About Normalizing

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musicman1982
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2011/02/04 07:59:37 (permalink)

About Normalizing

Hi,
 
How do you normalize a track in Sonar Home Studio 7?
 
-musicman1982
 
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#1

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    Beagle
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    Re:About Normalizing 2011/02/04 09:00:40 (permalink)
    before I tell you I want to caution you about using this.  normalizing in itself is not necessarily a bad thing.  but it can cause problems.  first, it will raise your noise floor along with raising the overall gain of the track.  2nd - you should never normalize a track to the full 0dBfs.  when you do you leave no room for mixing.  all tracks should be recorded at 24bit so that you have the best resolution possible, then they should peak at no more than -6dB so that you have enough headroom for mixing.

    having said all that, I do use it occassionally when I get a track sent to me that is recorded way too low.

    in SHS you might not have options to normalize at -6dB.  I don't actually have SHS7, but I do have a copy of MC5 which is almost the same thing but with limitaions.  in MC5, you highlight the track or clip you want to normalize and then choose PROCESS>AUDIO>NORMALIZE

    then you can use the pull down menu of the popup window to choose different levels.  none of them in MC are less than -2dB peak normalization.  you can do it manually using the slider, however.

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    #2
    Jumbicat
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    Re:About Normalizing 2011/02/04 09:18:47 (permalink)
    That's great information Beagle. I don't mean to hijack the thread, but in the past, On a guitar track with no effects, I've used the "Normalize to maximum peak value" If I read correctly, the best selection would be -1 or -2 db?

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    Beagle
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    Re:About Normalizing 2011/02/04 11:20:55 (permalink)
    if that's your only selection then use -2dB, OR try to use the slider to get it closer to -6dB.

    24bit tracks should never peak above -6dB so there's plenty of room for mixing.  when you start summing tracks and they're all at -2dB or even 0dB then you've got no room to add them together before they start going over 0dB.  your final output through the master bus should never be above 0dB or you'll have "digital clipping."

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    hdrive25
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    Re:About Normalizing 2011/04/28 20:20:03 (permalink)
    I think I have the bad habit of normalizing everything.  How do y'all judge this?  What input trim level do you aim for? What minimum do you insist on normalizing and if you do, what percentage do you normalize to to get to what level?  How much room do you leave for effects if this is a factor to consider?  Thanks a ton!  JP
    #5
    RobertB
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    Re:About Normalizing 2011/04/28 22:51:31 (permalink)
    Just a side note.
    Before you normalize your track(s), make a copy, and work with that.
    Keep the unaltered original safe...just in case.
    It's a good idea anytime you are working with destructive edits, which includes anything in the Process menu.

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    Kalle Rantaaho
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    Re:About Normalizing 2011/04/29 02:26:47 (permalink)
    Do you really mean that "Normalize" gives no hits in the help-files? I bet you would have found the answer in ten seconds there.

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    larrymcg
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    Re:About Normalizing 2011/04/29 12:33:54 (permalink)
    "Normalize" gives two hits in help and the function itself allows the maximum level to be set below 0dB in 1 dB increments. 

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    Guitarhacker
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    Re:About Normalizing 2011/05/11 08:23:17 (permalink)
    I am a proponent of using Normalize. 

    BUT.... I only use it when it is needed in the tracking stages. If I have an audio track from my guitar that is too low, the FIRST thing I will do is work to get the input level up where it should be to start with.

    You should be able to get a nice full, fat, pretty looking wave form in the track from your audio source. This is preferred. If for some reason this is not possible, ( as in what Beagle said about someone sending you a low level track)  normalize can often save your butt, but it should always be "PLAN B."

    After I have mixed the song and exported it to my wave editor..... at that point I ALWAYS use normalize to bring the peak to 0db, and the result is that my tunes are all pretty close to the same volume levels when played back to back. In my process chain, normalize is the LAST thing that happens to the finished wave. At that point, all the EQ, compression, and other FX are in and final.... then and only then does it get the normalize treatment.

    I have not experienced any problems using normalize in this manner. And.... no one has ever said to me they could tell my tune or track was normalized. 
    post edited by Guitarhacker - 2011/05/11 08:27:12

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    ACE STOKES 2.0
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    Re:About Normalizing 2011/08/06 08:53:24 (permalink)
    Beagle


    before I tell you I want to caution you about using this.  normalizing in itself is not necessarily a bad thing.  but it can cause problems.  first, it will raise your noise floor along with raising the overall gain of the track.  2nd - you should never normalize a track to the full 0dBfs.  when you do you leave no room for mixing.  all tracks should be recorded at 24bit so that you have the best resolution possible, then they should peak at no more than -6dB so that you have enough headroom for mixing.

    having said all that, I do use it occassionally when I get a track sent to me that is recorded way too low.

    Thanks Beagle!!
                              That makes so much sense to me now. I'm using CW GTP4. I always thought you HAD to bring everything up to digital 0!! Oh the NOISE!! I just got the point last night. I recorded a guitar part-my input gain was very high-the .wav was very small but loud-I normalized it-as not to have a small .wav like Robert mentioned (I think) and the noise was there even before the guitar started.



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    Re:About Normalizing 2011/08/06 08:58:32 (permalink)
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    Beagle


    before I tell you I want to caution you about using this.  normalizing in itself is not necessarily a bad thing.  but it can cause problems.  first, it will raise your noise floor along with raising the overall gain of the track.  2nd - you should never normalize a track to the full 0dBfs.  when you do you leave no room for mixing.  all tracks should be recorded at 24bit so that you have the best resolution possible, then they should peak at no more than -6dB so that you have enough headroom for mixing.

    having said all that, I do use it occassionally when I get a track sent to me that is recorded way too low.

    Thanks Beagle!!
                             That makes so much sense to me now. I'm using CW GTP4. I always thought you HAD to bring everything up to digital 0!! Oh the NOISE!! I just got the point last night. I recorded a guitar part-my input gain was very high-the .wav was very small but loud-I normalized it-as not to have a small .wav like Robert mentioned (I think) and the noise was there even before the guitar started.
    *It was Guitarhacker-not RobertB-I mis quoted sorry!!



    #11
    Beagle
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    Re:About Normalizing 2011/08/06 09:00:39 (permalink)
    OH NO!  actually the only thing that should ever be near 0dB is the master bus!  (this seems to be a recurring subject the last couple of days!)

    the level you record to is always subjective.  I shoot for peaks at -12dB to -6dB with not going over -6dB.  that gives you "headroom" to mix with.  when you start summing tracks at -6dB then it only takes 3 tracks to go over 0dB with all 3 of them at unity on the faders.

    you should always run all buses and tracks thru the master bus before going to the soundcard and the master bus should be near 0dB for maximum output, but it should never go OVER 0dB.

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    boten
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    Re:About Normalizing 2011/08/20 04:14:20 (permalink)
    I  never really use normalization. If you're tracking in 24 bit, then there is no need for it. In the master process, the important thing is the controlling the dynamic range of the material through compression and or limiting (Normalization doesn't do that). Typicaly the limiters ar tuned to leave  around -0.2 dB in he final process, so you are not supposed to use normalization either. Typically the effect of limiters or compressors in the master process on the perceived loudness is much higher than you can achieved by normalizing the track.
    #13
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