program and the various synths it comes with.   

    Best
    John
    #7
    Bill Tillman
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    Re:Cheat Sheet September 25, 10 8:37 AM (permalink)
    Thank again for the very insightful information. I have been able to recreate part of the riff in the step sequencer but I'm a long way aways from having all the neat little adds and nuances it has. I'll keep working at it and see where my creative juices flow.
    #8
    mgh
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    Re:Cheat Sheet September 25, 10 8:41 AM (permalink)
    sounds like you could record the riff then turn into into a groove clip, which you could use in dropzone and just play a part of the riff...or you could use beatscape to mess around with parts of the riff. whatever, i'd convert it to audio first...

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